优化座驾特效入场标题
This commit is contained in:
@@ -39,6 +39,8 @@ class EffectBroadcast implements ShouldBroadcastNow
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* @param string $operator 触发特效的用户名(购买者)
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* @param string|null $targetUsername 接收者用户名(null = 全员)
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* @param string|null $giftMessage 附带赠言
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* @param string|null $effectTitle 特效画面标题
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* @param string|null $rideName 座驾名称
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*/
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public function __construct(
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public readonly int $roomId,
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@@ -46,6 +48,8 @@ class EffectBroadcast implements ShouldBroadcastNow
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public readonly string $operator,
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public readonly ?string $targetUsername = null,
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public readonly ?string $giftMessage = null,
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public readonly ?string $effectTitle = null,
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public readonly ?string $rideName = null,
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) {}
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/**
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@@ -73,6 +77,8 @@ class EffectBroadcast implements ShouldBroadcastNow
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'operator' => $this->operator,
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'target_username' => $this->targetUsername, // null = 全员
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'gift_message' => $this->giftMessage,
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'effect_title' => $this->effectTitle,
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'ride_name' => $this->rideName,
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];
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}
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}
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@@ -119,6 +119,7 @@ class ChatController extends Controller
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// 3. 广播和初始化欢迎(仅限初次进入)
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$newbieEffect = null;
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$initialRideEffect = null;
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$initialRideEffectOptions = null;
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$initialPresenceTheme = null;
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$initialWelcomeMessage = null;
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$initialWelcomeMessages = [];
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@@ -246,15 +247,27 @@ class ChatController extends Controller
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'welcome_kind' => 'ride_presence',
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'ride_key' => $ridePresencePayload['ride_key'],
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'ride_name' => $ridePresencePayload['ride_name'],
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'effect_title' => $ridePresencePayload['effect_title'],
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'sent_at' => now()->toDateTimeString(),
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];
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// 座驾进场独立追加一条播报,并广播全屏特效给其他在线用户。
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$this->chatState->pushMessage($id, $rideWelcomeMsg);
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broadcast(new MessageSent($id, $rideWelcomeMsg));
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broadcast(new \App\Events\EffectBroadcast($id, $ridePresencePayload['ride_key'], $user->username))->toOthers();
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broadcast(new \App\Events\EffectBroadcast(
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$id,
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$ridePresencePayload['ride_key'],
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$user->username,
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effectTitle: $ridePresencePayload['effect_title'],
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rideName: $ridePresencePayload['ride_name'],
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))->toOthers();
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$initialRideEffect = $ridePresencePayload['ride_key'];
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$initialRideEffectOptions = [
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'effect_title' => $ridePresencePayload['effect_title'],
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'ride_name' => $ridePresencePayload['ride_name'],
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'operator' => $user->username,
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];
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$initialWelcomeMessages[] = $rideWelcomeMsg;
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}
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}
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@@ -345,6 +358,7 @@ class ChatController extends Controller
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'weekEffect' => $this->shopService->getActiveWeekEffect($user),
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'newbieEffect' => $newbieEffect,
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'initialRideEffect' => $initialRideEffect,
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'initialRideEffectOptions' => $initialRideEffectOptions,
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'initialPresenceTheme' => $initialPresenceTheme,
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'initialWelcomeMessage' => $initialWelcomeMessage,
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'initialWelcomeMessages' => $initialWelcomeMessages,
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@@ -239,6 +239,7 @@ class RideService
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'ride_key' => $rideKey,
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'ride_name' => $item->name,
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'ride_icon' => (string) ($item->icon ?? '🚘'),
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'effect_title' => "{$user->username} 乘坐【{$item->name}】闪亮登场",
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'welcome_text' => ChatContentSanitizer::htmlText($rendered),
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];
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}
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@@ -482,10 +482,15 @@ export function bindChatEvents() {
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const target = e.detail?.target_username;
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const operator = e.detail?.operator;
