359 Commits
Author SHA1 Message Date
pllx 01a8e116a3 针对日志并发问题,在自动存点中增加Redis分布式冷却锁,杜绝进程重复触发导致经验暴涨,完善单元测试 2026-07-06 22:43:32 +08:00
pllx a20bcf13be 修复自动存点挂机经验重复累加和离线僵尸吃经验的漏洞,完善对应单元测试 2026-07-06 22:39:20 +08:00
pllx 7b46a08a46 fix: 修复安全弹窗桥接后设置面板无法关闭的Bug 2026-07-01 11:27:40 +08:00
pllx 0006b7bcf6 feat: 登录大厅未设邮箱且未绑微信强引导弹窗并适配会话级防骚扰 2026-07-01 11:24:30 +08:00
pllx 563ac99348 feat: 忘记密码增设局部焦点提示及发信成功30秒防刷置灰倒计时锁 2026-07-01 11:16:09 +08:00
pllx 94236e25eb feat: 忘记密码增设脱敏邮箱二次手动输入一致性核对安全锁 2026-07-01 11:13:46 +08:00
pllx b098639db5 feat: 忘记密码升级为智能分流向导并部署IP/账号双层防扫防轰炸限流保护 2026-07-01 11:11:20 +08:00
pllx 879dcb0b59 feat: 微信端私聊机器人支持绑定微信号的密码自助重置功能,并提供反射自动化测试 2026-07-01 10:53:24 +08:00
pllx fcc88ecb0c fix: 豁免超级管理员(站长)在执行管理命令时必须在房间内的限制 2026-07-01 09:53:49 +08:00
pllx e8d9de51f8 fix: 对 AI小班长 等系统虚拟角色豁免警告时的在线状态校验 2026-07-01 09:53:14 +08:00
pllx b19ebdc7d8 style: 优化前台警告消息样式,标红、加大并加粗以提升视觉张力 2026-07-01 09:52:04 +08:00
pllx d8cb75d282 docs: 完善部署说明文档,补充 Octane 代理说明及 WebSocket 协议升级避坑指南 2026-06-30 14:20:55 +08:00
pllx 9fd7b14ec7 fix: 完全还原大厅页面,只保留导航栏作为百家乐的直达入口 2026-06-30 14:14:21 +08:00
pllx fc28fe37c6 fix: 移除大厅页面上多余的非百家乐操作按钮 2026-06-30 14:13:37 +08:00
pllx 524c8ed6f3 feat: 新建前台百家乐历史走势页面与珠盘路,打通大厅与导航栏快捷入口 2026-06-30 14:12:45 +08:00
pllx 394e216b92 dev: 添加 chokidar 依赖以支持开发环境下的 Octane 代码热重载(watch) 2026-06-30 13:38:46 +08:00
pllx b8a6c9d0c2 perf: 编写并执行数据库迁移,为 messages 表添加 (room_id, sent_at) 联合索引以消除慢查询 2026-06-30 11:38:38 +08:00
pllx be1406fc58 perf: 引入 laravel/octane 并安装常驻服务 Roadrunner 引擎,消除每次请求框架初始化开销 2026-06-30 11:38:35 +08:00
pllx 83192ffcce perf: 重构敏感词过滤为DFA算法,并引入WebSocket房间频道鉴权Redis缓存 2026-06-30 11:32:55 +08:00
pllx b19073cf85 perf: 优化挂机心跳接口,无奖励变动心跳拒绝写库save,仅在Redis保活以释放I/O压力 2026-06-30 11:32:53 +08:00
pllx 3563b45038 feat: 引入事务悲观锁(lockForUpdate)与余额二次校验,防范高并发资产越权与透支漏洞 2026-06-30 11:32:52 +08:00
pllx d1409d16bb 修复:自动存点导致有职务用户等级反复升降的循环问题
修复 AutoSaveExp 自动存点指令中,有职务用户的等级处理逻辑:
- 职务等级改为最低要求(不足时补级),不再强制锁定
- 允许职务成员通过经验值超越职务等级
- 与 ChatController::calculateNewLevel 保持一致

之前 AutoSaveExp 每5分钟把蔚蓝的心情(LV.91/金牌聊务员)
强制降到90级,心跳60秒后又升回91并触发升级广播,
导致用户反复看到"升级到91级"的提示。
2026-06-27 17:54:38 +08:00
pllx 2ea84ed93e 社交操作补充 user_currency_logs 流水记录
- sendFlower 送鲜花:发送方 gold 用 SEND_GIFT 记录,接收方 charm 用 RECV_GIFT 记录
- giftGold 赠送金币:发送方用 GIFT_SENT 记录,接收方用 GOLD_GIFT_RECV 记录
- grantChatCharm 聊天魅力奖励:用 CHAT_CHARM 记录发送方魅力值变动
- CurrencySource 新增 GOLD_GIFT_RECV、CHAT_CHARM 两个来源枚举
2026-05-28 13:18:52 +08:00
pllx dce0a52750 银行存取补充 user_currency_logs 流水记录
- CurrencySource 新增 BANK_DEPOSIT / BANK_WITHDRAW 两个来源枚举
- BankController deposit/withdraw 改用 UserCurrencyService::change() 记录 jjb 变动
- AiFinanceService bankExcessGold/raiseWalletTo 补充 UserCurrencyService::change() 调用
- 银行存取双轨记录:bank_logs(银行流水)+ user_currency_logs(金币流水)
2026-05-28 13:13:34 +08:00
pllx ce6d71a4f2 优化 emoji 浏览器兼容 2026-05-20 12:01:06 +08:00
pllx a0a189867f 优化 emoji 浏览器兼容 2026-05-20 11:52:49 +08:00
pllx 3c7cefe447 新增曾用名 2026-05-19 18:01:47 +08:00
pllx 74e4803bc2 修复手机端欢迎语弹窗位置 2026-05-12 19:09:23 +08:00
pllx b8feab34a6 优化聊天室手机管理菜单和欢迎语 2026-05-12 19:05:45 +08:00
pllx 0c9e7baca2 精简私信记录时间显示 2026-05-09 11:28:19 +08:00
pllx da0846c7ab 恢复用户卡片私信查看 2026-05-09 11:25:28 +08:00
pllx 8c1b0b0840 修复节日福利过期补发 2026-05-09 11:14:55 +08:00
pllx 1b062f67ea 增加每日游戏三杰榜 2026-05-09 10:23:38 +08:00
pllx 41522393de 缩短弹窗通知显示时间 2026-05-05 22:03:18 +08:00
pllx 645fe2a830 调整手机端弹窗通知规则 2026-05-05 21:57:24 +08:00
pllx 64945a973e 统一会话失效接口响应 2026-05-05 21:55:48 +08:00
pllx 725a38eac3 修复礼包领取弹窗重复显示 2026-05-05 21:48:51 +08:00
pllx 11a882bd8e 优化右下角弹窗交互 2026-05-05 21:48:36 +08:00
pllx a65827c5d9 优化部署脚本无更新时跳过执行 2026-05-04 18:25:31 +08:00
pllx 9b993e487c 优化部署脚本跳过无关构建迁移 2026-05-04 18:23:54 +08:00
pllx 6225a0fb45 优化定时任务调度耗时 2026-05-04 18:18:35 +08:00
pllx b3eebd286e 成就定时扫描增加解锁通知 2026-05-04 17:59:48 +08:00
pllx fdd4f8a179 修复猜谜双题答题状态误同步 2026-04-30 16:49:25 +08:00
pllx 82dbc19319 优化用户资料卡成就摘要查询 2026-04-30 16:45:46 +08:00
pllx ffd8789e67 修复礼包红包弹窗状态提示异常 2026-04-30 16:27:37 +08:00
pllx ee525f049e 修复礼包红包弹窗领取展示残留 2026-04-30 16:23:37 +08:00
pllx f354516869 新增聊天室成就系统与消息保留策略 2026-04-30 16:19:49 +08:00
pllx 92e3dd0cdf 红包领取增加全员通知 2026-04-30 15:52:16 +08:00
pllx 9764961519 优化游戏通知 2026-04-30 15:41:50 +08:00
pllx 4af4468fc4 修复滚屏状态导入缺失 2026-04-30 15:25:54 +08:00
pllx a6e50c36d7 优化红包 2026-04-30 15:21:58 +08:00
pllx b21f583fe5 修复聊天室滚屏开关失效 2026-04-30 15:19:38 +08:00
pllx 8c7b1086ff 修复跑马通知屏蔽识别 2026-04-30 15:07:09 +08:00
pllx 59a417bd10 补充座驾购买流水筛选 2026-04-30 13:27:21 +08:00
pllx 0fe003a773 新增座驾购买公屏通知 2026-04-30 11:27:53 +08:00
pllx 06864a9cec 完善座驾插件验收规则 2026-04-30 11:18:59 +08:00
pllx 622bc94377 精简座驾动画标题名称 2026-04-30 11:15:37 +08:00
pllx 575e92e03f 精简座驾文字播报身份信息 2026-04-30 11:14:53 +08:00
pllx 522eea72f6 避免座驾进房重复欢迎 2026-04-30 11:12:50 +08:00
pllx fc7930046d 统一座驾播报用户信息 2026-04-30 11:08:39 +08:00
pllx 7ba7b34ca7 补充座驾动画标题用户信息 2026-04-30 11:07:46 +08:00
pllx 3eaf37a648 修复座驾与会员入场重复展示 2026-04-30 11:03:09 +08:00
pllx 221f629ec2 优化座驾特效入场标题 2026-04-30 10:29:11 +08:00
pllx 18acd7d890 优化座驾开发插件规范 2026-04-30 10:10:08 +08:00
pllx 09a2b0d85f 删除座驾旧方案空迁移 2026-04-30 10:05:19 +08:00
pllx b60f3615c1 补齐座驾购买金币流水 2026-04-30 10:02:59 +08:00
pllx 363c45a140 避免测试清空登录会话 2026-04-30 09:58:18 +08:00
pllx 181cc6a0b0 改为独立座驾模块 2026-04-30 09:55:20 +08:00
pllx 3c95478097 新增聊天室座驾系统 2026-04-30 09:40:50 +08:00
pllx 45ce8b2b2d 调整聊天输入栏工具字号 2026-04-30 09:07:10 +08:00
pllx 50b050c4bc 修复聊天室字号偏好和游戏通知显示 2026-04-29 18:27:32 +08:00
pllx 6748fbc44e 修复自动钓鱼状态与播报屏蔽范围 2026-04-29 16:54:18 +08:00
pllx 449894e3e5 修复赛马编号通知卡片识别 2026-04-29 16:07:26 +08:00
pllx 5173275a92 恢复游戏通知原始正文样式 2026-04-29 15:58:41 +08:00
pllx ee56792beb 统一猜谜答对通知配色 2026-04-29 15:50:58 +08:00
pllx 02ed8ea319 精简AI百家乐下注通知文案 2026-04-29 15:48:33 +08:00
pllx 2bebc78e82 补充游戏开奖通知编号文案 2026-04-29 15:45:07 +08:00
pllx 4fe4155ec0 修复钓鱼通知与游戏配置保存问题 2026-04-29 15:23:32 +08:00
pllx c640a31302 完善游戏通知文案与屏蔽逻辑 2026-04-29 15:06:01 +08:00
pllx 6ae452c4b9 补充猜谜活动旧Seeder兼容入口 2026-04-29 14:44:57 +08:00
pllx 1607f57e3c 支持所有游戏按房间范围配置和运行 2026-04-29 14:37:28 +08:00
pllx 3672140987 统一聊天室游戏通知胶囊样式 2026-04-29 14:35:52 +08:00
pllx 092b51cd95 拆分猜谜活动后台配置视图 2026-04-29 13:39:41 +08:00
pllx fe3e74b5f8 重构猜谜活动并统一聊天室答题通知 2026-04-29 13:35:20 +08:00
pllx 192259f0a4 调整聊天室名单排序搜索同排布局 2026-04-29 12:01:03 +08:00
pllx a50055deaf 修复赛马线上卡在跑马中状态 2026-04-29 11:42:49 +08:00
pllx 578f587941 拆分猜成语独立屏蔽通知类型 2026-04-29 11:35:14 +08:00
pllx fb4a7171f4 修复猜成语出题消息线上不显示问题 2026-04-29 11:25:57 +08:00
pllx dc9c09c722 修复 Reverb 配置缓存时的函数重定义 2026-04-29 11:18:08 +08:00
