mirror of
https://github.com/algerkong/AlgerMusicPlayer.git
synced 2026-04-05 07:20:50 +08:00
974 lines
28 KiB
TypeScript
974 lines
28 KiB
TypeScript
import { cloneDeep } from 'lodash';
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import { createDiscreteApi } from 'naive-ui';
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import { computed, nextTick, onUnmounted, ref, watch } from 'vue';
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import { getBilibiliAudioUrl } from '@/api/bilibili';
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import useIndexedDB from '@/hooks/IndexDBHook';
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import { audioService } from '@/services/audioService';
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import pinia, { usePlayerStore } from '@/store';
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import type { Artist, ILyricText, SongResult } from '@/type/music';
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import { isElectron } from '@/utils';
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import { getTextColors } from '@/utils/linearColor';
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import { getSongUrl } from '@/store/modules/player';
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const windowData = window as any;
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const playerStore = usePlayerStore(pinia);
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export const lrcArray = ref<ILyricText[]>([]); // 歌词数组
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export const lrcTimeArray = ref<number[]>([]); // 歌词时间数组
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export const nowTime = ref(0); // 当前播放时间
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export const allTime = ref(0); // 总播放时间
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export const nowIndex = ref(0); // 当前播放歌词
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export const correctionTime = ref(0.4); // 歌词矫正时间Correction time
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export const currentLrcProgress = ref(0); // 来存储当前歌词的进度
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export const playMusic = computed(() => playerStore.playMusic as SongResult); // 当前播放歌曲
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export const sound = ref<Howl | null>(audioService.getCurrentSound());
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export const isLyricWindowOpen = ref(false); // 新增状态
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export const textColors = ref<any>(getTextColors());
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export const artistList = computed(
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() => (playerStore.playMusic.ar || playerStore.playMusic?.song?.artists) as Artist[]
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);
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export const musicDB = await useIndexedDB('musicDB', [
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{ name: 'music', keyPath: 'id' },
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{ name: 'music_lyric', keyPath: 'id' },
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{ name: 'api_cache', keyPath: 'id' }
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]);
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document.onkeyup = (e) => {
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// 检查事件目标是否是输入框元素
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const target = e.target as HTMLElement;
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if (target.tagName === 'INPUT' || target.tagName === 'TEXTAREA') {
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return;
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}
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switch (e.code) {
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case 'Space':
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if (playerStore.play) {
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playerStore.setPlayMusic(false);
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audioService.getCurrentSound()?.pause();
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} else {
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playerStore.setPlayMusic(true);
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audioService.getCurrentSound()?.play();
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}
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break;
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default:
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}
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};
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const { message } = createDiscreteApi(['message']);
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// 全局变量
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let progressAnimationInitialized = false;
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let globalAnimationFrameId: number | null = null;
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const lastSavedTime = ref(0);
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// 全局停止函数
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const stopProgressAnimation = () => {
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if (globalAnimationFrameId) {
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cancelAnimationFrame(globalAnimationFrameId);