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const myName = window.chatContext?.username;
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const effectOptions = {
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effect_title: e.detail?.effect_title,
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ride_name: e.detail?.ride_name,
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operator,
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};
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if (type && typeof EffectManager !== "undefined") {
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if (!target || target === myName || operator === myName) {
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EffectManager.play(type);
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EffectManager.play(type, effectOptions);
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}
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}
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});
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@@ -81,7 +81,7 @@ function playEntryEffect(initialState) {
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}
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window.setTimeout(() => {
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window.EffectManager?.play?.(initialState.entryEffect);
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window.EffectManager?.play?.(initialState.entryEffect, initialState.entryEffectOptions || {});
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}, 1000);
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}
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@@ -446,8 +446,9 @@ const Type99AEffect = (() => {
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* @param {number} w 画布宽度
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* @param {number} h 画布高度
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* @param {number} progress 播放进度
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* @param {string} title 入场标题
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*/
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function drawHud(ctx, w, h, progress) {
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function drawHud(ctx, w, h, progress, title) {
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const enter = Math.min(1, Math.max(0, (progress - 0.14) / 0.2));
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const leave = Math.min(1, Math.max(0, (1 - progress) / 0.16));
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const alpha = easeInOutSine(enter) * leave;
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@@ -461,7 +462,7 @@ const Type99AEffect = (() => {
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ctx.fillStyle = "rgba(28,25,23,0.66)";
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ctx.strokeStyle = "rgba(253,230,138,0.72)";
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ctx.lineWidth = 2;
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roundRect(ctx, w * 0.5 - 226, y - 42, 452, 88, 18);
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roundRect(ctx, w * 0.5 - 320, y - 46, 640, 96, 18);
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ctx.fill();
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ctx.stroke();
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@@ -469,8 +470,8 @@ const Type99AEffect = (() => {
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ctx.font = "700 16px serif";
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ctx.fillText("ZTZ-99A ARMORED FORCE", w * 0.5, y - 12);
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ctx.fillStyle = "#ffffff";
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ctx.font = "900 40px serif";
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ctx.fillText("99A主战坦克 重装入场", w * 0.5, y + 28);
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ctx.font = "900 38px serif";
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ctx.fillText(title, w * 0.5, y + 28, 590);
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ctx.restore();
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}
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@@ -503,13 +504,15 @@ const Type99AEffect = (() => {
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*
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* @param {HTMLCanvasElement} canvas 全屏特效画布
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* @param {Function} onEnd 结束回调
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* @param {object} options 特效附加参数
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* @returns {{cancel: Function}}
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*/
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function start(canvas, onEnd) {
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function start(canvas, onEnd, options = {}) {
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const ctx = canvas.getContext("2d");
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const w = canvas.width;
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const h = canvas.height;
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const dust = createDust(w, h);
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const title = String(options.effect_title || "99A主战坦克 重装入场").trim() || "99A主战坦克 重装入场";
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const startTime = performance.now();
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let animId = null;
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let finished = false;
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@@ -553,7 +556,7 @@ const Type99AEffect = (() => {
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drawDust(ctx, dust, w, progress);
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drawShockwave(ctx, w, h, progress);
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drawTank(ctx, tankX, tankY, scale, progress);
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drawHud(ctx, w, h, progress);
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drawHud(ctx, w, h, progress, title);
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if (progress < 1) {
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animId = requestAnimationFrame(animate);
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@@ -269,8 +269,9 @@ const Df5cEffect = (() => {
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* @param {number} w 画布宽度
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* @param {number} h 画布高度
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* @param {number} progress 播放进度
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* @param {string} title 入场标题
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*/
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function drawHud(ctx, w, h, progress) {
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function drawHud(ctx, w, h, progress, title) {
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const enter = Math.min(1, Math.max(0, (progress - 0.1) / 0.18));
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const leave = Math.min(1, Math.max(0, (1 - progress) / 0.14));
