- 字体颜色:s_color 改为 varchar,发消息时保存颜色,进入聊天室自动恢复 - 等级体系:maxlevel 15→99,superlevel 16→100,99级经验阶梯(幂次曲线) - 管理权限等级按比例调整:禁言50、踢人60、设公告60、封号80、封IP90 - 钓鱼小游戏:FishingController(抛竿扣金币+收竿随机结果+广播) - 补充6个缺失的 sysparam 参数 + 4个钓鱼参数 - 用户列表点击用户名后自动聚焦输入框 - Pint 格式化
379 lines
13 KiB
PHP
379 lines
13 KiB
PHP
<?php
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/**
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* 文件功能:聊天室核心控制器
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* 接管原版 INIT.ASP, NEWSAY.ASP, LEAVE.ASP 的所有职责
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*
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* @author ChatRoom Laravel
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*
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* @version 1.0.0
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*/
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namespace App\Http\Controllers;
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use App\Events\MessageSent;
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use App\Events\UserJoined;
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use App\Events\UserLeft;
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use App\Http\Requests\SendMessageRequest;
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use App\Jobs\SaveMessageJob;
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use App\Models\Autoact;
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use App\Models\Room;
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use App\Models\Sysparam;
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use App\Services\ChatStateService;
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use App\Services\MessageFilterService;
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use Illuminate\Http\JsonResponse;
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use Illuminate\Http\Request;
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use Illuminate\Support\Facades\Auth;
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use Illuminate\Support\Facades\Redis;
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use Illuminate\View\View;
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class ChatController extends Controller
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{
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public function __construct(
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private readonly ChatStateService $chatState,
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private readonly MessageFilterService $filter,
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) {}
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/**
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* 进入房间初始化 (等同于原版 INIT.ASP)
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*
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* @param int $id 房间ID
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* @return View|JsonResponse
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*/
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public function init(int $id)
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{
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$room = Room::findOrFail($id);
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$user = Auth::user();
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// 房间人气 +1(每次访问递增,复刻原版人气计数)
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$room->increment('visit_num');
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// 1. 将当前用户加入到 Redis 房间在线列表
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$this->chatState->userJoin($id, $user->username, [
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'level' => $user->user_level,
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'sex' => $user->sex,
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'headface' => $user->headface,
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]);
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// 2. 广播 UserJoined 事件,通知房间内的其他人
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broadcast(new UserJoined($id, $user->username, [
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'level' => $user->user_level,
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'sex' => $user->sex,
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'headface' => $user->headface,
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]))->toOthers();
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// 3. 获取历史消息用于初次渲染
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// TODO: 可在前端通过请求另外的接口拉取历史记录,或者直接在这里 attach
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// 渲染主聊天框架视图
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return view('chat.frame', [
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'room' => $room,
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'user' => $user,
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]);
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}
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/**
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* 发送消息 (等同于原版 NEWSAY.ASP)
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*
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* @param int $id 房间ID
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*/
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public function send(SendMessageRequest $request, int $id): JsonResponse
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{
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$data = $request->validated();
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$user = Auth::user();
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// 0. 检查用户是否被禁言(Redis TTL 自动过期)
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$muteKey = "mute:{$id}:{$user->username}";
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if (Redis::exists($muteKey)) {
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$ttl = Redis::ttl($muteKey);
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$minutes = ceil($ttl / 60);
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return response()->json([
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'status' => 'error',
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'message' => "您正在禁言中,还需等待约 {$minutes} 分钟。",
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], 403);
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}
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// 1. 过滤净化消息体
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$pureContent = $this->filter->filter($data['content'] ?? '');
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if (empty($pureContent)) {
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return response()->json(['status' => 'error', 'message' => '消息内容不能为空或不合法。'], 422);
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}
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// 2. 封装消息对象
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$messageData = [
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'id' => $this->chatState->nextMessageId($id), // 分布式安全自增序号
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'room_id' => $id,
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'from_user' => $user->username,
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'to_user' => $data['to_user'] ?? '大家',
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'content' => $pureContent,
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'is_secret' => $data['is_secret'] ?? false,
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'font_color' => $data['font_color'] ?? '',
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'action' => $data['action'] ?? '',
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'sent_at' => now()->toDateTimeString(),
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];
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// 3. 压入 Redis 缓存列表 (防炸内存,只保留最近 N 条)
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$this->chatState->pushMessage($id, $messageData);
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// 4. 立刻向 WebSocket 发射广播,前端达到 0 延迟渲染
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broadcast(new MessageSent($id, $messageData));
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// 5. 丢进异步列队,慢慢持久化到 MySQL,保护数据库连接池
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SaveMessageJob::dispatch($messageData);
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// 6. 如果用户更换了字体颜色,顺便保存到 s_color 字段,下次进入时恢复
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$chosenColor = $data['font_color'] ?? '';