pllx 317dfd04d7 修复聊天室在线名单初始化与 Reverb 来源校验 2026-04-29 11:15:24 +08:00
pllx 1192fe5bdb 优化升级 2026-04-29 10:59:35 +08:00
pllx e0679b164e 修复升级bug 2026-04-29 10:52:44 +08:00
pllx 82d762d070 完善部署脚本的 Reverb 重启流程 2026-04-29 10:39:07 +08:00
pllx 5962d6d2b3 完善猜成语过期与答题记录逻辑 2026-04-29 10:32:12 +08:00
pllx 2f9b2eed64 修复拍一拍消息重复显示的问题,按发送者/被拍者路由到包厢,其他用户路由到公屏 2026-04-29 09:40:40 +08:00
pllx 434f2b8e0f fix(idiom): 后台出题按钮无效,管理后台布局缺少 @stack('scripts') 2026-04-29 00:14:41 +08:00
pllx 9bc085cb7d refactor(idiom): 将游戏配置和题库移到 IdiomSeeder,迁移只建表 2026-04-29 00:10:01 +08:00
pllx f13cfe4bc1 feat(idiom): 答对提示的用户名可点击打开用户名片 2026-04-28 23:58:04 +08:00
pllx cd1621f497 feat(idiom): disable answer button after question is solved 2026-04-28 23:53:05 +08:00
pllx 3973b7770c fix(idiom): split display - winner sees in private, others in public 2026-04-28 23:51:16 +08:00
pllx 0847877ce2 feat(idiom): global toast + chat message on answer result 2026-04-28 23:49:27 +08:00
pllx b886d98d8c feat(idiom): add scheduled auto-start task (everyMinute) 2026-04-28 23:48:32 +08:00
pllx 4ff62e29bd feat: 猜成语游戏 - 完整题库、管理后台、答题弹窗
- 创建 idioms 表(102条谜语式成语题库)和 idiom_game_rounds 表
- 后台成语管理页面:增删改题目 + 游戏参数(金币/经验/间隔)内联设置 + 出题按钮
- IdiomQuizController:出题/答题/当前回合查询,Redis 防并发抢答
- IdiomGameStarted / IdiomGameAnswered 广播事件
- 前端答题弹窗模块:聊天消息带【答题】按钮,点击弹出输入框
- GameConfig 注册 idiom 游戏,由 admin.game-configs 统一管理开关
2026-04-28 23:42:48 +08:00
pllx 461c6a6f56 fix: 弹窗点击遮罩层(外部区域)即可关闭 2026-04-28 23:18:26 +08:00
pllx 1850a5f4e9 fix: 选择斜杠命令后自动清除输入框中的 /
- 统一在 selectCommand 公共入口清理输入
- 新增 /签到 命令,自动完成今日签到
2026-04-28 23:12:30 +08:00
pllx 0850004d39 feat: 斜杠命令新增 /签到,自动完成今日签到 2026-04-28 23:10:00 +08:00
pllx df96b56ab0 feat: 斜杠命令新增 /查看资料,直接打开用户名片 2026-04-28 23:01:40 +08:00
pllx 495efdf9e0 feat: 新增 /拍一拍 功能 + 斜杠命令菜单
- 输入框输入 / 弹出命令菜单,当前支持 /拍一拍
- 选择对象后输入 /拍一拍 发送拍一拍通知
- 所有在线用户屏幕抖动 + 正常聊天样式显示消息
- 命令注册表可扩展,后续新增命令只需 push 到数组
2026-04-28 22:59:16 +08:00
pllx 0dd85879af 增加51统计 2026-04-28 14:49:33 +08:00
pllx 64434516d7 视频赚钱按钮改为提示已关闭 2026-04-28 14:45:37 +08:00
pllx e155a0e3d0 恢复视频赚钱路由(只保留控制器关闭逻辑) 2026-04-28 14:43:25 +08:00
pllx d6e8a64ce3 停用看视频赚钱功能(注释路由+控制器返回关闭) 2026-04-28 14:42:41 +08:00
pllx abb5512222 feat: 欢迎语增加右下角弹窗通知;禁止对「大家」发送欢迎 2026-04-28 14:40:27 +08:00
pllx 55fd770fdd 取消看视频赚钱 2026-04-28 14:32:39 +08:00
pllx 4fb78eaca9 feat: 功能菜单增加留言、反馈快捷入口 2026-04-28 14:28:52 +08:00
pllx 05ec4a72b7 feat: 公屏公告同时弹右下角通知(所有人可见) 2026-04-28 14:14:48 +08:00
pllx f3d883b5ed fix: 刷新后屏蔽项虽恢复但已有消息未隐藏 2026-04-28 14:08:15 +08:00
pllx 96e0e21f8b fix: 屏蔽列表刷新后不恢复(缺少从服务端读取的分支逻辑) 2026-04-28 14:04:07 +08:00
pllx c8adbff78e 安全优化 2026-04-28 13:57:15 +08:00
pllx aa6046d89b fix: 弹窗消息改用真正的换行符而非字面量 \n 2026-04-28 13:23:26 +08:00
pllx cdec289740 fix: 对话框 textContent 改为 innerText 支持换行;后端允许装扮批量购买 2026-04-28 13:16:24 +08:00
pllx d63aeef45b feat: 装扮购买增加数量输入弹窗(参照补签卡样式) 2026-04-28 13:12:56 +08:00
pllx 2be7e6caef 优化:去掉装饰品数量弹窗,改为确认对话框中提示叠加天数说明 2026-04-28 13:10:15 +08:00
pllx a2b09da730 新增:个性装扮支持多份购买,同款续购自动叠加天数 2026-04-28 13:07:10 +08:00
pllx 243e06915e 删除没必要文件 2026-04-28 13:00:21 +08:00
pllx 2ee6ecc601 清理:移除已追踪的 AI 配置目录(.agents/.codex/.gemini/.hermes/.junie)和 AI 生成文件(AGENTS.md/GEMINI.md) 2026-04-28 12:01:36 +08:00
pllx f0137f3fa3 修复:后台恢复时只省略过时的系统/游戏通知,保留用户聊天记录 2026-04-28 11:59:01 +08:00
pllx b15e42891d 修复:后台恢复时消息暴刷,只渲染最后50条并插入省略提示 2026-04-28 11:55:35 +08:00
pllx 214a422504 修复:自动钓鱼冷却倒计时改为基于时间戳,解决后台标签节流导致的显示/触发延迟 2026-04-28 11:52:30 +08:00
pllx f16f10fe82 新增:购买自动钓鱼卡后自动开启钓鱼模式 2026-04-28 11:37:38 +08:00
pllx a3daf3f074 修复:欢迎消息中的发送者名字改为可点击(保留职务前缀内的名字,不额外显示) 2026-04-28 11:02:53 +08:00
pllx d0a38352a5 修复:欢迎按钮消息中发送者名字点击无响应(缺少 clickableUser 渲染) 2026-04-28 10:57:29 +08:00
pllx c06e265c0d 回退:恢复 Alpine.js 独立加载引用(项目中无 npm alpinejs 依赖,全局 window.Alpine 全靠此文件) 2026-04-28 10:52:55 +08:00
pllx 6ae7a4a82b 修复:移除 frame.blade.php 中冗余的 Alpine.js 独立加载 2026-04-28 10:50:13 +08:00
pllx 792b0765fd 优化:chat.css 移入 Vite 构建管线
将 public/css/chat.css(958行)移入 resources/css/chat.css,通过 Vite 构建,不再使用传统 <link> 加载。

改动:
- vite.config.js:添加 resources/css/chat.css 入口
- frame.blade.php:替换 <link> 为 @vite 方式
2026-04-28 10:43:22 +08:00
pllx 3e0fb33a9b 文档:更新优化计划完成状态标注 2026-04-28 10:36:02 +08:00
pllx e7049b5f5b 优化:聊天图片添加 loading="lazy" 懒加载
在 message-renderer.js 的聊天图片缩略图 img 标签上添加 loading="lazy" decoding="async",非可视区域的图片不会被加载,减少初始页面数据传输。
2026-04-28 10:33:49 +08:00
pllx 62371a7c64 新增:聊天室反馈模态弹窗(仿留言弹窗样式)
点击工具栏「反馈」按钮弹出反馈弹窗,不再跳转新页面。

新建文件:
- feedback-modal.blade.php — 蓝白渐变标题栏、类型筛选Tabs、反馈卡片列表(展开详情/评论)、提交反馈表单、滚动懒加载
- feedback.js — AJAX加载/提交/点赞/评论/删除,滚动懒加载,乐观UI更新

修改文件:
- toolbar.blade.php — 反馈按钮 data-toolbar-url → data-toolbar-action
- toolbar.js — 添加 feedback 动作
- chat-room.js — 静态导入 feedback 模块
- frame.blade.php — 引入反馈弹窗
- routes/web.php — 新增 feedback.data 路由
- FeedbackController.php — 新增 data() 方法
2026-04-28 10:29:14 +08:00
pllx 540d8bf6ff 新增:聊天室留言板模态弹窗(仿商店样式)
点击工具栏「留言」按钮弹出留言板弹窗,不再跳转新页面。

新建文件:
- guestbook-modal.blade.php — 蓝白渐变标题栏、三Tab切换、留言卡片列表、内嵌写留言表单
- guestbook.js — 完整的AJAX加载/提交/删除逻辑,绑定所有事件

修改文件:
- toolbar.blade.php — 留言按钮 data-toolbar-url → data-toolbar-action
- toolbar.js — 添加 guestbook 动作
- chat-room.js — 静态导入 guestbook 模块
- frame.blade.php — 引入留言弹窗
- routes/web.php — 新增 guestbook.data JSON 路由
- GuestbookController.php — 新增 data() 方法
2026-04-28 10:20:32 +08:00
pllx bf2d63f125 修复:头像弹窗点击遮罩层关闭
头像选择弹窗缺少 data-avatar-picker-overlay / data-avatar-picker-panel 属性及遮罩层点击关闭逻辑。参考设置弹窗的模式添加。

改动:
- toolbar.blade.php:添加 data-avatar-picker-overlay 和 data-avatar-picker-panel
- profile-controls.js:添加遮罩层点击关闭处理
2026-04-28 10:11:16 +08:00
pllx 4f22fd552a 修复:钓鱼/欢迎/图片等按钮点击无响应
22 个注册事件委托的懒加载模块改为静态导入,保留 8 个工具栏模块继续保持懒加载。

按钮点击无响应的根因:模块的 bind*Controls() 通过 data-* 属性注册事件监听器,但模块懒加载从未被触发,监听器不注册。

chat.js:239 KB(原 308 KB,↓22%)
vendor.js:108 KB(独立缓存)
按需加载模块:8 个(shop/bank/vip 等)
2026-04-28 10:07:17 +08:00
pllx 790730e2c2 修复:签到按钮点击无效
daily-sign-in.js 之前是懒加载,但模块在顶层设置了 window.openDailySignInModal 等全局函数,且 bindDailySignInControls() 注册事件委托。由于模块从未被触发加载,签到按钮点击无响应。

恢复为静态导入,问题和 Alpine 组件一样。chat.js 从 170KB 增至 184KB(原 308KB,↓40%)
2026-04-28 09:58:56 +08:00
pllx eeb9dfbade 修复:Alpine 组件恢复静态导入,消除 321 处表达式报错
将 13 个有 x-data 引用的 Alpine 组件模块恢复为静态导入,保留 27 个非 Alpine 模块懒加载。

chat.js 体积:170 KB(原 308 KB,↓45%)
vendor 独立分包:108 KB
非 Alpine 模块仍保持按需代码分割
2026-04-28 09:50:25 +08:00
pllx 1c067e452b 修复所有 Alpine 组件表达式报错
彻底移除 Proxy/has 陷阱方案,改用显式方法存根:
- userCardComponent 补充 35 个方法存根
- marriage-modals 8 个组件改用 createLazyAlpineComponent
- weddingSetup/weddingEnvelope 等 Modal 均正确包装
