415 lines
27 KiB
PHP
415 lines
27 KiB
PHP
@extends('admin.layouts.app')
|
||
|
||
@section('title', '游戏管理')
|
||
|
||
@section('content')
|
||
<div class="space-y-6">
|
||
|
||
{{-- 页头 --}}
|
||
<div class="bg-white rounded-xl shadow-sm border border-gray-100 p-6 flex justify-between items-center">
|
||
<div>
|
||
<h2 class="text-lg font-bold text-gray-800">🎮 游戏管理</h2>
|
||
<p class="text-xs text-gray-500 mt-1">统一管理聊天室所有娱乐游戏的开关状态与核心参数,所有游戏默认关闭。</p>
|
||
</div>
|
||
<button type="button" data-game-stats-url="{{ route('admin.game-history.stats') }}"
|
||
class="px-4 py-2 bg-indigo-50 text-indigo-700 rounded-lg text-sm font-bold hover:bg-indigo-100 transition">
|
||
📊 加载实时统计
|
||
</button>
|
||
</div>
|
||
|
||
{{-- 实时统计摘要区(AJAX 异步加载,默认隐藏) --}}
|
||
<div id="game-stats-panel" class="hidden">
|
||
<div class="grid grid-cols-2 md:grid-cols-5 gap-4" id="game-stats-grid">
|
||
{{-- 由 JS 动态填充 --}}
|
||
</div>
|
||
</div>
|
||
|
||
{{-- 游戏卡片列表 --}}
|
||
<div class="grid grid-cols-1 gap-6">
|
||
@foreach ($games as $game)
|
||
<div class="bg-white rounded-xl shadow-sm border border-gray-100 overflow-hidden"
|
||
id="game-card-{{ $game->game_key }}">
|
||
|
||
{{-- 卡片头部:游戏名 + 开关 --}}
|
||
<div
|
||
class="flex items-center justify-between p-5 border-b border-gray-100
|
||
{{ $game->enabled ? 'bg-emerald-50' : 'bg-gray-50' }}">
|
||
<div class="flex items-center gap-3">
|
||
<span class="text-3xl">{{ $game->icon }}</span>
|
||
<div>
|
||
<div class="font-bold text-gray-800 flex items-center gap-2">
|
||
{{ $game->name }}
|
||
<span id="badge-{{ $game->game_key }}"
|
||
class="text-xs px-2 py-0.5 rounded-full font-bold
|
||
{{ $game->enabled ? 'bg-emerald-100 text-emerald-700' : 'bg-gray-200 text-gray-500' }}">
|
||
{{ $game->enabled ? '运行中' : '已关闭' }}
|
||
</span>
|
||
</div>
|
||
<div class="text-xs text-gray-500 mt-0.5">{{ $game->description }}</div>
|
||
</div>
|
||
</div>
|
||
{{-- 操作按钮组 --}}
|
||
<div class="flex items-center gap-2">
|
||
{{-- 历史记录链接 --}}
|
||
@php
|
||
$historyRoute = match ($game->game_key) {
|
||
'baccarat' => 'admin.game-history.baccarat',
|
||
'slot_machine' => 'admin.game-history.slot',
|
||
'mystery_box' => 'admin.game-history.mystery-box',
|
||
'horse_racing' => 'admin.game-history.horse',
|
||
'fortune_telling' => 'admin.game-history.fortune',
|
||
'lottery' => 'admin.game-history.lottery',
|
||
'gomoku' => 'admin.game-history.gomoku',
|
||
default => null,
|
||
};
|
||
@endphp
|
||
@if ($historyRoute)
|
||
<a href="{{ route($historyRoute) }}"
|
||
class="px-4 py-2 bg-indigo-50 text-indigo-700 rounded-lg font-bold text-sm hover:bg-indigo-100 transition shadow-sm">
|
||
📋 历史记录
|
||
</a>
|
||
@endif
|
||
{{-- 大开关按钮 --}}
|
||
<button type="button" data-game-toggle-url="{{ route('admin.game-configs.toggle', $game) }}"
|
||
data-game-key="{{ $game->game_key }}"
|
||
id="toggle-btn-{{ $game->game_key }}"
|
||
class="px-5 py-2 rounded-lg font-bold text-sm transition shadow-sm
|
||
{{ $game->enabled ? 'bg-red-500 hover:bg-red-600 text-white' : 'bg-emerald-500 hover:bg-emerald-600 text-white' }}">