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if ($chosenColor && $chosenColor !== ($user->s_color ?? '')) {
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$user->s_color = $chosenColor;
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$user->save();
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}
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return response()->json(['status' => 'success']);
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}
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/**
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* 自动挂机存点心跳与经验升级 (新增)
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* 替代原版定时 iframe 刷新的 save.asp。
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*
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* @param int $id 房间ID
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*/
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public function heartbeat(Request $request, int $id): JsonResponse
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{
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$user = Auth::user();
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if (! $user) {
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return response()->json(['status' => 'error'], 401);
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}
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// 1. 每次心跳增加经验(可在 sysparam 后台配置)
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$expGain = (int) Sysparam::getValue('exp_per_heartbeat', '1');
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$user->exp_num += $expGain;
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// 2. 使用 sysparam 表中可配置的等级-经验阈值计算等级
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// 管理员(superlevel 及以上)不参与自动升降级,等级由后台手动设置
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$superLevel = (int) Sysparam::getValue('superlevel', '100');
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$oldLevel = $user->user_level;
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$leveledUp = false;
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if ($oldLevel < $superLevel) {
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$newLevel = Sysparam::calculateLevel($user->exp_num);
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if ($newLevel !== $oldLevel && $newLevel < $superLevel) {
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$user->user_level = $newLevel;
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$leveledUp = ($newLevel > $oldLevel);
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}
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}
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$user->save(); // 存点入库
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// 3. 将新的等级反馈给当前用户的在线名单上
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// 确保刚刚升级后别人查看到的也是最准确等级
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$this->chatState->userJoin($id, $user->username, [
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'level' => $user->user_level,
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'sex' => $user->sex,
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'headface' => $user->headface,
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]);
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// 4. 如果突破境界,向全房系统喊话广播!
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if ($leveledUp) {
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// 生成炫酷广播消息发向该频道
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$sysMsg = [
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'id' => $this->chatState->nextMessageId($id),
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'room_id' => $id,
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'from_user' => '系统传音',
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'to_user' => '大家',
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'content' => "🌟 天道酬勤!恭喜侠客【{$user->username}】挂机苦修,境界突破至 LV.{$user->user_level}!",
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'is_secret' => false,
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'font_color' => '#d97706', // 琥珀橙色
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'action' => '大声宣告',
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'sent_at' => now()->toDateTimeString(),
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];
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$this->chatState->pushMessage($id, $sysMsg);
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broadcast(new MessageSent($id, $sysMsg));
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// 落库
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SaveMessageJob::dispatch($sysMsg);
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}
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// 5. 随机事件触发(复刻原版 autoact 系统,概率可在后台配置)
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$autoEvent = null;
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$eventChance = (int) Sysparam::getValue('auto_event_chance', '10');
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if ($eventChance > 0 && rand(1, 100) <= $eventChance) {
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$autoEvent = Autoact::randomEvent();
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if ($autoEvent) {
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// 应用经验/金币变化(不低于 0)
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if ($autoEvent->exp_change !== 0) {
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$user->exp_num = max(0, $user->exp_num + $autoEvent->exp_change);
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}
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if ($autoEvent->jjb_change !== 0) {
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$user->jjb = max(0, ($user->jjb ?? 0) + $autoEvent->jjb_change);
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}
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$user->save();
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// 重新计算等级(经验可能因事件而变化,但管理员不参与自动升降级)
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if ($user->user_level < $superLevel) {
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$recalcLevel = Sysparam::calculateLevel($user->exp_num);
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if ($recalcLevel !== $user->user_level && $recalcLevel < $superLevel) {
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$user->user_level = $recalcLevel;
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$user->save();
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}
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}
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// 广播随机事件消息到聊天室
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$eventMsg = [
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'id' => $this->chatState->nextMessageId($id),
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'room_id' => $id,
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'from_user' => '星海小博士',
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'to_user' => '大家',
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'content' => $autoEvent->renderText($user->username),
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'is_secret' => false,
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'font_color' => match ($autoEvent->event_type) {
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'good' => '#16a34a', // 绿色(好运)
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'bad' => '#dc2626', // 红色(坏运)
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default => '#7c3aed', // 紫色(中性)
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},
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'action' => '',
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'sent_at' => now()->toDateTimeString(),
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];
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$this->chatState->pushMessage($id, $eventMsg);
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broadcast(new MessageSent($id, $eventMsg));
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SaveMessageJob::dispatch($eventMsg);
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}
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}
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return response()->json([
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'status' => 'success',
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'data' => [
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'exp_num' => $user->exp_num,
