Files
AlgerMusicPlayer/src/renderer/store/modules/playerCore.ts
2025-11-08 14:26:04 +08:00

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import { cloneDeep } from 'lodash';
import { createDiscreteApi } from 'naive-ui';
import { defineStore } from 'pinia';
import { computed, ref } from 'vue';
import i18n from '@/../i18n/renderer';
import { getBilibiliAudioUrl } from '@/api/bilibili';
import { getParsingMusicUrl } from '@/api/music';
import { useMusicHistory } from '@/hooks/MusicHistoryHook';
import { useLyrics, useSongDetail } from '@/hooks/usePlayerHooks';
import { audioService } from '@/services/audioService';
import type { Platform, SongResult } from '@/types/music';
import { getImgUrl } from '@/utils';
import { getImageLinearBackground } from '@/utils/linearColor';
const musicHistory = useMusicHistory();
const { message } = createDiscreteApi(['message']);
/**
* 核心播放控制 Store
* 负责:播放/暂停、当前歌曲、音频URL、音量、播放速度、全屏状态
*/
export const usePlayerCoreStore = defineStore(
'playerCore',
() => {
// ==================== 状态 ====================
const play = ref(false);
const isPlay = ref(false);
const playMusic = ref<SongResult>({} as SongResult);
const playMusicUrl = ref('');
const musicFull = ref(false);
const playbackRate = ref(1.0);
const volume = ref(1);
const userPlayIntent = ref(true);
let checkPlayTime: NodeJS.Timeout | null = null;
// ==================== Computed ====================
const currentSong = computed(() => playMusic.value);
const isPlaying = computed(() => isPlay.value);
// ==================== Actions ====================
/**
* 设置播放状态
*/
const setIsPlay = (value: boolean) => {
isPlay.value = value;
play.value = value;
window.electron?.ipcRenderer.send('update-play-state', value);
};
/**
* 设置全屏状态
*/
const setMusicFull = (value: boolean) => {
musicFull.value = value;
};
/**
* 设置播放速度
*/
const setPlaybackRate = (rate: number) => {
playbackRate.value = rate;
audioService.setPlaybackRate(rate);
};
/**
* 设置音量
*/
const setVolume = (newVolume: number) => {
const normalizedVolume = Math.max(0, Math.min(1, newVolume));
volume.value = normalizedVolume;
audioService.setVolume(normalizedVolume);
};
/**
* 获取音量
*/
const getVolume = () => volume.value;
/**
* 增加音量
*/
const increaseVolume = (step: number = 0.1) => {
const newVolume = Math.min(1, volume.value + step);
setVolume(newVolume);
return newVolume;
};
/**
* 减少音量
*/
const decreaseVolume = (step: number = 0.1) => {
const newVolume = Math.max(0, volume.value - step);
setVolume(newVolume);
return newVolume;
};
/**
* 播放状态检测
*/
const checkPlaybackState = (song: SongResult, timeout: number = 4000) => {
if (checkPlayTime) {
clearTimeout(checkPlayTime);
}
const sound = audioService.getCurrentSound();
if (!sound) return;
const onPlayHandler = () => {
console.log('播放事件触发,歌曲成功开始播放');
audioService.off('play', onPlayHandler);
audioService.off('playerror', onPlayErrorHandler);
};
const onPlayErrorHandler = async () => {
console.log('播放错误事件触发尝试重新获取URL');
audioService.off('play', onPlayHandler);
audioService.off('playerror', onPlayErrorHandler);
if (userPlayIntent.value && play.value) {
playMusic.value.playMusicUrl = undefined;
const refreshedSong = { ...song, isFirstPlay: true };
await handlePlayMusic(refreshedSong, true);
}
};
audioService.on('play', onPlayHandler);
audioService.on('playerror', onPlayErrorHandler);
checkPlayTime = setTimeout(() => {
if (!audioService.isActuallyPlaying() && userPlayIntent.value && play.value) {
console.log(`${timeout}ms后歌曲未真正播放且用户仍希望播放尝试重新获取URL`);
audioService.off('play', onPlayHandler);
audioService.off('playerror', onPlayErrorHandler);
playMusic.value.playMusicUrl = undefined;
