elastic ping pong to adapt env with packet loss (#4)
* elastic ping pong to adapt env with packet loss
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@@ -1,7 +1,7 @@
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use std::sync::atomic::{AtomicU32, AtomicU64};
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pub struct WindowLatency {
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latency_us_window: Vec<AtomicU64>,
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latency_us_window: Vec<AtomicU32>,
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latency_us_window_index: AtomicU32,
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latency_us_window_size: AtomicU32,
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}
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@@ -9,13 +9,13 @@ pub struct WindowLatency {
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impl WindowLatency {
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pub fn new(window_size: u32) -> Self {
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Self {
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latency_us_window: (0..window_size).map(|_| AtomicU64::new(0)).collect(),
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latency_us_window: (0..window_size).map(|_| AtomicU32::new(0)).collect(),
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latency_us_window_index: AtomicU32::new(0),
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latency_us_window_size: AtomicU32::new(window_size),
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}
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}
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pub fn record_latency(&self, latency_us: u64) {
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pub fn record_latency(&self, latency_us: u32) {
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let index = self
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.latency_us_window_index
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.fetch_add(1, std::sync::atomic::Ordering::Relaxed);
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@@ -27,25 +27,27 @@ impl WindowLatency {
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.store(latency_us, std::sync::atomic::Ordering::Relaxed);
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}
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pub fn get_latency_us(&self) -> u64 {
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pub fn get_latency_us<T: From<u32> + std::ops::Div<Output = T>>(&self) -> T {
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let window_size = self
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.latency_us_window_size
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.load(std::sync::atomic::Ordering::Relaxed);
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let mut sum = 0;
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let mut count = 0;
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for i in 0..window_size {
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let latency_us =
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self.latency_us_window[i as usize].load(std::sync::atomic::Ordering::Relaxed);
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if latency_us > 0 {
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sum += latency_us;
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count += 1;
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if i >= self
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.latency_us_window_index
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.load(std::sync::atomic::Ordering::Relaxed)
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{
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break;
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}
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sum += self.latency_us_window[i as usize].load(std::sync::atomic::Ordering::Relaxed);
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count += 1;
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}
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if count == 0 {
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0
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0.into()
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} else {
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sum / count
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(T::from(sum)) / T::from(count)
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}
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}
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}
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