功能:随机浮漂钓鱼防挂机 + 商店自动钓鱼卡
核心变更: 1. FishingController 重写 - cast(): 生成随机浮漂坐标(x/y%) + 一次性 token - reel(): 必须携带 token 才能收竿(防脚本绕过) - 检测自动钓鱼卡剩余时间并返回给前端 2. 前端钓鱼逻辑重写 - 抛竿后显示随机位置 🪝 浮漂动画(全屏飘动) - 鱼上钩时浮漂「下沉」动画,8秒内点击浮漂才能收竿 - 超时未点击:鱼跑了,token 也失效 - 持有自动钓鱼卡:自动点击,紫色提示剩余时间 3. 商店新增「🎣 自动钓鱼卡」分组 - 3档:2h(800金)/8h(2500金)/24h(6000金) - 图标徽章显示剩余有效时间(紫色) - 购买后即时激活,无需手动操作 4. 数据库 - shop_items.type 加 auto_fishing 枚举 - shop_items.duration_minutes 新字段(分钟精度) - Seeder 写入 3 张卡数据 防挂机原理:按钮 → 浮漂随机位置,脚本无法固定坐标点击
This commit is contained in:
@@ -1619,16 +1619,74 @@
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btn.disabled = false;
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btn.textContent = '确定更换';
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}
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// ── 钓鱼小游戏(复刻原版 diaoyu/ 功能)─────────────
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// ── 钓鱼小游戏(随机浮漂版)─────────────────────────
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let fishingTimer = null;
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let fishingReelTimeout = null;
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let _fishToken = null; // 当次钓鱼的 token
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/**
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* 开始钓鱼 — 调用抛竿 API,花费金币,显示等待动画
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* 创建浮漂 DOM 元素(绝对定位在聊天框上层)
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* @param {number} x 水平百分比 0-100
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* @param {number} y 垂直百分比 0-100
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* @returns {HTMLElement}
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*/
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function createBobber(x, y) {
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const el = document.createElement('div');
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el.id = 'fishing-bobber';
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el.style.cssText = `
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position: fixed;
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left: ${x}vw;
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top: ${y}vh;
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font-size: 28px;
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cursor: pointer;
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z-index: 9999;
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animation: bobberFloat 1.2s ease-in-out infinite;
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filter: drop-shadow(0 2px 6px rgba(0,0,0,0.4));
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user-select: none;
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transition: transform 0.3s;
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`;
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el.textContent = '🪝';
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el.title = '鱼上钩了!快点击!';
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// 注入动画
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if (!document.getElementById('bobber-style')) {
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const style = document.createElement('style');
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style.id = 'bobber-style';
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style.textContent = `
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@keyframes bobberFloat {
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0%,100% { transform: translateY(0) rotate(-8deg); }
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50% { transform: translateY(-10px) rotate(8deg); }
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}
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@keyframes bobberSink {
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0% { transform: translateY(0) scale(1); opacity:1; }
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30% { transform: translateY(12px) scale(1.3); opacity:1; }
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100% { transform: translateY(40px) scale(0.5); opacity:0; }
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}
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@keyframes bobberPulse {
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0%,100% { box-shadow: 0 0 0 0 rgba(220,38,38,0.6); }
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50% { box-shadow: 0 0 0 14px rgba(220,38,38,0); }
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}
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#fishing-bobber.sinking {
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animation: bobberSink 0.5s forwards !important;
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}
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`;
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document.head.appendChild(style);
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}
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return el;
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}
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/** 移除浮漂 */
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function removeBobber() {
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const el = document.getElementById('fishing-bobber');
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if (el) el.remove();
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}
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/**
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* 开始钓鱼:调用抛竿 API,随机显示浮漂位置
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*/
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async function startFishing() {
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const btn = document.getElementById('fishing-btn');
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btn.disabled = true;
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btn.textContent = '🎣 抛竿中...';
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try {
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const res = await fetch(window.chatContext.fishCastUrl, {
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@@ -1643,85 +1701,124 @@
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if (!res.ok || data.status !== 'success') {
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window.chatDialog.alert(data.message || '钓鱼失败', '操作失败', '#cc4444');
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btn.disabled = false;
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btn.textContent = '🎣 钓鱼';
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return;
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}
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// 在包厢窗口显示抛竿消息
