支持所有游戏按房间范围配置和运行

This commit is contained in:
pllx
2026-04-29 14:37:28 +08:00
parent 3672140987
commit 1607f57e3c
37 changed files with 1033 additions and 255 deletions
+9 -6
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@@ -28,6 +28,9 @@ use Illuminate\Foundation\Queue\Queueable;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Redis;
/**
* 类功能:完成一局百家乐的开奖、派奖与通知。
*/
class CloseBaccaratRoundJob implements ShouldQueue
{
use Queueable;
@@ -227,7 +230,7 @@ class CloseBaccaratRoundJob implements ShouldQueue
return;
}
$roomId = 1;
$roomId = (int) $round->room_id;
$roundResultLabel = $round->resultLabel();
foreach ($participantSettlements as $settlement) {
@@ -309,11 +312,11 @@ class CloseBaccaratRoundJob implements ShouldQueue
$detail = $detailParts ? ' '.implode(' ', $detailParts) : '';
$content = "🎲 【百家乐】第 #{$round->id} 局开奖!{$diceStr} 总点 {$round->total_points} {$resultText}{$payoutText}{$detail}";
$content = "🎲 {$diceStr} {$round->total_points} 点,{$resultText}{$payoutText}{$detail}";
$msg = [
'id' => $chatState->nextMessageId(1),
'room_id' => 1,
'id' => $chatState->nextMessageId((int) $round->room_id),
'room_id' => (int) $round->room_id,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => $content,
@@ -322,8 +325,8 @@ class CloseBaccaratRoundJob implements ShouldQueue
'action' => '大声宣告',
'sent_at' => now()->toDateTimeString(),
];
$chatState->pushMessage(1, $msg);
broadcast(new MessageSent(1, $msg));
$chatState->pushMessage((int) $round->room_id, $msg);
broadcast(new MessageSent((int) $round->room_id, $msg));
SaveMessageJob::dispatch($msg);
// 触发微信机器人消息推送 (百家乐结果,无人参与时不推送微信群防止刷屏)
+9 -6
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@@ -26,6 +26,9 @@ use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Queue\Queueable;
use Illuminate\Support\Facades\DB;
/**
* 类功能:完成一场赛马竞猜的派奖与结果广播。
*/
class CloseHorseRaceJob implements ShouldQueue
{
use Queueable;
@@ -181,7 +184,7 @@ class CloseHorseRaceJob implements ShouldQueue
return;
}
$roomId = 1;
$roomId = (int) $race->room_id;
$winnerName = $this->resolveWinnerHorseName($race);
foreach ($participantSettlements as $settlement) {
@@ -243,11 +246,11 @@ class CloseHorseRaceJob implements ShouldQueue
? '共派发 💰'.number_format($totalPayout).' 金币'
: '本场无人获奖';
$content = "🏆 【赛马】第 #{$race->id} 场结束!冠军:{$winnerName}{$payoutText}";
$content = "🏆 冠军:{$winnerName}{$payoutText}";
$msg = [
'id' => $chatState->nextMessageId(1),
'room_id' => 1,
'id' => $chatState->nextMessageId((int) $race->room_id),
'room_id' => (int) $race->room_id,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => $content,
@@ -256,8 +259,8 @@ class CloseHorseRaceJob implements ShouldQueue
'action' => '大声宣告',
'sent_at' => now()->toDateTimeString(),
];
$chatState->pushMessage(1, $msg);
broadcast(new MessageSent(1, $msg));
$chatState->pushMessage((int) $race->room_id, $msg);
broadcast(new MessageSent((int) $race->room_id, $msg));
SaveMessageJob::dispatch($msg);
}
+5 -2
View File
@@ -23,6 +23,9 @@ use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Queue\Queueable;
use Illuminate\Support\Str;
/**
* 类功能:按房间投放神秘箱子并广播暗号。
*/
class DropMysteryBoxJob implements ShouldQueue
{
use Queueable;
@@ -80,6 +83,7 @@ class DropMysteryBoxJob implements ShouldQueue
// 创建箱子记录
$box = MysteryBox::create([
'room_id' => $targetRoom,
'box_type' => $this->boxType,
'passcode' => $passcode,
'reward_min' => $rewardMin,
@@ -94,8 +98,7 @@ class DropMysteryBoxJob implements ShouldQueue
$typeName = $box->typeName();
$source = $this->droppedBy ? '管理员' : '系统';
$content = "{$emoji}【神秘箱子】{$typeName}{$source}投放了一个神秘箱子!"