|
||
{{ $game->enabled ? '⏸ 关闭游戏' : '▶ 开启游戏' }}
|
||
</button>
|
||
</div>
|
||
</div>
|
||
|
||
{{-- 参数配置区域 --}}
|
||
<div class="p-5">
|
||
<form action="{{ route('admin.game-configs.params', $game) }}" method="POST">
|
||
@csrf
|
||
|
||
@php
|
||
$params = $game->params ?? [];
|
||
$labels = gameParamLabels($game->game_key);
|
||
$hiddenLegacyKeys = $game->game_key === 'mystery_box'
|
||
? ['min_reward', 'max_reward', 'rare_min_reward', 'rare_max_reward']
|
||
: [];
|
||
$paramKeys = array_values(array_unique(array_merge(array_keys($labels), array_keys($params))));
|
||
$paramKeys = array_values(array_filter($paramKeys, fn ($key) => ! in_array($key, $hiddenLegacyKeys, true)));
|
||
@endphp
|
||
|
||
<div class="grid grid-cols-2 md:grid-cols-3 lg:grid-cols-4 gap-4">
|
||
@foreach ($paramKeys as $paramKey)
|
||
@php
|
||
$paramValue = $params[$paramKey] ?? ($labels[$paramKey]['default'] ?? '');
|
||
|
||
if ($game->game_key === 'mystery_box') {
|
||
$legacyFallbackMap = [
|
||
'normal_reward_min' => 'min_reward',
|
||
'normal_reward_max' => 'max_reward',
|
||
'rare_reward_min' => 'rare_min_reward',
|
||
'rare_reward_max' => 'rare_max_reward',
|
||
];
|
||
|
||
if (($paramValue === '' || $paramValue === null) && isset($legacyFallbackMap[$paramKey])) {
|
||
$paramValue = $params[$legacyFallbackMap[$paramKey]] ?? $paramValue;
|
||
}
|
||
}
|
||
@endphp
|
||
@php $meta = $labels[$paramKey] ?? ['label' => $paramKey, 'type' => 'number', 'unit' => ''] @endphp
|
||
<div>
|
||
<label class="block text-xs font-bold text-gray-600 mb-1">
|
||
{{ $meta['label'] }}
|
||
@if ($meta['unit'])
|
||
<span class="font-normal text-gray-400">({{ $meta['unit'] }})</span>
|
||
@endif
|
||
</label>
|
||
|
||
@if ($meta['type'] === 'boolean')
|
||
<select name="params[{{ $paramKey }}]"
|
||
class="w-full border border-gray-300 rounded-lg p-2 text-sm focus:border-indigo-400">
|
||
<option value="1" {{ $paramValue ? 'selected' : '' }}>是</option>
|
||
<option value="0" {{ !$paramValue ? 'selected' : '' }}>否</option>
|
||
</select>
|
||
@elseif ($meta['type'] === 'array')
|
||
<input type="text" name="params[{{ $paramKey }}]"
|
||
value="{{ implode(',', (array) $paramValue) }}"
|
||
class="w-full border border-gray-300 rounded-lg p-2 text-sm focus:border-indigo-400"
|
||
placeholder="多个值用逗号分隔">
|
||
@else
|
||
<input type="{{ $meta['type'] }}" name="params[{{ $paramKey }}]"
|
||
value="{{ $paramValue }}" step="{{ $meta['step'] ?? 1 }}"
|
||
min="{{ $meta['min'] ?? 0 }}"
|
||
class="w-full border border-gray-300 rounded-lg p-2 text-sm focus:border-indigo-400">
|
||
@endif
|
||
</div>
|
||
@endforeach
|
||
</div>
|
||
|
||
<div class="mt-4 flex items-center gap-3">
|
||
<button type="submit"
|
||
class="px-6 py-2 bg-indigo-600 text-white rounded-lg font-bold hover:bg-indigo-700 transition text-sm shadow-sm">
|
||
💾 保存参数
|
||
</button>
|
||
<span class="text-xs text-gray-400">修改后立即生效(缓存60秒刷新)</span>
|
||
</div>
|
||
</form>
|
||
|
||
{{-- 神秘箱子:手动投放区域 --}}
|
||
@if ($game->game_key === 'mystery_box')