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globalAnimationFrameId = null;
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}
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};
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// 全局更新函数
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const updateProgress = () => {
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if (!playerStore.play) {
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stopProgressAnimation();
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return;
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}
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const currentSound = sound.value;
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if (!currentSound) {
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console.log('进度更新:无效的 sound 对象');
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// 不是立即返回,而是设置定时器稍后再次尝试
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globalAnimationFrameId = setTimeout(() => {
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requestAnimationFrame(updateProgress);
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}, 100) as unknown as number;
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return;
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}
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if (typeof currentSound.seek !== 'function') {
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console.log('进度更新:无效的 seek 函数');
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// 不是立即返回,而是设置定时器稍后再次尝试
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globalAnimationFrameId = setTimeout(() => {
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requestAnimationFrame(updateProgress);
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}, 100) as unknown as number;
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return;
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}
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try {
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const { start, end } = currentLrcTiming.value;
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if (typeof start !== 'number' || typeof end !== 'number' || start === end) {
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globalAnimationFrameId = requestAnimationFrame(updateProgress);
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return;
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}
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let currentTime;
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try {
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// 获取当前播放位置
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currentTime = currentSound.seek() as number;
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// 减少更新频率,避免频繁更新UI
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const timeDiff = Math.abs(currentTime - nowTime.value);
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if (timeDiff > 0.2 || Math.floor(currentTime) !== Math.floor(nowTime.value)) {
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nowTime.value = currentTime;
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}
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// 保存当前播放进度到 localStorage (每秒保存一次,避免频繁写入)
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if (
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Math.floor(currentTime) % 2 === 0 &&
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Math.floor(currentTime) !== Math.floor(lastSavedTime.value)
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) {
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lastSavedTime.value = currentTime;
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if (playerStore.playMusic && playerStore.playMusic.id) {
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localStorage.setItem(
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'playProgress',
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JSON.stringify({
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songId: playerStore.playMusic.id,
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progress: currentTime
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})
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);
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}
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}
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} catch (seekError) {
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console.error('调用 seek() 方法出错:', seekError);
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globalAnimationFrameId = requestAnimationFrame(updateProgress);
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return;
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}
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if (typeof currentTime !== 'number' || Number.isNaN(currentTime)) {
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console.error('无效的当前时间:', currentTime);
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globalAnimationFrameId = requestAnimationFrame(updateProgress);
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return;
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}
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const elapsed = currentTime - start;
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const duration = end - start;
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const progress = (elapsed / duration) * 100;
