Files
Xboard/app/WebSocket/NodeEventHandlers.php

145 lines
4.2 KiB
PHP

<?php
namespace App\WebSocket;
use App\Models\Server;
use App\Services\DeviceStateService;
use App\Services\NodeRegistry;
use App\Services\ServerService;
use Illuminate\Support\Facades\Cache;
use Illuminate\Support\Facades\Log;
use Illuminate\Support\Facades\Redis;
use Workerman\Connection\TcpConnection;
class NodeEventHandlers
{
/**
* Handle pong heartbeat
*/
public static function handlePong(TcpConnection $conn, int $nodeId, array $data = []): void
{
Cache::put("node_ws_alive:{$nodeId}", true, 86400);
}
/**
* Handle node status update
*/
public static function handleNodeStatus(TcpConnection $conn, int $nodeId, array $data): void
{
$node = Server::find($nodeId);
if (!$node) return;
$nodeType = strtoupper($node->type);
Cache::put(\App\Utils\CacheKey::get('SERVER_' . $nodeType . '_LAST_CHECK_AT', $nodeId), time(), 3600);
ServerService::updateMetrics($node, $data);
Log::debug("[WS] Node#{$nodeId} status updated");
}
/**
* Handle device report from node
*
* 数据格式: {"event": "report.devices", "data": {userId: [ip1, ip2, ...], ...}}
*/
public static function handleDeviceReport(TcpConnection $conn, int $nodeId, array $data): void
{
$service = app(DeviceStateService::class);
// Get old data
$oldDevices = $service->getNodeDevices($nodeId);
// Calculate diff
$removedUsers = array_diff_key($oldDevices, $data);
$newDevices = [];
foreach ($data as $userId => $ips) {
if (is_numeric($userId) && is_array($ips)) {
$newDevices[(int) $userId] = $ips;
}
}
// Handle removed users
foreach ($removedUsers as $userId => $ips) {
$service->removeNodeDevices($nodeId, $userId);
$service->notifyUpdate($userId);
}
// Handle new/updated users
foreach ($newDevices as $userId => $ips) {
$service->setDevices($userId, $nodeId, $ips);
}
// Mark for push
Redis::sadd('device:push_pending_nodes', $nodeId);
Log::debug("[WS] Node#{$nodeId} synced " . count($newDevices) . " users, removed " . count($removedUsers));
}
/**
* Handle device state request from node
*/
public static function handleDeviceRequest(TcpConnection $conn, int $nodeId, array $data = []): void
{
$node = Server::find($nodeId);
if (!$node) return;
$users = ServerService::getAvailableUsers($node);
$userIds = $users->pluck('id')->toArray();
$service = app(DeviceStateService::class);
$devices = $service->getUsersDevices($userIds);
$conn->send(json_encode([
'event' => 'sync.devices',
'data' => ['users' => $devices],
]));
Log::debug("[WS] Node#{$nodeId} requested devices, sent " . count($devices) . " users");
}
/**
* Push device state to node
*/
public static function pushDeviceStateToNode(int $nodeId, DeviceStateService $service): void
{
$node = Server::find($nodeId);
if (!$node) return;
$users = ServerService::getAvailableUsers($node);
$userIds = $users->pluck('id')->toArray();
$devices = $service->getUsersDevices($userIds);
NodeRegistry::send($nodeId, 'sync.devices', [
'users' => $devices
]);
Log::debug("[WS] Pushed device state to node#{$nodeId}: " . count($devices) . " users");
}
/**
* Push full config + users to newly connected node
*/
public static function pushFullSync(TcpConnection $conn, Server $node): void
{
$nodeId = $conn->nodeId;
// Push config
$config = ServerService::buildNodeConfig($node);
$conn->send(json_encode([
'event' => 'sync.config',
'data' => ['config' => $config]
]));
// Push users
$users = ServerService::getAvailableUsers($node)->toArray();
$conn->send(json_encode([
'event' => 'sync.users',
'data' => ['users' => $users]
]));
Log::info("[WS] Full sync pushed to node#{$nodeId}", [
'users' => count($users),
]);
}
}