|
||
<div class="mt-4 pt-4 border-t border-gray-100">
|
||
<div class="text-xs font-bold text-gray-600 mb-2">🎯 手动投放箱子</div>
|
||
<div class="flex items-center gap-3 flex-wrap">
|
||
<button type="button" data-game-drop-box-type="normal"
|
||
data-game-drop-box-url="{{ route('admin.mystery-box.drop') }}"
|
||
data-game-hover-opacity=".85"
|
||
style="padding:8px 16px; background:linear-gradient(135deg,#059669,#10b981); color:#fff; border:none; border-radius:8px; font-size:13px; font-weight:700; cursor:pointer; transition:opacity .15s;">
|
||
📦 投放普通箱
|
||
</button>
|
||
<button type="button" data-game-drop-box-type="rare"
|
||
data-game-drop-box-url="{{ route('admin.mystery-box.drop') }}"
|
||
data-game-hover-opacity=".85"
|
||
style="padding:8px 16px; background:linear-gradient(135deg,#7c3aed,#a78bfa); color:#fff; border:none; border-radius:8px; font-size:13px; font-weight:700; cursor:pointer; transition:opacity .15s;">
|
||
💎 投放稀有箱
|
||
</button>
|
||
<button type="button" data-game-drop-box-type="trap"
|
||
data-game-drop-box-url="{{ route('admin.mystery-box.drop') }}"
|
||
data-game-hover-opacity=".85"
|
||
style="padding:8px 16px; background:linear-gradient(135deg,#7f1d1d,#ef4444); color:#fff; border:none; border-radius:8px; font-size:13px; font-weight:700; cursor:pointer; transition:opacity .15s;">
|
||
☠️ 投放黑化箱
|
||
</button>
|
||
<span class="text-xs text-gray-400">直接向 #1 房间投放,立即广播暗号</span>
|
||
</div>
|
||
</div>
|
||
@endif
|
||
|
||
{{-- 双色球彩票:手动操作区域 --}}
|
||
@if ($game->game_key === 'lottery')
|
||
<div class="mt-4 pt-4 border-t border-gray-100">
|
||
<div class="text-xs font-bold text-gray-600 mb-3">🎟️ 手动操作</div>
|
||
{{-- 当前期次状态展示 --}}
|
||
<div id="lottery-issue-status"
|
||
class="mb-3 text-xs text-gray-500 bg-red-50 border border-red-100 rounded-lg p-3">
|
||
<span class="text-red-400">⏳ 点击下方「加载期次状态」查看当前状态</span>
|
||
</div>
|
||
<div class="flex items-center gap-3 flex-wrap">
|
||
<button type="button" data-game-lottery-current-url="{{ url('/lottery/current') }}"
|
||
data-game-hover-opacity=".85"
|
||
style="padding:8px 16px; background:linear-gradient(135deg,#475569,#64748b); color:#fff; border:none; border-radius:8px; font-size:13px; font-weight:700; cursor:pointer; transition:opacity .15s;">
|
||
🔄 加载期次状态
|
||
</button>
|
||
<button type="button" data-game-lottery-open-url="{{ route('admin.lottery.open-issue') }}"
|
||
data-game-hover-opacity=".85"
|
||
style="padding:8px 16px; background:linear-gradient(135deg,#059669,#10b981); color:#fff; border:none; border-radius:8px; font-size:13px; font-weight:700; cursor:pointer; transition:opacity .15s;">
|
||
➕ 手动开新期
|
||
</button>
|
||
<button type="button" data-game-lottery-force-url="{{ route('admin.lottery.force-draw') }}"
|
||
data-game-hover-opacity=".85"
|
||
style="padding:8px 16px; background:linear-gradient(135deg,#dc2626,#ef4444); color:#fff; border:none; border-radius:8px; font-size:13px; font-weight:700; cursor:pointer; transition:opacity .15s;">
|
||
🎊 立即强制开奖
|
||
</button>
|
||
