优化座驾特效入场标题
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@@ -446,8 +446,9 @@ const Type99AEffect = (() => {
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* @param {number} w 画布宽度
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* @param {number} h 画布高度
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* @param {number} progress 播放进度
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* @param {string} title 入场标题
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*/
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function drawHud(ctx, w, h, progress) {
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function drawHud(ctx, w, h, progress, title) {
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const enter = Math.min(1, Math.max(0, (progress - 0.14) / 0.2));
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const leave = Math.min(1, Math.max(0, (1 - progress) / 0.16));
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const alpha = easeInOutSine(enter) * leave;
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@@ -461,7 +462,7 @@ const Type99AEffect = (() => {
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ctx.fillStyle = "rgba(28,25,23,0.66)";
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ctx.strokeStyle = "rgba(253,230,138,0.72)";
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ctx.lineWidth = 2;
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roundRect(ctx, w * 0.5 - 226, y - 42, 452, 88, 18);
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roundRect(ctx, w * 0.5 - 320, y - 46, 640, 96, 18);
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ctx.fill();
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ctx.stroke();
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@@ -469,8 +470,8 @@ const Type99AEffect = (() => {
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ctx.font = "700 16px serif";
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ctx.fillText("ZTZ-99A ARMORED FORCE", w * 0.5, y - 12);
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ctx.fillStyle = "#ffffff";
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ctx.font = "900 40px serif";
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ctx.fillText("99A主战坦克 重装入场", w * 0.5, y + 28);
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ctx.font = "900 38px serif";
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ctx.fillText(title, w * 0.5, y + 28, 590);
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ctx.restore();
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}
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@@ -503,13 +504,15 @@ const Type99AEffect = (() => {
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*
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* @param {HTMLCanvasElement} canvas 全屏特效画布
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* @param {Function} onEnd 结束回调
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* @param {object} options 特效附加参数
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* @returns {{cancel: Function}}
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*/
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function start(canvas, onEnd) {
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function start(canvas, onEnd, options = {}) {
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const ctx = canvas.getContext("2d");
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const w = canvas.width;
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const h = canvas.height;
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const dust = createDust(w, h);
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const title = String(options.effect_title || "99A主战坦克 重装入场").trim() || "99A主战坦克 重装入场";
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const startTime = performance.now();
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let animId = null;
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let finished = false;
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@@ -553,7 +556,7 @@ const Type99AEffect = (() => {
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drawDust(ctx, dust, w, progress);
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drawShockwave(ctx, w, h, progress);
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drawTank(ctx, tankX, tankY, scale, progress);
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drawHud(ctx, w, h, progress);
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drawHud(ctx, w, h, progress, title);
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if (progress < 1) {
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animId = requestAnimationFrame(animate);
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