mirror of
https://github.com/algerkong/AlgerMusicPlayer.git
synced 2026-04-15 23:40:50 +08:00
706 lines
23 KiB
TypeScript
706 lines
23 KiB
TypeScript
import { cloneDeep } from 'lodash';
|
||
import { createDiscreteApi } from 'naive-ui';
|
||
import { defineStore } from 'pinia';
|
||
import { computed, ref } from 'vue';
|
||
|
||
import i18n from '@/../i18n/renderer';
|
||
import { getParsingMusicUrl } from '@/api/music';
|
||
import { useMusicHistory } from '@/hooks/MusicHistoryHook';
|
||
import { usePodcastHistory } from '@/hooks/PodcastHistoryHook';
|
||
import { useLyrics, useSongDetail } from '@/hooks/usePlayerHooks';
|
||
import { audioService } from '@/services/audioService';
|
||
import { playbackRequestManager } from '@/services/playbackRequestManager';
|
||
import { preloadService } from '@/services/preloadService';
|
||
import { SongSourceConfigManager } from '@/services/SongSourceConfigManager';
|
||
import type { AudioOutputDevice } from '@/types/audio';
|
||
import type { Platform, SongResult } from '@/types/music';
|
||
import { getImgUrl } from '@/utils';
|
||
import { getImageLinearBackground } from '@/utils/linearColor';
|
||
|
||
const musicHistory = useMusicHistory();
|
||
const podcastHistory = usePodcastHistory();
|
||
const { message } = createDiscreteApi(['message']);
|
||
|
||
/**
|
||
* 核心播放控制 Store
|
||
* 负责:播放/暂停、当前歌曲、音频URL、音量、播放速度、全屏状态
|
||
*/
|
||
export const usePlayerCoreStore = defineStore(
|
||
'playerCore',
|
||
() => {
|
||
// ==================== 状态 ====================
|
||
const play = ref(false);
|
||
const isPlay = ref(false);
|
||
const playMusic = ref<SongResult>({} as SongResult);
|
||
const playMusicUrl = ref('');
|
||
const musicFull = ref(false);
|
||
const playbackRate = ref(1.0);
|
||
const volume = ref(1);
|
||
const userPlayIntent = ref(false); // 用户是否想要播放
|
||
|
||
// 音频输出设备
|
||
const audioOutputDeviceId = ref<string>(
|
||
localStorage.getItem('audioOutputDeviceId') || 'default'
|
||
);
|
||
const availableAudioDevices = ref<AudioOutputDevice[]>([]);
|
||
|
||
let checkPlayTime: NodeJS.Timeout | null = null;
|
||
|
||
// ==================== Computed ====================
|
||
const currentSong = computed(() => playMusic.value);
|
||
const isPlaying = computed(() => isPlay.value);
|
||
|
||
// ==================== Actions ====================
|
||
|
||
/**
|
||
* 设置播放状态
|
||
*/
|
||
const setIsPlay = (value: boolean) => {
|
||
isPlay.value = value;
|
||
play.value = value;
|
||
window.electron?.ipcRenderer.send('update-play-state', value);
|
||
};
|
||
|
||
/**
|
||
* 设置全屏状态
|
||
*/
|
||
const setMusicFull = (value: boolean) => {
|
||
musicFull.value = value;
|
||
};
|
||
|
||
/**
|
||
* 设置播放速度
|
||
*/
|
||
const setPlaybackRate = (rate: number) => {
|
||
playbackRate.value = rate;
|
||
audioService.setPlaybackRate(rate);
|
||
};
|
||
|
||
/**
|
||
* 设置音量
|
||
*/
