comment(Inspiring::quote()); })->purpose('Display an inspiring quote'); // 每天凌晨 3 点清理超过 30 天的聊天记录 Schedule::command('messages:purge')->dailyAt('03:00'); // 每 5 分钟为所有在线用户自动存点(经验/金币/等级) Schedule::command('chatroom:auto-save-exp')->everyFiveMinutes(); // 每 1 分钟为 AI小班长 独立模拟一次挂机心跳,触发随机事件 Schedule::command('chatroom:ai-heartbeat')->everyMinute(); // 每 15 分钟:关闭掉线用户的开放职务日志(久无心跳 = 掉线,自动写入 logout_at) Schedule::command('duty:close-stale-logs')->everyFifteenMinutes(); // ──────────── 婚姻系统定时任务 ──────────────────────────────────── // 每 5 分钟:扫描超时求婚(48h后失效 + 戒指消失 + 广播通知) Schedule::job(new \App\Jobs\ExpireMarriageProposals)->everyFiveMinutes(); // 每 5 分钟:触发到时的定时婚礼(红包分发 + 广播庆典) Schedule::job(new \App\Jobs\TriggerScheduledWeddings)->everyFiveMinutes(); // 每小时:协议离婚超时自动升级为强制(72h无响应) Schedule::job(new \App\Jobs\AutoExpireDivorces)->hourly(); // 每小时:清理过期婚礼红包(expired_at 过后标记 completed) Schedule::job(new \App\Jobs\ExpireWeddingEnvelopes)->hourly(); // 每天 00:05:全量处理婚姻亲密度时间奖励(每日加分) Schedule::job(new \App\Jobs\ProcessMarriageIntimacy)->dailyAt('00:05'); // ──────────── 节日福利定时任务 ──────────────────────────────────── // 每分钟:扫描并触发到期的节日福利活动 Schedule::call(function () { \App\Models\HolidayEvent::pendingToTrigger() ->each(fn ($e) => \App\Jobs\TriggerHolidayEventJob::dispatch($e)); })->everyMinute()->name('holiday-events:trigger')->withoutOverlapping(); // 每分钟:收尾已过期但尚未结算的节日福利批次 Schedule::call(function () { \App\Models\HolidayEventRun::pendingToExpire() ->each(function (\App\Models\HolidayEventRun $run): void { $run->update(['status' => 'expired']); }); })->everyMinute()->name('holiday-event-runs:expire')->withoutOverlapping(); // 每分钟:推进百家乐买单活动状态(开始 / 等待结算 / 开放领取 / 过期收尾) Schedule::call(function () { app(\App\Services\BaccaratLossCoverService::class)->tick(); })->everyMinute()->name('baccarat-loss-cover:tick')->withoutOverlapping(); // ──────────── 百家乐定时任务 ───────────────────────────────────── // 每分钟:检查是否应开新一局(游戏开启 + 无正在进行的局) Schedule::call(function () { if (! \App\Models\GameConfig::isEnabled('baccarat')) { return; } $config = \App\Models\GameConfig::forGame('baccarat')?->params ?? []; $interval = (int) ($config['interval_minutes'] ?? 2); // 检查距上一局触发时间是否已达到间隔 $lastRound = \App\Models\BaccaratRound::latest()->first(); if ($lastRound && $lastRound->created_at->diffInMinutes(now()) < $interval) { return; // 还没到开局时间 } // 无当前进行中的局才开新局 if (! \App\Models\BaccaratRound::currentRound()) { \App\Jobs\OpenBaccaratRoundJob::dispatch(); } })->everyMinute()->name('baccarat:open-round')->withoutOverlapping(); // ──────────── 神秘箱子定时投放 ───────────────────────────────── // 每分钟:检查是否应自动投放一个新箱子 Schedule::call(function () { if (! \App\Models\GameConfig::isEnabled('mystery_box')) { return; } $config = \App\Models\GameConfig::forGame('mystery_box')?->params ?? []; // 自动投放开关 if (! ($config['auto_drop_enabled'] ?? false)) { return; } // 当前已有可领取的箱子时跳过(一次只投放一个) if (\App\Models\MysteryBox::currentOpenBox()) { return; } $intervalHours = (float) ($config['auto_interval_hours'] ?? 2); // 检查距上次投放时间 $lastBox = \App\Models\MysteryBox::latest()->first(); if ($lastBox && $lastBox->created_at->diffInHours(now()) < $intervalHours) { return; } // 按配置的陷阱概率决定箱子类型 $trapChance = (int) ($config['trap_chance_percent'] ?? 10); $rand = random_int(1, 100); $boxType = match (true) { $rand <= $trapChance => 'trap', $rand <= $trapChance + 15 => 'rare', default => 'normal', }; \App\Jobs\DropMysteryBoxJob::dispatch($boxType); })->everyMinute()->name('mystery-box:auto-drop')->withoutOverlapping(); // ──────────── 赛马竞猜定时任务 ───────────────────────────────── // 每分钟:检查是否应开启新一场赛马 Schedule::call(function () { if (! \App\Models\GameConfig::isEnabled('horse_racing')) { return; } // 当前已有进行中的场次(押注中/跑马中),跳过 if (\App\Models\HorseRace::currentRace()) { return; } $config = \App\Models\GameConfig::forGame('horse_racing')?