控制台现在应该没有任何 Alpine Expression Error
2026-04-28 09:42:18 +08:00
pllx e50502d8f6 前端加载优化:代码分割 + 按需懒加载
chat.js 首屏 308KB → 100KB(↓68%)
44 个重型模块改为 Vite 动态 import()
Alpine 组件通过 $watch 监听实现真懒加载
新增 createLazyAlpineComponent 工具 + Proxy has 陷阱修复
补充 userCardComponent 全部 28 个属性默认值
vendor 依赖独立分包(108KB)
生产环境关闭 sourcemap
2026-04-28 09:38:18 +08:00
pllx e8b4dcc968 fix: 公屏消息中'大家'不可点击的问题 2026-04-27 09:36:35 +00:00
pllx e177ad6d4d 优化百家乐显示 2026-04-27 17:24:28 +08:00
pllx f17f171f4b fix: 修复迁移遗留的按钮无响应、头像框层级及构建错误
迁移收尾修复:
- heartbeat.js: 移除 export { } 中重复的 startHeartbeat/stopHeartbeat(已通过 export function 导出)
- scripts.blade.php: 移除 JS 注释中的 {{ }} 避免 Blade 编译为 e() 导致 PHP 解析错误
- preferences-status.js: 补全 6 个缺失的 window.* 赋值(toggleBlockMenu/toggleFeatureMenu 等),
  实现迁移中丢失的 updateDailyStatus/clearDailyStatus,修复 handleFeatureLocalClear 清屏回调
- toolbar.js: 补全 window.runFeatureShortcut 赋值

头像框样式修复(chat-decorations.css):
- z-index 互换:头像降至 1,框升至 3,使框边缘可遮挡头像外围
- 使用 CSS mask(radial-gradient)挖环形替代旧 ::before 实心圆遮挡方案
- clip-path: circle(50%) 硬裁剪确保圆形,不受 chat.css border-radius: 2px 覆盖
- 特异性提升至 .user-item .avatar-frame-wrapper .user-head

新 Vite 模块(从 Blade 迁移):
- chat-state.js / message-renderer.js / user-list.js / chat-events.js
- composer.js(重写)/ heartbeat.js / admin-commands.js
- vip-presence.js / chat-decorations.css
2026-04-27 09:19:49 +00:00
pllx d10a354370 fix: logout route accepts GET to prevent 404 on page refresh
POST /logout redirects to / after logging out, but when the redirect
fails to complete (browser/network quirk) the user is stuck on /logout.
Refreshing sends GET, which had no route defined, causing a 404.

Changed Route::post to Route::match(['get', 'post']) so refreshing
after a stuck redirect gracefully completes the logout instead.
2026-04-27 07:19:58 +00:00
pllx efb03f90b8 后台流水区分四种装扮消费类型:气泡/昵称色/文字色/头像框
- CurrencySource 新增 MSG_BUBBLE_BUY、MSG_NAME_COLOR_BUY、MSG_TEXT_COLOR_BUY
- DecorationService::purchase() 按商品 type 选择对应 source
- 后台流水页「来源途径」筛选现在可分别查询四种装扮消费
2026-04-27 07:08:22 +00:00
pllx 3ecafd01ea 签到通知现在也和礼包、买单活动一样,取消外层背景和边框,只保留原通知文字和按钮 2026-04-27 15:03:44 +08:00
pllx d82aa1c434 聊天消息头像也显示已购头像框特效
- DecorationService: getDecorationsForMessage() 加入 avatar_frame 字段
- 新增 .avatar-frame-wrapper-sm 紧凑版头像框样式(适配16px小头像)
- 消息渲染时检查 msg.avatar_frame 和 senderInfo.avatar_frame,包裹头像框
2026-04-27 06:59:00 +00:00
pllx 3db8e4ab82 取消买单活动通知背景边框 2026-04-27 14:58:17 +08:00
pllx 10d158b38a fix: 修复气泡消息挤在同一行的问题,改为 block + fit-content 2026-04-27 06:50:49 +00:00
pllx ea02c36ea6 调整消息气泡宽度:根据内容自适应而非整屏幕通长 2026-04-27 06:48:45 +00:00
pllx 2c8cb21206 修复普通定向发言公屏可见 2026-04-27 14:43:43 +08:00
pllx c0cb7f5ead 调整商店商品价格:气泡/昵称色/文字色/头像框价格重新定价 2026-04-27 06:37:44 +00:00
pllx 83c312196c fix: 每次打开商店弹窗时重新获取数据库最新数据
关闭商店弹窗时重置 shopLoaded 标志,确保下次打开时重新请求 /shop/items,避免展示过期数据。
2026-04-27 06:30:52 +00:00
pllx 66206fa521 取消礼包领取通知背景边框 2026-04-27 14:30:51 +08:00
pllx ee62a3add8 fix: 修复 msg_text_color 类型在购买分发、校验和后台管理中的遗漏
- ShopService: 购买分发 match 新增 msg_text_color → DecorationService
- ShopController: 购买公告 match 新增 msg_text_color
- Admin/ShopItemController: 后台 validation type 校验新增 msg_text_color
- admin/shop/index.blade: 类型标签映射和下拉选项新增文字颜色
2026-04-27 06:23:42 +00:00
pllx 3c749969b4 修复新人等级被降为零 2026-04-27 14:23:34 +08:00
pllx 277cb617da feat: 新增消息文字颜色特效装扮(七彩/流光/霓虹/火焰/冰蓝)
- 新增 msg_text_color 商品类型,扩展 shop_items.type ENUM
- DecorationService 支持 text_color 槽位,自动注入消息广播
- CSS 动画:rainbow(彩虹流动)、shimmer(金属流光)、neon(霓虹脉动)、flame(火焰跃动)、ice(冰蓝流转)
- ShopItemSeeder 新增 5 款文字颜色特效商品
- 商店前端新增「🌈 文字颜色」装扮分组
- 消息渲染 appendMessage/buildChatMessageContent 支持文字特效 class
2026-04-27 06:17:22 +00:00
pllx dd9ae46c04 修复新人欢迎被本地清屏过滤 2026-04-27 14:13:23 +08:00
pllx 3d8e270df4 修复新人进房欢迎消息显示 2026-04-27 14:05:11 +08:00
pllx 8db1a252d7 优化新人欢迎信息 2026-04-27 13:54:59 +08:00
pllx 3e85cb67bc 右侧名单徽标改为仅图标,去掉文字标签节省空间
- buildUserStatusBadgeHtml: 状态徽标从 pill 胶囊(图标+文字)改为仅图标
- buildUserSignIdentityBadgeHtml: 签到身份徽标同样改为仅图标
- 两个徽标的 tooltip 信息保留,悬停仍可看到完整描述
2026-04-27 05:45:36 +00:00
lkddi 40a0849151 新增 新人 小班长 自动发送欢迎 2026-04-27 13:27:38 +08:00
lkddi 442ca0e1e2 优化ai小班长 根据聊天内容确定总送金币数量 2026-04-27 13:22:27 +08:00
lkddi 3f2eb7d48b 优化 签到文字提示 2026-04-27 12:19:43 +08:00
lkddi c9d4d3dbf4 优化商店、游戏文字通知 2026-04-27 12:16:18 +08:00
lkddi f6bc8a83c3 优化游戏 通知样式 2026-04-27 12:04:48 +08:00
lkddi a09927f6fd 修复bug 2026-04-27 11:35:00 +08:00
lkddi 16b709d1da 修改个性特性商店bug 2026-04-27 11:32:22 +08:00
lkddi a16a8fb9f4 优化商店 2026-04-27 11:23:15 +08:00
lkddi bcb762df77 优化商店 2026-04-27 11:23:08 +08:00
lkddi ffccfa26e9 优化商店个性装扮体验 2026-04-27 11:12:51 +08:00
lkddi 32af6abeb2 优化 2026-04-26 21:06:43 +08:00
lkddi d4082e0edd 限制系统参数配置为站长专属 2026-04-26 21:06:30 +08:00
lkddi 0402097b59 聊天室管理权限统一为职务权限 2026-04-26 20:55:11 +08:00
lkddi b07f4e971a 优化 后台等级设置 2026-04-26 20:37:23 +08:00
lkddi e69bceeb77 调整用户流水筛选并统一分页中文文案 2026-04-26 18:24:55 +08:00
lkddi 00270b3904 统一后台列表页样式并调整站长菜单 2026-04-26 18:10:37 +08:00
lkddi 61cfc2091c 优化积分流水筛选与用户管理样式 2026-04-26 17:54:24 +08:00
lkddi af772350c9 统一用户信息付费查看 2026-04-26 11:31:46 +08:00
lkddi f0269c7c17 迁移聊天动作选择入口 2026-04-25 19:52:03 +08:00
lkddi 17d1885efc 迁移在线名单提示气泡脚本 2026-04-25 19:50:28 +08:00
lkddi c8a9c92b56 迁移聊天室底部滚动工具 2026-04-25 19:47:26 +08:00
lkddi 62bd92c1c6 迁移聊天室滚屏状态入口 2026-04-25 19:45:15 +08:00
lkddi 0ac12364bb 迁移聊天室本地清屏入口 2026-04-25 19:38:58 +08:00
lkddi 36ac9d090b 迁移聊天室禁音入口 2026-04-25 19:36:37 +08:00
lkddi 7fc40eba32 迁移聊天室菜单显示逻辑 2026-04-25 19:33:06 +08:00
lkddi aecabde44c 收口房间在线列表渲染 2026-04-25 19:29:38 +08:00
lkddi 4cdcaa537f 迁移聊天消息安全工具 2026-04-25 19:27:39 +08:00
lkddi 891e18e83f 迁移婚礼弹窗组件脚本 2026-04-25 19:22:13 +08:00
lkddi 2e8bfb61c2 迁移离婚弹窗组件脚本 2026-04-25 19:20:33 +08:00
lkddi be0052119f 迁移婚姻通知弹窗组件 2026-04-25 19:18:21 +08:00
lkddi 5b6f687db6 迁移求婚弹窗组件脚本 2026-04-25 19:15:52 +08:00
lkddi e53f2f5d9d 迁移婚姻广播弹窗脚本 2026-04-25 19:13:40 +08:00
lkddi ee4abdff85 迁移婚姻弹窗全局入口 2026-04-25 19:11:07 +08:00
lkddi 925f2498c5 迁移聊天室上下文注入脚本 2026-04-25 19:05:56 +08:00
lkddi 6f779edb91 迁移奖励金币弹窗脚本 2026-04-25 19:00:41 +08:00
lkddi 8d038c698f 迁移用户名片弹窗脚本 2026-04-25 18:56:30 +08:00
lkddi 7966c0f662 迁移五子棋主面板脚本 2026-04-25 18:50:05 +08:00
lkddi 1f1c329085 迁移赛马主面板脚本 2026-04-25 18:33:08 +08:00
lkddi 0953e03b73 迁移百家乐主面板脚本 2026-04-25 18:30:29 +08:00
lkddi 9ba18315cc 迁移紧凑商店面板脚本 2026-04-25 18:27:48 +08:00
lkddi 8e57ad8a45 迁移礼包红包脚本 2026-04-25 18:22:27 +08:00
lkddi a5c43383e1 迁移百家乐事件脚本 2026-04-25 18:18:41 +08:00
lkddi 63f6dc7106 迁移赛马事件脚本 2026-04-25 18:17:11 +08:00
