refactor(player): 重构播放控制系统,移除 Howler.js 改用原生 HTMLAudioElement

- 新建 playbackController.ts,使用 generation-based 取消替代 playbackRequestManager 状态机
- audioService 重写:单一持久 HTMLAudioElement + Web Audio API,createMediaElementSource 只调一次
- playerCore 瘦身为纯状态管理,移除 handlePlayMusic/playAudio/checkPlaybackState
- playlist next/prev 简化,区分用户手动切歌和歌曲自然播完
- MusicHook 适配 HTMLAudioElement API(.currentTime/.duration/.paused)
- preloadService 从 Howl 实例缓存改为 URL 可用性验证
- 所有 view/component 调用者迁移到 playbackController.playTrack()

修复:快速切歌竞态、seek 到未缓冲位置失败、重启后自动播放循环提示、EQ 重建崩溃
This commit is contained in:
alger
2026-03-29 13:18:05 +08:00
parent 167f081ee6
commit 0cfec3dd82
17 changed files with 1150 additions and 1919 deletions
@@ -100,9 +100,9 @@ import { useI18n } from 'vue-i18n';
import { CacheManager } from '@/api/musicParser';
import { playMusic } from '@/hooks/MusicHook';
import { initLxMusicRunner, setLxMusicRunner } from '@/services/LxMusicSourceRunner';
import { reparseCurrentSong } from '@/services/playbackController';
import { SongSourceConfigManager } from '@/services/SongSourceConfigManager';
import { useSettingsStore } from '@/store';
import { usePlayerStore } from '@/store/modules/player';
import type { LxMusicScriptConfig } from '@/types/lxMusic';
import type { Platform } from '@/types/music';
import { type MusicSourceGroup, useMusicSources } from '@/utils/musicSourceConfig';
@@ -119,7 +119,6 @@ type ReparseSourceItem = {
lxScriptId?: string;
};
const playerStore = usePlayerStore();
const settingsStore = useSettingsStore();
const { t } = useI18n();
const message = useMessage();
@@ -253,7 +252,7 @@ const reparseWithLxScript = async (source: ReparseSourceItem) => {
selectedSourceId.value = source.id;
SongSourceConfigManager.setConfig(songId, ['lxMusic'], 'manual');
const success = await playerStore.reparseCurrentSong('lxMusic', false);
const success = await reparseCurrentSong('lxMusic', false);
if (success) {
message.success(t('player.reparse.success'));
@@ -283,7 +282,7 @@ const directReparseMusic = async (source: ReparseSourceItem) => {
selectedSourceId.value = source.id;
SongSourceConfigManager.setConfig(songId, [source.platform], 'manual');
const success = await playerStore.reparseCurrentSong(source.platform, false);
const success = await reparseCurrentSong(source.platform, false);
if (success) {
message.success(t('player.reparse.success'));