支持所有游戏按房间范围配置和运行
This commit is contained in:
@@ -5,7 +5,6 @@
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@section('content')
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@php
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$riddleTypeOptions = \App\Models\Riddle::typeOptions();
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$availableRooms = \App\Models\Room::orderBy('id')->get();
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@endphp
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<div class="space-y-6">
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@@ -88,6 +87,7 @@
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{{-- 参数配置区域 --}}
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<div class="p-5">
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<form action="{{ route('admin.game-configs.params', $game) }}" method="POST"
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data-game-room-form
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@if ($game->game_key === 'idiom') data-idiom-config-form @endif>
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@csrf
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@@ -97,8 +97,9 @@
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$hiddenLegacyKeys = $game->game_key === 'mystery_box'
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? ['min_reward', 'max_reward', 'rare_min_reward', 'rare_max_reward']
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: [];
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$hiddenConfigKeys = ['room_scope_mode', 'room_ids'];
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$paramKeys = array_values(array_unique(array_merge(array_keys($labels), array_keys($params))));
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$paramKeys = array_values(array_filter($paramKeys, fn ($key) => ! in_array($key, $hiddenLegacyKeys, true)));
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$paramKeys = array_values(array_filter($paramKeys, fn ($key) => ! in_array($key, array_merge($hiddenLegacyKeys, $hiddenConfigKeys), true)));
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@endphp
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@if ($game->game_key === 'idiom')
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@@ -108,6 +109,9 @@
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'riddleTypeOptions' => $riddleTypeOptions,
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])
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@else
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@php
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$roomScopeConfig = gameRoomScopeConfig($params);
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@endphp
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<div class="grid grid-cols-2 gap-4 md:grid-cols-3 lg:grid-cols-4">
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@foreach ($paramKeys as $paramKey)
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@php
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@@ -155,6 +159,14 @@
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</div>
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@endforeach
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</div>
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<div class="mt-4 border-t border-gray-100 pt-4">
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@include('admin.game-configs.partials.common-room-scope', [
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'availableRooms' => $availableRooms,
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'roomScopeConfig' => $roomScopeConfig,
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'roomScopeTitle' => '参与房间',
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])
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</div>
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@endif
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<div class="mt-4 flex items-center gap-3">
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@@ -189,7 +201,7 @@
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style="padding:8px 16px; background:linear-gradient(135deg,#7f1d1d,#ef4444); color:#fff; border:none; border-radius:8px; font-size:13px; font-weight:700; cursor:pointer; transition:opacity .15s;">
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☠️ 投放黑化箱
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</button>
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<span class="text-xs text-gray-400">直接向 #1 房间投放,立即广播暗号</span>
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<span class="text-xs text-gray-400">投放到当前配置的首选房间,立即广播暗号。</span>
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</div>
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</div>
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@endif
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@@ -461,4 +473,16 @@
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->all(),
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];
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}
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/**
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* 解析通用游戏的房间范围配置。
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*
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* @return array{room_scope_mode:string,room_ids:array<int, int>}
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*/
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function gameRoomScopeConfig(array $params): array
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{
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$roomScopeService = app(\App\Services\GameRoomScopeService::class);
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return $roomScopeService->getScopeConfigForParams($params);
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}
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@endphp
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@@ -0,0 +1,79 @@
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@php
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$roomScopeConfig = $roomScopeConfig ?? ['room_scope_mode' => 'single', 'room_ids' => [1]];
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$roomScopeDataKey = $roomScopeDataKey ?? 'game';
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$roomScopeTitle = $roomScopeTitle ?? '参与房间';
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$roomScopeCheckedRoomIds = collect($roomScopeConfig['room_ids'] ?? [1])->map(fn ($roomId) => (int) $roomId)->all();
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@endphp
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<div class="grid grid-cols-1 gap-4 md:grid-cols-2 xl:grid-cols-3">
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<div>
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<label class="mb-1 block text-xs font-bold text-gray-600">参与房间模式</label>
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<select name="params[room_scope_mode]"
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data-game-room-mode
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class="w-full rounded-lg border border-gray-300 p-2 text-sm focus:border-indigo-400">
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<option value="all" @selected(($roomScopeConfig['room_scope_mode'] ?? 'single') === 'all')>全部房间</option>
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<option value="single" @selected(($roomScopeConfig['room_scope_mode'] ?? 'single') === 'single')>单选房间</option>
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<option value="multiple" @selected(($roomScopeConfig['room_scope_mode'] ?? 'single') === 'multiple')>多选房间</option>
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</select>
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</div>
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<div class="md:col-span-2">
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<label class="mb-2 block text-xs font-bold text-gray-600">{{ $roomScopeTitle }}</label>
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<div class="grid grid-cols-2 gap-2 rounded-xl border border-dashed border-slate-200 bg-white p-3 lg:grid-cols-3">
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@foreach ($availableRooms as $room)
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<label class="flex items-center gap-2 rounded-lg border border-slate-100 px-3 py-2 text-sm text-slate-600">
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<input type="checkbox"
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name="params[room_ids][]"
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value="{{ $room->id }}"
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@checked(in_array((int) $room->id, $roomScopeCheckedRoomIds, true))
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data-game-room-checkbox
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class="rounded border-slate-300 text-indigo-600">
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<span>#{{ $room->id }} {{ $room->name }}</span>
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</label>
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@endforeach
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</div>
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<p class="mt-2 text-xs text-gray-400">单选模式下只保留一个房间,多选模式可同时勾选多个房间。</p>
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</div>
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</div>
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@once
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@push('scripts')
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<script>
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document.addEventListener('DOMContentLoaded', function () {
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function showAdminAlert(message, title = '提示', icon = 'ℹ️') {