."发送暗号「{$passcode}」即可开箱!限时 {$claimWindow} 秒,先到先得!";
$content = "{$emoji} {$typeName}{$source}投放,暗号「{$passcode}」,限时 {$claimWindow} 秒。";
$msg = [
'id' => $chatState->nextMessageId($targetRoom),
+7 -4
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@@ -18,6 +18,9 @@ use App\Services\ChatStateService;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Queue\Queueable;
/**
* 类功能:关闭已超时的神秘箱子并广播过期提醒。
*/
class ExpireMysteryBoxJob implements ShouldQueue
{
use Queueable;
@@ -49,8 +52,8 @@ class ExpireMysteryBoxJob implements ShouldQueue
// 公屏广播过期通知
$msg = [
'id' => $chatState->nextMessageId(1),
'room_id' => 1,
'id' => $chatState->nextMessageId((int) $box->room_id),
'room_id' => (int) $box->room_id,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => "⏰ 神秘箱子(暗号:{$box->passcode})已超时,箱子消失了!下次要快哦~",
@@ -60,8 +63,8 @@ class ExpireMysteryBoxJob implements ShouldQueue
'sent_at' => now()->toDateTimeString(),
];
$chatState->pushMessage(1, $msg);
broadcast(new MessageSent(1, $msg));
$chatState->pushMessage((int) $box->room_id, $msg);
broadcast(new MessageSent((int) $box->room_id, $msg));
SaveMessageJob::dispatch($msg);
}
}
+19 -6
View File
@@ -21,10 +21,22 @@ use App\Services\ChatStateService;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Queue\Queueable;
/**
* 类功能:按房间开启一局新的百家乐押注回合。
*/
class OpenBaccaratRoundJob implements ShouldQueue
{
use Queueable;
/**
* 构造开局任务。
*
* @param int $roomId 目标房间
*/
public function __construct(
public readonly int $roomId = 1,
) {}
/**
* 最大重试次数。
*/
@@ -44,7 +56,7 @@ class OpenBaccaratRoundJob implements ShouldQueue
$betSeconds = (int) ($config['bet_window_seconds'] ?? 60);
// 防止重复开局(如果上一局还在押注中则跳过)
if (BaccaratRound::currentRound()) {
if (BaccaratRound::currentRound($this->roomId)) {
return;
}
@@ -53,6 +65,7 @@ class OpenBaccaratRoundJob implements ShouldQueue
// 创建新局次
$round = BaccaratRound::create([
'room_id' => $this->roomId,
'status' => 'betting',
'bet_opens_at' => $now,
'bet_closes_at' => $closesAt,
@@ -77,10 +90,10 @@ class OpenBaccaratRoundJob implements ShouldQueue
.'onclick="event.preventDefault(); Alpine.$data(document.getElementById(\'baccarat-panel\')).openFromHall();" '
.'style="margin-left:8px; padding:2px 8px; border:1px solid #7c3aed; border-radius:999px; background:#fff; color:#7c3aed; font-size:12px; font-weight:bold; cursor:pointer;">'
.'快速参与</button>';
$content = "🎲 【百家乐】第 #{$round->id} 局开始!下注时间 {$betSeconds} 秒,押注范围 {$minBet}~{$maxBet} 金币。赔率:🔵大/🟡 1:{$bigRate} · 💥豹子 1:{$tripleRate}☠️ {$killText}庄家收割".$quickOpenButton;
$content = "🎲 开局:{$betSeconds}下注{$minBet}~{$maxBet} 金币,🔵/🟡 1:{$bigRate},💥 1:{$tripleRate}☠️ {$killText} 点收割".$quickOpenButton;
$msg = [
'id' => $chatState->nextMessageId(1),
'room_id' => 1,
'id' => $chatState->nextMessageId($this->roomId),
'room_id' => $this->roomId,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => $content,
@@ -89,8 +102,8 @@ class OpenBaccaratRoundJob implements ShouldQueue
'action' => '大声宣告',
'sent_at' => $now->toDateTimeString(),
];
$chatState->pushMessage(1, $msg);
broadcast(new MessageSent(1, $msg));
$chatState->pushMessage($this->roomId, $msg);
broadcast(new MessageSent($this->roomId, $msg));
SaveMessageJob::dispatch($msg);
// 如果允许 AI 参与,延迟一定时间派发 AI 下注任务
+19 -6
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@@ -21,10 +21,22 @@ use App\Services\ChatStateService;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Queue\Queueable;
/**
* 类功能:按房间开启一场新的赛马竞猜回合。
*/
class OpenHorseRaceJob implements ShouldQueue
{
use Queueable;
/**
* 构造开赛任务。
*
* @param int $roomId 目标房间
*/
public function __construct(
public readonly int $roomId = 1,
) {}
/**
* 最大重试次数。
*/
@@ -41,7 +53,7 @@ class OpenHorseRaceJob implements ShouldQueue