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// 确保进度在 0-100 之间
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currentLrcProgress.value = Math.min(Math.max(progress, 0), 100);
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} catch (error) {
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console.error('更新进度出错:', error);
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}
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// 继续下一帧更新,但降低更新频率为60帧中更新10帧
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globalAnimationFrameId = setTimeout(() => {
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requestAnimationFrame(updateProgress);
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}, 100) as unknown as number;
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};
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// 全局启动函数
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const startProgressAnimation = () => {
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stopProgressAnimation(); // 先停止之前的动画
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updateProgress();
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};
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// 全局初始化函数
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const initProgressAnimation = () => {
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if (progressAnimationInitialized) return;
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console.log('初始化进度动画');
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progressAnimationInitialized = true;
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// 监听播放状态变化,这里使用防抖,避免频繁触发
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let debounceTimer: any = null;
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watch(
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() => playerStore.play,
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(newIsPlaying) => {
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console.log('播放状态变化:', newIsPlaying);
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// 清除之前的定时器
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if (debounceTimer) {
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clearTimeout(debounceTimer);
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}
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// 使用防抖,延迟 100ms 再执行
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debounceTimer = setTimeout(() => {
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if (newIsPlaying) {
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// 确保 sound 对象有效时才启动进度更新
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if (sound.value) {
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console.log('sound 对象已存在,立即启动进度更新');
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startProgressAnimation();
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} else {
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console.log('等待 sound 对象初始化...');
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// 定时检查 sound 对象是否已初始化
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const checkInterval = setInterval(() => {
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if (sound.value) {
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clearInterval(checkInterval);
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console.log('sound 对象已初始化,开始进度更新');
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startProgressAnimation();
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}
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}, 100);
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// 设置超时,防止无限等待
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setTimeout(() => {
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clearInterval(checkInterval);
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console.log('等待 sound 对象超时,已停止等待');
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}, 5000);
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}
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} else {
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stopProgressAnimation();
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}
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}, 100);
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}
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);
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// 监听当前歌词索引变化
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watch(nowIndex, () => {
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currentLrcProgress.value = 0;
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if (playerStore.play) {
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startProgressAnimation();
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}
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});
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// 监听音频对象变化
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watch(sound, (newSound) => {
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console.log('sound 对象变化:', !!newSound);
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if (newSound && playerStore.play) {
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startProgressAnimation();
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}
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});
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};
