mirror of
https://github.com/algerkong/AlgerMusicPlayer.git
synced 2026-05-17 02:07:29 +08:00
🐞 fix: 移除不必要的监听器,优化音频播放逻辑,添加音频就绪事件处理,改进操作锁机制以防止并发操作
This commit is contained in:
@@ -2,17 +2,21 @@ import { cloneDeep } from 'lodash';
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import { defineStore } from 'pinia';
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import { computed, ref } from 'vue';
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import i18n from '@/../i18n/renderer';
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import { getBilibiliAudioUrl } from '@/api/bilibili';
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import { getLikedList, getMusicLrc, getMusicUrl, getParsingMusicUrl } from '@/api/music';
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import { useMusicHistory } from '@/hooks/MusicHistoryHook';
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import { audioService } from '@/services/audioService';
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import type { ILyric, ILyricText, SongResult } from '@/type/music';
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import { getImgUrl } from '@/utils';
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import { getImageLinearBackground } from '@/utils/linearColor';
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import { createDiscreteApi } from 'naive-ui';
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import { useSettingsStore } from './settings';
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import { useUserStore } from './user';
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const musicHistory = useMusicHistory();
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const { message } = createDiscreteApi(['message']);
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const preloadingSounds = ref<Howl[]>([]);
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@@ -310,42 +314,78 @@ export const usePlayerStore = defineStore('player', () => {
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}
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} catch (error) {
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console.error('获取B站音频URL失败:', error);
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throw error; // 向上抛出错误,让调用者处理
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message.error(i18n.global.t('player.playFailed'));
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return false; // 返回失败状态
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}
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}
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const updatedPlayMusic = await getSongDetail(music);
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playMusic.value = updatedPlayMusic;
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playMusicUrl.value = updatedPlayMusic.playMusicUrl as string;
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try {
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const updatedPlayMusic = await getSongDetail(music);
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playMusic.value = updatedPlayMusic;
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playMusicUrl.value = updatedPlayMusic.playMusicUrl as string;
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play.value = isPlay;
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play.value = isPlay;
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localStorage.setItem('currentPlayMusic', JSON.stringify(playMusic.value));
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localStorage.setItem('currentPlayMusicUrl', playMusicUrl.value);
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localStorage.setItem('isPlaying', play.value.toString());
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localStorage.setItem('currentPlayMusic', JSON.stringify(playMusic.value));
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localStorage.setItem('currentPlayMusicUrl', playMusicUrl.value);
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localStorage.setItem('isPlaying', play.value.toString());
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let title = updatedPlayMusic.name;
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let title = updatedPlayMusic.name;
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if (updatedPlayMusic.source === 'netease' && updatedPlayMusic?.song?.artists) {
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title += ` - ${updatedPlayMusic.song.artists.reduce(
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(prev: string, curr: any) => `${prev}${curr.name}/`,
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''
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)}`;
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} else if (updatedPlayMusic.source === 'bilibili' && updatedPlayMusic?.song?.ar?.[0]) {
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title += ` - ${updatedPlayMusic.song.ar[0].name}`;
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if (updatedPlayMusic.source === 'netease' && updatedPlayMusic?.song?.artists) {
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title += ` - ${updatedPlayMusic.song.artists.reduce(
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(prev: string, curr: any) => `${prev}${curr.name}/`,
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''
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)}`;
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} else if (updatedPlayMusic.source === 'bilibili' && updatedPlayMusic?.song?.ar?.[0]) {
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title += ` - ${updatedPlayMusic.song.ar[0].name}`;
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}
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document.title = title;
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loadLrcAsync(playMusic.value);
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musicHistory.addMusic(playMusic.value);
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const newIndex = playList.value.findIndex(
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(item: SongResult) => item.id === music.id && item.source === music.source
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);
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// 只有在找到歌曲时才更新索引
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if (newIndex !== -1) {
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playListIndex.value = newIndex;
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fetchSongs(playList.value, playListIndex.value + 1, playListIndex.value + 3);
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} else {
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console.warn('当前歌曲未在播放列表中找到');
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}
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// 使用标记防止循环调用
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let playInProgress = false;
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// 直接调用 playAudio 方法播放音频,不需要依赖外部监听
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try {
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if (playInProgress) {
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console.warn('播放操作正在进行中,避免重复调用');
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return true;
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}
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playInProgress = true;
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// 因为调用 playAudio 前我们已经设置了 play.value,所以不需要额外传递 shouldPlay 参数
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const result = await playAudio();
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playInProgress = false;
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return !!result;
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} catch (error) {
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console.error('自动播放音频失败:', error);
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playInProgress = false;
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return false;
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}
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} catch (error) {
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console.error('处理播放音乐失败:', error);
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message.error(i18n.global.t('player.playFailed'));
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return false;
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}
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document.title = title;
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loadLrcAsync(playMusic.value);
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musicHistory.addMusic(playMusic.value);
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playListIndex.value = playList.value.findIndex(
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(item: SongResult) => item.id === music.id && item.source === music.source
