feat: 添加歌词界面样式配置功能

This commit is contained in:
alger
2025-01-18 03:25:21 +08:00
parent 1bdb8fcb4a
commit be94d6ff8e
8 changed files with 737 additions and 226 deletions
+164 -142
View File
@@ -1,8 +1,17 @@
import { useDebounceFn } from '@vueuse/core';
import tinycolor from 'tinycolor2';
interface IColor {
backgroundColor: string;
primaryColor: string;
}
interface ITextColors {
primary: string;
active: string;
theme: string;
}
export const getImageLinearBackground = async (imageSrc: string): Promise<IColor> => {
try {
const primaryColor = await getImagePrimaryColor(imageSrc);
@@ -96,126 +105,43 @@ const getAverageColor = (data: Uint8ClampedArray): number[] => {
};
const generateGradientBackground = (color: string): string => {
const [r, g, b] = color.match(/\d+/g)?.map(Number) || [0, 0, 0];
const [h, s, l] = rgbToHsl(r, g, b);
const tc = tinycolor(color);
const hsl = tc.toHsl();
// 增加亮度和暗度的差异
const lightL = Math.min(l + 0.2, 0.95);
const darkL = Math.max(l - 0.3, 0.05);
const midL = (lightL + darkL) / 2;
const lightColor = tinycolor({ h: hsl.h, s: hsl.s * 0.8, l: Math.min(hsl.l + 0.2, 0.95) });
const midColor = tinycolor({ h: hsl.h, s: hsl.s, l: hsl.l });
const darkColor = tinycolor({
h: hsl.h,
s: Math.min(hsl.s * 1.2, 1),
l: Math.max(hsl.l - 0.3, 0.05)
});
// 调整饱和度以增强效果
const lightS = Math.min(s * 0.8, 1);
const darkS = Math.min(s * 1.2, 1);
const [lightR, lightG, lightB] = hslToRgb(h, lightS, lightL);
const [midR, midG, midB] = hslToRgb(h, s, midL);
const [darkR, darkG, darkB] = hslToRgb(h, darkS, darkL);
const lightColor = `rgb(${lightR}, ${lightG}, ${lightB})`;
const midColor = `rgb(${midR}, ${midG}, ${midB})`;
const darkColor = `rgb(${darkR}, ${darkG}, ${darkB})`;
// 使用三个颜色点创建更丰富的渐变
return `linear-gradient(to bottom, ${lightColor} 0%, ${midColor} 50%, ${darkColor} 100%)`;
};
// Helper functions (unchanged)
function rgbToHsl(r: number, g: number, b: number): [number, number, number] {
r /= 255;
g /= 255;
b /= 255;
const max = Math.max(r, g, b);
const min = Math.min(r, g, b);
let h = 0;
let s;
const l = (max + min) / 2;
if (max === min) {
h = s = 0;
} else {
const d = max - min;
s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
switch (max) {
case r:
h = (g - b) / d + (g < b ? 6 : 0);
break;
case g:
h = (b - r) / d + 2;
break;
case b:
h = (r - g) / d + 4;
break;
default:
break;
}
h /= 6;
}
return [h, s, l];
}
function hslToRgb(h: number, s: number, l: number): [number, number, number] {
let r;
let g;
let b;
if (s === 0) {
r = g = b = l;
} else {
const hue2rgb = (p: number, q: number, t: number) => {
if (t < 0) t += 1;
if (t > 1) t -= 1;
if (t < 1 / 6) return p + (q - p) * 6 * t;
if (t < 1 / 2) return q;
if (t < 2 / 3) return p + (q - p) * (2 / 3 - t) * 6;
return p;
};
const q = l < 0.5 ? l * (1 + s) : l + s - l * s;
const p = 2 * l - q;
r = hue2rgb(p, q, h + 1 / 3);
g = hue2rgb(p, q, h);
b = hue2rgb(p, q, h - 1 / 3);
}
return [Math.round(r * 255), Math.round(g * 255), Math.round(b * 255)];
}
// 添加新的接口
interface ITextColors {
primary: string;
active: string;
theme: string;
}
// 添加新的函数
export const calculateBrightness = (r: number, g: number, b: number): number => {
return (0.299 * r + 0.587 * g + 0.114 * b) / 255;
return `linear-gradient(to bottom, ${lightColor.toRgbString()} 0%, ${midColor.toRgbString()} 50%, ${darkColor.toRgbString()} 100%)`;
};
export const parseGradient = (gradientStr: string) => {
const matches = gradientStr.match(/rgb\((\d+),\s*(\d+),\s*(\d+)\)/g);
if (!matches) return [];
return matches.map((rgb) => {
const [r, g, b] = rgb.match(/\d+/g)!.map(Number);
return { r, g, b };
if (!gradientStr) return [];
// 处理非渐变色
if (!gradientStr.startsWith('linear-gradient')) {
const color = tinycolor(gradientStr);
if (color.isValid()) {
const rgb = color.toRgb();
return [{ r: rgb.r, g: rgb.g, b: rgb.b }];
}
return [];
}
// 处理渐变色,支持 rgb、rgba 和十六进制颜色
const colorMatches = gradientStr.match(/(?:(?:rgb|rgba)\([^)]+\)|#[0-9a-fA-F]{3,8})/g) || [];
return colorMatches.map((color) => {
const tc = tinycolor(color);
const rgb = tc.toRgb();
return { r: rgb.r, g: rgb.g, b: rgb.b };
});
};
export const interpolateRGB = (start: number, end: number, progress: number) => {
return Math.round(start + (end - start) * progress);
};
export const createGradientString = (
colors: { r: number; g: number; b: number }[],
percentages = [0, 50, 100]
) => {
return `linear-gradient(to bottom, ${colors
.map((color, i) => `rgb(${color.r}, ${color.g}, ${color.b}) ${percentages[i]}%`)
.join(', ')})`;
};
export const getTextColors = (gradient: string = ''): ITextColors => {
const defaultColors = {