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// 初始化进度动画
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initProgressAnimation();
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// 移除对 playerStore.playMusicUrl 的监听,因为播放逻辑已经在 player.ts 中处理
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// 保留 watch 对 playerStore.playMusic 的监听以更新歌词数据
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watch(
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() => playerStore.playMusic,
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() => {
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nextTick(async () => {
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console.log('歌曲切换,更新歌词数据');
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// 更新歌词数据
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lrcArray.value = playMusic.value.lyric?.lrcArray || [];
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lrcTimeArray.value = playMusic.value.lyric?.lrcTimeArray || [];
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// 当歌词数据更新时,如果歌词窗口打开,则发送数据
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if (isElectron && isLyricWindowOpen.value) {
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console.log('歌词窗口已打开,同步最新歌词数据');
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// 不管歌词数组是否为空,都发送最新数据
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sendLyricToWin();
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// 再次延迟发送,确保歌词窗口已完全加载
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setTimeout(() => {
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sendLyricToWin();
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}, 500);
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}
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});
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},
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{
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deep: true,
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immediate: true
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}
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);
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const setupAudioListeners = () => {
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let interval: any = null;
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const clearInterval = () => {
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if (interval) {
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window.clearInterval(interval);
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interval = null;
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}
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};
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// 清理所有事件监听器
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audioService.clearAllListeners();
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// 监听seek开始事件,立即更新UI
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audioService.on('seek_start', (time) => {
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// 直接更新显示位置,不检查拖动状态
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nowTime.value = time;
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});
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// 监听seek完成事件
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audioService.on('seek', () => {
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try {
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const currentSound = sound.value;
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if (currentSound) {
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// 立即更新显示时间,不进行任何检查
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const currentTime = currentSound.seek() as number;
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if (typeof currentTime === 'number' && !Number.isNaN(currentTime)) {
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nowTime.value = currentTime;
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// 检查是否需要更新歌词
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const newIndex = getLrcIndex(nowTime.value);
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if (newIndex !== nowIndex.value) {
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nowIndex.value = newIndex;
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if (isElectron && isLyricWindowOpen.value) {
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sendLyricToWin();
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}
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}
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}
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}
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} catch (error) {
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console.error('处理seek事件出错:', error);
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}
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});
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// 立即更新一次时间和进度(解决初始化时进度条不显示问题)
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const updateCurrentTimeAndDuration = () => {
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const currentSound = audioService.getCurrentSound();
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if (currentSound) {
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try {
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// 更新当前时间和总时长