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);
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fetchSongs(playList.value, playListIndex.value + 1, playListIndex.value + 3);
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};
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const setPlay = async (song: SongResult) => {
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@@ -405,56 +445,124 @@ export const usePlayerStore = defineStore('player', () => {
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};
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const nextPlay = async () => {
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if (playList.value.length === 0) {
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play.value = true;
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// 静态标志,防止多次调用造成递归
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if ((nextPlay as any).isRunning) {
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console.log('下一首播放正在执行中,忽略重复调用');
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return;
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}
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try {
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(nextPlay as any).isRunning = true;
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if (playList.value.length === 0) {
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play.value = true;
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(nextPlay as any).isRunning = false;
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return;
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}
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let nowPlayListIndex: number;
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let nowPlayListIndex: number;
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if (playMode.value === 2) {
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do {
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nowPlayListIndex = Math.floor(Math.random() * playList.value.length);
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} while (nowPlayListIndex === playListIndex.value && playList.value.length > 1);
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} else {
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nowPlayListIndex = (playListIndex.value + 1) % playList.value.length;
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if (playMode.value === 2) {
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do {
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nowPlayListIndex = Math.floor(Math.random() * playList.value.length);
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} while (nowPlayListIndex === playListIndex.value && playList.value.length > 1);
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} else {
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nowPlayListIndex = (playListIndex.value + 1) % playList.value.length;
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}
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// 获取下一首歌曲
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const nextSong = playList.value[nowPlayListIndex];
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// 如果是B站视频,确保重新获取URL
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if (nextSong.source === 'bilibili' && nextSong.bilibiliData) {
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// 清除之前的URL,确保重新获取
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nextSong.playMusicUrl = undefined;
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console.log('下一首是B站视频,已清除URL强制重新获取');
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}
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// 尝试播放,如果失败会返回false
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const success = await handlePlayMusic(nextSong);
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if (!success) {
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console.error('播放下一首失败,将从播放列表中移除此歌曲');
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// 从播放列表中移除失败的歌曲
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const newPlayList = [...playList.value];
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newPlayList.splice(nowPlayListIndex, 1);
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if (newPlayList.length > 0) {
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// 更新播放列表后,重新尝试播放下一首
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setPlayList(newPlayList);
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// 延迟一点时间再尝试下一首,避免立即触发可能导致的无限循环
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setTimeout(() => {
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(nextPlay as any).isRunning = false;
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nextPlay();
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}, 300);
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return;
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}
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}
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} catch (error) {
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console.error('切换下一首出错:', error);
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} finally {
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(nextPlay as any).isRunning = false;
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}
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playListIndex.value = nowPlayListIndex;
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// 获取下一首歌曲
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const nextSong = playList.value[playListIndex.value];
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// 如果是B站视频,确保重新获取URL
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if (nextSong.source === 'bilibili' && nextSong.bilibiliData) {
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// 清除之前的URL,确保重新获取
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nextSong.playMusicUrl = undefined;
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console.log('下一首是B站视频,已清除URL强制重新获取');
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}
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await handlePlayMusic(nextSong);
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};
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const prevPlay = async () => {
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if (playList.value.length === 0) {
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play.value = true;
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// 静态标志,防止多次调用造成递归
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if ((prevPlay as any).isRunning) {
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console.log('上一首播放正在执行中,忽略重复调用');
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return;
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}
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const nowPlayListIndex =
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(playListIndex.value - 1 + playList.value.length) % playList.value.length;
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try {
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(prevPlay as any).isRunning = true;
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if (playList.value.length === 0) {
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play.value = true;
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(prevPlay as any).isRunning = false;
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return;
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}
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const nowPlayListIndex =
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(playListIndex.value - 1 + playList.value.length) % playList.value.length;
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// 获取上一首歌曲
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const prevSong = playList.value[nowPlayListIndex];
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// 获取上一首歌曲
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const prevSong = playList.value[nowPlayListIndex];
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// 如果是B站视频,确保重新获取URL
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if (prevSong.source === 'bilibili' && prevSong.bilibiliData) {
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// 清除之前的URL,确保重新获取
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prevSong.playMusicUrl = undefined;
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console.log('上一首是B站视频,已清除URL强制重新获取');
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// 如果是B站视频,确保重新获取URL
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if (prevSong.source === 'bilibili' && prevSong.bilibiliData) {
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// 清除之前的URL,确保重新获取
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prevSong.playMusicUrl = undefined;
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console.log('上一首是B站视频,已清除URL强制重新获取');
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}