|
||
const setVolume = (newVolume: number) => {
|
||
const normalizedVolume = Math.max(0, Math.min(1, newVolume));
|
||
volume.value = normalizedVolume;
|
||
audioService.setVolume(normalizedVolume);
|
||
};
|
||
|
||
/**
|
||
* 获取音量
|
||
*/
|
||
const getVolume = () => volume.value;
|
||
|
||
/**
|
||
* 增加音量
|
||
*/
|
||
const increaseVolume = (step: number = 0.1) => {
|
||
const newVolume = Math.min(1, volume.value + step);
|
||
setVolume(newVolume);
|
||
return newVolume;
|
||
};
|
||
|
||
/**
|
||
* 减少音量
|
||
*/
|
||
const decreaseVolume = (step: number = 0.1) => {
|
||
const newVolume = Math.max(0, volume.value - step);
|
||
setVolume(newVolume);
|
||
return newVolume;
|
||
};
|
||
|
||
/**
|
||
* 播放状态检测
|
||
* 在播放开始后延迟检查音频是否真正在播放,防止无声播放
|
||
*/
|
||
const checkPlaybackState = (song: SongResult, requestId?: string, timeout: number = 6000) => {
|
||
if (checkPlayTime) {
|
||
clearTimeout(checkPlayTime);
|
||
}
|
||
const sound = audioService.getCurrentSound();
|
||
if (!sound) return;
|
||
|
||
// 如果没有提供 requestId,创建一个临时标识
|
||
const actualRequestId = requestId || `check_${Date.now()}`;
|
||
|
||
const onPlayHandler = () => {
|
||
console.log(`[${actualRequestId}] 播放事件触发,歌曲成功开始播放`);
|
||
audioService.off('play', onPlayHandler);
|
||
audioService.off('playerror', onPlayErrorHandler);
|
||
if (checkPlayTime) {
|
||
clearTimeout(checkPlayTime);
|
||
checkPlayTime = null;
|
||
}
|
||
};
|
||
|
||
const onPlayErrorHandler = async () => {
|
||
console.log('播放错误事件触发,检查是否需要重新获取URL');
|
||
audioService.off('play', onPlayHandler);
|
||
audioService.off('playerror', onPlayErrorHandler);
|
||
|
||
// 如果有 requestId,验证其有效性
|
||
if (requestId && !playbackRequestManager.isRequestValid(requestId)) {
|
||
console.log('请求已过期,跳过重试');
|
||
return;
|
||
}
|
||
|
||
if (userPlayIntent.value && play.value) {
|
||
console.log('播放失败,尝试刷新URL并重新播放');
|
||
// 本地音乐不需要刷新 URL
|
||
if (!playMusic.value.playMusicUrl?.startsWith('local://')) {
|
||
playMusic.value.playMusicUrl = undefined;
|
||
}
|
||
const refreshedSong = { ...song, isFirstPlay: true };
|
||
await handlePlayMusic(refreshedSong, true);
|
||
}
|
||
};
|
||
|
||
audioService.on('play', onPlayHandler);
|
||
audioService.on('playerror', onPlayErrorHandler);
|
||
|
||
checkPlayTime = setTimeout(() => {
|
||
// 如果有 requestId,验证其有效性
|
||
if (requestId && !playbackRequestManager.isRequestValid(requestId)) {
|
||
console.log('请求已过期,跳过超时重试');
|
||
audioService.off('play', onPlayHandler);
|
||
audioService.off('playerror', onPlayErrorHandler);
|
||
return;
|
||
}
|
||
|
||
// 双重确认:Howler 报告未播放 + 用户仍想播放
|
||
// 额外检查底层 HTMLAudioElement 的状态,避免 EQ 重建期间的误判
|
||
const currentSound = audioService.getCurrentSound();
|
||
let htmlPlaying = false;
|
||
if (currentSound) {
|
||
try {
|
||
const sounds = (currentSound as any)._sounds as any[];
|
||
if (sounds?.[0]?._node instanceof HTMLMediaElement) {
