有自动钓鱼卡时: - 点一次「钓鱼」自动循环:抛竿→收竿→冷却→抛竿... - 冷却期间按钮显示倒计时「⏳ 冷却 Xs」 - 屏幕右下角显示「🛑 停止自动钓鱼」悬浮按钮 - 点击停止或卡到期后自动退出循环 - 出错时也自动停止循环
254 lines
9.1 KiB
PHP
254 lines
9.1 KiB
PHP
<?php
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/**
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* 文件功能:钓鱼小游戏控制器
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*
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* 新增随机浮漂点击防挂机机制:
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* - 抛竿时生成一次性 token 和随机浮漂坐标(百分比),返回给前端
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* - 前端显示漂浮动画,等待下沉后用户点击,将 token 随收竿请求提交
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* - 若持有有效「自动钓鱼卡」,前端直接自动点击,无需手动操作
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* - 服务端验证 token 有效性,防止脚本直接调用收竿接口
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*
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* @author ChatRoom Laravel
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*
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* @version 2.0.0
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*/
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namespace App\Http\Controllers;
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use App\Enums\CurrencySource;
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use App\Events\MessageSent;
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use App\Models\Sysparam;
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use App\Services\ChatStateService;
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use App\Services\ShopService;
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use App\Services\UserCurrencyService;
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use App\Services\VipService;
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use Illuminate\Http\JsonResponse;
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use Illuminate\Http\Request;
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use Illuminate\Support\Facades\Auth;
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use Illuminate\Support\Facades\Redis;
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use Illuminate\Support\Str;
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class FishingController extends Controller
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{
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public function __construct(
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private readonly ChatStateService $chatState,
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private readonly VipService $vipService,
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private readonly UserCurrencyService $currencyService,
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private readonly ShopService $shopService,
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) {}
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/**
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* 抛竿 — 检查冷却和金币,扣除金币,生成浮漂 token 和随机坐标。
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*
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* 返回:
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* wait_time — 等待秒数(前端倒数后触发下沉动画)
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* bobber_x/y — 浮漂随机位置(0-100 百分比)
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* token — 本次钓鱼唯一令牌(收竿时必须携带)
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* auto_fishing — 是否持有有效自动钓鱼卡(前端据此自动点击)
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*
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* @param int $id 房间ID
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*/
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public function cast(Request $request, int $id): JsonResponse
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{
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$user = Auth::user();
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if (! $user) {
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return response()->json(['status' => 'error', 'message' => '请先登录'], 401);
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}
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// 1. 检查冷却时间(Redis TTL)
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$cooldownKey = "fishing:cd:{$user->id}";
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if (Redis::exists($cooldownKey)) {
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$ttl = Redis::ttl($cooldownKey);
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return response()->json([
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'status' => 'error',
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'message' => "钓鱼冷却中,还需等待 {$ttl} 秒。",
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'cooldown' => $ttl,
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], 429);
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}
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// 2. 检查金币是否足够
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$cost = (int) Sysparam::getValue('fishing_cost', '5');
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if (($user->jjb ?? 0) < $cost) {
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return response()->json([
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'status' => 'error',
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'message' => "金币不足!钓鱼需要 {$cost} 金币,您当前只有 {$user->jjb} 金币。",
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], 422);
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}
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// 3. 扣除金币
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$this->currencyService->change(
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$user, 'gold', -$cost,
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CurrencySource::FISHING_COST,
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"钓鱼抛竿消耗 {$cost} 金币",
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$id,
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);
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$user->refresh();
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// 4. 生成一次性 token,存入 Redis(TTL = 等待时间 + 收竿窗口 + 缓冲)
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$waitMin = (int) Sysparam::getValue('fishing_wait_min', '8');
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$waitMax = (int) Sysparam::getValue('fishing_wait_max', '15');
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$waitTime = rand($waitMin, $waitMax);
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$token = Str::random(32);
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$tokenKey = "fishing:token:{$user->id}";
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// token 有效期 = 等待时间 + 10秒点击窗口 + 5秒缓冲
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Redis::setex($tokenKey, $waitTime + 15, $token);
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// 5. 生成随机浮漂坐标(百分比,避开边缘)
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$bobberX = rand(15, 85); // 左右 15%~85%
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$bobberY = rand(20, 65); // 上下 20%~65%
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// 6. 检查是否持有有效自动钓鱼卡
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$autoFishingMinutes = $this->shopService->getActiveAutoFishingMinutesLeft($user);
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return response()->json([
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'status' => 'success',
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'message' => "已花费 {$cost} 金币,鱼竿已抛出!等待鱼儿上钩...",
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'wait_time' => $waitTime,
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'bobber_x' => $bobberX,
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'bobber_y' => $bobberY,
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'token' => $token,
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'auto_fishing' => $autoFishingMinutes > 0,
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'auto_fishing_minutes_left' => $autoFishingMinutes,
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'cost' => $cost,
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'jjb' => $user->jjb,
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]);
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}
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/**
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* 收竿 — 验证浮漂 token,随机计算钓鱼结果,更新经验/金币,广播到聊天室。
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*
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* 必须携带 token(从抛竿接口获取),否则判定为非法收竿。
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*
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* @param int $id 房间ID
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*/
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public function reel(Request $request, int $id): JsonResponse
