feat: 添加定时关闭功能,支持按时间、歌曲数和播放列表结束自动停止播放

This commit is contained in:
algerkong
2025-05-03 23:46:28 +08:00
parent 5f63ab6b4a
commit eff9328a23
6 changed files with 782 additions and 5 deletions
+249 -4
View File
@@ -323,6 +323,23 @@ const loadLrcAsync = async (playMusic: SongResult) => {
playMusic.lyric = lyrics;
};
// 定时关闭类型
export enum SleepTimerType {
NONE = 'none', // 没有定时
TIME = 'time', // 按时间定时
SONGS = 'songs', // 按歌曲数定时
PLAYLIST_END = 'end' // 播放列表播放完毕定时
}
// 定时关闭信息
export interface SleepTimerInfo {
type: SleepTimerType;
value: number; // 对于TIME类型,值以分钟为单位;对于SONGS类型,值为歌曲数量
endTime?: number; // 何时结束(仅TIME类型)
startSongIndex?: number; // 开始时的歌曲索引(对于SONGS类型)
remainingSongs?: number; // 剩余歌曲数(对于SONGS类型)
}
export const usePlayerStore = defineStore('player', () => {
const play = ref(false);
const isPlay = ref(false);
@@ -334,7 +351,38 @@ export const usePlayerStore = defineStore('player', () => {
const musicFull = ref(false);
const favoriteList = ref<Array<number | string>>(getLocalStorageItem('favoriteList', []));
const savedPlayProgress = ref<number | undefined>();
// 定时关闭相关状态
const sleepTimer = ref<SleepTimerInfo>(getLocalStorageItem('sleepTimer', {
type: SleepTimerType.NONE,
value: 0
}));
const timerInterval = ref<number | null>(null);
// 当前定时关闭状态
const currentSleepTimer = computed(() => sleepTimer.value);
// 判断是否有活跃的定时关闭
const hasSleepTimerActive = computed(() => sleepTimer.value.type !== SleepTimerType.NONE);
// 获取剩余时间(用于UI显示)
const sleepTimerRemainingTime = computed(() => {
if (sleepTimer.value.type === SleepTimerType.TIME && sleepTimer.value.endTime) {
const remaining = Math.max(0, sleepTimer.value.endTime - Date.now());
return Math.ceil(remaining / 60000); // 转换为分钟并向上取整
}
return 0;
});
// 获取剩余歌曲数(用于UI显示)
const sleepTimerRemainingSongs = computed(() => {
if (sleepTimer.value.type === SleepTimerType.SONGS) {
return sleepTimer.value.remainingSongs || 0;
}
return 0;
});
const currentSong = computed(() => playMusic.value);
const isPlaying = computed(() => isPlay.value);
const currentPlayList = computed(() => playList.value);
@@ -499,6 +547,174 @@ export const usePlayerStore = defineStore('player', () => {
setPlayList(list);
};
// 睡眠定时器功能
const setSleepTimerByTime = (minutes: number) => {
// 清除现有定时器
clearSleepTimer();
if (minutes <= 0) {
return;
}
const endTime = Date.now() + minutes * 60 * 1000;
sleepTimer.value = {
type: SleepTimerType.TIME,
value: minutes,
endTime
};
// 保存到本地存储
localStorage.setItem('sleepTimer', JSON.stringify(sleepTimer.value));
// 设置定时器检查
timerInterval.value = window.setInterval(() => {
checkSleepTimer();
}, 1000) as unknown as number; // 每秒检查一次
console.log(`设置定时关闭: ${minutes}分钟后`);
return true;
};
// 睡眠定时器功能
const setSleepTimerBySongs = (songs: number) => {
// 清除现有定时器
clearSleepTimer();
if (songs <= 0) {
return;
}
sleepTimer.value = {
type: SleepTimerType.SONGS,
value: songs,
startSongIndex: playListIndex.value,
remainingSongs: songs
};
// 保存到本地存储
localStorage.setItem('sleepTimer', JSON.stringify(sleepTimer.value));
console.log(`设置定时关闭: 再播放${songs}首歌后`);
return true;
};
// 睡眠定时器功能
const setSleepTimerAtPlaylistEnd = () => {
// 清除现有定时器
clearSleepTimer();
sleepTimer.value = {
type: SleepTimerType.PLAYLIST_END,
value: 0
};
// 保存到本地存储
localStorage.setItem('sleepTimer', JSON.stringify(sleepTimer.value));
console.log('设置定时关闭: 播放列表结束时');
return true;
};
// 取消定时关闭
const clearSleepTimer = () => {
if (timerInterval.value) {
window.clearInterval(timerInterval.value);
timerInterval.value = null;
}
sleepTimer.value = {
type: SleepTimerType.NONE,
value: 0
};
// 保存到本地存储
localStorage.setItem('sleepTimer', JSON.stringify(sleepTimer.value));
console.log('取消定时关闭');
return true;
};
// 检查定时关闭是否应该触发
const checkSleepTimer = () => {
if (sleepTimer.value.type === SleepTimerType.NONE) {
return;
}
if (sleepTimer.value.type === SleepTimerType.TIME && sleepTimer.value.endTime) {
if (Date.now() >= sleepTimer.value.endTime) {
// 时间到,停止播放
stopPlayback();
}