|
||
const node = sounds[0]._node as HTMLMediaElement;
|
||
htmlPlaying = !node.paused && !node.ended && node.readyState > 2;
|
||
}
|
||
} catch {
|
||
// 静默忽略
|
||
}
|
||
}
|
||
|
||
if (htmlPlaying) {
|
||
// 底层 HTMLAudioElement 实际在播放,不需要重试
|
||
console.log('底层音频元素正在播放,跳过超时重试');
|
||
audioService.off('play', onPlayHandler);
|
||
audioService.off('playerror', onPlayErrorHandler);
|
||
return;
|
||
}
|
||
|
||
if (!audioService.isActuallyPlaying() && userPlayIntent.value && play.value) {
|
||
console.log(`${timeout}ms后歌曲未真正播放且用户仍希望播放,尝试重新获取URL`);
|
||
audioService.off('play', onPlayHandler);
|
||
audioService.off('playerror', onPlayErrorHandler);
|
||
|
||
// 本地音乐不需要刷新 URL
|
||
if (!playMusic.value.playMusicUrl?.startsWith('local://')) {
|
||
playMusic.value.playMusicUrl = undefined;
|
||
}
|
||
(async () => {
|
||
const refreshedSong = { ...song, isFirstPlay: true };
|
||
await handlePlayMusic(refreshedSong, true);
|
||
})();
|
||
} else {
|
||
audioService.off('play', onPlayHandler);
|
||
audioService.off('playerror', onPlayErrorHandler);
|
||
}
|
||
}, timeout);
|
||
};
|
||
|
||
/**
|
||
* 核心播放处理函数
|
||
*/
|
||
const handlePlayMusic = async (music: SongResult, isPlay: boolean = true) => {
|
||
// 如果是新歌曲,重置已尝试的音源(使用 SongSourceConfigManager 按歌曲隔离)
|
||
if (music.id !== playMusic.value.id) {
|
||
SongSourceConfigManager.clearTriedSources(music.id);
|
||
}
|
||
|
||
// 创建新的播放请求并取消之前的所有请求
|
||
const requestId = playbackRequestManager.createRequest(music);
|
||
console.log(`[handlePlayMusic] 开始处理歌曲: ${music.name}, 请求ID: ${requestId}`);
|
||
|
||
const currentSound = audioService.getCurrentSound();
|
||
if (currentSound) {
|
||
console.log('主动停止并卸载当前音频实例');
|
||
currentSound.stop();
|
||
currentSound.unload();
|
||
}
|
||
|
||
// 验证请求是否仍然有效
|
||
if (!playbackRequestManager.isRequestValid(requestId)) {
|
||
console.log(`[handlePlayMusic] 请求已失效: ${requestId}`);
|
||
return false;
|
||
}
|
||
|
||
// 激活请求
|
||
if (!playbackRequestManager.activateRequest(requestId)) {
|
||
console.log(`[handlePlayMusic] 无法激活请求: ${requestId}`);
|
||
return false;
|
||
}
|
||
|
||
const originalMusic = { ...music };
|
||
const { loadLrc } = useLyrics();
|
||
const { getSongDetail } = useSongDetail();
|
||
|
||
// 并行加载歌词和背景色
|
||
const [lyrics, { backgroundColor, primaryColor }] = await Promise.all([
|
||
(async () => {
|
||
if (music.lyric && music.lyric.lrcTimeArray.length > 0) {
|
||
return music.lyric;
|
||
}
|
||
return await loadLrc(music.id);
|
||
})(),
|
||
(async () => {
|
||
if (music.backgroundColor && music.primaryColor) {
|
||
return { backgroundColor: music.backgroundColor, primaryColor: music.primaryColor };
|
||
}
|
||
return await getImageLinearBackground(getImgUrl(music?.picUrl, '30y30'));
|
||
})()
|
||
]);
|
||
|
||
// 在更新状态前再次验证请求
|
||
if (!playbackRequestManager.isRequestValid(requestId)) {
|
||