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const alpha = easeInOutCubic(enter) * leave;
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@@ -282,7 +283,7 @@ const Df5cEffect = (() => {
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ctx.fillStyle = "rgba(15,23,42,0.68)";
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ctx.strokeStyle = "rgba(248,113,113,0.72)";
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ctx.lineWidth = 2;
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roundRect(ctx, w * 0.5 - 246, y - 42, 492, 88, 18);
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roundRect(ctx, w * 0.5 - 330, y - 46, 660, 96, 18);
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ctx.fill();
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ctx.stroke();
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ctx.shadowColor = "rgba(248,113,113,0.95)";
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@@ -292,7 +293,7 @@ const Df5cEffect = (() => {
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ctx.fillText("DF-5C STRATEGIC LAUNCH PREVIEW", w * 0.5, y - 12);
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ctx.fillStyle = "#ffffff";
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ctx.font = "900 38px serif";
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ctx.fillText("东风-5C 洲际导弹 升空", w * 0.5, y + 28);
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ctx.fillText(title, w * 0.5, y + 28, 610);
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ctx.restore();
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}
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@@ -325,13 +326,15 @@ const Df5cEffect = (() => {
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*
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* @param {HTMLCanvasElement} canvas 全屏特效画布
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* @param {Function} onEnd 结束回调
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* @param {object} options 特效附加参数
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* @returns {{cancel: Function}}
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*/
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function start(canvas, onEnd) {
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function start(canvas, onEnd, options = {}) {
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const ctx = canvas.getContext("2d");
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const w = canvas.width;
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const h = canvas.height;
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const particles = createParticles(120);
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const title = String(options.effect_title || "东风-5C 洲际导弹 升空").trim() || "东风-5C 洲际导弹 升空";
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const startTime = performance.now();
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let animId = null;
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let finished = false;
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@@ -375,7 +378,7 @@ const Df5cEffect = (() => {
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drawLaunchPad(ctx, w, h, progress);
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drawExhaust(ctx, particles, tailX, tailY, progress);
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drawMissile(ctx, launchX, launchY, scale, progress);
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drawHud(ctx, w, h, progress);
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drawHud(ctx, w, h, progress, title);
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if (progress < 1) {
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animId = requestAnimationFrame(animate);
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@@ -221,9 +221,9 @@ const EffectManager = (() => {
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}
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if (playNext) {
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const nextType = _dequeueNextType();
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if (nextType) {
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play(nextType);
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const nextEffect = _dequeueNextType();
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if (nextEffect) {
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play(nextEffect.type, nextEffect.options || {});
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}
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}
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}
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@@ -232,8 +232,9 @@ const EffectManager = (() => {
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* 将特效加入有限队列,同类型短时间重复触发时只保留一份。
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*
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* @param {string} type 待播放特效类型
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* @param {object} options 特效附加参数
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*/
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function _enqueue(type) {
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function _enqueue(type, options = {}) {
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const existingIndex = _queue.findIndex((item) => item.type === type);
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if (existingIndex !== -1) {
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_queue.splice(existingIndex, 1);
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@@ -241,6 +242,7 @@ const EffectManager = (() => {
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_queue.push({
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type,
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options,
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queuedAt: Date.now(),
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keepUntilPlayed: type === "wedding-fireworks",
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});
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@@ -252,7 +254,7 @@ const EffectManager = (() => {
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/**
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* 取出下一个仍然有效的排队特效。
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*
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* @returns {string|null}
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* @returns {{type: string, options: object}|null}
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*/
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function _dequeueNextType() {
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const now = Date.now();
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@@ -260,7 +262,7 @@ const EffectManager = (() => {
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while (_queue.length > 0) {
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const next = _queue.shift();
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if (next.keepUntilPlayed || now - next.queuedAt <= QUEUED_EFFECT_TTL) {
