feat(chat): 完善五子棋功能,包含AI对战、PvP邀请、断线重连及界面美化

This commit is contained in:
2026-03-12 08:35:21 +08:00
parent b9c703b755
commit 1c42f05e20
17 changed files with 2740 additions and 6 deletions
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<?php
/**
* 文件功能:五子棋对局结束广播事件
*
* 对局结束(胜负/平局/认输/超时)时广播两个频道:
* 1. 私有对局频道:通知双方结算并关闭棋盘
* 2. 房间公共频道:广播战报消息
*
* @author ChatRoom Laravel
*
* @version 1.0.0
*/
namespace App\Events;
use App\Models\GomokuGame;
use Illuminate\Broadcasting\InteractsWithSockets;
use Illuminate\Broadcasting\PresenceChannel;
use Illuminate\Broadcasting\PrivateChannel;
use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
class GomokuFinishedEvent implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
/**
* @param GomokuGame $game 当前对局
* @param string $winnerName 胜者用户名(平局时为空字符串)
* @param string $loserName 败者用户名(平局时为空字符串)
* @param string $reason 结束原因:win | draw | resign | timeout
*/
public function __construct(
public readonly GomokuGame $game,
public readonly string $winnerName,
public readonly string $loserName,
public readonly string $reason,
) {}
/**
* 同时广播至对局私有频道 + 房间公共频道。
*
* @return array<\Illuminate\Broadcasting\Channel>
*/
public function broadcastOn(): array
{
return [
new PrivateChannel("gomoku.{$this->game->id}"),
new PresenceChannel("room.{$this->game->room_id}"),
];
}
/**
* 广播事件名(前端监听 .gomoku.finished)。
*/
public function broadcastAs(): string
{
return 'gomoku.finished';
}
/**
* 广播数据。
*
* @return array<string, mixed>
*/
public function broadcastWith(): array
{
return [
'game_id' => $this->game->id,
'winner' => $this->game->winner,
'winner_name' => $this->winnerName,
'loser_name' => $this->loserName,
'reason' => $this->reason,
'reward_gold' => $this->game->reward_gold,
'mode' => $this->game->mode,
];
}
}
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<?php
/**
* 文件功能:五子棋对战邀请广播事件
*
* 玩家发起对战邀请时广播至房间 Presence 频道,
* 前端在聊天消息流中渲染「接受挑战」按钮。
*
* @author ChatRoom Laravel
*
* @version 1.0.0
*/
namespace App\Events;
use App\Models\GomokuGame;
use Illuminate\Broadcasting\InteractsWithSockets;
use Illuminate\Broadcasting\PresenceChannel;
use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
class GomokuInviteEvent implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
/**
* @param GomokuGame $game 对局记录
* @param string $inviterName 发起者用户名
*/
public function __construct(
public readonly GomokuGame $game,
public readonly string $inviterName,
) {}
/**
* 广播至对应房间频道。
*
* @return array<\Illuminate\Broadcasting\Channel>
*/
public function broadcastOn(): array
{
return [new PresenceChannel("room.{$this->game->room_id}")];
}
/**
* 广播事件名(前端监听 .gomoku.invite)。
*/
public function broadcastAs(): string
{
return 'gomoku.invite';
}
/**
* 广播数据。
*
* @return array<string, mixed>
*/
public function broadcastWith(): array
{
return [
'game_id' => $this->game->id,
'inviter_name' => $this->inviterName,
'expires_at' => $this->game->invite_expires_at?->toIso8601String(),
];
}
}
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<?php
/**
* 文件功能:五子棋落子广播事件
*
* 每次玩家(或 AI)落子后通过私有对局频道广播,
* 双方前端实时更新棋盘显示并切换行棋方。
*
* @author ChatRoom Laravel
*
* @version 1.0.0
*/
namespace App\Events;
use App\Models\GomokuGame;
use Illuminate\Broadcasting\InteractsWithSockets;
use Illuminate\Broadcasting\PrivateChannel;
use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
class GomokuMovedEvent implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
/**
* @param GomokuGame $game 当前对局
* @param int $row 落子行(0-14
* @param int $col 落子列(0-14
* @param int $color 落子颜色(1= 2=白)
*/
public function __construct(
public readonly GomokuGame $game,
public readonly int $row,
public readonly int $col,
public readonly int $color,
) {}
/**
* 广播至对局私有频道(仅双方可见)。
*
* @return array<\Illuminate\Broadcasting\Channel>
*/
public function broadcastOn(): array
{
return [new PrivateChannel("gomoku.{$this->game->id}")];
}
/**
* 广播事件名(前端监听 .gomoku.moved)。
*/
public function broadcastAs(): string
{
return 'gomoku.moved';
}
/**
* 广播数据。
*
* @return array<string, mixed>
*/
public function broadcastWith(): array
{
return [
'game_id' => $this->game->id,
'row' => $this->row,
'col' => $this->col,
'color' => $this->color,
'current_turn' => $this->game->current_turn,
'board' => $this->game->board,
];
}
}