console.log(`[handlePlayMusic] 加载歌词/背景色后请求已失效: ${requestId}`);
|
||
return false;
|
||
}
|
||
|
||
// 设置歌词和背景色
|
||
music.lyric = lyrics;
|
||
music.backgroundColor = backgroundColor;
|
||
music.primaryColor = primaryColor;
|
||
music.playLoading = true;
|
||
|
||
// 更新 playMusic
|
||
playMusic.value = music;
|
||
play.value = isPlay;
|
||
|
||
// 更新标题
|
||
let title = music.name;
|
||
if (music.source === 'netease' && music?.song?.artists) {
|
||
title += ` - ${music.song.artists.reduce(
|
||
(prev: string, curr: any) => `${prev}${curr.name}/`,
|
||
''
|
||
)}`;
|
||
}
|
||
document.title = 'AlgerMusic - ' + title;
|
||
|
||
try {
|
||
// 添加到历史记录
|
||
if (music.isPodcast) {
|
||
if (music.program) {
|
||
podcastHistory.addPodcast(music.program);
|
||
}
|
||
} else {
|
||
musicHistory.addMusic(music);
|
||
}
|
||
|
||
// 获取歌曲详情
|
||
const updatedPlayMusic = await getSongDetail(originalMusic, requestId);
|
||
|
||
// 在获取详情后再次验证请求
|
||
if (!playbackRequestManager.isRequestValid(requestId)) {
|
||
console.log(`[handlePlayMusic] 获取歌曲详情后请求已失效: ${requestId}`);
|
||
playbackRequestManager.failRequest(requestId);
|
||
return false;
|
||
}
|
||
|
||
updatedPlayMusic.lyric = lyrics;
|
||
|
||
playMusic.value = updatedPlayMusic;
|
||
playMusicUrl.value = updatedPlayMusic.playMusicUrl as string;
|
||
music.playMusicUrl = updatedPlayMusic.playMusicUrl as string;
|
||
|
||
// 在拆分后补充:触发预加载下一首/下下首(与 playlist store 保持一致)
|
||
try {
|
||
const { usePlaylistStore } = await import('./playlist');
|
||
const playlistStore = usePlaylistStore();
|
||
// 基于当前歌曲在播放列表中的位置来预加载
|
||
const list = playlistStore.playList;
|
||
if (Array.isArray(list) && list.length > 0) {
|
||
const idx = list.findIndex(
|
||
(item: SongResult) =>
|
||
item.id === updatedPlayMusic.id && item.source === updatedPlayMusic.source
|
||
);
|
||
if (idx !== -1) {
|
||
setTimeout(() => {
|
||
playlistStore.preloadNextSongs(idx);
|
||
}, 3000);
|
||
}
|
||
}
|
||
} catch (e) {
|
||
console.warn('预加载触发失败(可能是依赖未加载或循环依赖),已忽略:', e);
|
||
}
|
||
|
||
let playInProgress = false;
|
||
|
||
try {
|
||
if (playInProgress) {
|
||
console.warn('播放操作正在进行中,避免重复调用');
|
||
return true;
|
||
}
|
||
|
||
playInProgress = true;
|
||
const result = await playAudio(requestId);
|
||
playInProgress = false;
|
||
|
||
if (result) {
|
||
playbackRequestManager.completeRequest(requestId);
|
||
return true;
|
||
} else {
|
||
playbackRequestManager.failRequest(requestId);
|
||
return false;
|
||
}
|
||
} catch (error) {
|
||
console.error('自动播放音频失败:', error);
|
||
playInProgress = false;
|
||
playbackRequestManager.failRequest(requestId);
|
||
return false;
|
||
}
|
||
} catch (error) {
|
||
console.error('处理播放音乐失败:', error);
|
||
message.error(i18n.global.t('player.playFailed'));
|
||
if (playMusic.value) {
|
||
playMusic.value.playLoading = false;
|
||
}
|
||
playbackRequestManager.failRequest(requestId);
|
||
|
||
