mirror of
https://github.com/algerkong/AlgerMusicPlayer.git
synced 2026-05-17 10:27:30 +08:00
refactor(player): 重构播放控制系统,移除 Howler.js 改用原生 HTMLAudioElement
- 新建 playbackController.ts,使用 generation-based 取消替代 playbackRequestManager 状态机 - audioService 重写:单一持久 HTMLAudioElement + Web Audio API,createMediaElementSource 只调一次 - playerCore 瘦身为纯状态管理,移除 handlePlayMusic/playAudio/checkPlaybackState - playlist next/prev 简化,区分用户手动切歌和歌曲自然播完 - MusicHook 适配 HTMLAudioElement API(.currentTime/.duration/.paused) - preloadService 从 Howl 实例缓存改为 URL 可用性验证 - 所有 view/component 调用者迁移到 playbackController.playTrack() 修复:快速切歌竞态、seek 到未缓冲位置失败、重启后自动播放循环提示、EQ 重建崩溃
This commit is contained in:
@@ -1,5 +1,4 @@
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import { cloneDeep } from 'lodash';
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import { createDiscreteApi } from 'naive-ui';
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import { computed, type ComputedRef, nextTick, onUnmounted, ref, watch } from 'vue';
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import useIndexedDB from '@/hooks/IndexDBHook';
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@@ -45,7 +44,7 @@ export const nowTime = ref(0); // 当前播放时间
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export const allTime = ref(0); // 总播放时间
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export const nowIndex = ref(0); // 当前播放歌词
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export const currentLrcProgress = ref(0); // 来存储当前歌词的进度
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export const sound = ref<Howl | null>(audioService.getCurrentSound());
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export const sound = ref<HTMLAudioElement | null>(audioService.getCurrentSound());
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export const isLyricWindowOpen = ref(false); // 新增状态
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export const textColors = ref<any>(getTextColors());
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@@ -86,8 +85,6 @@ const setupKeyboardListeners = () => {
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};
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};
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const { message } = createDiscreteApi(['message']);
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let audioListenersInitialized = false;
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/**
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@@ -307,12 +304,7 @@ const setupAudioListeners = () => {
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return;
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}
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if (typeof currentSound.seek !== 'function') {
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// seek 方法不可用,跳过本次更新,不清除 interval
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return;
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}
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const currentTime = currentSound.seek() as number;
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const currentTime = currentSound.currentTime;
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if (typeof currentTime !== 'number' || Number.isNaN(currentTime)) {
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// 无效时间,跳过本次更新
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return;
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@@ -324,7 +316,7 @@ const setupAudioListeners = () => {
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}
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nowTime.value = currentTime;
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allTime.value = currentSound.duration() as number;
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allTime.value = currentSound.duration;
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// === 歌词索引更新 ===
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const newIndex = getLrcIndex(nowTime.value);
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@@ -396,7 +388,7 @@ const setupAudioListeners = () => {
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const store = getPlayerStore();
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if (store.play && !interval) {
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const currentSound = audioService.getCurrentSound();
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if (currentSound && currentSound.playing()) {
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if (currentSound && !currentSound.paused) {
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console.warn('[MusicHook] 检测到播放中但 interval 丢失,自动恢复');
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startProgressInterval();
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}
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@@ -422,7 +414,7 @@ const setupAudioListeners = () => {
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const currentSound = audioService.getCurrentSound();
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if (currentSound) {
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// 立即更新显示时间,不进行任何检查
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const currentTime = currentSound.seek() as number;
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const currentTime = currentSound.currentTime;
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if (typeof currentTime === 'number' && !Number.isNaN(currentTime)) {
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nowTime.value = currentTime;
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@@ -447,10 +439,10 @@ const setupAudioListeners = () => {
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if (currentSound) {
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try {
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// 更新当前时间和总时长
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const currentTime = currentSound.seek() as number;
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const currentTime = currentSound.currentTime;
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if (typeof currentTime === 'number' && !Number.isNaN(currentTime)) {
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nowTime.value = currentTime;
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allTime.value = currentSound.duration() as number;
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allTime.value = currentSound.duration;
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}
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} catch (error) {
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console.error('初始化时间和进度失败:', error);
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@@ -481,34 +473,25 @@ const setupAudioListeners = () => {
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}
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});
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const replayMusic = async (retryCount: number = 0) => {
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const replayMusic = async (retryCount = 0) => {
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const MAX_REPLAY_RETRIES = 3;
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try {
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// 如果当前有音频实例,先停止并销毁
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const currentSound = audioService.getCurrentSound();
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if (currentSound) {
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currentSound.stop();
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currentSound.unload();
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}
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sound.value = null;
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// 重新播放当前歌曲
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if (getPlayerStore().playMusicUrl && playMusic.value) {
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const newSound = await audioService.play(getPlayerStore().playMusicUrl, playMusic.value);
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sound.value = newSound as Howl;
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await audioService.play(getPlayerStore().playMusicUrl, playMusic.value);
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sound.value = audioService.getCurrentSound();
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setupAudioListeners();
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} else {
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console.error('单曲循环:无可用 URL 或歌曲数据');
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getPlayerStore().nextPlay();
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const { usePlaylistStore } = await import('@/store/modules/playlist');