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const currentTime = currentSound.seek() as number;
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if (typeof currentTime === 'number' && !Number.isNaN(currentTime)) {
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nowTime.value = currentTime;
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allTime.value = currentSound.duration() as number;
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}
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} catch (error) {
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console.error('初始化时间和进度失败:', error);
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}
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}
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};
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// 立即执行一次更新
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updateCurrentTimeAndDuration();
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// 监听播放
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audioService.on('play', () => {
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playerStore.setPlayMusic(true);
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if (isElectron) {
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window.api.sendSong(cloneDeep(playerStore.playMusic));
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}
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clearInterval();
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interval = window.setInterval(() => {
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try {
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const currentSound = sound.value;
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if (!currentSound) {
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console.error('Invalid sound object: sound is null or undefined');
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clearInterval();
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return;
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}
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// 确保 seek 方法存在且可调用
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if (typeof currentSound.seek !== 'function') {
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console.error('Invalid sound object: seek function not available');
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clearInterval();
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return;
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}
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const currentTime = currentSound.seek() as number;
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if (typeof currentTime !== 'number' || Number.isNaN(currentTime)) {
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console.error('Invalid current time:', currentTime);
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clearInterval();
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return;
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}
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nowTime.value = currentTime;
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allTime.value = currentSound.duration() as number;
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const newIndex = getLrcIndex(nowTime.value);
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if (newIndex !== nowIndex.value) {
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nowIndex.value = newIndex;
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// 注意:我们不在这里设置 currentLrcProgress 为 0
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// 因为这会与全局进度更新冲突
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if (isElectron && isLyricWindowOpen.value) {
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sendLyricToWin();
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}
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}
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if (isElectron && isLyricWindowOpen.value) {
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sendLyricToWin();
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}
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} catch (error) {
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console.error('Error in interval:', error);
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clearInterval();
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}
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}, 50);
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});
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// 监听暂停
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audioService.on('pause', () => {
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console.log('音频暂停事件触发');
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playerStore.setPlayMusic(false);
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clearInterval();
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if (isElectron && isLyricWindowOpen.value) {
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sendLyricToWin();
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}
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});
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const replayMusic = async () => {
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try {
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// 如果当前有音频实例,先停止并销毁
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if (sound.value) {