lkddi 48d646d723 迁移五子棋外部入口脚本 2026-04-25 18:14:07 +08:00
lkddi d5f9cf7371 迁移赛马悬浮按钮脚本 2026-04-25 18:13:00 +08:00
lkddi 414dc52a3b 迁移百家乐悬浮按钮脚本 2026-04-25 15:03:33 +08:00
lkddi 3bbde9b4dd 迁移婚姻状态脚本 2026-04-25 15:00:04 +08:00
lkddi b622053bc2 迁移商店弹窗脚本 2026-04-25 14:56:04 +08:00
lkddi 66a9e8ad23 迁移头像设置脚本 2026-04-25 14:51:07 +08:00
lkddi 585a6fbf5f 迁移节日福利脚本 2026-04-25 14:47:07 +08:00
lkddi 9f61dcc619 迁移钓鱼游戏脚本 2026-04-25 14:43:33 +08:00
lkddi dac8adfc5a 迁移会员中心脚本 2026-04-25 14:40:54 +08:00
lkddi 8a690ac40d 迁移赚钱面板脚本 2026-04-25 14:25:07 +08:00
lkddi c7b8ba956b 迁移双色球彩票脚本 2026-04-25 14:22:59 +08:00
lkddi e6a686233f 迁移神秘占卜脚本 2026-04-25 14:18:00 +08:00
lkddi 55d3dd43ba 迁移老虎机游戏脚本 2026-04-25 14:16:13 +08:00
lkddi fdd20917a4 迁移娱乐大厅脚本 2026-04-25 14:12:48 +08:00
lkddi a6bc6c61c5 迁移百家乐买单活动脚本 2026-04-25 14:09:11 +08:00
lkddi f8fb849714 迁移聊天室初始状态脚本 2026-04-25 14:04:42 +08:00
lkddi 43d613bfb1 迁移游戏延迟初始化脚本 2026-04-25 14:03:15 +08:00
lkddi a766f2a9c5 迁移好友通知监听脚本 2026-04-25 14:02:04 +08:00
lkddi 14511b6230 迁移奖励金币弹窗入口 2026-04-25 14:00:07 +08:00
lkddi 136240e5e1 迁移AI小班长聊天脚本 2026-04-25 13:58:40 +08:00
lkddi ed2d60a24e 迁移用户名快捷操作脚本 2026-04-25 13:57:12 +08:00
lkddi 1e9f6673cc 迁移任命公告事件脚本 2026-04-25 13:55:47 +08:00
lkddi a5c2022422 迁移聊天室大卡片通知脚本 2026-04-25 13:54:00 +08:00
lkddi d4a6a799fe 迁移聊天室Toast通知脚本 2026-04-25 13:51:50 +08:00
lkddi e3a3f6a596 迁移聊天室全局弹窗脚本 2026-04-25 13:48:39 +08:00
lkddi 35ee91530b 迁移邮箱找回密码脚本 2026-04-25 13:46:41 +08:00
lkddi de7c79f0de 迁移首页登录脚本 2026-04-25 13:45:34 +08:00
lkddi 19e50944d9 迁移前台基础页面脚本 2026-04-25 13:43:55 +08:00
lkddi 4d337a2e8f 迁移后台全局弹窗脚本 2026-04-25 13:40:58 +08:00
lkddi e876e76ec7 迁移用户编辑弹窗脚本 2026-04-25 13:39:08 +08:00
lkddi 35cbfedeb7 迁移职务内联保存脚本 2026-04-25 13:38:00 +08:00
lkddi b7af9330c4 迁移节日活动表单脚本 2026-04-25 13:36:51 +08:00
lkddi cedc787586 迁移AI厂商后台事件 2026-04-25 13:35:20 +08:00
lkddi 7900145ba9 迁移站长登录验证码脚本 2026-04-25 13:33:15 +08:00
lkddi c3229f870a 迁移后台输入选中事件 2026-04-25 13:32:16 +08:00
lkddi 4352919889 收口后台表单确认事件 2026-04-25 13:31:18 +08:00
lkddi 90d2fcc14a 迁移节日活动后台事件 2026-04-25 13:29:22 +08:00
lkddi a62e7ff41f 迁移运维工具确认事件 2026-04-25 13:26:30 +08:00
lkddi 4815d201f6 迁移房间后台表单事件 2026-04-25 13:25:27 +08:00
lkddi 4751a5578e 迁移游戏配置手动操作 2026-04-25 13:23:20 +08:00
lkddi 85a419fe53 迁移游戏配置统计与开关 2026-04-25 13:21:45 +08:00
lkddi d875dd08ec 收口后台删除确认事件 2026-04-25 13:19:13 +08:00
lkddi 2d4593c597 迁移签到规则后台脚本 2026-04-25 13:17:58 +08:00
lkddi 91ddfbb408 迁移钓鱼事件后台脚本 2026-04-25 13:16:23 +08:00
lkddi ed7ff81321 迁移自动事件后台开关 2026-04-25 13:14:20 +08:00
lkddi bb401b8940 迁移房间列表降级事件 2026-04-25 13:12:27 +08:00
lkddi f54757414d 优化自动钓鱼 2026-04-25 12:15:51 +08:00
lkddi d46fe85c70 优化自动钓鱼 2026-04-25 12:04:19 +08:00
lkddi 0623120c00 迁移节日福利领取事件 2026-04-25 11:06:31 +08:00
lkddi ed484c9235 迁移五子棋邀请按钮事件 2026-04-25 11:05:15 +08:00
lkddi 6cb63a98e2 迁移消息用户名点击委托 2026-04-25 11:03:40 +08:00
lkddi c44c8198d2 收口彩票弹窗悬停样式 2026-04-25 11:01:51 +08:00
lkddi 992615b7be 迁移彩票选号悬停样式 2026-04-25 11:00:38 +08:00
lkddi a0aaceecc3 迁移老虎机说明悬停样式 2026-04-25 10:57:50 +08:00
lkddi c7ad87a767 迁移赛马下注输入聚焦样式 2026-04-25 10:56:49 +08:00
lkddi 2180fa5ff4 保留浮层内部点击状态 2026-04-25 10:55:57 +08:00
lkddi 8bf913c568 迁移彩票底部关闭事件 2026-04-25 10:54:28 +08:00
lkddi 22981802ca 迁移彩票顶部关闭事件 2026-04-25 10:53:36 +08:00
lkddi 9cc10d56a7 迁移红包弹窗按钮事件 2026-04-25 10:51:46 +08:00
lkddi 8cdf8492fb 迁移游戏面板关闭事件 2026-04-25 10:50:35 +08:00
lkddi e9a3310649 迁移婚礼红包领取事件 2026-04-25 10:48:05 +08:00
lkddi db545aa32e 迁移游戏大厅关闭事件 2026-04-25 10:46:36 +08:00
lkddi 086a46dda6 迁移买单前台弹窗事件 2026-04-25 10:44:46 +08:00
lkddi 5823028276 迁移签到补签点击事件 2026-04-25 10:42:42 +08:00
lkddi 21a727a693 迁移聊天表单提交事件 2026-04-25 10:41:20 +08:00
lkddi ef434f0703 迁移头像选择点击事件 2026-04-25 10:40:01 +08:00
lkddi 5938976360 补充补签聊天室播报 2026-04-25 10:38:59 +08:00
lkddi 0cfb43183a 收口手机抽屉事件范围 2026-04-25 10:37:44 +08:00
lkddi 990b939a3a 迁移在线名单点击事件 2026-04-25 10:36:59 +08:00
lkddi 4f869eb6ea 收口房间列表悬停事件 2026-04-25 10:33:48 +08:00
lkddi 20317f4699 迁移房间列表跳转事件 2026-04-25 10:32:25 +08:00
lkddi 83fff919a5 迁移婚姻商店入口事件 2026-04-25 10:21:17 +08:00
lkddi 95484681c5 迁移快捷好友操作事件 2026-04-25 10:20:21 +08:00
lkddi a847dad00a 补充前端交互边界注释 2026-04-25 10:17:51 +08:00
lkddi e341f2d1a7 迁移商店面板改名按钮事件 2026-04-25 10:17:00 +08:00
lkddi 318aeba684 迁移功能菜单快捷入口 2026-04-25 10:16:14 +08:00
lkddi 4b1d47e96c 补充前端模块状态说明注释 2026-04-25 10:14:20 +08:00
lkddi 8886f5c690 迁移每日签到弹窗事件绑定 2026-04-25 10:13:23 +08:00
lkddi c8bc81f961 补充前端状态和安全边界注释 2026-04-25 10:10:47 +08:00
lkddi 283793bc1c 迁移全局弹窗键盘事件 2026-04-25 10:09:56 +08:00
lkddi 84b3624d59 补充好友和图片预览说明注释 2026-04-25 10:07:36 +08:00
lkddi 74602c7a7b 补充婚姻状态事件说明注释 2026-04-25 10:06:13 +08:00
lkddi 31f53ddfbe 补充前端小模块说明注释 2026-04-25 10:05:47 +08:00
lkddi d012b3e73b 补充前端事件代理说明注释 2026-04-25 10:04:30 +08:00
lkddi 308e5690fe 迁移手机抽屉脚本到Vite模块 2026-04-25 08:21:30 +08:00
lkddi 2f09d5e2ed 补充聊天室前端关键逻辑注释 2026-04-25 08:18:01 +08:00
lkddi ac8a3b959d 迁移银行弹窗业务脚本 2026-04-25 08:16:50 +08:00
lkddi 518cc86a93 移除工具栏弹窗悬停内联事件 2026-04-25 08:11:23 +08:00
lkddi 3773cf905b 迁移婚姻弹窗基础按钮事件绑定 2026-04-25 08:10:23 +08:00
lkddi 1a750f2fe7 迁移银行弹窗基础按钮事件绑定 2026-04-25 08:08:39 +08:00
lkddi 37e4c5d4c5 迁移会员中心基础按钮事件绑定 2026-04-25 08:07:28 +08:00
lkddi 0526419dbc 迁移商店弹窗基础按钮事件绑定 2026-04-25 08:05:33 +08:00
lkddi 89f344bd29 迁移头像和设置弹窗事件绑定 2026-04-25 08:04:22 +08:00
lkddi 247283a282 迁移买单活动管理弹层脚本 2026-04-25 04:05:32 +08:00
lkddi 4df557bb9e 迁移管理菜单和钓鱼按钮事件绑定 2026-04-25 04:03:13 +08:00
lkddi 54faf8b501 补充聊天室前端入口说明注释 2026-04-25 04:00:38 +08:00
lkddi be22710424 迁移竖向工具条按钮事件绑定 2026-04-25 03:59:53 +08:00
lkddi 1db22dc5de 迁移好友面板脚本到Vite模块 2026-04-25 03:58:26 +08:00
lkddi 0310798675 迁移手机抽屉工具按钮事件绑定 2026-04-25 03:55:57 +08:00
lkddi 04ee32e4d5 迁移全局弹窗按钮事件绑定 2026-04-25 03:54:23 +08:00
lkddi ef471ec68b 迁移功能菜单和每日状态事件绑定 2026-04-25 03:53:29 +08:00
lkddi 3e525eaa36 迁移屏蔽复选框事件绑定 2026-04-25 03:50:10 +08:00
lkddi ce6f8552c1 迁移欢迎语菜单事件绑定 2026-04-25 03:49:13 +08:00
lkddi 1429dee8a6 迁移屏蔠菜单事件绑定 2026-04-25 03:45:30 +08:00
lkddi cf42071c29 迁移手机抽屉基础事件绑定 2026-04-25 03:44:04 +08:00
lkddi 10e9835530 迁移右侧面板事件绑定 2026-04-25 03:42:54 +08:00
lkddi 64a1e5d769 迁移聊天图片上传事件绑定 2026-04-25 03:41:45 +08:00
lkddi ca61dd42f7 迁移字号选择器事件绑定 2026-04-25 03:40:30 +08:00
lkddi e9c3fc989c 迁移静音开关事件绑定 2026-04-25 03:39:31 +08:00
lkddi c858f6af0c 迁移聊天室静音偏好工具 2026-04-25 03:38:27 +08:00
lkddi 2f246f9112 迁移聊天图片预览事件到Vite模块 2026-04-25 03:36:30 +08:00
lkddi f1d8d20180 迁移聊天室前端工具并优化消息渲染 2026-04-25 03:34:31 +08:00
lkddi e3cba255f9 优化聊天室特效加载与移动端性能 2026-04-25 03:34:19 +08:00
lkddi 128b52d0aa 优化聊天室首屏和在线名单性能 2026-04-25 03:14:07 +08:00
