迁移游戏配置统计与开关
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// 游戏管理后台事件代理,逐步替代 game-configs Blade 内联脚本。
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let adminGameConfigControlsBound = false;
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/**
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* 读取后台 layout 注入的 CSRF token。
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*
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* @returns {string}
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*/
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function getCsrfToken() {
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return document.querySelector('meta[name="csrf-token"]')?.getAttribute("content") || "";
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}
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/**
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* 生成单个统计卡片 HTML。
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*
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* @param {{icon:string,title:string,color:string,items:Array<{label:string,value:string|number}>}} card 统计卡片
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* @returns {string}
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*/
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function renderStatsCard(card) {
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return `
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<div class="bg-white rounded-xl shadow-sm border ${card.color} p-4">
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<div class="flex items-center gap-2 mb-3">
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<span class="text-xl">${card.icon}</span>
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<span class="font-bold text-gray-700 text-sm">${card.title}</span>
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</div>
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<div class="space-y-1.5">
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${card.items.map((item) => `
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<div class="flex justify-between text-xs">
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<span class="text-gray-500">${item.label}</span>
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<span class="font-bold text-gray-700">${item.value}</span>
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</div>
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`).join("")}
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</div>
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</div>
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`;
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}
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/**
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* 将游戏统计接口响应转换为顶部统计卡片。
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*
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* @param {Record<string, Record<string, number>>} data 统计接口响应
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* @returns {string}
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*/
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function renderGameStats(data) {
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const cards = [
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{
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icon: "🎲",
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title: "百家乐",
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items: [
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{ label: "总局数", value: data.baccarat.total_rounds.toLocaleString() },
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{ label: "总下注", value: `${data.baccarat.total_bets.toLocaleString()} 笔` },
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{ label: "今日局数", value: data.baccarat.today_rounds.toLocaleString() },
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],
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color: "border-red-200 bg-red-50",
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},
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{
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icon: "🎰",
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title: "老虎机",
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items: [
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{ label: "总转动", value: `${data.slot.total_spins.toLocaleString()} 次` },
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{ label: "三7大奖", value: `${data.slot.jackpot_count.toLocaleString()} 次` },
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{ label: "今日转动", value: data.slot.today_spins.toLocaleString() },
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],
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color: "border-amber-200 bg-amber-50",
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},
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{
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icon: "🐎",
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title: "赛马竞猜",
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items: [
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{ label: "总场次", value: data.horse.total_races.toLocaleString() },
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{ label: "总注池", value: `${data.horse.total_pool.toLocaleString()} 金` },
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{ label: "今日场次", value: data.horse.today_races.toLocaleString() },
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],
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color: "border-emerald-200 bg-emerald-50",
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},
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{
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icon: "📦",
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title: "神秘箱子",
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items: [
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{ label: "总投放", value: data.mystery_box.total_dropped.toLocaleString() },
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{ label: "已领取", value: data.mystery_box.total_claimed.toLocaleString() },
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{ label: "今日投放", value: data.mystery_box.today_dropped.toLocaleString() },
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],
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color: "border-purple-200 bg-purple-50",
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},
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{
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icon: "🔮",
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title: "神秘占卜",
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items: [
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{ label: "总占卜", value: `${data.fortune.total_times.toLocaleString()} 次` },
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{ label: "吉签/凶签", value: `${data.fortune.jackpot_count} / ${data.fortune.curse_count}` },
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{ label: "今日占卜", value: data.fortune.today_times.toLocaleString() },
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],
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color: "border-fuchsia-200 bg-fuchsia-50",
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},
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{
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icon: "🎟️",
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title: "双色球彩票",
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items: [
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{ label: "总期数", value: `${data.lottery.total_issues.toLocaleString()} 期` },
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{ label: "历史彩票", value: `${data.lottery.total_bets.toLocaleString()} 张` },
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{ label: "累计奖池", value: `${data.lottery.total_pool.toLocaleString()} 金` },
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],
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color: "border-rose-200 bg-rose-50",
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},
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{
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icon: "♟️",
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title: "五子棋",
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items: [
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{ label: "总对局", value: `${data.gomoku.total_games.toLocaleString()} 局` },
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{ label: "人机/对战", value: `${data.gomoku.pve_count} / ${data.gomoku.pvp_count}` },
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{ label: "今日对局", value: data.gomoku.today_games.toLocaleString() },
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],
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color: "border-blue-200 bg-blue-50",
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},
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];
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return cards.map((card) => renderStatsCard(card)).join("");