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sound.value.stop();
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sound.value.unload();
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sound.value = null;
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}
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// 重新播放当前歌曲
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if (playerStore.playMusicUrl && playMusic.value) {
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const newSound = await audioService.play(playerStore.playMusicUrl, playMusic.value);
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sound.value = newSound as Howl;
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setupAudioListeners();
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} else {
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console.error('No music URL or playMusic data available');
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playerStore.nextPlay();
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}
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} catch (error) {
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console.error('Error replaying song:', error);
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playerStore.nextPlay();
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}
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};
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// 监听结束
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audioService.on('end', () => {
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console.log('音频播放结束事件触发');
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clearInterval();
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if (playerStore.playMode === 1) {
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// 单曲循环模式
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if (sound.value) {
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replayMusic();
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}
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} else if (playerStore.playMode === 2) {
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// 随机播放模式
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|
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if (playerStore.playList.length <= 1) {
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replayMusic();
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} else {
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let randomIndex;
|
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do {
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randomIndex = Math.floor(Math.random() * playerStore.playList.length);
|
||
} while (randomIndex === playerStore.playListIndex && playerStore.playList.length > 1);
|
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playerStore.playListIndex = randomIndex;
|
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playerStore.setPlay(playerStore.playList[randomIndex]);
|
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}
|
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} else {
|
||
// 列表循环模式
|
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playerStore.nextPlay();
|
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}
|
||
});
|
||
|
||
audioService.on('previoustrack', () => {
|
||
playerStore.prevPlay();
|
||
});
|
||
|
||
audioService.on('nexttrack', () => {
|
||
playerStore.nextPlay();
|
||
});
|
||
|
||
return clearInterval;
|
||
};
|
||
|
||
export const play = () => {
|
||
audioService.getCurrentSound()?.play();
|
||
};
|
||
|
||
export const pause = () => {
|
||
const currentSound = audioService.getCurrentSound();
|
||
if (currentSound) {
|
||
try {
|
||
// 保存当前播放进度
|
||
const currentTime = currentSound.seek() as number;
|
||
if (playerStore.playMusic && playerStore.playMusic.id) {
|
||
localStorage.setItem(
|
||
'playProgress',
|
||
JSON.stringify({
|
||
songId: playerStore.playMusic.id,
|
||
progress: currentTime
|
||
})
|
||
);
|
||
}
|
||
|
||
audioService.pause();
|
||
} catch (error) {
|
||
console.error('暂停播放出错:', error);
|
||
}
|
||
}
|
||
};
|
||
|
||
// 增加矫正时间
|
||
export const addCorrectionTime = (time: number) => (correctionTime.value += time);
|
||
|
||
// 减少矫正时间
|
||
export const reduceCorrectionTime = (time: number) => (correctionTime.value -= time);
|
||
|
||
// 获取当前播放歌词
|
||
export const isCurrentLrc = (index: number, time: number): boolean => {
|
||
const currentTime = lrcTimeArray.value[index];
|
||
const nextTime = lrcTimeArray.value[index + 1];
|
||
const nowTime = time + correctionTime.value;
|
||
const isTrue = nowTime > currentTime && nowTime < nextTime;
|
||
return isTrue;
|
||
};
|
||
|
||
// 获取当前播放歌词INDEX
|
||
export const getLrcIndex = (time: number): number => {
|
||
for (let i = 0; i < lrcTimeArray.value.length; i++) {
|
||
if (isCurrentLrc(i, time)) {
|
||
nowIndex.value = i;
|
||
return i;
|
||
}
|
||
}
|
||
return nowIndex.value;
|
||
};
|
||
|
||
// 获取当前播放歌词进度
|
||
const currentLrcTiming = computed(() => {
|
||
const start = lrcTimeArray.value[nowIndex.value] || 0;
|
||
const end = lrcTimeArray.value[nowIndex.value + 1] || start + 1;
|
||
return { start, end };
|
||
});
|
||
|
||
// 获取歌词样式
|
||
export const getLrcStyle = (index: number) => {
|
||
if (index === nowIndex.value) {
|
||
return {
|
||
backgroundImage: `linear-gradient(to right, #ffffff ${currentLrcProgress.value}%, #ffffff8a ${currentLrcProgress.value}%)`,
|
||
backgroundClip: 'text',
|
||
WebkitBackgroundClip: 'text',