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const now = new Date();
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const timeStr = now.getHours().toString().padStart(2, '0') + ':' +
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now.getMinutes().toString().padStart(2, '0') + ':' +
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now.getSeconds().toString().padStart(2, '0');
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// 保存本次 token(收竿时提交)
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_fishToken = data.token;
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// 聊天框提示
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const castDiv = document.createElement('div');
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castDiv.className = 'msg-line';
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const timeStr = new Date().toLocaleTimeString('zh-CN', {
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hour12: false
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});
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castDiv.innerHTML =
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`<span style="color: #2563eb; font-weight: bold;">🎣【钓鱼】</span>${data.message}<span class="msg-time">(${timeStr})</span>`;
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`<span style="color:#2563eb;font-weight:bold;">🎣【钓鱼】</span>${data.message}<span class="msg-time">(${timeStr})</span>`;
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container2.appendChild(castDiv);
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if (autoScroll) container2.scrollTop = container2.scrollHeight;
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// 等待鱼上钩(后端返回的随机等待秒数)
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btn.textContent = '🎣 等待中...';
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// 创建浮漂(浮漂在随机位置)
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const bobber = createBobber(data.bobber_x, data.bobber_y);
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document.body.appendChild(bobber);
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// 等待 wait_time 秒后浮漂「下沉」
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fishingTimer = setTimeout(() => {
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// 鱼上钩了!
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// 播放下沉动画
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bobber.classList.add('sinking');
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bobber.textContent = '🐟';
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const hookDiv = document.createElement('div');
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hookDiv.className = 'msg-line';
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hookDiv.innerHTML =
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'<span style="color: #d97706; font-weight: bold; font-size: 14px;">🐟 鱼上钩了!快点击 <span onclick="reelFish()" style="text-decoration:underline; cursor:pointer; color:#dc2626;">[拉竿]</span> 按钮!</span>';
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container2.appendChild(hookDiv);
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if (autoScroll) container2.scrollTop = container2.scrollHeight;
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btn.textContent = '🎣 拉竿!';
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btn.disabled = false;
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btn.onclick = reelFish;
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// 15 秒内不拉竿,鱼跑掉
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fishingReelTimeout = setTimeout(() => {
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const missDiv = document.createElement('div');
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missDiv.className = 'msg-line';
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missDiv.innerHTML =
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'<span style="color: #999;">💨 你反应太慢了,鱼跑掉了...</span>';
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container2.appendChild(missDiv);
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if (data.auto_fishing) {
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// 自动钓鱼卡:在动画结束后自动收竿
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hookDiv.innerHTML =
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`<span style="color:#7c3aed;font-weight:bold;">🎣 自动钓鱼卡生效!自动收竿中... <span style="font-size:10px;opacity:0.7">(剩余${data.auto_fishing_minutes_left}分钟)</span></span>`;
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container2.appendChild(hookDiv);
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if (autoScroll) container2.scrollTop = container2.scrollHeight;
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resetFishingBtn();
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}, 15000);
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// 500ms 后自动收竿(等动画)
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fishingReelTimeout = setTimeout(() => {
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removeBobber();
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reelFish();
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}, 600);
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} else {
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// 手动模式:玩家需在 8 秒内点击浮漂
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hookDiv.innerHTML =
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`<span style="color:#d97706;font-weight:bold;font-size:14px;">🐟 鱼上钩了!快点击屏幕上的浮漂!</span>`;
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container2.appendChild(hookDiv);
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if (autoScroll) container2.scrollTop = container2.scrollHeight;
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btn.textContent = '🎣 点击浮漂!';
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// 浮漂点击事件
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bobber.onclick = () => {
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removeBobber();
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if (fishingReelTimeout) {
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clearTimeout(fishingReelTimeout);
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fishingReelTimeout = null;
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}
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reelFish();
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};
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// 8 秒内不点击 → 鱼跑了(token 过期服务端也会拒绝)
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fishingReelTimeout = setTimeout(() => {
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removeBobber();
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_fishToken = null;
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const missDiv = document.createElement('div');