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}
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/**
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* 加载各游戏实时统计摘要并渲染到顶部面板。
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*
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* @param {HTMLButtonElement} button 触发按钮
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* @returns {Promise<void>}
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*/
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async function loadGameStats(button) {
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const statsUrl = button.getAttribute("data-game-stats-url") || "";
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const panel = document.getElementById("game-stats-panel");
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const grid = document.getElementById("game-stats-grid");
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if (!statsUrl || !panel || !grid) {
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return;
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}
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grid.innerHTML = '<div class="col-span-5 text-center text-gray-400 text-sm py-4">⏳ 加载中...</div>';
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panel.classList.remove("hidden");
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try {
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const response = await fetch(statsUrl, {
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headers: { "Accept": "application/json" },
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});
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const data = await response.json();
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grid.innerHTML = renderGameStats(data);
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} catch (error) {
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grid.innerHTML = '<div class="col-span-5 text-center text-red-400 text-sm py-4">❌ 加载失败,请重试</div>';
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}
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}
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/**
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* 根据开关接口响应更新游戏卡片状态。
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*
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* @param {HTMLButtonElement} button 开关按钮
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* @param {boolean} enabled 是否启用
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* @returns {void}
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*/
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function updateGameToggleState(button, enabled) {
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const gameKey = button.getAttribute("data-game-key") || "";
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const card = document.getElementById(`game-card-${gameKey}`);
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const badge = document.getElementById(`badge-${gameKey}`);
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const header = card?.querySelector(".flex.items-center.justify-between");
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if (badge) {
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badge.textContent = enabled ? "运行中" : "已关闭";
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badge.className = `text-xs px-2 py-0.5 rounded-full font-bold ${
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enabled ? "bg-emerald-100 text-emerald-700" : "bg-gray-200 text-gray-500"
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}`;
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}
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button.textContent = enabled ? "⏸ 关闭游戏" : "▶ 开启游戏";
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button.className = `px-5 py-2 rounded-lg font-bold text-sm transition shadow-sm ${
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enabled ? "bg-red-500 hover:bg-red-600 text-white" : "bg-emerald-500 hover:bg-emerald-600 text-white"
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}`;
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// 卡片头部背景是游戏状态的主要视觉反馈,需要和按钮、徽章同步。
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if (header) {
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header.classList.toggle("bg-emerald-50", enabled);
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header.classList.toggle("bg-gray-50", !enabled);
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}
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}
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/**
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* 切换游戏开启/关闭状态。
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*
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* @param {HTMLButtonElement} button 开关按钮
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* @returns {Promise<void>}
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*/
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async function toggleGame(button) {
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const toggleUrl = button.getAttribute("data-game-toggle-url") || "";
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if (!toggleUrl || button.disabled) {
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return;
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}
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button.disabled = true;
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try {
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const response = await fetch(toggleUrl, {
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method: "POST",
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headers: {
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"X-CSRF-TOKEN": getCsrfToken(),
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"Accept": "application/json",
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},
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});
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const data = await response.json();
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if (!data?.ok) {
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return;
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}
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updateGameToggleState(button, Boolean(data.enabled));
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window.adminDialog?.alert(
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data.message,
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data.enabled ? "游戏已开启" : "游戏已关闭",
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data.enabled ? "✅" : "⏸",
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);
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} finally {
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button.disabled = false;
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}
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}
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/**
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* 绑定游戏管理页通用操作按钮。
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*
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* @returns {void}
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*/
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export function bindAdminGameConfigControls() {
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if (adminGameConfigControlsBound || typeof document === "undefined") {
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return;
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}
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adminGameConfigControlsBound = true;
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document.addEventListener("click", (event) => {
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if (!(event.target instanceof Element)) {
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return;
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}
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const statsButton = event.target.closest("[data-game-stats-url]");
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if (statsButton instanceof HTMLButtonElement) {
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event.preventDefault();
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void loadGameStats(statsButton);
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return;
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}
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const toggleButton = event.target.closest("[data-game-toggle-url]");
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if (toggleButton instanceof HTMLButtonElement) {
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event.preventDefault();
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void toggleGame(toggleButton);
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}
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});
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}
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