<span class="text-xs text-gray-400">开新期仅在无进行中期次时生效;强制开奖将提前结束当期</span>
|
||
</div>
|
||
</div>
|
||
@endif
|
||
</div>
|
||
</div>
|
||
@endforeach
|
||
|
||
@if ($games->isEmpty())
|
||
<div class="bg-white rounded-xl border border-gray-100 p-12 text-center text-gray-400">
|
||
暂无游戏配置,请先运行 <code class="bg-gray-100 px-2 py-1 rounded">php artisan db:seed
|
||
--class=GameConfigSeeder</code>
|
||
</div>
|
||
@endif
|
||
</div>
|
||
</div>
|
||
|
||
@endsection
|
||
|
||
@php
|
||
/**
|
||
* 返回各游戏参数的中文标签说明。
|
||
*
|
||
* @param string $gameKey
|
||
* @return array<string, array{label: string, type: string, unit: string}>
|
||
*/
|
||
function gameParamLabels(string $gameKey): array
|
||
{
|
||
return match ($gameKey) {
|
||
'baccarat' => [
|
||
'interval_minutes' => ['label' => '开局间隔', 'type' => 'number', 'unit' => '分钟', 'min' => 1],
|
||
'bet_window_seconds' => ['label' => '押注窗口', 'type' => 'number', 'unit' => '秒', 'min' => 10],
|
||
'min_bet' => ['label' => '最低押注', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'max_bet' => ['label' => '最高押注', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'payout_big' => ['label' => '大赔率(1:N)', 'type' => 'number', 'unit' => '', 'min' => 1],
|
||
'payout_small' => ['label' => '小赔率(1:N)', 'type' => 'number', 'unit' => '', 'min' => 1],
|
||
'payout_triple' => ['label' => '豹子赔率(1:N)', 'type' => 'number', 'unit' => '', 'min' => 1],
|
||
'kill_points' => ['label' => '庄家收割点数', 'type' => 'array', 'unit' => '逗号分隔'],
|
||
],
|
||
'slot_machine' => [
|
||
'cost_per_spin' => ['label' => '每次旋转消耗', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'house_edge_percent' => [
|
||
'label' => '庄家边际',
|
||
'type' => 'number',
|
||
'unit' => '%',
|
||
'min' => 0,
|
||
'step' => 0.1,
|
||
],
|
||
'daily_limit' => ['label' => '每日转动上限', 'type' => 'number', 'unit' => '次(0=不限)', 'min' => 0],
|
||
'jackpot_payout' => ['label' => '三个7赔率(1:N)', 'type' => 'number', 'unit' => '', 'min' => 1],
|
||
'triple_payout' => ['label' => '三💎赔率(1:N)', 'type' => 'number', 'unit' => '', 'min' => 1],
|
||
'same_payout' => ['label' => '其他三同(1:N)', 'type' => 'number', 'unit' => '', 'min' => 1],
|
||
'pair_payout' => ['label' => '两同赔率(1:N)', 'type' => 'number', 'unit' => '', 'min' => 1],
|
||
'curse_enabled' => ['label' => '开启诅咒(三💀)', 'type' => 'boolean', 'unit' => ''],
|
||
],
|
||
'mystery_box' => [
|
||
'auto_drop_enabled' => ['label' => '自动定时投放', 'type' => 'boolean', 'unit' => ''],
|
||
'auto_interval_hours' => ['label' => '自动投放间隔', 'type' => 'number', 'unit' => '小时', 'min' => 1],
|
||
'claim_window_seconds' => ['label' => '领取窗口', 'type' => 'number', 'unit' => '秒', 'min' => 10],
|
||
// 新键名
|
||
'normal_reward_min' => ['label' => '普通箱最低奖励', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'normal_reward_max' => ['label' => '普通箱最高奖励', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'rare_reward_min' => ['label' => '稀有箱最低奖励', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'rare_reward_max' => ['label' => '稀有箱最高奖励', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'trap_penalty_min' => ['label' => '黑化箱最低惩罚', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'trap_penalty_max' => ['label' => '黑化箱最高惩罚', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