|
||
color: 'transparent',
|
||
transition: 'background-image 0.1s linear'
|
||
};
|
||
}
|
||
return {};
|
||
};
|
||
|
||
// 播放进度
|
||
export const useLyricProgress = () => {
|
||
// 如果已经在全局更新进度,立即返回
|
||
return {
|
||
getLrcStyle
|
||
};
|
||
};
|
||
|
||
// 设置当前播放时间
|
||
export const setAudioTime = (index: number) => {
|
||
const currentSound = sound.value;
|
||
if (!currentSound) return;
|
||
|
||
currentSound.seek(lrcTimeArray.value[index]);
|
||
currentSound.play();
|
||
};
|
||
|
||
// 获取当前播放的歌词
|
||
export const getCurrentLrc = () => {
|
||
const index = getLrcIndex(nowTime.value);
|
||
return {
|
||
currentLrc: lrcArray.value[index],
|
||
nextLrc: lrcArray.value[index + 1]
|
||
};
|
||
};
|
||
|
||
// 获取一句歌词播放时间几秒到几秒
|
||
export const getLrcTimeRange = (index: number) => ({
|
||
currentTime: lrcTimeArray.value[index],
|
||
nextTime: lrcTimeArray.value[index + 1]
|
||
});
|
||
|
||
// 监听歌词数组变化,当切换歌曲时重新初始化歌词窗口
|
||
watch(
|
||
() => lrcArray.value,
|
||
(newLrcArray) => {
|
||
if (newLrcArray.length > 0 && isElectron && isLyricWindowOpen.value) {
|
||
sendLyricToWin();
|
||
}
|
||
}
|
||
);
|
||
|
||
// 发送歌词更新数据
|
||
export const sendLyricToWin = () => {
|
||
if (!isElectron || !isLyricWindowOpen.value) {
|
||
return;
|
||
}
|
||
|
||
// 检查是否有播放的歌曲
|
||
if (!playMusic.value || !playMusic.value.id) {
|
||
return;
|
||
}
|
||
|
||
try {
|
||
// 记录歌词发送状态
|
||
if (lrcArray.value && lrcArray.value.length > 0) {
|
||
const nowIndex = getLrcIndex(nowTime.value);
|
||
// 构建完整的歌词更新数据
|
||
const updateData = {
|
||
type: 'full',
|
||
nowIndex,
|
||
nowTime: nowTime.value,
|
||
startCurrentTime: lrcTimeArray.value[nowIndex] || 0,
|
||
nextTime: lrcTimeArray.value[nowIndex + 1] || 0,
|
||
isPlay: playerStore.play,
|
||
lrcArray: lrcArray.value,
|
||
lrcTimeArray: lrcTimeArray.value,
|
||
allTime: allTime.value,
|
||
playMusic: playMusic.value
|
||
};
|
||
|
||
// 发送数据到歌词窗口
|
||
window.api.sendLyric(JSON.stringify(updateData));
|
||
} else {
|
||
console.log('No lyric data available, sending empty lyric message');
|
||
|
||
// 发送没有歌词的提示
|
||
const emptyLyricData = {
|
||
type: 'empty',
|
||
nowIndex: 0,
|
||
nowTime: nowTime.value,
|
||
startCurrentTime: 0,
|
||
nextTime: 0,
|
||
isPlay: playerStore.play,
|
||
lrcArray: [{ text: '当前歌曲暂无歌词', trText: '' }],
|
||
lrcTimeArray: [0],
|
||
allTime: allTime.value,
|
||
playMusic: playMusic.value
|
||
};
|
||
window.api.sendLyric(JSON.stringify(emptyLyricData));
|
||
}
|
||
} catch (error) {
|
||
console.error('Error sending lyric update:', error);
|
||
}
|
||
};
|
||
|
||
// 歌词同步定时器
|
||
let lyricSyncInterval: any = null;
|
||
|
||
// 开始歌词同步
|
||
const startLyricSync = () => {
|
||
// 清除已有的定时器
|
||
if (lyricSyncInterval) {
|
||
clearInterval(lyricSyncInterval);
|
||
}
|
||
|
||
// 每秒同步一次歌词数据
|
||
lyricSyncInterval = setInterval(() => {
|
||
if (isElectron && isLyricWindowOpen.value && playerStore.play && playMusic.value?.id) {
|
||
// 发送当前播放进度的更新
|
||
try {
|
||
const updateData = {
|
||
type: 'update',
|
||
nowIndex: getLrcIndex(nowTime.value),
|
||
nowTime: nowTime.value,
|
||
isPlay: playerStore.play
|
||
};
|
||
window.api.sendLyric(JSON.stringify(updateData));
|
||
} catch (error) {
|
||
console.error('发送歌词进度更新失败:', error);
|
||
}
|
||
}
|
||
}, 1000);
|
||
};
|
||
|
||
// 停止歌词同步
|
||
const stopLyricSync = () => {
|
||
if (lyricSyncInterval) {
|
||
clearInterval(lyricSyncInterval);
|
||
lyricSyncInterval = null;
|
||
}
|
||
};
|
||
|
||
// 修改openLyric函数,添加定时同步
|
||
export const openLyric = () => {
|
||
if (!isElectron) return;
|
||
|
||
// 检查是否有播放中的歌曲
|
||
if (!playMusic.value || !playMusic.value.id) {
|
||
console.log('没有正在播放的歌曲,无法打开歌词窗口');
|
||
return;
|
||
}
|
||
|
||
console.log('Opening lyric window with current song:', playMusic.value?.name);
|
||
|
||
isLyricWindowOpen.value = !isLyricWindowOpen.value;
|
||
if (isLyricWindowOpen.value) {
|
||
// 立即打开窗口
|
||
window.api.openLyric();
|
||
|
||
// 确保有歌词数据,如果没有,则使用默认的"无歌词"提示
|
||
if (!lrcArray.value || lrcArray.value.length === 0) {
|
||
// 如果当前播放的歌曲有ID但没有歌词,则尝试加载歌词
|
||
console.log('尝试加载歌词数据...');
|
||
// 发送默认的"无歌词"数据
|
||
const emptyLyricData = {
|
||
type: 'empty',
|
||
nowIndex: 0,
|
||
nowTime: nowTime.value,
|
||
startCurrentTime: 0,
|
||
nextTime: 0,
|
||
isPlay: playerStore.play,
|
||
lrcArray: [{ text: '加载歌词中...', trText: '' }],
|
||
lrcTimeArray: [0],
|
||
allTime: allTime.value,
|
||
playMusic: playMusic.value
|
||
};
|
||
window.api.sendLyric(JSON.stringify(emptyLyricData));
|
||
} else {
|
||
// 发送完整歌词数据
|
||
sendLyricToWin();
|
||
}
|
||
|
||
// 设置定时器,确保500ms后再次发送数据,以防窗口加载延迟
|
||
setTimeout(() => {
|
||
sendLyricToWin();
|
||
}, 500);
|
||
|
||
// 启动歌词同步
|
||
startLyricSync();
|
||
} else {
|
||
closeLyric();
|
||
// 停止歌词同步
|
||
stopLyricSync();
|
||
}
|
||
};
|
||
|
||
// 修改closeLyric函数,确保停止定时同步
|
||
export const closeLyric = () => {
|
||
if (!isElectron) return;
|
||
isLyricWindowOpen.value = false; // 确保状态更新
|
||
windowData.electron.ipcRenderer.send('close-lyric');
|
||
|
||
// 停止歌词同步
|
||
stopLyricSync();
|
||
};
|
||
|
||
// 在组件挂载时设置对播放状态的监听
|
||
watch(
|
||
() => playerStore.play,
|
||
(isPlaying) => {
|
||
// 如果歌词窗口打开,根据播放状态控制同步
|
||
if (isElectron && isLyricWindowOpen.value) {
|
||
if (isPlaying) {
|
||
startLyricSync();
|
||
} else {
|
||
// 如果暂停播放,发送一次暂停状态的更新
|
||
const pauseData = {
|
||
type: 'update',
|
||
isPlay: false
|
||
};
|
||
window.api.sendLyric(JSON.stringify(pauseData));
|
||
}
|
||
}
|
||
}
|
||
);
|
||
|
||
// 在组件卸载时清理资源
|
||
onUnmounted(() => {
|
||
stopLyricSync();
|
||
});
|
||
|
||
// 添加播放控制命令监听
|
||