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return next.type;
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return next;
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}
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}
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@@ -330,14 +332,15 @@ const EffectManager = (() => {
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* @param {HTMLCanvasElement} canvas 全屏特效画布
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* @param {Function} finishCurrent 当前特效结束回调
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* @param {string} startMethod 启动方法名称
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* @param {object} options 特效附加参数
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* @returns {boolean} 是否成功找到并启动特效
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*/
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function _startEffect(effectObject, canvas, finishCurrent, startMethod = "start") {
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function _startEffect(effectObject, canvas, finishCurrent, startMethod = "start", options = {}) {
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if (!effectObject || typeof effectObject[startMethod] !== "function") {
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return false;
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}
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_bindEffectController(effectObject[startMethod](canvas, finishCurrent));
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_bindEffectController(effectObject[startMethod](canvas, finishCurrent, options));
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return true;
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}
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@@ -345,8 +348,9 @@ const EffectManager = (() => {
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* 播放指定特效
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*
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* @param {string} type 特效类型:fireworks / rain / lightning / snow / sakura / meteors / gold-rain / hearts / confetti / fireflies / j35 / 99a / df5c / fujian
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* @param {object} options 特效附加参数
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*/
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function play(type) {
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function play(type, options = {}) {
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if (document.hidden) {
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return;
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}
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@@ -358,19 +362,20 @@ const EffectManager = (() => {
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// 防重入:同时只允许一个特效
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if (_current) {
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_enqueue(type);
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_enqueue(type, options);
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return;
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}
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_play(type);
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_play(type, options);
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}
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/**
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* 加载模块后播放指定特效。
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*
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* @param {string} type 特效类型
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* @param {object} options 特效附加参数
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*/
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async function _play(type) {
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async function _play(type, options = {}) {
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_current = type;
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const token = _playToken;
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@@ -439,16 +444,16 @@ const EffectManager = (() => {
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started = _startEffect(window.FirefliesEffect, canvas, finishCurrent);
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break;
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case "j35":
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started = _startEffect(window.J35Effect, canvas, finishCurrent);
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started = _startEffect(window.J35Effect, canvas, finishCurrent, "start", options);
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break;
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case "99a":
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started = _startEffect(window.Type99AEffect, canvas, finishCurrent);
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started = _startEffect(window.Type99AEffect, canvas, finishCurrent, "start", options);
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break;
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case "df5c":
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started = _startEffect(window.Df5cEffect, canvas, finishCurrent);
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started = _startEffect(window.Df5cEffect, canvas, finishCurrent, "start", options);
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break;
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case "fujian":
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started = _startEffect(window.FujianEffect, canvas, finishCurrent);
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started = _startEffect(window.FujianEffect, canvas, finishCurrent, "start", options);
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break;
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default:
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console.warn(`[EffectManager] 未知特效类型:${type}`);
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@@ -393,8 +393,9 @@ const FujianEffect = (() => {
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* @param {number} w 画布宽度
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* @param {number} h 画布高度
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* @param {number} progress 播放进度
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* @param {string} title 入场标题
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*/
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function drawHud(ctx, w, h, progress) {
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function drawHud(ctx, w, h, progress, title) {
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const enter = Math.min(1, Math.max(0, (progress - 0.12) / 0.2));
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const leave = Math.min(1, Math.max(0, (1 - progress) / 0.14));
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const alpha = easeInOutCubic(enter) * leave;
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@@ -406,7 +407,7 @@ const FujianEffect = (() => {