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// 尝试播放,如果失败会返回false
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const success = await handlePlayMusic(prevSong);
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if (success) {
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await fetchSongs(playList.value, playListIndex.value - 3, nowPlayListIndex);
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} else {
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console.error('播放上一首失败,将从播放列表中移除此歌曲');
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// 从播放列表中移除失败的歌曲
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const newPlayList = [...playList.value];
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newPlayList.splice(nowPlayListIndex, 1);
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if (newPlayList.length > 0) {
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// 更新播放列表后,重新尝试播放上一首
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setPlayList(newPlayList);
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// 延迟一点时间再尝试上一首,避免立即触发可能导致的无限循环
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setTimeout(() => {
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(prevPlay as any).isRunning = false;
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prevPlay();
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}, 300);
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return;
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}
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}
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} catch (error) {
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console.error('切换上一首出错:', error);
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} finally {
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(prevPlay as any).isRunning = false;
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}
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await handlePlayMusic(prevSong);
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await fetchSongs(playList.value, playListIndex.value - 3, nowPlayListIndex);
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};
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const togglePlayMode = () => {
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@@ -568,6 +676,88 @@ export const usePlayerStore = defineStore('player', () => {
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localStorage.setItem('favoriteList', JSON.stringify(favoriteList.value));
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};
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// 修改:处理音频播放的方法,使用事件触发机制
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const playAudio = async () => {
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if (!playMusicUrl.value || !playMusic.value) return null;
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try {
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// 保存当前播放状态
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const shouldPlay = play.value;
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// 检查是否有保存的进度
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let initialPosition = 0;
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const savedProgress = JSON.parse(localStorage.getItem('playProgress') || '{}');
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if (savedProgress.songId === playMusic.value.id) {
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initialPosition = savedProgress.progress;
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}
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// 对于B站视频,检查URL是否有效
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if (playMusic.value.source === 'bilibili' && (!playMusicUrl.value || playMusicUrl.value === 'undefined')) {
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console.log('B站视频URL无效,尝试重新获取');
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// 需要重新获取B站视频URL
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if (playMusic.value.bilibiliData) {
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try {
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const proxyUrl = await getBilibiliAudioUrl(
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playMusic.value.bilibiliData.bvid,
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playMusic.value.bilibiliData.cid
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);
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// 设置URL到播放器状态
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(playMusic.value as any).playMusicUrl = proxyUrl;
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playMusicUrl.value = proxyUrl;
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} catch (error) {
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console.error('获取B站音频URL失败:', error);
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message.error(i18n.global.t('player.playFailed'));
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return null;
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}
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}
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}
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// 播放新音频,传递是否应该播放的状态
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const newSound = await audioService.play(playMusicUrl.value, playMusic.value, shouldPlay);
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// 如果有保存的进度,设置播放位置
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if (initialPosition > 0) {
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newSound.seek(initialPosition);
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}
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// 发布音频就绪事件,让 MusicHook.ts 来处理设置监听器
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window.dispatchEvent(new CustomEvent('audio-ready', { detail: { sound: newSound } }));
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// 确保状态与 localStorage 同步
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localStorage.setItem('currentPlayMusic', JSON.stringify(playMusic.value));
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localStorage.setItem('currentPlayMusicUrl', playMusicUrl.value);
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return newSound;
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} catch (error) {
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console.error('播放音频失败:', error);
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setPlayMusic(false);
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// 避免直接调用 nextPlay,改用延时避免无限循环
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// 检查错误是否是由于操作锁引起的
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const errorMsg = error instanceof Error ? error.message : String(error);
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if (errorMsg.includes('操作锁激活')) {
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console.log('由于操作锁正在使用,将在500ms后重试');
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// 操作锁错误,延迟后再尝试
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setTimeout(() => {
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// 检查当前播放列表是否有下一首
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if (playList.value.length > 1) {
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nextPlay();
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}
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}, 500);
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} else {
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// 其他错误,延迟更短时间后切换
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setTimeout(() => {
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nextPlay();
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}, 100);
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}
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message.error(i18n.global.t('player.playFailed'));
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return null;
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}
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};
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return {
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play,
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isPlay,
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@@ -598,6 +788,7 @@ export const usePlayerStore = defineStore('player', () => {
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initializeFavoriteList,
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addToFavorite,
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removeFromFavorite,
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removeFromPlayList
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removeFromPlayList,
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playAudio
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};
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});
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Reference in New Issue
Block a user