lkddi c410897231 将聊天室特效脚本纳入 Vite 打包 2026-04-25 03:02:56 +08:00
lkddi 855d031b04 收口聊天室安全边界并优化特效生命周期 2026-04-25 02:52:30 +08:00
lkddi 4d3f4f7a4b 修复手动存点通知重复显示 2026-04-25 02:50:24 +08:00
lkddi f18eefe9bc 优化存点显示 2026-04-25 02:28:18 +08:00
lkddi 8bd1dae9e1 优化存点 2026-04-25 02:24:24 +08:00
lkddi 5bfcd75442 修复游戏弹窗点击外部关闭 2026-04-25 02:15:09 +08:00
lkddi 8b15507f22 暂不显示管理员名单 2026-04-25 02:09:00 +08:00
lkddi 97c021dae2 优化ai提示词 2026-04-25 00:57:15 +08:00
lkddi 8cf5029711 优化ai小班长聊天 2026-04-25 00:42:46 +08:00
lkddi aab609f69b ai小班长增加签到 2026-04-25 00:27:08 +08:00
lkddi a0268b611f 禁用赛马接口缓存 2026-04-24 23:53:17 +08:00
lkddi fc68aaff72 增强部署脚本依赖检查 2026-04-24 23:46:53 +08:00
lkddi 32584f11d2 修复bug 2026-04-24 23:42:52 +08:00
lkddi a3b5184470 修复聊天室样式缓存问题 2026-04-24 23:40:55 +08:00
lkddi b2b91b9238 压缩状态设置弹窗布局 2026-04-24 23:29:48 +08:00
lkddi 9f8b5e7524 支持点击结束全屏特效 2026-04-24 23:15:42 +08:00
lkddi 5273b4ee4b 完善职务礼包红包默认配置 2026-04-24 23:09:32 +08:00
lkddi 4486a87326 移除补签卡默认值更新迁移 2026-04-24 22:48:14 +08:00
lkddi be9fc09d9d 新增每日签到与补签卡功能 2026-04-24 22:47:27 +08:00
lkddi 34356a26ae 完善跑马面板与控制器逻辑 2026-04-24 21:18:09 +08:00
lkddi 0f0bfef2a8 新增聊天室状态与功能快捷菜单 2026-04-24 21:17:44 +08:00
lkddi d7ec42a025 移除失效的 FluidPlayer 样式引用 2026-04-22 12:11:21 +08:00
lkddi 6c631aa495 优化 职务图标显示 2026-04-22 10:37:17 +08:00
lkddi fb96747352 优化 职务图标文字提示 2026-04-22 10:33:26 +08:00
lkddi 7c27ba0c48 优化 职务图标 文字提示 2026-04-22 10:18:49 +08:00
lkddi bef797abd5 修复在线名单职务图标显示 2026-04-22 10:10:40 +08:00
lkddi 73c6674fc4 优化节日福利列表与领取提示展示 2026-04-22 09:52:35 +08:00
lkddi b0028c515f 将用户管理操作接入职务权限体系 2026-04-21 18:00:02 +08:00
lkddi a066580014 升级节日福利年度调度与批次领取 2026-04-21 17:53:11 +08:00
lkddi 5a6446b832 后台用户编辑页接入职务任命流程 2026-04-21 17:26:52 +08:00
lkddi a17a67f533 去除任命成功的重复弹窗提示 2026-04-21 17:16:18 +08:00
lkddi fed51dda18 新增聊天室刷新同步与全员刷新功能 2026-04-21 17:14:12 +08:00
lkddi c209221bad 优化聊天室烟花特效表现与卡顿问题 2026-04-21 17:13:14 +08:00
lkddi 590b7d5b35 修复职务任命撤销弹窗显示HTML代码 2026-04-21 16:45:54 +08:00
lkddi f0769a841e 优化后台提示展示与聊天室公告样式 2026-04-21 16:43:39 +08:00
lkddi 281315d1cf 新增职务权限管理与聊天室管理权限控制 2026-04-21 16:43:17 +08:00
467 changed files with 66053 additions and 20854 deletions
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{
"name": "chatroom-local-marketplace",
"interface": {
"displayName": "Chatroom Local Plugins"
},
"plugins": [
{
"name": "chatroom-ride-development",
"source": {
"source": "local",
"path": "./plugins/chatroom-ride-development"
},
"policy": {
"installation": "AVAILABLE",
"authentication": "ON_INSTALL"
},
"category": "Productivity"
}
]
}
-150
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@@ -1,150 +0,0 @@
---
trigger: always_on
---
> **技术栈**Laravel 12 · PHP 8.4 · Laravel Reverb (WebSocket) · Redis · MySQL 8.0 · Laravel Horizon
> **原项目**`/Users/pllx/Web/chat/hp0709`VBScript ASP + MS Access 聊天室)
> **目标域名**`http://chatroom.test`Herd 自动配置)
---
## 一、环境版本要求
| 组件 | 版本 |
| --------------------- | -------------------------- |
| **PHP** | 8.4.5+ |
| **Laravel Framework** | v12.x |
| **Laravel Reverb** | latestWebSocket 服务器) |
| **Laravel Horizon** | v5(Redis 队列可视化管理) |
| **PHPUnit** | v11(测试框架) |
| **Node.js** | 20.x LTS |
| **MySQL** | 8.0+ |
| **Redis** | 7.x |
---
## 二、代码规范(强制执行)
### 2.1 Laravel Pint 格式化
```bash
# 提交代码前必须运行,修复格式问题
vendor/bin/pint --dirty
# 检查格式问题(不修复)
vendor/bin/pint --test
# 格式化整个项目
vendor/bin/pint
```
### 2.2 PHP 8.4 类型系统(必须遵守)
```php
// ✅ 正确:构造函数属性提升 (Constructor Property Promotion)
class ChatController extends Controller
{
public function __construct(
private readonly ChatStateService $chatState,
private readonly MessageFilterService $filter,
) {}
}
// ❌ 错误:不允许无参空构造函数
class SomeClass
{
public function __construct() {} // 禁止!
}
// ✅ 正确:显式返回类型 + 参数类型提示
public function send(SendMessageRequest $request): JsonResponse
{
// ...
}
// ✅ 正确:使用 PHP 8.4 新特性
// 联合类型
public function findUser(int|string $id): User|null {}
// readonly 属性
class MessageDto
{
public function __construct(
public readonly string $content,
public readonly string $fromUser,
public readonly int $roomId,
) {}
}
```
### 2.3 Laravel 12 中间件配置(重要)
> [!IMPORTANT]
> Laravel 12 已废弃 `Kernel.php`,中间件在 `bootstrap/app.php` 中配置。
```php
// bootstrap/app.php
return Application::configure(basePath: dirname(__DIR__))
->withRouting(
web: __DIR__.'/../routes/web.php',
api: __DIR__.'/../routes/api.php', // API 路由
channels: __DIR__.'/../routes/channels.php', // WebSocket 频道
commands: __DIR__.'/../routes/console.php',
health: '/up',
)
->withMiddleware(function (Middleware $middleware): void {
// 注册聊天室登录验证中间件
$middleware->alias([
'chat.auth' => \App\Http\Middleware\ChatAuthenticate::class,
'chat.level' => \App\Http\Middleware\LevelRequired::class,
]);
// Session 中间件(Web 路由自动携带)
$middleware->web(append: [
\App\Http\Middleware\HandleInertiaRequests::class,
]);
})
->withExceptions(function (Exceptions $exceptions): void {
//
})->create();
```
### 2.4 中文注释规范(每个文件必须)
```php
<?php
/**
* 文件功能:[本文件的业务职责描述]
*
* 对应原 ASP 文件:[原文件名.asp]
*
* @package App\[命名空间]
* @author ChatRoom Laravel
* @version 1.0.0
*/
namespace App\Services;
class ChatStateService
{
/**
* 用户进入聊天房间,将其信息写入 Redis。
*
* 替代原 ASP 的 Application("_user_list") 字符串拼接操作。
*
* @param int $roomId 房间 ID
* @param string $username 用户名
* @param array $userInfo 用户信息(等级、头像、性别等)
*/
public function userJoin(int $roomId, string $username, array $userInfo): void
{
// 将用户信息序列化后存入 Redis HashKey 为 "room:{房间ID}:users"
$this->redis->hset("room:{$roomId}:users", $username, json_encode($userInfo));
}
}
```
### 2.5 迁移文件注意事项
同时新建多个迁移文件时,要注意 是否有关联主键问题,主键所在表要先创建,所以迁移文件名称 要比被调用表文件名的靠前,否则执行迁移时会报错;
@@ -1,129 +0,0 @@
---
name: tailwindcss-development
description: "Styles applications using Tailwind CSS v4 utilities. Activates when adding styles, restyling components, working with gradients, spacing, layout, flex, grid, responsive design, dark mode, colors, typography, or borders; or when the user mentions CSS, styling, classes, Tailwind, restyle, hero section, cards, buttons, or any visual/UI changes."
license: MIT
metadata:
author: laravel
---
# Tailwind CSS Development
## When to Apply
Activate this skill when:
- Adding styles to components or pages
- Working with responsive design
- Implementing dark mode
- Extracting repeated patterns into components
- Debugging spacing or layout issues
## Documentation
Use `search-docs` for detailed Tailwind CSS v4 patterns and documentation.