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ctx.fillStyle = "rgba(15,23,42,0.68)";
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ctx.strokeStyle = "rgba(103,232,249,0.72)";
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ctx.lineWidth = 2;
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roundRect(ctx, w * 0.5 - 236, y - 42, 472, 88, 18);
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roundRect(ctx, w * 0.5 - 320, y - 46, 640, 96, 18);
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ctx.fill();
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ctx.stroke();
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ctx.shadowColor = "rgba(103,232,249,0.95)";
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@@ -416,7 +417,7 @@ const FujianEffect = (() => {
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ctx.fillText("FUJIAN AIRCRAFT CARRIER PREVIEW", w * 0.5, y - 12);
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ctx.fillStyle = "#ffffff";
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ctx.font = "900 38px serif";
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ctx.fillText("福建舰 航母入场", w * 0.5, y + 28);
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ctx.fillText(title, w * 0.5, y + 28, 590);
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ctx.restore();
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}
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@@ -449,13 +450,15 @@ const FujianEffect = (() => {
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*
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* @param {HTMLCanvasElement} canvas 全屏特效画布
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* @param {Function} onEnd 结束回调
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* @param {object} options 特效附加参数
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* @returns {{cancel: Function}}
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*/
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function start(canvas, onEnd) {
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function start(canvas, onEnd, options = {}) {
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const ctx = canvas.getContext("2d");
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const w = canvas.width;
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const h = canvas.height;
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const waves = createWaves(w, h);
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const title = String(options.effect_title || "福建舰 航母入场").trim() || "福建舰 航母入场";
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const startTime = performance.now();
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let animId = null;
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let finished = false;
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@@ -497,7 +500,7 @@ const FujianEffect = (() => {
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drawBackdrop(ctx, w, h, progress);
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drawWaves(ctx, waves, w, progress, carrierX, carrierY, scale);
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drawCarrier(ctx, carrierX, carrierY, scale, progress);
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drawHud(ctx, w, h, progress);
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drawHud(ctx, w, h, progress, title);
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if (progress < 1) {
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animId = requestAnimationFrame(animate);
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|
||||
@@ -336,8 +336,9 @@ const J35Effect = (() => {
|
||||
* @param {number} w 画布宽度
|
||||
* @param {number} h 画布高度
|
||||
* @param {number} progress 播放进度
|
||||
* @param {string} title 入场标题
|
||||
*/
|
||||
function drawHud(ctx, w, h, progress) {
|
||||
function drawHud(ctx, w, h, progress, title) {
|
||||
const enter = Math.min(1, Math.max(0, (progress - 0.13) / 0.18));
|
||||
const leave = Math.min(1, Math.max(0, (1 - progress) / 0.16));
|
||||
const alpha = easeInOutSine(enter) * leave;
|
||||
@@ -351,7 +352,7 @@ const J35Effect = (() => {
|
||||
ctx.fillStyle = "rgba(2,6,23,0.62)";
|
||||
ctx.strokeStyle = "rgba(56,189,248,0.72)";
|
||||
ctx.lineWidth = 2;
|
||||
roundRect(ctx, w * 0.5 - 230, y - 44, 460, 92, 18);
|
||||
roundRect(ctx, w * 0.5 - 320, y - 46, 640, 96, 18);
|
||||
ctx.fill();
|
||||
ctx.stroke();
|
||||
|
||||
@@ -359,8 +360,8 @@ const J35Effect = (() => {
|
||||
ctx.font = "700 16px serif";
|
||||
ctx.fillText("STEALTH FIGHTER ARRIVAL", w * 0.5, y - 12);
|
||||
ctx.fillStyle = "#ffffff";
|
||||
ctx.font = "900 42px serif";
|
||||
ctx.fillText("中国歼-35 破空入场", w * 0.5, y + 28);
|
||||
ctx.font = "900 38px serif";
|
||||
ctx.fillText(title, w * 0.5, y + 28, 590);
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
@@ -393,13 +394,15 @@ const J35Effect = (() => {
|
||||
*
|
||||
* @param {HTMLCanvasElement} canvas 全屏特效画布
|
||||
* @param {Function} onEnd 结束回调
|
||||
* @param {object} options 特效附加参数
|
||||
* @returns {{cancel: Function}}
|
||||
*/
|
||||
function start(canvas, onEnd) {
|
||||
function start(canvas, onEnd, options = {}) {
|
||||
const ctx = canvas.getContext("2d");
|
||||
const w = canvas.width;
|
||||
const h = canvas.height;
|
||||
const speedLines = createSpeedLines(w, h);
|
||||
const title = String(options.effect_title || "中国歼-35 破空入场").trim() || "中国歼-35 破空入场";
|
||||
const startTime = performance.now();
|
||||
let animId = null;
|
||||
let finished = false;
|
||||
@@ -443,7 +446,7 @@ const J35Effect = (() => {
|
||||
drawSpeedLines(ctx, speedLines, w, progress);
|
||||
drawSonicRing(ctx, w, h, progress);
|
||||
drawJet(ctx, jetX, jetY, scale, progress);
|
||||
drawHud(ctx, w, h, progress);
|
||||
drawHud(ctx, w, h, progress, title);
|
||||
|
||||
if (progress < 1) {
|
||||
animId = requestAnimationFrame(animate);
|
||||
|
||||
@@ -127,6 +127,7 @@
|
||||
'welcomeMessage' => $initialWelcomeMessage ?? null,
|
||||
'welcomeMessages' => $initialWelcomeMessages ?? [],
|
||||
'entryEffect' => $newbieEffect ?: ($initialRideEffect ?? ($initialPresenceTheme['presence_effect'] ?? ($weekEffect ?? null))),
|
||||
'entryEffectOptions' => $newbieEffect ? null : ($initialRideEffectOptions ?? null),
|
||||
'presenceTheme' => $initialPresenceTheme ?? null,
|
||||
'pendingProposal' => $pendingProposal ?? null,
|
||||
'pendingDivorce' => $pendingDivorce ?? null,
|
||||
|
||||
@@ -1132,8 +1132,14 @@ class ChatControllerTest extends TestCase
|
||||
$this->assertNotNull($rideMessage);
|
||||
$this->assertSame('座驾播报', $rideMessage['from_user']);
|
||||
$this->assertSame('j35', $rideMessage['ride_key']);
|
||||
$this->assertSame("{$user->username} 乘坐【歼-35测试座驾】闪亮登场", $rideMessage['effect_title']);
|
||||
$this->assertStringContainsString($user->username, $rideMessage['content']);
|
||||
$this->assertSame('j35', $response->viewData('initialRideEffect'));
|
||||
$this->assertSame([
|
||||
'effect_title' => "{$user->username} 乘坐【歼-35测试座驾】闪亮登场",
|
||||
'ride_name' => '歼-35测试座驾',
|
||||
'operator' => $user->username,
|
||||
], $response->viewData('initialRideEffectOptions'));
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user