(async () => {
const refreshedSong = { ...song, isFirstPlay: true };
await handlePlayMusic(refreshedSong, true);
})();
}
}, timeout);
};
/**
* 核心播放处理函数
*/
const handlePlayMusic = async (music: SongResult, isPlay: boolean = true) => {
const currentSound = audioService.getCurrentSound();
if (currentSound) {
console.log('主动停止并卸载当前音频实例');
currentSound.stop();
currentSound.unload();
}
const originalMusic = { ...music };
const { loadLrc } = useLyrics();
const { getSongDetail } = useSongDetail();
// 并行加载歌词和背景色
const [lyrics, { backgroundColor, primaryColor }] = await Promise.all([
(async () => {
if (music.lyric && music.lyric.lrcTimeArray.length > 0) {
return music.lyric;
}
return await loadLrc(music.id);
})(),
(async () => {
if (music.backgroundColor && music.primaryColor) {
return { backgroundColor: music.backgroundColor, primaryColor: music.primaryColor };
}
return await getImageLinearBackground(getImgUrl(music?.picUrl, '30y30'));
})()
]);
// 设置歌词和背景色
music.lyric = lyrics;
music.backgroundColor = backgroundColor;
music.primaryColor = primaryColor;
music.playLoading = true;
// 更新 playMusic
playMusic.value = music;
play.value = isPlay;
// 更新标题
let title = music.name;
if (music.source === 'netease' && music?.song?.artists) {
title += ` - ${music.song.artists.reduce(
(prev: string, curr: any) => `${prev}${curr.name}/`,
''
)}`;
} else if (music.source === 'bilibili' && music?.song?.ar?.[0]) {
title += ` - ${music.song.ar[0].name}`;
}
document.title = 'AlgerMusic - ' + title;
try {
// 添加到历史记录
musicHistory.addMusic(music);
// 获取歌曲详情
const updatedPlayMusic = await getSongDetail(originalMusic);
updatedPlayMusic.lyric = lyrics;
playMusic.value = updatedPlayMusic;
playMusicUrl.value = updatedPlayMusic.playMusicUrl as string;
music.playMusicUrl = updatedPlayMusic.playMusicUrl as string;
let playInProgress = false;
try {
if (playInProgress) {
console.warn('播放操作正在进行中,避免重复调用');
return true;
}
playInProgress = true;
const result = await playAudio();
playInProgress = false;
return !!result;
} catch (error) {
console.error('自动播放音频失败:', error);
playInProgress = false;
return false;
}
} catch (error) {
console.error('处理播放音乐失败:', error);
message.error(i18n.global.t('player.playFailed'));
if (playMusic.value) {
playMusic.value.playLoading = false;
}
return false;
}
};
/**
* 播放音频
*/
const playAudio = async () => {
if (!playMusicUrl.value || !playMusic.value) return null;
try {
const shouldPlay = play.value;
console.log('播放音频,当前播放状态:', shouldPlay ? '播放' : '暂停');
// 检查保存的进度
let initialPosition = 0;
const savedProgress = JSON.parse(localStorage.getItem('playProgress') || '{}');
if (savedProgress.songId === playMusic.value.id) {
initialPosition = savedProgress.progress;
}
// B站视频URL检查
if (
playMusic.value.source === 'bilibili' &&
(!playMusicUrl.value || playMusicUrl.value === 'undefined')
) {
console.log('B站视频URL无效尝试重新获取');
if (playMusic.value.bilibiliData) {
try {
const proxyUrl = await getBilibiliAudioUrl(
playMusic.value.bilibiliData.bvid,
playMusic.value.bilibiliData.cid
);
(playMusic.value as any).playMusicUrl = proxyUrl;
playMusicUrl.value = proxyUrl;
} catch (error) {
console.error('获取B站音频URL失败:', error);
message.error(i18n.global.t('player.playFailed'));
return null;
}
}
}
// 播放新音频
const newSound = await audioService.play(
playMusicUrl.value,
playMusic.value,
shouldPlay,
initialPosition || 0
);
// 添加播放状态检测
if (shouldPlay) {
checkPlaybackState(playMusic.value);
}
// 发布音频就绪事件
window.dispatchEvent(
new CustomEvent('audio-ready', { detail: { sound: newSound, shouldPlay } })
);
return newSound;
} catch (error) {
console.error('播放音频失败:', error);