if (isElectron) {
|
||
windowData.electron.ipcRenderer.on('lyric-control-back', (_, command: string) => {
|
||
switch (command) {
|
||
case 'playpause':
|
||
if (playerStore.play) {
|
||
playerStore.setPlayMusic(false);
|
||
audioService.getCurrentSound()?.pause();
|
||
} else {
|
||
playerStore.setPlayMusic(true);
|
||
|
||
audioService.getCurrentSound()?.play();
|
||
}
|
||
break;
|
||
case 'prev':
|
||
playerStore.prevPlay();
|
||
break;
|
||
case 'next':
|
||
playerStore.nextPlay();
|
||
break;
|
||
case 'close':
|
||
isLyricWindowOpen.value = false; // 确保状态更新
|
||
break;
|
||
default:
|
||
console.log('Unknown command:', command);
|
||
break;
|
||
}
|
||
});
|
||
}
|
||
|
||
// 在组件挂载时设置监听器
|
||
export const initAudioListeners = async () => {
|
||
try {
|
||
// 确保有正在播放的音乐
|
||
if (!playerStore.playMusic || !playerStore.playMusic.id) {
|
||
console.log('没有正在播放的音乐,跳过音频监听器初始化');
|
||
return;
|
||
}
|
||
|
||
// 确保有音频实例
|
||
const initialSound = audioService.getCurrentSound();
|
||
if (!initialSound) {
|
||
console.log('没有音频实例,等待音频加载...');
|
||
// 等待音频加载完成
|
||
await new Promise<void>((resolve) => {
|
||
const checkInterval = setInterval(() => {
|
||
const sound = audioService.getCurrentSound();
|
||
if (sound) {
|
||
clearInterval(checkInterval);
|
||
resolve();
|
||
}
|
||
}, 100);
|
||
|
||
// 设置超时
|
||
setTimeout(() => {
|
||
clearInterval(checkInterval);
|
||
console.log('等待音频加载超时');
|
||
resolve();
|
||
}, 5000);
|
||
});
|
||
}
|
||
|
||
// 初始化音频监听器
|
||
setupAudioListeners();
|
||
|
||
// 监听歌词窗口关闭事件
|
||
if (isElectron) {
|
||
window.api.onLyricWindowClosed(() => {
|
||
isLyricWindowOpen.value = false;
|
||
});
|
||
}
|
||
|
||
// 获取最新的音频实例
|
||
const finalSound = audioService.getCurrentSound();
|
||
if (finalSound) {
|
||
// 更新全局 sound 引用
|
||
sound.value = finalSound;
|
||
|
||
// 如果当前处于播放状态,启动进度更新
|
||
if (playerStore.play) {
|
||
// 如果有保存的播放进度,应用它
|
||
if (playerStore.savedPlayProgress !== undefined) {
|
||
try {
|
||
// 设置音频位置
|
||
finalSound.seek(playerStore.savedPlayProgress);
|
||
// 同时更新时间显示
|
||
nowTime.value = playerStore.savedPlayProgress;
|
||
console.log('恢复播放进度:', playerStore.savedPlayProgress);
|
||
} catch (e) {
|
||
console.error('恢复播放进度失败:', e);
|
||
}
|
||
}
|
||
|
||
startProgressAnimation();
|
||
}
|
||
} else {
|
||
console.warn('无法获取音频实例,跳过进度更新初始化');
|
||
}
|
||
} catch (error) {
|
||
console.error('初始化音频监听器失败:', error);
|
||
}
|
||
};
|
||
|
||
// 监听URL过期事件,自动重新获取URL并恢复播放
|
||
audioService.on('url_expired', async (expiredTrack) => {
|
||
if (!expiredTrack) return;
|
||
|
||
console.log('检测到URL过期事件,准备重新获取URL', expiredTrack.name);
|
||
|
||
try {
|
||
const currentPosition = nowTime.value; // 保存当前播放进度
|
||
console.log('保存当前播放进度:', currentPosition);
|
||
|
||
// 处理B站视频
|
||
if (expiredTrack.source === 'bilibili' && expiredTrack.bilibiliData) {
|
||
console.log('重新获取B站视频URL');
|
||
try {
|
||
// 使用API中的函数获取B站音频URL
|
||
const newUrl = await getBilibiliAudioUrl(
|
||
expiredTrack.bilibiliData.bvid,
|
||
expiredTrack.bilibiliData.cid
|
||
);
|
||
|
||
console.log('成功获取新的B站URL:', newUrl);
|
||
|
||
// 更新存储
|
||
(expiredTrack as any).playMusicUrl = newUrl;
|
||
playerStore.playMusicUrl = newUrl;
|
||
|
||
// 重新播放并设置进度
|
||
const newSound = await audioService.play(newUrl, expiredTrack);
|
||
sound.value = newSound as Howl;
|
||
|
||
// 恢复播放进度
|
||
if (currentPosition > 0) {
|
||
newSound.seek(currentPosition);
|
||
nowTime.value = currentPosition;
|
||
console.log('恢复播放进度:', currentPosition);
|
||
}
|
||
|
||
// 如果之前是播放状态,继续播放
|
||
if (playerStore.play) {
|
||
newSound.play();
|
||
playerStore.setIsPlay(true);
|
||
}
|
||
|
||
message.success('已自动恢复播放');
|
||
} catch (error) {
|
||
console.error('重新获取B站URL失败:', error);
|
||
message.error('重新获取音频地址失败,请手动点击播放');
|
||
}
|
||
} else if (expiredTrack.source === 'netease') {
|
||
// 处理网易云音乐,重新获取URL
|
||
console.log('重新获取网易云音乐URL');
|
||
try {
|
||
|
||
const newUrl = await getSongUrl(expiredTrack.id, expiredTrack as any);
|
||
|
||
if (newUrl) {
|
||
console.log('成功获取新的网易云URL:', newUrl);
|
||
|
||
// 更新存储
|
||
(expiredTrack as any).playMusicUrl = newUrl;
|
||
playerStore.playMusicUrl = newUrl;
|
||
|
||
// 重新播放并设置进度
|
||
const newSound = await audioService.play(newUrl, expiredTrack);
|
||
sound.value = newSound as Howl;
|
||
|
||
// 恢复播放进度
|
||
if (currentPosition > 0) {
|
||
newSound.seek(currentPosition);
|
||
nowTime.value = currentPosition;
|
||
console.log('恢复播放进度:', currentPosition);
|
||
}
|
||
|
||
// 如果之前是播放状态,继续播放
|
||
if (playerStore.play) {
|
||
newSound.play();
|
||
playerStore.setIsPlay(true);
|
||
}
|
||
|
||
message.success('已自动恢复播放');
|
||
} else {
|
||
throw new Error('获取URL失败');
|
||
}
|
||
} catch (error) {
|
||
console.error('重新获取网易云URL失败:', error);
|
||
message.error('重新获取音频地址失败,请手动点击播放');
|
||
}
|
||
}
|
||
} catch (error) {
|
||
console.error('处理URL过期事件失败:', error);
|
||
message.error('恢复播放失败,请手动点击播放');
|
||
}
|
||
});
|
||
|
||
// 添加音频就绪事件监听器
|
||
window.addEventListener('audio-ready', ((event: CustomEvent) => {
|
||
try {
|
||
const { sound: newSound } = event.detail;
|
||
if (newSound) {
|
||
// 更新本地 sound 引用
|
||
sound.value = newSound as Howl;
|
||
|
||
// 设置音频监听器
|
||
setupAudioListeners();
|
||
|
||
// 获取当前播放位置并更新显示
|
||
const currentPosition = newSound.seek() as number;
|
||
if (typeof currentPosition === 'number' && !Number.isNaN(currentPosition)) {
|
||
nowTime.value = currentPosition;
|
||
}
|
||
|
||
console.log('音频就绪,已设置监听器并更新进度显示');
|
||
}
|
||
} catch (error) {
|
||
console.error('处理音频就绪事件出错:', error);
|
||
}
|
||
}) as EventListener);
|