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missDiv.className = 'msg-line';
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missDiv.innerHTML = '<span style="color:#999;">💨 你反应太慢了,鱼跑掉了...</span>';
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container2.appendChild(missDiv);
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if (autoScroll) container2.scrollTop = container2.scrollHeight;
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resetFishingBtn();
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}, 8000);
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}
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}, data.wait_time * 1000);
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} catch (e) {
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window.chatDialog.alert('网络错误:' + e.message, '网络异常', '#cc4444');
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removeBobber();
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btn.disabled = false;
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btn.textContent = '🎣 钓鱼';
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}
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}
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/**
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* 拉竿 — 调用收竿 API,获取随机结果
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* 收竿 — 提交 token 到后端,获取随机结果
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*/
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async function reelFish() {
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const btn = document.getElementById('fishing-btn');
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btn.disabled = true;
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btn.textContent = '🎣 拉竿中...';
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// 取消跑鱼计时器
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if (fishingReelTimeout) {
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clearTimeout(fishingReelTimeout);
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fishingReelTimeout = null;
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}
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const token = _fishToken;
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_fishToken = null;
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try {
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const res = await fetch(window.chatContext.fishReelUrl, {
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method: 'POST',
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headers: {
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'X-CSRF-TOKEN': document.querySelector('meta[name="csrf-token"]').content,
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'Accept': 'application/json'
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}
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'Accept': 'application/json',
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'Content-Type': 'application/json'
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},
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body: JSON.stringify({
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token
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})
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});
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const data = await res.json();
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const now = new Date();
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const timeStr = now.getHours().toString().padStart(2, '0') + ':' +
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now.getMinutes().toString().padStart(2, '0') + ':' +
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now.getSeconds().toString().padStart(2, '0');
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const timeStr = new Date().toLocaleTimeString('zh-CN', {
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hour12: false
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});
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if (res.ok && data.status === 'success') {
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const r = data.result;
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@@ -1729,15 +1826,15 @@
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const resultDiv = document.createElement('div');
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resultDiv.className = 'msg-line';
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resultDiv.innerHTML =
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`<span style="color: ${color}; font-weight: bold;">${r.emoji}【钓鱼结果】</span>${r.message}` +
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` <span style="color: #666; font-size: 11px;">(当前经验:${data.exp_num} 金币:${data.jjb})</span>` +
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`<span style="color:${color};font-weight:bold;">${r.emoji}【钓鱼结果】</span>${r.message}` +
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` <span style="color:#666;font-size:11px;">(经验:${data.exp_num} 金币:${data.jjb})</span>` +
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`<span class="msg-time">(${timeStr})</span>`;
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container2.appendChild(resultDiv);
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} else {
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const errDiv = document.createElement('div');
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errDiv.className = 'msg-line';
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errDiv.innerHTML =
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`<span style="color: red;">【钓鱼】${data.message || '操作失败'}</span><span class="msg-time">(${timeStr})</span>`;
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`<span style="color:red;">【钓鱼】${data.message || '操作失败'}</span><span class="msg-time">(${timeStr})</span>`;
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container2.appendChild(errDiv);
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}
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if (autoScroll) container2.scrollTop = container2.scrollHeight;
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@@ -1758,6 +1855,7 @@
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btn.onclick = startFishing;
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fishingTimer = null;
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fishingReelTimeout = null;
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removeBobber();
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}
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// ── AI 聊天机器人 ──────────────────────────────────
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