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'user_level' => $user->user_level,
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'leveled_up' => $leveledUp,
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'is_max_level' => $user->user_level >= $superLevel,
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'auto_event' => $autoEvent ? $autoEvent->renderText($user->username) : null,
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],
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]);
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}
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/**
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* 离开房间 (等同于原版 LEAVE.ASP)
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*
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* @param int $id 房间ID
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*/
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public function leave(Request $request, int $id): JsonResponse
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{
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$user = Auth::user();
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if (! $user) {
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return response()->json(['status' => 'error'], 401);
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}
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// 1. 从 Redis 删除该用户
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$this->chatState->userLeave($id, $user->username);
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// 2. 广播通知他人
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broadcast(new UserLeft($id, $user->username))->toOthers();
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return response()->json(['status' => 'success']);
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}
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/**
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* 获取可用头像列表(返回 JSON)
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* 扫描 /public/images/headface/ 目录,返回所有可用头像文件名
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*/
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public function headfaceList(): JsonResponse
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{
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$dir = public_path('images/headface');
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$files = [];
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if (is_dir($dir)) {
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$all = scandir($dir);
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foreach ($all as $file) {
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// 只包含图片文件
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if (preg_match('/\.(gif|jpg|jpeg|png|bmp)$/i', $file)) {
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$files[] = $file;
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}
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}
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}
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// 自然排序(1, 2, 3... 10, 11...)
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natsort($files);
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return response()->json(['headfaces' => array_values($files)]);
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}
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/**
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* 修改头像(原版 fw.asp 功能)
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* 用户选择一个头像文件名,更新到 usersf 字段
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*/
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public function changeAvatar(Request $request): JsonResponse
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{
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$user = auth()->user();
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$headface = $request->input('headface', '');
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if (empty($headface)) {
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return response()->json(['status' => 'error', 'message' => '请选择一个头像'], 422);
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}
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// 验证文件确实存在
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if (! file_exists(public_path('images/headface/'.$headface))) {
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return response()->json(['status' => 'error', 'message' => '头像文件不存在'], 422);
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}
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// 更新用户头像
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$user->usersf = $headface;
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$user->save();
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return response()->json([
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'status' => 'success',
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'message' => '头像修改成功!',
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'headface' => $headface,
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]);
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}
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/**
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* 设置房间公告/祝福语(滚动显示在聊天室顶部)
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* 需要房间主人或等级达到 level_announcement 配置值
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*
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* @param int $id 房间ID
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*/
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public function setAnnouncement(Request $request, int $id): JsonResponse
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{
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$user = Auth::user();
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$room = Room::findOrFail($id);
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// 权限检查:房间主人 或 等级 >= level_announcement
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$requiredLevel = (int) Sysparam::getValue('level_announcement', '10');
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if ($user->username !== $room->master && $user->user_level < $requiredLevel) {
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return response()->json(['status' => 'error', 'message' => '权限不足,无法修改公告'], 403);
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}
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$request->validate([
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'announcement' => 'required|string|max:500',
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]);
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$room->announcement = $request->input('announcement');
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$room->save();
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// 广播公告更新到所有在线用户
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$sysMsg = [
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'id' => $this->chatState->nextMessageId($id),
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'room_id' => $id,
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'from_user' => '系统公告',
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'to_user' => '大家',
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'content' => "📢 {$user->username} 更新了房间公告:{$room->announcement}",
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'is_secret' => false,
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'font_color' => '#cc0000',
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'action' => '',
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'sent_at' => now()->toDateTimeString(),
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];
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$this->chatState->pushMessage($id, $sysMsg);
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broadcast(new MessageSent($id, $sysMsg));
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return response()->json([
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'status' => 'success',
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'message' => '公告已更新!',
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'announcement' => $room->announcement,
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]);
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}
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}
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