primary: 'rgba(255, 255, 255, 0.54)',
@@ -226,11 +152,12 @@ export const getTextColors = (gradient: string = ''): ITextColors => {
if (!gradient) return defaultColors;
const colors = parseGradient(gradient);
console.log('colors', colors);
if (!colors.length) return defaultColors;
const mainColor = colors[1] || colors[0];
const brightness = calculateBrightness(mainColor.r, mainColor.g, mainColor.b);
const isDark = brightness > 0.6;
const mainColor = colors.length === 1 ? colors[0] : colors[1] || colors[0];
const tc = tinycolor(mainColor);
const isDark = tc.getBrightness() > 155; // tinycolor 的亮度范围是 0-255
return {
primary: isDark ? 'rgba(0, 0, 0, 0.54)' : 'rgba(255, 255, 255, 0.54)',
@@ -243,35 +170,130 @@ export const getHoverBackgroundColor = (isDark: boolean): string => {
return isDark ? 'rgba(0, 0, 0, 0.08)' : 'rgba(255, 255, 255, 0.08)';
};
export const animateGradient = (
oldGradient: string,
newGradient: string,
onUpdate: (gradient: string) => void,
duration = 1000
) => {
const startColors = parseGradient(oldGradient);
const endColors = parseGradient(newGradient);
if (startColors.length !== endColors.length) return null;
export const animateGradient = (() => {
let currentAnimation: number | null = null;
let isAnimating = false;
let lastProgress = 0;
const startTime = performance.now();
const animate = (currentTime: number) => {
const elapsed = currentTime - startTime;
const progress = Math.min(elapsed / duration, 1);
const currentColors = startColors.map((startColor, i) => ({
r: interpolateRGB(startColor.r, endColors[i].r, progress),
g: interpolateRGB(startColor.g, endColors[i].g, progress),
b: interpolateRGB(startColor.b, endColors[i].b, progress)
}));
onUpdate(createGradientString(currentColors));
if (progress < 1) {
return requestAnimationFrame(animate);
}
return null;
const validateColors = (colors: ReturnType<typeof parseGradient>) => {
return colors.every(
(color) =>
typeof color.r === 'number' &&
typeof color.g === 'number' &&
typeof color.b === 'number' &&
!Number.isNaN(color.r) &&
!Number.isNaN(color.g) &&
!Number.isNaN(color.b)
);
};
return requestAnimationFrame(animate);
const easeInOutCubic = (x: number): number => {
return x < 0.5 ? 4 * x * x * x : 1 - (-2 * x + 2) ** 3 / 2;
};
const animate = (
oldGradient: string,
newGradient: string,
onUpdate: (gradient: string) => void,
duration = 300
) => {
// 如果新旧渐变色相同,不执行动画
if (oldGradient === newGradient) {
return null;
}
// 如果正在动画中,取消当前动画
if (currentAnimation !== null) {
cancelAnimationFrame(currentAnimation);
currentAnimation = null;
}
// 解析颜色
const startColors = parseGradient(oldGradient);
const endColors = parseGradient(newGradient);
// 验证颜色数组
if (
!startColors.length ||
!endColors.length ||
!validateColors(startColors) ||
!validateColors(endColors)
) {
console.warn('Invalid color values detected');
onUpdate(newGradient); // 直接更新到目标颜色
return null;
}
// 如果颜色数量不匹配,直接更新到目标颜色
if (startColors.length !== endColors.length) {
onUpdate(newGradient);
return null;
}
isAnimating = true;
const startTime = performance.now();
const animateFrame = (currentTime: number) => {
if (!isAnimating) return null;
const elapsed = currentTime - startTime;
const rawProgress = Math.min(elapsed / duration, 1);
// 使用缓动函数使动画更平滑
const progress = easeInOutCubic(rawProgress);
try {
// 使用上一帧的进度来平滑过渡
const effectiveProgress = lastProgress + (progress - lastProgress) * 0.6;
lastProgress = effectiveProgress;
const currentColors = startColors.map((startColor, i) => {
const start = tinycolor(startColor);
const end = tinycolor(endColors[i]);
return tinycolor.mix(start, end, effectiveProgress * 100);
});
const gradientString = createGradientString(
currentColors.map((c) => {
const rgb = c.toRgb();
return { r: rgb.r, g: rgb.g, b: rgb.b };
})
);
onUpdate(gradientString);
if (rawProgress < 1) {
currentAnimation = requestAnimationFrame(animateFrame);
return currentAnimation;
}
// 确保最终颜色正确
onUpdate(newGradient);
isAnimating = false;
currentAnimation = null;
lastProgress = 0;
return null;
} catch (error) {
console.error('Animation error:', error);
onUpdate(newGradient);
isAnimating = false;
currentAnimation = null;
lastProgress = 0;
return null;
}
};
currentAnimation = requestAnimationFrame(animateFrame);
return currentAnimation;
};
// 使用更短的防抖时间
return useDebounceFn(animate, 50);
})();
export const createGradientString = (
colors: { r: number; g: number; b: number }[],
percentages = [0, 50, 100]
) => {
return `linear-gradient(to bottom, ${colors
.map((color, i) => `rgb(${color.r}, ${color.g}, ${color.b}) ${percentages[i]}%`)
.join(', ')})`;
};