Files
AlgerMusicPlayer/src/renderer/store/modules/player.ts
T
chengww 405b144e66 refactor(playHistory): v1 旧 localStorage key 清理与调用方对齐
老用户升级后清掉 v1 时代独立 key 释放配额,调用方切到 store API。

- player.ts initializePlayState 调用从 migrateFromLocalStorage 切到
  cleanupLegacyPlayHistoryStorage:不再做数据迁移(历史是低关键性
  衍生数据,老用户重新听几次即可),仅清掉旧 musicHistory/podcastHistory/
  playlistHistory/albumHistory/podcastRadioHistory/playHistory-migrated/
  playMode 这 7 个旧 key,避免和新 play-history-store key 双倍占用
- SystemTab.vue 清缓存的 case 'history' 改走 usePlayHistoryStore().
  clearMusicHistory(),与 v1 时代行为对齐(只清音乐历史,不动 podcast/
  playlist/album/podcastRadio);移除 case 'settings' 里的
  removeItem('playMode')——已并入 player-core-store
2026-05-17 23:08:52 +08:00

184 lines
6.0 KiB
TypeScript

/**
* - usePlayerCoreStore: 核心播放控制(播放/暂停、音量、速度)
* - usePlaylistStore: 播放列表管理(列表、索引、模式、上下一首)
* - useFavoriteStore: 收藏管理(收藏列表、不喜欢列表)
* - useSleepTimerStore: 定时关闭(时间/歌曲数/列表结束)
* - useIntelligenceModeStore: 心动模式
*/
import { defineStore, storeToRefs } from 'pinia';
import { computed } from 'vue';
// 导入所有拆分的子 stores
import { useFavoriteStore } from './favorite';
import { useIntelligenceModeStore } from './intelligenceMode';
import { usePlayerCoreStore } from './playerCore';
import { cleanupLegacyPlayHistoryStorage } from './playHistory';
import { usePlaylistStore } from './playlist';
import { type SleepTimerInfo, SleepTimerType, useSleepTimerStore } from './sleepTimer';
export { type SleepTimerInfo, SleepTimerType };
export { getSongUrl, loadLrc, useLyrics, useSongDetail, useSongUrl } from '@/hooks/usePlayerHooks';
export { isBilibiliIdMatch } from '@/utils/playerUtils';
/**
* 聚合 Player Store
*/
export const usePlayerStore = defineStore('player', () => {
// 获取所有子 stores
const playerCore = usePlayerCoreStore();
const playlist = usePlaylistStore();
const favorite = useFavoriteStore();
const sleepTimer = useSleepTimerStore();
const intelligenceMode = useIntelligenceModeStore();
// 使用 storeToRefs 获取响应式引用
const {
play,
isPlay,
playMusic,
playMusicUrl,
musicFull,
playbackRate,
volume,
isMuted,
userPlayIntent,
isFmPlaying
} = storeToRefs(playerCore);
const { playList, playListIndex, playMode, originalPlayList, playListDrawerVisible } =
storeToRefs(playlist);
const { favoriteList, dislikeList } = storeToRefs(favorite);
const { sleepTimer: sleepTimerState, showSleepTimer } = storeToRefs(sleepTimer);
const { isIntelligenceMode, intelligenceModeInfo } = storeToRefs(intelligenceMode);
// ==================== Computed ====================
const currentSong = computed(() => playerCore.currentSong);
const isPlaying = computed(() => playerCore.isPlaying);
const currentPlayList = computed(() => playlist.currentPlayList);
const currentPlayListIndex = computed(() => playlist.currentPlayListIndex);
// 定时器相关 computed
const currentSleepTimer = computed(() => sleepTimer.currentSleepTimer);
const hasSleepTimerActive = computed(() => sleepTimer.hasSleepTimerActive);
const sleepTimerRemainingTime = computed(() => sleepTimer.sleepTimerRemainingTime);
const sleepTimerRemainingSongs = computed(() => sleepTimer.sleepTimerRemainingSongs);
// ==================== 初始化方法 ====================
/**
* 初始化播放状态(从 localStorage 恢复)
*/
const initializePlayState = async () => {
// 一次性清理 v1 时代的旧 localStorage key,不做数据迁移(详见 playHistory.ts 注释)
cleanupLegacyPlayHistoryStorage();
const { initializePlayState: initPlayState } = await import('@/services/playbackController');
await initPlayState();
await playlist.initializePlaylist();
};
/**
* 初始化收藏列表(从服务器同步)
*/
const initializeFavoriteList = async () => {
await favorite.initializeFavoriteList();
};
// ==================== 返回所有状态和方法 ====================
return {
// ========== 核心播放控制 (PlayerCore) ==========
play,
isPlay,
playMusic,
playMusicUrl,
musicFull,
playbackRate,
volume,
isMuted,
userPlayIntent,
isFmPlaying,
// PlayerCore - Computed
currentSong,
isPlaying,
// PlayerCore - Actions
setIsPlay: playerCore.setIsPlay,
setMusicFull: playerCore.setMusicFull,
setPlayMusic: playerCore.setPlayMusic,
setPlaybackRate: playerCore.setPlaybackRate,
setVolume: playerCore.setVolume,
getVolume: playerCore.getVolume,
increaseVolume: playerCore.increaseVolume,
decreaseVolume: playerCore.decreaseVolume,
setMuted: playerCore.setMuted,
toggleMute: playerCore.toggleMute,
handlePause: playerCore.handlePause,
// ========== 播放列表管理 (Playlist) ==========
playList,
playListIndex,
playMode,
originalPlayList,
playListDrawerVisible,
// Playlist - Computed
currentPlayList,
currentPlayListIndex,
// Playlist - Actions
setPlayList: playlist.setPlayList,
addToNextPlay: playlist.addToNextPlay,
removeFromPlayList: playlist.removeFromPlayList,
clearPlayAll: playlist.clearPlayAll,
togglePlayMode: playlist.togglePlayMode,
shufflePlayList: playlist.shufflePlayList,
restoreOriginalOrder: playlist.restoreOriginalOrder,
preloadNextSongs: playlist.preloadNextSongs,
nextPlay: playlist.nextPlay,
prevPlay: playlist.prevPlay,
setPlayListDrawerVisible: playlist.setPlayListDrawerVisible,
setPlay: playlist.setPlay,
// ========== 收藏管理 (Favorite) ==========
favoriteList,
dislikeList,
// Favorite - Actions
addToFavorite: favorite.addToFavorite,
removeFromFavorite: favorite.removeFromFavorite,
addToDislikeList: favorite.addToDislikeList,
removeFromDislikeList: favorite.removeFromDislikeList,
// ========== 定时关闭 (SleepTimer) ==========
sleepTimer: sleepTimerState,
showSleepTimer,
// SleepTimer - Computed
currentSleepTimer,
hasSleepTimerActive,
sleepTimerRemainingTime,
sleepTimerRemainingSongs,
// SleepTimer - Actions
setSleepTimerByTime: sleepTimer.setSleepTimerByTime,
setSleepTimerBySongs: sleepTimer.setSleepTimerBySongs,
setSleepTimerAtPlaylistEnd: sleepTimer.setSleepTimerAtPlaylistEnd,
clearSleepTimer: sleepTimer.clearSleepTimer,
// ========== 心动模式 (IntelligenceMode) ==========
isIntelligenceMode,
intelligenceModeInfo,
// IntelligenceMode - Actions
playIntelligenceMode: intelligenceMode.playIntelligenceMode,
// ========== 初始化方法 ==========
initializePlayState,
initializeFavoriteList
};
});