}
// 防止重复开赛(上一场还在进行中)
if (HorseRace::currentRace()) {
if (HorseRace::currentRace($this->roomId)) {
return;
}
@@ -60,6 +72,7 @@ class OpenHorseRaceJob implements ShouldQueue
// 创建新场次
$race = HorseRace::create([
'room_id' => $this->roomId,
'status' => 'betting',
'bet_opens_at' => $now,
'bet_closes_at' => $closesAt,
@@ -79,11 +92,11 @@ class OpenHorseRaceJob implements ShouldQueue
.'onclick="event.preventDefault(); Alpine.$data(document.getElementById(\'horse-race-panel\')).openFromHall();" '
.'style="margin-left:8px; padding:2px 8px; border:1px solid #d97706; border-radius:999px; background:#fff7ed; color:#b45309; font-size:12px; font-weight:bold; cursor:pointer;">'
.'快速参与赌马</button>';
$content = "🐎 【赛马】第 #{$race->id} 场开始!押注时间 {$betSeconds} 秒,参赛马匹:{$horseList}。押注范围 ".number_format($minBet).'~'.number_format($maxBet).' 金币'.$quickOpenButton;
$content = "🐎 开赛:{$horseList}{$betSeconds} 秒下注,".number_format($minBet).'~'.number_format($maxBet).' 金币'.$quickOpenButton;
$msg = [
'id' => $chatState->nextMessageId(1),
'room_id' => 1,
'id' => $chatState->nextMessageId($this->roomId),
'room_id' => $this->roomId,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => $content,
@@ -92,8 +105,8 @@ class OpenHorseRaceJob implements ShouldQueue
'action' => '大声宣告',
'sent_at' => $now->toDateTimeString(),
];
$chatState->pushMessage(1, $msg);
broadcast(new MessageSent(1, $msg));
$chatState->pushMessage($this->roomId, $msg);
broadcast(new MessageSent($this->roomId, $msg));
SaveMessageJob::dispatch($msg);
// 押注截止后触发跑马 & 结算任务
+15 -2
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@@ -19,10 +19,22 @@ use App\Models\LotteryIssue;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Queue\Queueable;
/**
* 类功能:按房间创建一条新的双色球期次。
*/
class OpenLotteryIssueJob implements ShouldQueue
{
use Queueable;
/**
* 构造开期任务。
*
* @param int $roomId 目标房间
*/
public function __construct(
public readonly int $roomId = 1,
) {}
/**
* 最大重试次数。
*/
@@ -38,7 +50,7 @@ class OpenLotteryIssueJob implements ShouldQueue
}
// 已有进行中的期次则跳过
if (LotteryIssue::currentIssue()) {
if (LotteryIssue::currentIssue($this->roomId)) {
return;
}
@@ -56,7 +68,8 @@ class OpenLotteryIssueJob implements ShouldQueue
$closeAt = $drawAt->copy()->subMinutes($stopMinutes);
LotteryIssue::create([
'issue_no' => LotteryIssue::nextIssueNo(),
'room_id' => $this->roomId,
'issue_no' => LotteryIssue::nextIssueNo($this->roomId),
'status' => 'open',
'pool_amount' => 0,
'carry_amount' => 0,
+6 -6
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@@ -78,18 +78,18 @@ class RunHorseRaceJob implements ShouldQueue
));
$startMsg = [
'id' => $chatState->nextMessageId(1),
'room_id' => 1,
'id' => $chatState->nextMessageId((int) $race->room_id),
'room_id' => (int) $race->room_id,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => "🏇 【赛马】第 #{$race->id} 场押注截止!马匹已进入跑道,比赛开始!参赛阵容{$horseList}",
'content' => "🏇 比赛开始{$horseList}",
'is_secret' => false,
'font_color' => '#16a34a',
'action' => '大声宣告',
'sent_at' => now()->toDateTimeString(),
];
$chatState->pushMessage(1, $startMsg);
broadcast(new MessageSent(1, $startMsg));
$chatState->pushMessage((int) $race->room_id, $startMsg);
broadcast(new MessageSent((int) $race->room_id, $startMsg));
SaveMessageJob::dispatch($startMsg);
$config = GameConfig::forGame('horse_racing')?->params ?? [];
@@ -132,7 +132,7 @@ class RunHorseRaceJob implements ShouldQueue
}
// 广播当前帧进度
broadcast(new HorseRaceProgress($race->id, $positions, $finished, $winnerId ?? $this->leadingHorse($positions)));
broadcast(new HorseRaceProgress($race->id, (int) $race->room_id, $positions, $finished, $winnerId ?? $this->leadingHorse($positions)));
if ($finished) {
break;