return false;
|
||
}
|
||
};
|
||
|
||
/**
|
||
* 播放音频
|
||
*/
|
||
const playAudio = async (requestId?: string) => {
|
||
if (!playMusicUrl.value || !playMusic.value) return null;
|
||
|
||
// 如果提供了 requestId,验证请求是否仍然有效
|
||
if (requestId && !playbackRequestManager.isRequestValid(requestId)) {
|
||
console.log(`[playAudio] 请求已失效: ${requestId}`);
|
||
return null;
|
||
}
|
||
|
||
try {
|
||
const shouldPlay = play.value;
|
||
console.log('播放音频,当前播放状态:', shouldPlay ? '播放' : '暂停');
|
||
|
||
// 检查保存的进度
|
||
let initialPosition = 0;
|
||
const savedProgress = JSON.parse(localStorage.getItem('playProgress') || '{}');
|
||
console.log(
|
||
'[playAudio] 读取保存的进度:',
|
||
savedProgress,
|
||
'当前歌曲ID:',
|
||
playMusic.value.id
|
||
);
|
||
if (savedProgress.songId === playMusic.value.id) {
|
||
initialPosition = savedProgress.progress;
|
||
console.log('[playAudio] 恢复播放进度:', initialPosition);
|
||
}
|
||
|
||
// 使用 PreloadService 获取音频
|
||
// 优先使用已预加载的 sound(通过 consume 获取并从缓存中移除)
|
||
// 如果没有预加载,则进行加载
|
||
let sound: Howl;
|
||
try {
|
||
// 先尝试消耗预加载的 sound
|
||
const preloadedSound = preloadService.consume(playMusic.value.id);
|
||
if (preloadedSound && preloadedSound.state() === 'loaded') {
|
||
console.log(`[playAudio] 使用预加载的音频: ${playMusic.value.name}`);
|
||
sound = preloadedSound;
|
||
} else {
|
||
// 没有预加载或预加载状态不正常,需要加载
|
||
console.log(`[playAudio] 没有预加载,开始加载: ${playMusic.value.name}`);
|
||
sound = await preloadService.load(playMusic.value);
|
||
}
|
||
} catch (error) {
|
||
console.error('PreloadService 加载失败:', error);
|
||
// 如果 PreloadService 失败,尝试直接播放作为回退
|
||
// 但通常 PreloadService 失败意味着 URL 问题
|
||
throw error;
|
||
}
|
||
|
||
// 播放新音频,传入已加载的 sound 实例
|
||
const newSound = await audioService.play(
|
||
playMusicUrl.value,
|
||
playMusic.value,
|
||
shouldPlay,
|
||
initialPosition || 0,
|
||
sound
|
||
);
|
||
|
||
// 播放后再次验证请求
|
||
if (requestId && !playbackRequestManager.isRequestValid(requestId)) {
|
||
console.log(`[playAudio] 播放后请求已失效: ${requestId}`);
|
||
newSound.stop();
|
||
newSound.unload();
|
||
return null;
|
||
}
|
||
|
||
// 添加播放状态检测
|
||
if (shouldPlay && requestId) {
|
||
checkPlaybackState(playMusic.value, requestId);
|
||
}
|
||
|
||
// 发布音频就绪事件
|
||
window.dispatchEvent(
|
||
new CustomEvent('audio-ready', { detail: { sound: newSound, shouldPlay } })
|
||
);
|
||
|
||
// 时长检查已在 preloadService.ts 中完成
|
||
|
||
return newSound;
|
||
} catch (error) {
|
||
console.error('播放音频失败:', error);
|
||
|
||
const errorMsg = error instanceof Error ? error.message : String(error);
|
||
|
||
// 操作锁错误不应该停止播放状态,只需要重试
|
||
if (errorMsg.includes('操作锁激活')) {
|
||
console.log('由于操作锁正在使用,将在1000ms后重试');
|
||
|
||
try {
|
||
audioService.forceResetOperationLock();
|
||
console.log('已强制重置操作锁');
|
||
} catch (e) {
|
||
console.error('重置操作锁失败:', e);
|
||
}
|
||
|
||
setTimeout(() => {
|
||
// 验证请求是否仍然有效再重试
|
||