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usePlaylistStore().nextPlayOnEnd();
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}
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} catch (error) {
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console.error('单曲循环重播失败:', error);
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if (retryCount < MAX_REPLAY_RETRIES) {
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console.log(`单曲循环重试 ${retryCount + 1}/${MAX_REPLAY_RETRIES}`);
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setTimeout(() => replayMusic(retryCount + 1), 1000 * (retryCount + 1));
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} else {
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console.error('单曲循环重试次数用尽,切换下一首');
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getPlayerStore().nextPlay();
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const { usePlaylistStore } = await import('@/store/modules/playlist');
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usePlaylistStore().nextPlayOnEnd();
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}
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}
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};
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@@ -544,7 +527,8 @@ const setupAudioListeners = () => {
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const playlistStore = usePlaylistStore();
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playlistStore.setPlayList([fmSong], false, false);
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getPlayerStore().isFmPlaying = true; // setPlayList 会清除,需重设
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await getPlayerStore().handlePlayMusic(fmSong, true);
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const { playTrack } = await import('@/services/playbackController');
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await playTrack(fmSong, true);
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} else {
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getPlayerStore().setIsPlay(false);
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}
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@@ -553,8 +537,9 @@ const setupAudioListeners = () => {
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getPlayerStore().setIsPlay(false);
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}
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} else {
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// 顺序播放、列表循环、随机播放模式都使用统一的nextPlay方法
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getPlayerStore().nextPlay();
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// 顺序播放、列表循环、随机播放模式:歌曲自然结束
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const { usePlaylistStore } = await import('@/store/modules/playlist');
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usePlaylistStore().nextPlayOnEnd();
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}
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});
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@@ -576,8 +561,6 @@ export const play = () => {
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const currentSound = audioService.getCurrentSound();
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if (currentSound) {
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currentSound.play();
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// 在播放时也进行状态检测,防止URL已过期导致无声
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getPlayerStore().checkPlaybackState(getPlayerStore().playMusic);
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}
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};
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@@ -586,7 +569,7 @@ export const pause = () => {
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if (currentSound) {
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try {
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// 保存当前播放进度
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const currentTime = currentSound.seek() as number;
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const currentTime = currentSound.currentTime;
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if (getPlayerStore().playMusic && getPlayerStore().playMusic.id) {
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localStorage.setItem(
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'playProgress',
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@@ -739,7 +722,7 @@ export const setAudioTime = (index: number) => {
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const currentSound = sound.value;
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if (!currentSound) return;
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currentSound.seek(lrcTimeArray.value[index]);
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audioService.seek(lrcTimeArray.value[index]);
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currentSound.play();
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};
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@@ -1042,45 +1025,24 @@ export const initAudioListeners = async () => {
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}
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};
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// 监听URL过期事件,自动重新获取URL并恢复播放
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audioService.on('url_expired', async (expiredTrack) => {
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if (!expiredTrack) return;
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console.log('检测到URL过期事件,准备重新获取URL', expiredTrack.name);
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try {
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// 使用 handlePlayMusic 重新播放,它会自动处理 URL 获取和状态跟踪
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// 我们将 isFirstPlay 设为 true 以强制获取新 URL
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const trackToPlay = {
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...expiredTrack,
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isFirstPlay: true,
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playMusicUrl: undefined
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};
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await getPlayerStore().handlePlayMusic(trackToPlay, getPlayerStore().play);
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message.success('已自动恢复播放');
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} catch (error) {
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console.error('处理URL过期事件失败:', error);
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message.error('恢复播放失败,请手动点击播放');
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}
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});
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// 添加音频就绪事件监听器
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window.addEventListener('audio-ready', ((event: CustomEvent) => {
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try {
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const { sound: newSound } = event.detail;
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if (newSound) {
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// 更新本地 sound 引用
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sound.value = newSound as Howl;
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sound.value = audioService.getCurrentSound();
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// 设置音频监听器
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setupAudioListeners();
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// 获取当前播放位置并更新显示
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const currentPosition = newSound.seek() as number;
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if (typeof currentPosition === 'number' && !Number.isNaN(currentPosition)) {
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nowTime.value = currentPosition;
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const currentSound = audioService.getCurrentSound();
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if (currentSound) {
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const currentPosition = currentSound.currentTime;
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if (typeof currentPosition === 'number' && !Number.isNaN(currentPosition)) {
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nowTime.value = currentPosition;
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}
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}
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console.log('音频就绪,已设置监听器并更新进度显示');
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