->params ?? []; $interval = (int) ($config['interval_minutes'] ?? 30); // 检查距上一场触发时间是否已达到间隔 $lastRace = \App\Models\HorseRace::latest()->first(); if ($lastRace && $lastRace->created_at->diffInMinutes(now()) < $interval) { return; } \App\Jobs\OpenHorseRaceJob::dispatch()->delay(now()->addSeconds(30)); })->everyMinute()->name('horse-race:open-race')->withoutOverlapping(); // ──────────── 双色球彩票定时任务 ───────────────────────────────── // 每分钟:检查是否到开奖时间,到期触发开奖;同时确保有进行中的期次 Schedule::call(function () { if (! \App\Models\GameConfig::isEnabled('lottery')) { return; } $issue = \App\Models\LotteryIssue::query()->whereIn('status', ['open', 'closed'])->latest()->first(); // 无进行中期次则自动创建一期 if (! $issue) { \App\Jobs\OpenLotteryIssueJob::dispatch(); return; } // open 状态:检查是否已到停售时间 if ($issue->status === 'open' && $issue->sell_closes_at && now()->gte($issue->sell_closes_at)) { $issue->update(['status' => 'closed']); $issue->refresh(); } // closed 状态:检查是否已到开奖时间 if ($issue->status === 'closed' && $issue->draw_at && now()->gte($issue->draw_at)) { \App\Jobs\DrawLotteryJob::dispatch($issue); } })->everyMinute()->name('lottery:check')->withoutOverlapping(); // ──────────── 猜成语自动出题 ──────────────────────────────────── // // 每分钟:检查是否到时间自动出题(仅 auto_start_interval > 0 时生效) Schedule::call(function () { if (! \App\Models\GameConfig::isEnabled('idiom')) { return; } $config = \App\Models\GameConfig::forGame('idiom')?->params ?? []; $interval = (int) ($config['auto_start_interval'] ?? 0); if ($interval <= 0) { return; // 仅手动模式 } // 检查每个房间是否有进行中的回合(先只处理 1 号房间) $roomId = 1; $activeRound = \App\Models\IdiomGameRound::where('room_id', $roomId) ->whereIn('status', ['pending', 'active']) ->first(); if ($activeRound) { return; // 当前有未答完的题,跳过 } // 检查距上一题结束/创建时间是否已达到间隔 $lastRound = \App\Models\IdiomGameRound::where('room_id', $roomId) ->latest() ->first(); if ($lastRound) { $lastTime = $lastRound->ended_at ?? $lastRound->started_at ?? $lastRound->created_at; if ($lastTime && $lastTime->diffInMinutes(now()) < $interval) { return; // 还没到时间 } } // 随机选一道启用的题目 $idiom = \App\Models\Idiom::where('is_active', true)->inRandomOrder()->first(); if (! $idiom) { return; // 题库为空 } $rewardGold = (int) ($config['reward_gold'] ?? 50); $rewardExp = (int) ($config['reward_exp'] ?? 30); // 创建新回合 $round = \App\Models\IdiomGameRound::create([ 'room_id' => $roomId, 'idiom_id' => $idiom->id, 'status' => 'active', 'reward_gold' => $rewardGold, 'reward_exp' => $rewardExp, 'started_at' => now(), ]); // 广播到聊天室 broadcast(new \App\Events\IdiomGameStarted( roomId: $roomId, hint: $idiom->hint, roundId: $round->id, rewardGold: $rewardGold, rewardExp: $rewardExp, )); // 同时推一条 MessageSent 消息显示在聊天窗口 $msg = [ 'id' => app(\App\Services\ChatStateService::class)->nextMessageId($roomId), 'room_id' => $roomId, 'from_user' => '星海小博士', 'to_user' => '大家', 'content' => "🧩 猜成语时间!{$idiom->hint}", 'is_secret' => false, 'font_color' => '#7c3aed', 'action' => '', 'idiom_game_round_id' => $round->id, 'idiom_reward_gold' => $rewardGold, 'idiom_reward_exp' => $rewardExp, 'sent_at' => now()->toDateTimeString(), ]; app(\App\Services\ChatStateService::class)->pushMessage($roomId, $msg); broadcast(new \App\Events\MessageSent($roomId, $msg)); })->everyMinute()->name('idiom:auto-start')->withoutOverlapping(); // 每日 18:00:超级期预热广播(若当前期次为超级期,提醒用户购票) Schedule::call(function () { if (! \App\Models\GameConfig::isEnabled('lottery')) { return; } $issue = \App\Models\LotteryIssue::currentIssue(); if ($issue && $issue->is_super_issue) { \App\Jobs\OpenLotteryIssueJob::dispatch(); // 触发广播 } })->dailyAt('18:00')->name('lottery:super-reminder');