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{
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$user = Auth::user();
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if (! $user) {
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return response()->json(['status' => 'error', 'message' => '请先登录'], 401);
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}
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// 1. 验证 token(防止脚本绕过浮漂直接收竿)
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$tokenKey = "fishing:token:{$user->id}";
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$storedToken = Redis::get($tokenKey);
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$clientToken = $request->input('token', '');
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if (! $storedToken || $storedToken !== $clientToken) {
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return response()->json([
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'status' => 'error',
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'message' => '鱼儿跑了!浮漂已超时或令牌无效,请重新抛竿。',
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], 422);
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}
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// 清除 token(一次性)
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Redis::del($tokenKey);
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// 2. 设置冷却时间
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$cooldown = (int) Sysparam::getValue('fishing_cooldown', '300');
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Redis::setex("fishing:cd:{$user->id}", $cooldown, time());
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// 3. 随机决定钓鱼结果
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$result = $this->randomFishResult();
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// 4. 通过统一积分服务更新经验和金币
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$expMul = $this->vipService->getExpMultiplier($user);
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$jjbMul = $this->vipService->getJjbMultiplier($user);
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if ($result['exp'] !== 0) {
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$finalExp = $result['exp'] > 0 ? (int) round($result['exp'] * $expMul) : $result['exp'];
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$this->currencyService->change(
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$user, 'exp', $finalExp, CurrencySource::FISHING_GAIN,
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"钓鱼收竿:{$result['message']}", $id,
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);
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}
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if ($result['jjb'] !== 0) {
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$finalJjb = $result['jjb'] > 0 ? (int) round($result['jjb'] * $jjbMul) : $result['jjb'];
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$this->currencyService->change(
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$user, 'gold', $finalJjb, CurrencySource::FISHING_GAIN,
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"钓鱼收竿:{$result['message']}", $id,
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);
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}
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$user->refresh();
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// 5. 广播钓鱼结果到聊天室
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$sysMsg = [
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'id' => $this->chatState->nextMessageId($id),
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'room_id' => $id,
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'from_user' => '钓鱼播报',
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'to_user' => '大家',
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'content' => "{$result['emoji']} 【{$user->username}】{$result['message']}",
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'is_secret' => false,
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'font_color' => $result['exp'] >= 0 ? '#16a34a' : '#dc2626',
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'action' => '',
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'sent_at' => now()->toDateTimeString(),
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];
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$this->chatState->pushMessage($id, $sysMsg);
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broadcast(new MessageSent($id, $sysMsg));
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return response()->json([
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'status' => 'success',
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'result' => $result,
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'exp_num' => $user->exp_num,
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'jjb' => $user->jjb,
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'cooldown_seconds' => $cooldown, // 前端自动钓鱼卡循环等待用
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]);
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}
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/**
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* 随机钓鱼结果(复刻原版概率分布)
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*
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* @return array{emoji: string, message: string, exp: int, jjb: int}
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*/
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private function randomFishResult(): array
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{
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$roll = rand(1, 100);
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return match (true) {
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$roll <= 15 => [
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'emoji' => '🦈',
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'message' => '钓到一条大鲨鱼!增加经验100、金币20',
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'exp' => 100,
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'jjb' => 20,
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],
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$roll <= 30 => [
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'emoji' => '🐟',
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'message' => '钓到一条娃娃鱼,到集市卖得30个金币',
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'exp' => 0,
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'jjb' => 30,
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],
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$roll <= 50 => [
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'emoji' => '🐠',
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'message' => '钓到一只大草鱼,吃下增加经验50',
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'exp' => 50,
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'jjb' => 0,
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],
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$roll <= 70 => [
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'emoji' => '🐡',
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'message' => '钓到一条小鲤鱼,增加经验50、金币10',
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'exp' => 50,
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'jjb' => 10,
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],
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$roll <= 85 => [
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'emoji' => '💧',
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'message' => '鱼没钓到,摔到河里经验减少50',
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'exp' => -50,
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'jjb' => 0,
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],
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$roll <= 95 => [
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'emoji' => '👊',
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'message' => '偷钓鱼塘被主人发现,一阵殴打!经验减少20、金币减少3',
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'exp' => -20,
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'jjb' => -3,
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],
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default => [
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'emoji' => '🎉',
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'message' => '运气爆棚!钓到大鲨鱼、大草鱼、小鲤鱼各一条!经验+150,金币+50!',
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'exp' => 150,
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'jjb' => 50,
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],
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};
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}
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}
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