setPlayMusic(false);
const errorMsg = error instanceof Error ? error.message : String(error);
// 操作锁错误处理
if (errorMsg.includes('操作锁激活')) {
console.log('由于操作锁正在使用将在1000ms后重试');
try {
audioService.forceResetOperationLock();
console.log('已强制重置操作锁');
} catch (e) {
console.error('重置操作锁失败:', e);
}
setTimeout(() => {
if (userPlayIntent.value && play.value) {
playAudio().catch((e) => {
console.error('重试播放失败:', e);
});
}
}, 1000);
}
message.error(i18n.global.t('player.playFailed'));
return null;
}
};
/**
* 暂停播放
*/
const handlePause = async () => {
try {
const currentSound = audioService.getCurrentSound();
if (currentSound) {
currentSound.pause();
}
setPlayMusic(false);
userPlayIntent.value = false;
} catch (error) {
console.error('暂停播放失败:', error);
}
};
/**
* 设置播放/暂停
*/
const setPlayMusic = async (value: boolean | SongResult) => {
if (typeof value === 'boolean') {
setIsPlay(value);
userPlayIntent.value = value;
} else {
await handlePlayMusic(value);
play.value = true;
isPlay.value = true;
userPlayIntent.value = true;
}
};
/**
* 使用指定音源重新解析当前歌曲
*/
const reparseCurrentSong = async (sourcePlatform: Platform) => {
try {
const currentSong = playMusic.value;
if (!currentSong || !currentSong.id) {
console.warn('没有有效的播放对象');
return false;
}
if (currentSong.source === 'bilibili') {
console.warn('B站视频不支持重新解析');
return false;
}
const songId = String(currentSong.id);
localStorage.setItem(`song_source_${songId}`, JSON.stringify([sourcePlatform]));
const currentSound = audioService.getCurrentSound();
if (currentSound) {
currentSound.pause();
}
const numericId =
typeof currentSong.id === 'string' ? parseInt(currentSong.id, 10) : currentSong.id;
console.log(`使用音源 ${sourcePlatform} 重新解析歌曲 ${numericId}`);
const songData = cloneDeep(currentSong);
const res = await getParsingMusicUrl(numericId, songData);
if (res && res.data && res.data.data && res.data.data.url) {
const newUrl = res.data.data.url;
console.log(`解析成功获取新URL: ${newUrl.substring(0, 50)}...`);
const updatedMusic = {
...currentSong,
playMusicUrl: newUrl,
expiredAt: Date.now() + 1800000
};
await handlePlayMusic(updatedMusic, true);
return true;
} else {
console.warn(`使用音源 ${sourcePlatform} 解析失败`);
return false;
}
} catch (error) {
console.error('重新解析失败:', error);
return false;
}
};
/**
* 初始化播放状态
*/
const initializePlayState = async () => {
const { useSettingsStore } = await import('./settings');
const settingStore = useSettingsStore();
if (playMusic.value && Object.keys(playMusic.value).length > 0) {
try {
console.log('恢复上次播放的音乐:', playMusic.value.name);
const isPlaying = settingStore.setData.autoPlay;
if (playMusic.value.source === 'bilibili' && playMusic.value.bilibiliData) {
console.log('恢复B站视频播放', playMusic.value.bilibiliData);
playMusic.value.playMusicUrl = undefined;
}
await handlePlayMusic(
{ ...playMusic.value, isFirstPlay: true, playMusicUrl: undefined },
isPlaying
);
} catch (error) {
console.error('重新获取音乐链接失败:', error);
play.value = false;
isPlay.value = false;
playMusic.value = {} as SongResult;
playMusicUrl.value = '';
}
}
setTimeout(() => {
audioService.setPlaybackRate(playbackRate.value);
}, 2000);
};
return {
// 状态
play,
isPlay,
playMusic,
playMusicUrl,
musicFull,
playbackRate,
volume,
userPlayIntent,
// Computed
currentSong,
isPlaying,
// Actions
setIsPlay,
setMusicFull,
setPlayMusic,
setPlaybackRate,
setVolume,
getVolume,
increaseVolume,
decreaseVolume,
handlePlayMusic,
playAudio,
handlePause,
checkPlaybackState,
reparseCurrentSong,
initializePlayState
};
},
{
persist: {
key: 'player-core-store',
storage: localStorage,
pick: ['playMusic', 'playMusicUrl', 'playbackRate', 'volume', 'isPlay']
}
}
);