// 旧键名兼容(数据库中已存在的旧配置)
|
||
'min_reward' => ['label' => '普通箱最低奖励', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'max_reward' => ['label' => '普通箱最高奖励', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'rare_min_reward' => ['label' => '稀有箱最低奖励', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'rare_max_reward' => ['label' => '稀有箱最高奖励', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'trap_chance_percent' => [
|
||
'label' => '黑化箱概率',
|
||
'type' => 'number',
|
||
'unit' => '%',
|
||
'min' => 0,
|
||
'max' => 100,
|
||
],
|
||
],
|
||
'horse_racing' => [
|
||
'interval_minutes' => ['label' => '比赛间隔', 'type' => 'number', 'unit' => '分钟', 'min' => 5],
|
||
'bet_window_seconds' => ['label' => '押注窗口', 'type' => 'number', 'unit' => '秒', 'min' => 10],
|
||
'race_duration' => ['label' => '跑马动画时长', 'type' => 'number', 'unit' => '秒', 'min' => 10],
|
||
'horse_count' => ['label' => '参赛马匹数', 'type' => 'number', 'unit' => '匹', 'min' => 2, 'max' => 8],
|
||
'min_bet' => ['label' => '最低押注', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'max_bet' => ['label' => '最高押注', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'seed_pool' => ['label' => '系统初始化资金池', 'type' => 'number', 'unit' => '金币', 'min' => 0],
|
||
'house_take_percent' => [
|
||
'label' => '庄家抽水',
|
||
'type' => 'number',
|
||
'unit' => '%',
|
||
'min' => 0,
|
||
'max' => 20,
|
||
],
|
||
],
|
||
'fortune_telling' => [
|
||
'free_count_per_day' => ['label' => '每日免费次数', 'type' => 'number', 'unit' => '次', 'min' => 0],
|
||
'extra_cost' => ['label' => '额外次数消耗', 'type' => 'number', 'unit' => '金币', 'min' => 0],
|
||
'buff_duration_hours' => ['label' => '加成持续时间', 'type' => 'number', 'unit' => '小时', 'min' => 1],
|
||
'jackpot_chance' => [
|
||
'label' => '上上签概率',
|
||
'type' => 'number',
|
||
'unit' => '%',
|
||
'min' => 0,
|
||
'max' => 100,
|
||
],
|
||
'good_chance' => ['label' => '上签概率', 'type' => 'number', 'unit' => '%', 'min' => 0, 'max' => 100],
|
||
'bad_chance' => ['label' => '下签概率', 'type' => 'number', 'unit' => '%', 'min' => 0, 'max' => 100],
|
||
'curse_chance' => [
|
||
'label' => '大凶签概率',
|
||
'type' => 'number',
|
||
'unit' => '%',
|
||
'min' => 0,
|
||
'max' => 100,
|
||
],
|
||
],
|
||
'fishing' => [
|
||
'fishing_cost' => ['label' => '每次抛竿消耗', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'fishing_wait_min' => ['label' => '浮漂等待最短', 'type' => 'number', 'unit' => '秒', 'min' => 1],
|
||
'fishing_wait_max' => ['label' => '浮漂等待最长', 'type' => 'number', 'unit' => '秒', 'min' => 1],
|
||
'fishing_cooldown' => ['label' => '收竿后冷却时间', 'type' => 'number', 'unit' => '秒', 'min' => 10],
|
||
],
|
||
'lottery' => [
|
||
// ── 开奖时间 ──
|
||
'draw_hour' => [
|
||
'label' => '开奖时(24h制)',
|
||
'type' => 'number',
|
||
'unit' => '时',
|
||
'min' => 0,
|
||
'max' => 23,
|
||
],
|
||
'draw_minute' => ['label' => '开奖分', 'type' => 'number', 'unit' => '分', 'min' => 0, 'max' => 59],