## Basic Usage
- Use Tailwind CSS classes to style HTML. Check and follow existing Tailwind conventions in the project before introducing new patterns.
- Offer to extract repeated patterns into components that match the project's conventions (e.g., Blade, JSX, Vue).
- Consider class placement, order, priority, and defaults. Remove redundant classes, add classes to parent or child elements carefully to reduce repetition, and group elements logically.
## Tailwind CSS v4 Specifics
- Always use Tailwind CSS v4 and avoid deprecated utilities.
- `corePlugins` is not supported in Tailwind v4.
### CSS-First Configuration
In Tailwind v4, configuration is CSS-first using the `@theme` directive — no separate `tailwind.config.js` file is needed:
<!-- CSS-First Config -->
```css
@theme {
--color-brand: oklch(0.72 0.11 178);
}
```
### Import Syntax
In Tailwind v4, import Tailwind with a regular CSS `@import` statement instead of the `@tailwind` directives used in v3:
<!-- v4 Import Syntax -->
```diff
- @tailwind base;
- @tailwind components;
- @tailwind utilities;
+ @import "tailwindcss";
```
### Replaced Utilities
Tailwind v4 removed deprecated utilities. Use the replacements shown below. Opacity values remain numeric.
| Deprecated | Replacement |
|------------|-------------|
| bg-opacity-* | bg-black/* |
| text-opacity-* | text-black/* |
| border-opacity-* | border-black/* |
| divide-opacity-* | divide-black/* |
| ring-opacity-* | ring-black/* |
| placeholder-opacity-* | placeholder-black/* |
| flex-shrink-* | shrink-* |
| flex-grow-* | grow-* |
| overflow-ellipsis | text-ellipsis |
| decoration-slice | box-decoration-slice |
| decoration-clone | box-decoration-clone |
## Spacing
Use `gap` utilities instead of margins for spacing between siblings:
<!-- Gap Utilities -->
```html
<div class="flex gap-8">
<div>Item 1</div>
<div>Item 2</div>
</div>
```
## Dark Mode
If existing pages and components support dark mode, new pages and components must support it the same way, typically using the `dark:` variant:
<!-- Dark Mode -->
```html
<div class="bg-white dark:bg-gray-900 text-gray-900 dark:text-white">
Content adapts to color scheme
</div>
```
## Common Patterns
### Flexbox Layout
<!-- Flexbox Layout -->
```html
<div class="flex items-center justify-between gap-4">
<div>Left content</div>
<div>Right content</div>
</div>
```
### Grid Layout
<!-- Grid Layout -->
```html
<div class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-6">
<div>Card 1</div>
<div>Card 2</div>
<div>Card 3</div>
</div>
```
## Common Pitfalls
- Using deprecated v3 utilities (bg-opacity-*, flex-shrink-*, etc.)
- Using `@tailwind` directives instead of `@import "tailwindcss"`
- Trying to use `tailwind.config.js` instead of CSS `@theme` directive
- Using margins for spacing between siblings instead of gap utilities
- Forgetting to add dark mode variants when the project uses dark mode
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@@ -1,12 +0,0 @@
# THIS IS AUTOGENERATED. DO NOT EDIT MANUALLY
version = 1
name = "chatroom"
[setup]
script = ""
[cleanup]
script = '''
php artisan reverb:start
php artisan horizon
'''
-14
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@@ -1,14 +0,0 @@
# THIS IS AUTOGENERATED. DO NOT EDIT MANUALLY
version = 1
name = "chatroom"
[setup]
script = ""
[[actions]]
name = "启动ws"
icon = "tool"
command = '''
php artisan reverb:start
php artisan horizon
'''
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@@ -1,20 +0,0 @@
{
"mcpServers": {
"laravel-boost": {
"command": "php",
"args": [
"artisan",
"boost:mcp"
]
},
"herd": {
"command": "php",
"args": [
"/Applications/Herd.app/Contents/Resources/herd-mcp.phar"
],
"env": {
"SITE_PATH": "/Users/pllx/Web/Herd/chatroom"
}
}
}
}
@@ -1,129 +0,0 @@
---
name: tailwindcss-development
description: "Styles applications using Tailwind CSS v4 utilities. Activates when adding styles, restyling components, working with gradients, spacing, layout, flex, grid, responsive design, dark mode, colors, typography, or borders; or when the user mentions CSS, styling, classes, Tailwind, restyle, hero section, cards, buttons, or any visual/UI changes."
license: MIT
metadata:
author: laravel
---
# Tailwind CSS Development
## When to Apply
Activate this skill when:
- Adding styles to components or pages
- Working with responsive design
- Implementing dark mode
- Extracting repeated patterns into components
- Debugging spacing or layout issues
## Documentation
Use `search-docs` for detailed Tailwind CSS v4 patterns and documentation.
## Basic Usage
- Use Tailwind CSS classes to style HTML. Check and follow existing Tailwind conventions in the project before introducing new patterns.
- Offer to extract repeated patterns into components that match the project's conventions (e.g., Blade, JSX, Vue).
- Consider class placement, order, priority, and defaults. Remove redundant classes, add classes to parent or child elements carefully to reduce repetition, and group elements logically.
## Tailwind CSS v4 Specifics
- Always use Tailwind CSS v4 and avoid deprecated utilities.
- `corePlugins` is not supported in Tailwind v4.
### CSS-First Configuration
In Tailwind v4, configuration is CSS-first using the `@theme` directive — no separate `tailwind.config.js` file is needed:
<!-- CSS-First Config -->
```css
@theme {
--color-brand: oklch(0.72 0.11 178);
}
```
### Import Syntax
In Tailwind v4, import Tailwind with a regular CSS `@import` statement instead of the `@tailwind` directives used in v3:
<!-- v4 Import Syntax -->
```diff
- @tailwind base;
- @tailwind components;
- @tailwind utilities;
+ @import "tailwindcss";
```
### Replaced Utilities
Tailwind v4 removed deprecated utilities. Use the replacements shown below. Opacity values remain numeric.
| Deprecated | Replacement |
|------------|-------------|
| bg-opacity-* | bg-black/* |
| text-opacity-* | text-black/* |
| border-opacity-* | border-black/* |
| divide-opacity-* | divide-black/* |
| ring-opacity-* | ring-black/* |
| placeholder-opacity-* | placeholder-black/* |
| flex-shrink-* | shrink-* |
| flex-grow-* | grow-* |
| overflow-ellipsis | text-ellipsis |
| decoration-slice | box-decoration-slice |
| decoration-clone | box-decoration-clone |
## Spacing
Use `gap` utilities instead of margins for spacing between siblings:
<!-- Gap Utilities -->
```html
<div class="flex gap-8">
<div>Item 1</div>
<div>Item 2</div>
</div>
```
## Dark Mode
If existing pages and components support dark mode, new pages and components must support it the same way, typically using the `dark:` variant:
<!-- Dark Mode -->
```html
<div class="bg-white dark:bg-gray-900 text-gray-900 dark:text-white">
Content adapts to color scheme
</div>
```
## Common Patterns
### Flexbox Layout
<!-- Flexbox Layout -->
```html
<div class="flex items-center justify-between gap-4">
<div>Left content</div>
<div>Right content</div>
</div>
```
### Grid Layout
<!-- Grid Layout -->
```html
<div class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-6">
<div>Card 1</div>
<div>Card 2</div>
<div>Card 3</div>
</div>
```
## Common Pitfalls
- Using deprecated v3 utilities (bg-opacity-*, flex-shrink-*, etc.)
- Using `@tailwind` directives instead of `@import "tailwindcss"`
- Trying to use `tailwind.config.js` instead of CSS `@theme` directive
- Using margins for spacing between siblings instead of gap utilities
- Forgetting to add dark mode variants when the project uses dark mode
+10
View File
@@ -15,6 +15,10 @@
/.github
/.gemini
/.agents
/.codex
/.hermes
/.reasonix
/.understand-anything
/auth.json
/node_modules
/public/build
@@ -30,3 +34,9 @@ vendor.zip
test-captcha.php
public/.user.ini
dump.rdb
# AI 生成文件
AGENTS.md
GEMINI.md
rr
.rr.yaml
-256
View File
@@ -1,256 +0,0 @@
<laravel-boost-guidelines>
=== foundation rules ===
# Laravel Boost Guidelines
The Laravel Boost guidelines are specifically curated by Laravel maintainers for this application. These guidelines should be followed closely to ensure the best experience when building Laravel applications.
## Foundational Context
This application is a Laravel application and its main Laravel ecosystems package & versions are below. You are an expert with them all. Ensure you abide by these specific packages & versions.
- php - 8.4.5
- laravel/framework (LARAVEL) - v12
- laravel/horizon (HORIZON) - v5
- laravel/prompts (PROMPTS) - v0
- laravel/reverb (REVERB) - v1
- laravel/boost (BOOST) - v2
- laravel/mcp (MCP) - v0
- laravel/pail (PAIL) - v1
- laravel/pint (PINT) - v1
- laravel/sail (SAIL) - v1
- phpunit/phpunit (PHPUNIT) - v11
- laravel-echo (ECHO) - v2
- tailwindcss (TAILWINDCSS) - v4
## Skills Activation
This project has domain-specific skills available. You MUST activate the relevant skill whenever you work in that domain—don't wait until you're stuck.
- `tailwindcss-development` — Styles applications using Tailwind CSS v4 utilities. Activates when adding styles, restyling components, working with gradients, spacing, layout, flex, grid, responsive design, dark mode, colors, typography, or borders; or when the user mentions CSS, styling, classes, Tailwind, restyle, hero section, cards, buttons, or any visual/UI changes.
## Conventions
- You must follow all existing code conventions used in this application. When creating or editing a file, check sibling files for the correct structure, approach, and naming.
- Use descriptive names for variables and methods. For example, `isRegisteredForDiscounts`, not `discount()`.
- Check for existing components to reuse before writing a new one.
## Verification Scripts
- Do not create verification scripts or tinker when tests cover that functionality and prove they work. Unit and feature tests are more important.
## Application Structure & Architecture
- Stick to existing directory structure; don't create new base folders without approval.
- Do not change the application's dependencies without approval.
## Frontend Bundling
- If the user doesn't see a frontend change reflected in the UI, it could mean they need to run `npm run build`, `npm run dev`, or `composer run dev`. Ask them.
## Documentation Files
- You must only create documentation files if explicitly requested by the user.
## Replies
- Be concise in your explanations - focus on what's important rather than explaining obvious details.
=== boost rules ===
# Laravel Boost
- Laravel Boost is an MCP server that comes with powerful tools designed specifically for this application. Use them.
## Artisan
- Use the `list-artisan-commands` tool when you need to call an Artisan command to double-check the available parameters.
## URLs
- Whenever you share a project URL with the user, you should use the `get-absolute-url` tool to ensure you're using the correct scheme, domain/IP, and port.
## Tinker / Debugging
- You should use the `tinker` tool when you need to execute PHP to debug code or query Eloquent models directly.
- Use the `database-query` tool when you only need to read from the database.
- Use the `database-schema` tool to inspect table structure before writing migrations or models.
## Reading Browser Logs With the `browser-logs` Tool
- You can read browser logs, errors, and exceptions using the `browser-logs` tool from Boost.
- Only recent browser logs will be useful - ignore old logs.