} else if (sleepTimer.value.type === SleepTimerType.PLAYLIST_END) {
// 播放列表结束定时由nextPlay方法处理
}
};
// 停止播放并清除定时器
const stopPlayback = () => {
console.log('定时器触发:停止播放');
if (isPlaying.value) {
setIsPlay(false);
audioService.pause();
}
// 如果使用Electron,发送通知
if (window.electron?.ipcRenderer) {
window.electron.ipcRenderer.send('show-notification', {
title: i18n.global.t('player.sleepTimer.timerEnded'),
body: i18n.global.t('player.sleepTimer.playbackStopped')
});
}
// 清除定时器
clearSleepTimer();
};
// 监听歌曲变化,处理按歌曲数定时和播放列表结束定时
const handleSongChange = () => {
console.log('歌曲已切换,检查定时器状态:', sleepTimer.value);
// 处理按歌曲数定时
if (sleepTimer.value.type === SleepTimerType.SONGS && sleepTimer.value.remainingSongs !== undefined) {
sleepTimer.value.remainingSongs--;
console.log(`剩余歌曲数: ${sleepTimer.value.remainingSongs}`);
// 保存到本地存储
localStorage.setItem('sleepTimer', JSON.stringify(sleepTimer.value));
if (sleepTimer.value.remainingSongs <= 0) {
// 歌曲数到达,停止播放
console.log('已播放完设定的歌曲数,停止播放');
stopPlayback()
setTimeout(() => {
stopPlayback();
}, 1000);
}
}
// 处理播放列表结束定时
if (sleepTimer.value.type === SleepTimerType.PLAYLIST_END) {
// 检查是否到达播放列表末尾
const isLastSong = (playListIndex.value === playList.value.length - 1);
// 如果是列表最后一首歌且不是循环模式,则设置为在这首歌结束后停止
if (isLastSong && playMode.value !== 1) { // 1 是循环模式
console.log('已到达播放列表末尾,将在当前歌曲结束后停止播放');
// 转换为按歌曲数定时,剩余1首
sleepTimer.value = {
type: SleepTimerType.SONGS,
value: 1,
remainingSongs: 1
};
// 保存到本地存储
localStorage.setItem('sleepTimer', JSON.stringify(sleepTimer.value));
}
}
};
// 修改nextPlay方法,加入定时关闭检查逻辑
const nextPlay = async () => {
// 静态标志,防止多次调用造成递归
if ((nextPlay as any).isRunning) {
@@ -515,6 +731,19 @@ export const usePlayerStore = defineStore('player', () => {
return;
}
// 检查是否是播放列表的最后一首且设置了播放列表结束定时
if (playMode.value === 0 && playListIndex.value === playList.value.length - 1 &&
sleepTimer.value.type === SleepTimerType.PLAYLIST_END) {
// 已是最后一首且为顺序播放模式,触发停止
stopPlayback();
(nextPlay as any).isRunning = false;
return;
}
// 在切换前保存当前播放状态
const shouldPlayNext = play.value;
console.log('切换到下一首,当前播放状态:', shouldPlayNext ? '播放' : '暂停');
let nowPlayListIndex: number;
if (playMode.value === 2) {
@@ -538,8 +767,8 @@ export const usePlayerStore = defineStore('player', () => {
console.log('下一首是B站视频,已清除URL强制重新获取');
}
// 尝试播放,如果失败会返回false
const success = await handlePlayMusic(nextSong);
// 尝试播放,并明确传递应该播放的状态
const success = await handlePlayMusic(nextSong, shouldPlayNext);
if (!success) {
console.error('播放下一首失败,将从播放列表中移除此歌曲');
@@ -558,6 +787,9 @@ export const usePlayerStore = defineStore('player', () => {
return;
}
}
// 歌曲切换成功,触发歌曲变更处理(用于定时关闭功能)
handleSongChange();
} catch (error) {
console.error('切换下一首出错:', error);
} finally {
@@ -756,6 +988,7 @@ export const usePlayerStore = defineStore('player', () => {
try {
// 保存当前播放状态
const shouldPlay = play.value;
console.log('播放音频,当前播放状态:', shouldPlay ? '播放' : '暂停');
// 检查是否有保存的进度
let initialPosition = 0;
@@ -788,6 +1021,7 @@ export const usePlayerStore = defineStore('player', () => {
}
// 播放新音频,传递是否应该播放的状态
console.log('调用audioService.play,播放状态:', shouldPlay);
const newSound = await audioService.play(playMusicUrl.value, playMusic.value, shouldPlay);
// 如果有保存的进度,设置播放位置
@@ -796,7 +1030,7 @@ export const usePlayerStore = defineStore('player', () => {
}
// 发布音频就绪事件,让 MusicHook.ts 来处理设置监听器
window.dispatchEvent(new CustomEvent('audio-ready', { detail: { sound: newSound } }));
window.dispatchEvent(new CustomEvent('audio-ready', { detail: { sound: newSound, shouldPlay } }));
// 确保状态与 localStorage 同步
localStorage.setItem('currentPlayMusic', JSON.stringify(playMusic.value));
@@ -842,6 +1076,17 @@ export const usePlayerStore = defineStore('player', () => {
musicFull,
savedPlayProgress,
favoriteList,
// 定时关闭相关
sleepTimer,
currentSleepTimer,
hasSleepTimerActive,
sleepTimerRemainingTime,
sleepTimerRemainingSongs,
setSleepTimerByTime,
setSleepTimerBySongs,
setSleepTimerAtPlaylistEnd,
clearSleepTimer,
currentSong,
isPlaying,