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if (window.adminDialog?.alert) {
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window.adminDialog.alert(message, title, icon);
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return;
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}
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window.alert(message);
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}
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document.querySelectorAll('[data-game-room-form]').forEach(function (form) {
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form.addEventListener('submit', function (event) {
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const modeSelect = this.querySelector('[data-game-room-mode]');
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const roomCheckboxes = Array.from(this.querySelectorAll('[data-game-room-checkbox]'));
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const checkedRooms = roomCheckboxes.filter(function (checkbox) {
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return checkbox.checked;
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});
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if (!modeSelect) {
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return;
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}
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if (modeSelect.value === 'single' && checkedRooms.length > 1) {
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event.preventDefault();
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showAdminAlert('单选房间模式下只能选择一个房间。', '房间选择有误', '⚠️');
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return;
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}
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if (modeSelect.value === 'multiple' && checkedRooms.length === 0) {
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event.preventDefault();
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showAdminAlert('多选房间模式下,请至少选择一个房间。', '房间选择有误', '⚠️');
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}
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});
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});
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});
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</script>
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@endpush
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@endonce
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@@ -1,6 +1,5 @@
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@php
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$sharedConfig = gameRiddleSharedConfig($params);
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$checkedRoomIds = collect($sharedConfig['room_ids'])->map(fn ($roomId) => (int) $roomId)->all();
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@endphp
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<div class="space-y-4">
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@@ -53,33 +52,17 @@
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class="w-full rounded-lg border border-gray-300 p-2 text-sm focus:border-indigo-400">
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<p class="mt-1 text-xs text-gray-400">分钟,0 表示仅手动出题。</p>
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</div>
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<div>
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<label class="mb-1 block text-xs font-bold text-gray-600">参与房间模式</label>
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<select name="params[room_scope_mode]"
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data-idiom-room-mode
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class="w-full rounded-lg border border-gray-300 p-2 text-sm focus:border-indigo-400">
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<option value="all" @selected($sharedConfig['room_mode'] === 'all')>全部房间</option>
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<option value="single" @selected($sharedConfig['room_mode'] === 'single')>单选房间</option>
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<option value="multiple" @selected($sharedConfig['room_mode'] === 'multiple')>多选房间</option>
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</select>
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</div>
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<div class="xl:col-span-2">
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<label class="mb-2 block text-xs font-bold text-gray-600" data-idiom-room-label>参与房间</label>
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<div class="grid grid-cols-2 gap-2 rounded-xl border border-dashed border-slate-200 bg-white p-3 lg:grid-cols-3">
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@foreach ($availableRooms as $room)
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<label class="flex items-center gap-2 rounded-lg border border-slate-100 px-3 py-2 text-sm text-slate-600">
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<input type="checkbox"
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name="params[room_ids][]"
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value="{{ $room->id }}"
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@checked(in_array((int) $room->id, $checkedRoomIds, true))
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data-idiom-room-checkbox
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class="rounded border-slate-300 text-indigo-600">
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<span>#{{ $room->id }} {{ $room->name }}</span>
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</label>
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@endforeach
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</div>
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<p class="mt-2 text-xs text-gray-400">单选模式下只保留一个房间,多选模式可同时勾选多个房间。</p>
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</div>
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</div>
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<div class="mt-4 border-t border-gray-100 pt-4">
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@include('admin.game-configs.partials.common-room-scope', [
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'availableRooms' => $availableRooms,
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'roomScopeConfig' => [
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'room_scope_mode' => $sharedConfig['room_mode'],
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'room_ids' => $sharedConfig['room_ids'],
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],
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'roomScopeTitle' => '参与房间',
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])
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</div>
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</div>
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</div>
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@@ -121,41 +104,6 @@
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window.alert(message);
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}
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document.querySelectorAll('[data-idiom-config-form]').forEach(function (form) {
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form.addEventListener('submit', function (event) {
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let hasValidationError = false;
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const modeSelect = this.querySelector('[data-idiom-room-mode]');
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const roomCheckboxes = Array.from(this.querySelectorAll('[data-idiom-room-checkbox]'));
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const checkedRooms = roomCheckboxes.filter(function (checkbox) {
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return checkbox.checked;
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});
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if (modeSelect) {
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if (modeSelect.value === 'single' && checkedRooms.length > 1) {
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showAdminAlert('猜谜活动处于单选房间模式时,只能勾选一个房间。', '房间选择有误', '⚠️');
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hasValidationError = true;
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}
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if (modeSelect.value === 'single' && checkedRooms.length === 0) {
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const firstRoomCheckbox = roomCheckboxes[0];
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if (firstRoomCheckbox) {
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firstRoomCheckbox.checked = true;
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}
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}
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if (modeSelect.value === 'multiple' && checkedRooms.length === 0) {
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showAdminAlert('猜谜活动处于多选房间模式时,请至少选择一个房间。', '房间选择有误', '⚠️');
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hasValidationError = true;
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}
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}
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if (hasValidationError) {
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event.preventDefault();
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}
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});
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});
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const manualStartButton = document.getElementById('idiom-manual-start-btn');
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if (!manualStartButton) {
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return;
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