if (requestId && !playbackRequestManager.isRequestValid(requestId)) {
|
||
console.log('重试时请求已失效,跳过重试');
|
||
return;
|
||
}
|
||
if (userPlayIntent.value && play.value) {
|
||
playAudio(requestId).catch((e) => {
|
||
console.error('重试播放失败:', e);
|
||
setPlayMusic(false);
|
||
});
|
||
}
|
||
}, 1000);
|
||
} else {
|
||
// 非操作锁错误,停止播放并通知用户
|
||
setPlayMusic(false);
|
||
console.warn('播放音频失败(非操作锁错误),由调用方处理重试');
|
||
message.error(i18n.global.t('player.playFailed'));
|
||
}
|
||
|
||
return null;
|
||
}
|
||
};
|
||
|
||
/**
|
||
* 暂停播放
|
||
*/
|
||
const handlePause = async () => {
|
||
try {
|
||
const currentSound = audioService.getCurrentSound();
|
||
if (currentSound) {
|
||
currentSound.pause();
|
||
}
|
||
setPlayMusic(false);
|
||
userPlayIntent.value = false;
|
||
} catch (error) {
|
||
console.error('暂停播放失败:', error);
|
||
}
|
||
};
|
||
|
||
/**
|
||
* 设置播放/暂停
|
||
*/
|
||
const setPlayMusic = async (value: boolean | SongResult) => {
|
||
if (typeof value === 'boolean') {
|
||
setIsPlay(value);
|
||
userPlayIntent.value = value;
|
||
} else {
|
||
await handlePlayMusic(value);
|
||
play.value = true;
|
||
isPlay.value = true;
|
||
userPlayIntent.value = true;
|
||
}
|
||
};
|
||
|
||
/**
|
||
* 使用指定音源重新解析当前歌曲
|
||
*/
|
||
const reparseCurrentSong = async (sourcePlatform: Platform, isAuto: boolean = false) => {
|
||
try {
|
||
const currentSong = playMusic.value;
|
||
if (!currentSong || !currentSong.id) {
|
||
console.warn('没有有效的播放对象');
|
||
return false;
|
||
}
|
||
|
||
// 使用 SongSourceConfigManager 保存配置
|
||
SongSourceConfigManager.setConfig(
|
||
currentSong.id,
|
||
[sourcePlatform],
|
||
isAuto ? 'auto' : 'manual'
|
||
);
|
||
|
||
const currentSound = audioService.getCurrentSound();
|
||
if (currentSound) {
|
||
currentSound.pause();
|
||
}
|
||
|
||
const numericId =
|
||
typeof currentSong.id === 'string' ? parseInt(currentSong.id, 10) : currentSong.id;
|
||
|
||
console.log(`使用音源 ${sourcePlatform} 重新解析歌曲 ${numericId}`);
|
||
|
||
const songData = cloneDeep(currentSong);
|
||
const res = await getParsingMusicUrl(numericId, songData);
|
||
|
||
if (res && res.data && res.data.data && res.data.data.url) {
|
||
const newUrl = res.data.data.url;
|
||
console.log(`解析成功,获取新URL: ${newUrl.substring(0, 50)}...`);
|
||
|
||
const updatedMusic = {
|
||
...currentSong,
|
||
playMusicUrl: newUrl,
|
||
expiredAt: Date.now() + 1800000
|
||
};
|
||
|
||
await handlePlayMusic(updatedMusic, true);
|
||
|
||
// 更新播放列表中的歌曲信息
|
||
const { usePlaylistStore } = await import('./playlist');
|
||
const playlistStore = usePlaylistStore();
|
||
playlistStore.updateSong(updatedMusic);
|
||
|
||
return true;
|
||
} else {
|
||
console.warn(`使用音源 ${sourcePlatform} 解析失败`);
|
||
return false;
|
||
}
|
||
} catch (error) {
|
||
console.error('重新解析失败:', error);
|
||
return false;
|
||
}
|
||
};
|
||
|
||
/**
|
||
* 初始化播放状态
|
||
*/
|