## Searching Documentation (Critically Important)
- Boost comes with a powerful `search-docs` tool you should use before trying other approaches when working with Laravel or Laravel ecosystem packages. This tool automatically passes a list of installed packages and their versions to the remote Boost API, so it returns only version-specific documentation for the user's circumstance. You should pass an array of packages to filter on if you know you need docs for particular packages.
- Search the documentation before making code changes to ensure we are taking the correct approach.
- Use multiple, broad, simple, topic-based queries at once. For example: `['rate limiting', 'routing rate limiting', 'routing']`. The most relevant results will be returned first.
- Do not add package names to queries; package information is already shared. For example, use `test resource table`, not `filament 4 test resource table`.
### Available Search Syntax
1. Simple Word Searches with auto-stemming - query=authentication - finds 'authenticate' and 'auth'.
2. Multiple Words (AND Logic) - query=rate limit - finds knowledge containing both "rate" AND "limit".
3. Quoted Phrases (Exact Position) - query="infinite scroll" - words must be adjacent and in that order.
4. Mixed Queries - query=middleware "rate limit" - "middleware" AND exact phrase "rate limit".
5. Multiple Queries - queries=["authentication", "middleware"] - ANY of these terms.
=== php rules ===
# PHP
- Always use curly braces for control structures, even for single-line bodies.
## Constructors
- Use PHP 8 constructor property promotion in `__construct()`.
- `public function __construct(public GitHub $github) { }`
- Do not allow empty `__construct()` methods with zero parameters unless the constructor is private.
## Type Declarations
- Always use explicit return type declarations for methods and functions.
- Use appropriate PHP type hints for method parameters.
<!-- Explicit Return Types and Method Params -->
```php
protected function isAccessible(User $user, ?string $path = null): bool
{
...
}
```
## Enums
- Typically, keys in an Enum should be TitleCase. For example: `FavoritePerson`, `BestLake`, `Monthly`.
## Comments
- Prefer PHPDoc blocks over inline comments. Never use comments within the code itself unless the logic is exceptionally complex.
## PHPDoc Blocks
- Add useful array shape type definitions when appropriate.
=== herd rules ===
# Laravel Herd
- The application is served by Laravel Herd and will be available at: `https?://[kebab-case-project-dir].test`. Use the `get-absolute-url` tool to generate valid URLs for the user.
- You must not run any commands to make the site available via HTTP(S). It is always available through Laravel Herd.
=== laravel/core rules ===
# Do Things the Laravel Way
- Use `php artisan make:` commands to create new files (i.e. migrations, controllers, models, etc.). You can list available Artisan commands using the `list-artisan-commands` tool.
- If you're creating a generic PHP class, use `php artisan make:class`.
- Pass `--no-interaction` to all Artisan commands to ensure they work without user input. You should also pass the correct `--options` to ensure correct behavior.
## Database
- Always use proper Eloquent relationship methods with return type hints. Prefer relationship methods over raw queries or manual joins.
- Use Eloquent models and relationships before suggesting raw database queries.
- Avoid `DB::`; prefer `Model::query()`. Generate code that leverages Laravel's ORM capabilities rather than bypassing them.
- Generate code that prevents N+1 query problems by using eager loading.
- Use Laravel's query builder for very complex database operations.
### Model Creation
- When creating new models, create useful factories and seeders for them too. Ask the user if they need any other things, using `list-artisan-commands` to check the available options to `php artisan make:model`.
### APIs & Eloquent Resources
- For APIs, default to using Eloquent API Resources and API versioning unless existing API routes do not, then you should follow existing application convention.
## Controllers & Validation
- Always create Form Request classes for validation rather than inline validation in controllers. Include both validation rules and custom error messages.
- Check sibling Form Requests to see if the application uses array or string based validation rules.
## Authentication & Authorization
- Use Laravel's built-in authentication and authorization features (gates, policies, Sanctum, etc.).
## URL Generation
- When generating links to other pages, prefer named routes and the `route()` function.
## Queues
- Use queued jobs for time-consuming operations with the `ShouldQueue` interface.
## Configuration
- Use environment variables only in configuration files - never use the `env()` function directly outside of config files. Always use `config('app.name')`, not `env('APP_NAME')`.
## Testing
- When creating models for tests, use the factories for the models. Check if the factory has custom states that can be used before manually setting up the model.
- Faker: Use methods such as `$this->faker->word()` or `fake()->randomDigit()`. Follow existing conventions whether to use `$this->faker` or `fake()`.
- When creating tests, make use of `php artisan make:test [options] {name}` to create a feature test, and pass `--unit` to create a unit test. Most tests should be feature tests.
## Vite Error
- If you receive an "Illuminate\Foundation\ViteException: Unable to locate file in Vite manifest" error, you can run `npm run build` or ask the user to run `npm run dev` or `composer run dev`.
=== laravel/v12 rules ===
# Laravel 12
- CRITICAL: ALWAYS use `search-docs` tool for version-specific Laravel documentation and updated code examples.
- Since Laravel 11, Laravel has a new streamlined file structure which this project uses.
## Laravel 12 Structure
- In Laravel 12, middleware are no longer registered in `app/Http/Kernel.php`.
- Middleware are configured declaratively in `bootstrap/app.php` using `Application::configure()->withMiddleware()`.
- `bootstrap/app.php` is the file to register middleware, exceptions, and routing files.
- `bootstrap/providers.php` contains application specific service providers.
- The `app\Console\Kernel.php` file no longer exists; use `bootstrap/app.php` or `routes/console.php` for console configuration.
- Console commands in `app/Console/Commands/` are automatically available and do not require manual registration.
## Database
- When modifying a column, the migration must include all of the attributes that were previously defined on the column. Otherwise, they will be dropped and lost.
- Laravel 12 allows limiting eagerly loaded records natively, without external packages: `$query->latest()->limit(10);`.
### Models
- Casts can and likely should be set in a `casts()` method on a model rather than the `$casts` property. Follow existing conventions from other models.
=== pint/core rules ===
# Laravel Pint Code Formatter
- If you have modified any PHP files, you must run `vendor/bin/pint --dirty --format agent` before finalizing changes to ensure your code matches the project's expected style.
- Do not run `vendor/bin/pint --test --format agent`, simply run `vendor/bin/pint --format agent` to fix any formatting issues.
=== phpunit/core rules ===
# PHPUnit
- This application uses PHPUnit for testing. All tests must be written as PHPUnit classes. Use `php artisan make:test --phpunit {name}` to create a new test.
- If you see a test using "Pest", convert it to PHPUnit.
- Every time a test has been updated, run that singular test.
- When the tests relating to your feature are passing, ask the user if they would like to also run the entire test suite to make sure everything is still passing.
- Tests should cover all happy paths, failure paths, and edge cases.
- You must not remove any tests or test files from the tests directory without approval. These are not temporary or helper files; these are core to the application.
## Running Tests
- Run the minimal number of tests, using an appropriate filter, before finalizing.
- To run all tests: `php artisan test --compact`.
- To run all tests in a file: `php artisan test --compact tests/Feature/ExampleTest.php`.
- To filter on a particular test name: `php artisan test --compact --filter=testName` (recommended after making a change to a related file).
=== tailwindcss/core rules ===
# Tailwind CSS
- Always use existing Tailwind conventions; check project patterns before adding new ones.
- IMPORTANT: Always use `search-docs` tool for version-specific Tailwind CSS documentation and updated code examples. Never rely on training data.
- IMPORTANT: Activate `tailwindcss-development` every time you're working with a Tailwind CSS or styling-related task.
</laravel-boost-guidelines>
-20
View File
@@ -1,20 +0,0 @@
{
"mcpServers": {
"laravel-boost": {
"command": "/opt/homebrew/Cellar/php/8.4.5_1/bin/php",
"args": [
"/Users/pllx/Web/Herd/chatroom/artisan",
"boost:mcp"
]
},
"herd": {
"command": "/opt/homebrew/Cellar/php/8.4.5_1/bin/php",
"args": [
"/Applications/Herd.app/Contents/Resources/herd-mcp.phar"
],
"env": {
"SITE_PATH": "/Users/pllx/Web/Herd/chatroom"
}
}
}
}
@@ -1,129 +0,0 @@
---
name: tailwindcss-development
description: "Styles applications using Tailwind CSS v4 utilities. Activates when adding styles, restyling components, working with gradients, spacing, layout, flex, grid, responsive design, dark mode, colors, typography, or borders; or when the user mentions CSS, styling, classes, Tailwind, restyle, hero section, cards, buttons, or any visual/UI changes."
license: MIT
metadata:
author: laravel
---
# Tailwind CSS Development
## When to Apply
Activate this skill when:
- Adding styles to components or pages
- Working with responsive design
- Implementing dark mode
- Extracting repeated patterns into components
- Debugging spacing or layout issues
## Documentation
Use `search-docs` for detailed Tailwind CSS v4 patterns and documentation.
## Basic Usage
- Use Tailwind CSS classes to style HTML. Check and follow existing Tailwind conventions in the project before introducing new patterns.
- Offer to extract repeated patterns into components that match the project's conventions (e.g., Blade, JSX, Vue).
- Consider class placement, order, priority, and defaults. Remove redundant classes, add classes to parent or child elements carefully to reduce repetition, and group elements logically.
## Tailwind CSS v4 Specifics
- Always use Tailwind CSS v4 and avoid deprecated utilities.
- `corePlugins` is not supported in Tailwind v4.
### CSS-First Configuration
In Tailwind v4, configuration is CSS-first using the `@theme` directive — no separate `tailwind.config.js` file is needed:
<!-- CSS-First Config -->
```css
@theme {
--color-brand: oklch(0.72 0.11 178);
}
```
### Import Syntax
In Tailwind v4, import Tailwind with a regular CSS `@import` statement instead of the `@tailwind` directives used in v3:
<!-- v4 Import Syntax -->
```diff
- @tailwind base;
- @tailwind components;
- @tailwind utilities;
+ @import "tailwindcss";
```
### Replaced Utilities
Tailwind v4 removed deprecated utilities. Use the replacements shown below. Opacity values remain numeric.
| Deprecated | Replacement |
|------------|-------------|
| bg-opacity-* | bg-black/* |
| text-opacity-* | text-black/* |
| border-opacity-* | border-black/* |
| divide-opacity-* | divide-black/* |
| ring-opacity-* | ring-black/* |
| placeholder-opacity-* | placeholder-black/* |
| flex-shrink-* | shrink-* |
| flex-grow-* | grow-* |
| overflow-ellipsis | text-ellipsis |
| decoration-slice | box-decoration-slice |
| decoration-clone | box-decoration-clone |
## Spacing
Use `gap` utilities instead of margins for spacing between siblings:
<!-- Gap Utilities -->
```html
<div class="flex gap-8">
<div>Item 1</div>
<div>Item 2</div>
</div>
```
## Dark Mode
If existing pages and components support dark mode, new pages and components must support it the same way, typically using the `dark:` variant:
<!-- Dark Mode -->
```html
<div class="bg-white dark:bg-gray-900 text-gray-900 dark:text-white">
Content adapts to color scheme
</div>
```
## Common Patterns
### Flexbox Layout
<!-- Flexbox Layout -->
```html
<div class="flex items-center justify-between gap-4">
<div>Left content</div>
<div>Right content</div>
</div>
```
### Grid Layout
<!-- Grid Layout -->
```html
<div class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-6">
<div>Card 1</div>
<div>Card 2</div>
<div>Card 3</div>
</div>
```
## Common Pitfalls
- Using deprecated v3 utilities (bg-opacity-*, flex-shrink-*, etc.)
