新增座驾购买公屏通知
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@@ -8,9 +8,12 @@
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namespace App\Http\Controllers;
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use App\Events\MessageSent;
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use App\Http\Requests\BuyRideRequest;
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use App\Jobs\SaveMessageJob;
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use App\Models\Ride;
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use App\Models\Room;
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use App\Models\User;
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use App\Services\ChatStateService;
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use App\Services\RideService;
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use Illuminate\Http\JsonResponse;
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@@ -67,6 +70,8 @@ class RideController extends Controller
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return response()->json(['status' => 'error', 'message' => $result['message']], 400);
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}
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$this->pushRidePurchaseNotice($user, $item, $roomId);
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return response()->json([
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'status' => 'success',
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'message' => $result['message'],
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@@ -75,4 +80,36 @@ class RideController extends Controller
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'jjb' => $user->fresh()->jjb,
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]);
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}
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/**
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* 向当前房间广播座驾购买成功通知,方便其他用户快速打开座驾页面。
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*/
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private function pushRidePurchaseNotice(User $user, Ride $item, int $roomId): void
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{
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$button = '<button onclick="openRideModal()">购买座驾</button>';
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$content = sprintf(
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'🚀 【座驾】 <b>%s</b> 购买了 <b>%s</b>,有效期 <b>%d 天</b>,排面已安排!%s',
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e($user->username),
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e($item->name),
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(int) $item->duration_days,
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$button,
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);
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$message = [
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'id' => $this->chatState->nextMessageId($roomId),
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'room_id' => $roomId,
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'from_user' => '系统传音',
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'to_user' => '大家',
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'content' => $content,
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'is_secret' => false,
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'font_color' => '#0f766e',
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'action' => 'ride_purchase',
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'sent_at' => now()->toDateTimeString(),
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];
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// 购买通知需要写入房间消息缓存、实时广播并落库,刷新后仍可追溯。
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$this->chatState->pushMessage($roomId, $message);
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broadcast(new MessageSent($roomId, $message));
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SaveMessageJob::dispatch($message);
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}
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}
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@@ -61,6 +61,11 @@ description: "开发 /Users/pllx/Web/Herd/chatroom 的聊天室座驾。适用
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- 第一行用户身份信息显示 `用户 <用户名> · 部门 <部门> · 职务 <图标 职务> · 会员 <图标 会员>`。
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- 第二行标题只显示 `乘坐【<座驾名称>】闪亮登场`,不要重复用户名。
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- `effect_user_info` 供动画 HUD 第一行使用,`effect_title` 供动画 HUD 第二行使用,`identity_text` 只供文字播报使用。
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- 座驾购买成功必须向当前房间广播文字通知:
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- 通知使用 `系统传音`,`action = ride_purchase`。
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- 文案包含 `【座驾】`,前端会按百家乐同款紧凑卡片样式渲染。
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- 通知末尾必须带 `购买座驾` 按钮,点击调用 `openRideModal()`,方便其他人快速购买。
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- 购买通知必须写入 `ChatStateService`、广播 `MessageSent`,并通过 `SaveMessageJob` 落库。
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- 前端改动后如果浏览器仍显示旧动画标题,必须运行 `npm run build` 或确认 Vite dev server 已刷新,避免加载旧的 `public/build` 资源。
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## 新增座驾步骤
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@@ -201,6 +201,18 @@ function resolveGameNotificationCardMeta(msg) {
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};
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}
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if (normalizedContent.includes("【座驾】")) {
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return {
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label: "座驾",
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icon: "🚀",
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accent: "#0f766e",
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background: "linear-gradient(135deg,#ecfeff,#f0fdfa)",
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border: "rgba(15,118,110,.16)",
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text: "#115e59",
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chipBg: "#ccfbf1",
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};
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}
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if (
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normalizedContent.includes("【赛马】")
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|| normalizedContent.startsWith("🐎 开赛:")
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@@ -336,6 +348,14 @@ function extractSystemGameCardSummary(content, meta) {
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.trim();
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}
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if (meta.label === "座驾") {
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return normalizedContent
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.replace(/^[🚀]+\s*/u, "")
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.replace(/^【座驾】/u, "")
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.replace(/\s+/gu, " ")
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.trim();
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}
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if (meta.label === "赛马") {
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return normalizedContent
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.replace(/^[🐎🏇🏆]+\s*/u, "")
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@@ -122,6 +122,17 @@ class RideControllerTest extends TestCase
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'remark' => '购买聊天室座驾:测试座驾',
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'room_id' => $room->id,
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]);
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$messages = app(\App\Services\ChatStateService::class)->getNewMessages($room->id, 0);
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$purchaseNotice = collect($messages)->first(fn (array $message): bool => ($message['action'] ?? '') === 'ride_purchase');
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$this->assertNotNull($purchaseNotice);
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$this->assertSame('系统传音', $purchaseNotice['from_user']);
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$this->assertStringContainsString('【座驾】', $purchaseNotice['content']);
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$this->assertStringContainsString($user->username, $purchaseNotice['content']);
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$this->assertStringContainsString('测试座驾', $purchaseNotice['content']);
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$this->assertStringContainsString('openRideModal()', $purchaseNotice['content']);
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$this->assertStringContainsString('购买座驾', $purchaseNotice['content']);
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}
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/**
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