||
const initializePlayState = async () => {
|
||
const { useSettingsStore } = await import('./settings');
|
||
const settingStore = useSettingsStore();
|
||
|
||
if (playMusic.value && Object.keys(playMusic.value).length > 0) {
|
||
try {
|
||
console.log('恢复上次播放的音乐:', playMusic.value.name);
|
||
const isPlaying = settingStore.setData.autoPlay;
|
||
|
||
// 本地音乐(local:// 协议)不需要重新获取 URL,保留原始路径
|
||
const isLocalMusic = playMusic.value.playMusicUrl?.startsWith('local://');
|
||
|
||
await handlePlayMusic(
|
||
{
|
||
...playMusic.value,
|
||
isFirstPlay: true,
|
||
playMusicUrl: isLocalMusic ? playMusic.value.playMusicUrl : undefined
|
||
},
|
||
isPlaying
|
||
);
|
||
} catch (error) {
|
||
console.error('重新获取音乐链接失败:', error);
|
||
play.value = false;
|
||
isPlay.value = false;
|
||
playMusic.value = {} as SongResult;
|
||
playMusicUrl.value = '';
|
||
}
|
||
}
|
||
|
||
setTimeout(() => {
|
||
audioService.setPlaybackRate(playbackRate.value);
|
||
}, 2000);
|
||
};
|
||
|
||
// ==================== 音频输出设备管理 ====================
|
||
|
||
/**
|
||
* 刷新可用音频输出设备列表
|
||
*/
|
||
const refreshAudioDevices = async () => {
|
||
availableAudioDevices.value = await audioService.getAudioOutputDevices();
|
||
};
|
||
|
||
/**
|
||
* 切换音频输出设备
|
||
*/
|
||
const setAudioOutputDevice = async (deviceId: string): Promise<boolean> => {
|
||
const success = await audioService.setAudioOutputDevice(deviceId);
|
||
if (success) {
|
||
audioOutputDeviceId.value = deviceId;
|
||
}
|
||
return success;
|
||
};
|
||
|
||
/**
|
||
* 初始化设备变化监听
|
||
*/
|
||
const initAudioDeviceListener = () => {
|
||
if (navigator.mediaDevices) {
|
||
navigator.mediaDevices.addEventListener('devicechange', async () => {
|
||
await refreshAudioDevices();
|
||
const exists = availableAudioDevices.value.some(
|
||
(d) => d.deviceId === audioOutputDeviceId.value
|
||
);
|
||
if (!exists && audioOutputDeviceId.value !== 'default') {
|
||
await setAudioOutputDevice('default');
|
||
}
|
||
});
|
||
}
|
||
};
|
||
|
||
return {
|
||
// 状态
|
||
play,
|
||
isPlay,
|
||
playMusic,
|
||
playMusicUrl,
|
||
musicFull,
|
||
playbackRate,
|
||
volume,
|
||
userPlayIntent,
|
||
audioOutputDeviceId,
|
||
availableAudioDevices,
|
||
|
||
// Computed
|
||
currentSong,
|
||
isPlaying,
|
||
|
||
// Actions
|
||
setIsPlay,
|
||
setMusicFull,
|
||
setPlayMusic,
|
||
setPlaybackRate,
|
||
setVolume,
|
||
getVolume,
|
||
increaseVolume,
|
||
decreaseVolume,
|
||
handlePlayMusic,
|
||
playAudio,
|
||
handlePause,
|
||
checkPlaybackState,
|
||
reparseCurrentSong,
|
||
initializePlayState,
|
||
refreshAudioDevices,
|
||
setAudioOutputDevice,
|
||
initAudioDeviceListener
|
||
};
|
||
},
|
||
{
|
||
persist: {
|
||
key: 'player-core-store',
|
||
storage: localStorage,
|
||
pick: ['playMusic', 'playMusicUrl', 'playbackRate', 'volume', 'isPlay', 'audioOutputDeviceId']
|
||
}
|
||
}
|
||
);
|