|
||
'stop_sell_minutes' => ['label' => '停售提前', 'type' => 'number', 'unit' => '分钟', 'min' => 1],
|
||
// ── 购票限制 ──
|
||
'ticket_price' => ['label' => '每注金额', 'type' => 'number', 'unit' => '金币', 'min' => 1],
|
||
'max_tickets_per_user' => ['label' => '单人每期上限', 'type' => 'number', 'unit' => '注', 'min' => 1],
|
||
'max_tickets_per_buy' => ['label' => '单次购买上限', 'type' => 'number', 'unit' => '注', 'min' => 1],
|
||
// ── 奖池分配 ──
|
||
'pool_ratio' => [
|
||
'label' => '购票进奖池比例',
|
||
'type' => 'number',
|
||
'unit' => '%',
|
||
'min' => 1,
|
||
'max' => 100,
|
||
],
|
||
'prize_1st_ratio' => [
|
||
'label' => '一等奖占奖池',
|
||
'type' => 'number',
|
||
'unit' => '%',
|
||
'min' => 1,
|
||
'max' => 100,
|
||
],
|
||
'prize_2nd_ratio' => [
|
||
'label' => '二等奖占奖池',
|
||
'type' => 'number',
|
||
'unit' => '%',
|
||
'min' => 1,
|
||
'max' => 100,
|
||
],
|
||
'prize_3rd_ratio' => [
|
||
'label' => '三等奖占奖池',
|
||
'type' => 'number',
|
||
'unit' => '%',
|
||
'min' => 1,
|
||
'max' => 100,
|
||
],
|
||
'carry_ratio' => ['label' => '强制滚存', 'type' => 'number', 'unit' => '%', 'min' => 0, 'max' => 50],
|
||
// ── 固定小奖 ──
|
||
'prize_4th_fixed' => ['label' => '四等奖固定金额/注', 'type' => 'number', 'unit' => '金币', 'min' => 0],
|
||
'prize_5th_fixed' => ['label' => '五等奖固定金额/注', 'type' => 'number', 'unit' => '金币', 'min' => 0],
|
||
// ── 超级期 ──
|
||
'super_issue_threshold' => [
|
||
'label' => '超级期触发连续无一等奖',
|
||
'type' => 'number',
|
||
'unit' => '期',
|
||
'min' => 1,
|
||
],
|
||
'super_issue_inject' => [
|
||
'label' => '超级期系统注入上限',
|
||
'type' => 'number',
|
||
'unit' => '金币',
|
||
'min' => 0,
|
||
],
|
||
],
|
||
'gomoku' => [
|
||
// ── PvP 对战 ──
|
||
'pvp_reward' => ['label' => 'PvP 胜利奖励', 'type' => 'number', 'unit' => '金币', 'min' => 0],
|
||
'pvp_invite_timeout' => ['label' => 'PvP 邀请超时', 'type' => 'number', 'unit' => '秒', 'min' => 10],
|
||
'pvp_move_timeout' => ['label' => '每步落子超时', 'type' => 'number', 'unit' => '秒', 'min' => 10],
|
||
'pvp_ready_timeout' => ['label' => '对局准备超时', 'type' => 'number', 'unit' => '秒', 'min' => 10],
|
||
// ── 人机对战:简单 (Level 1) ──
|
||
'pve_fee_level_1' => ['label' => 'AI简单 入场费', 'type' => 'number', 'unit' => '金币', 'min' => 0],
|
||
'pve_reward_level_1' => ['label' => 'AI简单 胜利奖励', 'type' => 'number', 'unit' => '金币', 'min' => 0],
|
||
// ── 人机对战:普通 (Level 2) ──
|
||
'pve_fee_level_2' => ['label' => 'AI普通 入场费', 'type' => 'number', 'unit' => '金币', 'min' => 0],
|
||
'pve_reward_level_2' => ['label' => 'AI普通 胜利奖励', 'type' => 'number', 'unit' => '金币', 'min' => 0],
|
||
// ── 人机对战:困难 (Level 3) ──
|
||
'pve_fee_level_3' => ['label' => 'AI困难 入场费', 'type' => 'number', 'unit' => '金币', 'min' => 0],
|
||
'pve_reward_level_3' => ['label' => 'AI困难 胜利奖励', 'type' => 'number', 'unit' => '金币', 'min' => 0],
|
||
// ── 人机对战:专家 (Level 4) ──
|
||
'pve_fee_level_4' => ['label' => 'AI专家 入场费', 'type' => 'number', 'unit' => '金币', 'min' => 0],
|
||
'pve_reward_level_4' => ['label' => 'AI专家 胜利奖励', 'type' => 'number', 'unit' => '金币', 'min' => 0],
|
||
],
|
||
default => [],
|
||
};
|
||
}
|
||
@endphp
|