- Using `@tailwind` directives instead of `@import "tailwindcss"`
- Trying to use `tailwind.config.js` instead of CSS `@theme` directive
- Using margins for spacing between siblings instead of gap utilities
- Forgetting to add dark mode variants when the project uses dark mode
-256
View File
@@ -1,256 +0,0 @@
<laravel-boost-guidelines>
=== foundation rules ===
# Laravel Boost Guidelines
The Laravel Boost guidelines are specifically curated by Laravel maintainers for this application. These guidelines should be followed closely to ensure the best experience when building Laravel applications.
## Foundational Context
This application is a Laravel application and its main Laravel ecosystems package & versions are below. You are an expert with them all. Ensure you abide by these specific packages & versions.
- php - 8.4.5
- laravel/framework (LARAVEL) - v12
- laravel/horizon (HORIZON) - v5
- laravel/prompts (PROMPTS) - v0
- laravel/reverb (REVERB) - v1
- laravel/boost (BOOST) - v2
- laravel/mcp (MCP) - v0
- laravel/pail (PAIL) - v1
- laravel/pint (PINT) - v1
- laravel/sail (SAIL) - v1
- phpunit/phpunit (PHPUNIT) - v11
- laravel-echo (ECHO) - v2
- tailwindcss (TAILWINDCSS) - v4
## Skills Activation
This project has domain-specific skills available. You MUST activate the relevant skill whenever you work in that domain—don't wait until you're stuck.
- `tailwindcss-development` — Styles applications using Tailwind CSS v4 utilities. Activates when adding styles, restyling components, working with gradients, spacing, layout, flex, grid, responsive design, dark mode, colors, typography, or borders; or when the user mentions CSS, styling, classes, Tailwind, restyle, hero section, cards, buttons, or any visual/UI changes.
## Conventions
- You must follow all existing code conventions used in this application. When creating or editing a file, check sibling files for the correct structure, approach, and naming.
- Use descriptive names for variables and methods. For example, `isRegisteredForDiscounts`, not `discount()`.
- Check for existing components to reuse before writing a new one.
## Verification Scripts
- Do not create verification scripts or tinker when tests cover that functionality and prove they work. Unit and feature tests are more important.
## Application Structure & Architecture
- Stick to existing directory structure; don't create new base folders without approval.
- Do not change the application's dependencies without approval.
## Frontend Bundling
- If the user doesn't see a frontend change reflected in the UI, it could mean they need to run `npm run build`, `npm run dev`, or `composer run dev`. Ask them.
## Documentation Files
- You must only create documentation files if explicitly requested by the user.
## Replies
- Be concise in your explanations - focus on what's important rather than explaining obvious details.
=== boost rules ===
# Laravel Boost
- Laravel Boost is an MCP server that comes with powerful tools designed specifically for this application. Use them.
## Artisan
- Use the `list-artisan-commands` tool when you need to call an Artisan command to double-check the available parameters.
## URLs
- Whenever you share a project URL with the user, you should use the `get-absolute-url` tool to ensure you're using the correct scheme, domain/IP, and port.
## Tinker / Debugging
- You should use the `tinker` tool when you need to execute PHP to debug code or query Eloquent models directly.
- Use the `database-query` tool when you only need to read from the database.
- Use the `database-schema` tool to inspect table structure before writing migrations or models.
## Reading Browser Logs With the `browser-logs` Tool
- You can read browser logs, errors, and exceptions using the `browser-logs` tool from Boost.
- Only recent browser logs will be useful - ignore old logs.
## Searching Documentation (Critically Important)
- Boost comes with a powerful `search-docs` tool you should use before trying other approaches when working with Laravel or Laravel ecosystem packages. This tool automatically passes a list of installed packages and their versions to the remote Boost API, so it returns only version-specific documentation for the user's circumstance. You should pass an array of packages to filter on if you know you need docs for particular packages.
- Search the documentation before making code changes to ensure we are taking the correct approach.
- Use multiple, broad, simple, topic-based queries at once. For example: `['rate limiting', 'routing rate limiting', 'routing']`. The most relevant results will be returned first.
- Do not add package names to queries; package information is already shared. For example, use `test resource table`, not `filament 4 test resource table`.
### Available Search Syntax
1. Simple Word Searches with auto-stemming - query=authentication - finds 'authenticate' and 'auth'.
2. Multiple Words (AND Logic) - query=rate limit - finds knowledge containing both "rate" AND "limit".
3. Quoted Phrases (Exact Position) - query="infinite scroll" - words must be adjacent and in that order.
4. Mixed Queries - query=middleware "rate limit" - "middleware" AND exact phrase "rate limit".
5. Multiple Queries - queries=["authentication", "middleware"] - ANY of these terms.
=== php rules ===
# PHP
- Always use curly braces for control structures, even for single-line bodies.
## Constructors
- Use PHP 8 constructor property promotion in `__construct()`.
- `public function __construct(public GitHub $github) { }`
- Do not allow empty `__construct()` methods with zero parameters unless the constructor is private.
## Type Declarations
- Always use explicit return type declarations for methods and functions.
- Use appropriate PHP type hints for method parameters.
<!-- Explicit Return Types and Method Params -->
```php
protected function isAccessible(User $user, ?string $path = null): bool
{
...
}
```
## Enums
- Typically, keys in an Enum should be TitleCase. For example: `FavoritePerson`, `BestLake`, `Monthly`.
## Comments
- Prefer PHPDoc blocks over inline comments. Never use comments within the code itself unless the logic is exceptionally complex.
## PHPDoc Blocks
- Add useful array shape type definitions when appropriate.
=== herd rules ===
# Laravel Herd
- The application is served by Laravel Herd and will be available at: `https?://[kebab-case-project-dir].test`. Use the `get-absolute-url` tool to generate valid URLs for the user.
- You must not run any commands to make the site available via HTTP(S). It is always available through Laravel Herd.
=== laravel/core rules ===
# Do Things the Laravel Way
- Use `php artisan make:` commands to create new files (i.e. migrations, controllers, models, etc.). You can list available Artisan commands using the `list-artisan-commands` tool.
- If you're creating a generic PHP class, use `php artisan make:class`.
- Pass `--no-interaction` to all Artisan commands to ensure they work without user input. You should also pass the correct `--options` to ensure correct behavior.
## Database
- Always use proper Eloquent relationship methods with return type hints. Prefer relationship methods over raw queries or manual joins.
- Use Eloquent models and relationships before suggesting raw database queries.
- Avoid `DB::`; prefer `Model::query()`. Generate code that leverages Laravel's ORM capabilities rather than bypassing them.
- Generate code that prevents N+1 query problems by using eager loading.
- Use Laravel's query builder for very complex database operations.
### Model Creation
- When creating new models, create useful factories and seeders for them too. Ask the user if they need any other things, using `list-artisan-commands` to check the available options to `php artisan make:model`.
### APIs & Eloquent Resources
- For APIs, default to using Eloquent API Resources and API versioning unless existing API routes do not, then you should follow existing application convention.
## Controllers & Validation
- Always create Form Request classes for validation rather than inline validation in controllers. Include both validation rules and custom error messages.
- Check sibling Form Requests to see if the application uses array or string based validation rules.
## Authentication & Authorization
- Use Laravel's built-in authentication and authorization features (gates, policies, Sanctum, etc.).
## URL Generation
- When generating links to other pages, prefer named routes and the `route()` function.
## Queues
- Use queued jobs for time-consuming operations with the `ShouldQueue` interface.
## Configuration
- Use environment variables only in configuration files - never use the `env()` function directly outside of config files. Always use `config('app.name')`, not `env('APP_NAME')`.
## Testing
- When creating models for tests, use the factories for the models. Check if the factory has custom states that can be used before manually setting up the model.
- Faker: Use methods such as `$this->faker->word()` or `fake()->randomDigit()`. Follow existing conventions whether to use `$this->faker` or `fake()`.
- When creating tests, make use of `php artisan make:test [options] {name}` to create a feature test, and pass `--unit` to create a unit test. Most tests should be feature tests.
## Vite Error
- If you receive an "Illuminate\Foundation\ViteException: Unable to locate file in Vite manifest" error, you can run `npm run build` or ask the user to run `npm run dev` or `composer run dev`.
=== laravel/v12 rules ===
# Laravel 12
- CRITICAL: ALWAYS use `search-docs` tool for version-specific Laravel documentation and updated code examples.
- Since Laravel 11, Laravel has a new streamlined file structure which this project uses.
## Laravel 12 Structure
- In Laravel 12, middleware are no longer registered in `app/Http/Kernel.php`.
- Middleware are configured declaratively in `bootstrap/app.php` using `Application::configure()->withMiddleware()`.
- `bootstrap/app.php` is the file to register middleware, exceptions, and routing files.
- `bootstrap/providers.php` contains application specific service providers.
- The `app\Console\Kernel.php` file no longer exists; use `bootstrap/app.php` or `routes/console.php` for console configuration.
- Console commands in `app/Console/Commands/` are automatically available and do not require manual registration.
## Database
- When modifying a column, the migration must include all of the attributes that were previously defined on the column. Otherwise, they will be dropped and lost.
- Laravel 12 allows limiting eagerly loaded records natively, without external packages: `$query->latest()->limit(10);`.
### Models
- Casts can and likely should be set in a `casts()` method on a model rather than the `$casts` property. Follow existing conventions from other models.
=== pint/core rules ===
# Laravel Pint Code Formatter
- If you have modified any PHP files, you must run `vendor/bin/pint --dirty --format agent` before finalizing changes to ensure your code matches the project's expected style.
- Do not run `vendor/bin/pint --test --format agent`, simply run `vendor/bin/pint --format agent` to fix any formatting issues.
=== phpunit/core rules ===
# PHPUnit
- This application uses PHPUnit for testing. All tests must be written as PHPUnit classes. Use `php artisan make:test --phpunit {name}` to create a new test.
- If you see a test using "Pest", convert it to PHPUnit.
- Every time a test has been updated, run that singular test.
- When the tests relating to your feature are passing, ask the user if they would like to also run the entire test suite to make sure everything is still passing.
- Tests should cover all happy paths, failure paths, and edge cases.
- You must not remove any tests or test files from the tests directory without approval. These are not temporary or helper files; these are core to the application.
## Running Tests
- Run the minimal number of tests, using an appropriate filter, before finalizing.
- To run all tests: `php artisan test --compact`.
- To run all tests in a file: `php artisan test --compact tests/Feature/ExampleTest.php`.
- To filter on a particular test name: `php artisan test --compact --filter=testName` (recommended after making a change to a related file).
=== tailwindcss/core rules ===
# Tailwind CSS
- Always use existing Tailwind conventions; check project patterns before adding new ones.
- IMPORTANT: Always use `search-docs` tool for version-specific Tailwind CSS documentation and updated code examples. Never rely on training data.
- IMPORTANT: Activate `tailwindcss-development` every time you're working with a Tailwind CSS or styling-related task.
</laravel-boost-guidelines>
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# 🎮 聊天室游戏开发进度
> 更新时间:2026-03-04
---
## ✅ 已完成
### 🎲 百家乐(Baccarat
- **类型**:定时自动开局(调度器每分钟检查,间隔可配置)
- **数据库**`baccarat_rounds` + `baccarat_bets`
- **模型**`BaccaratRound` / `BaccaratBet`
- **队列 Job**`OpenBaccaratRoundJob` (开局) + `CloseBaccaratRoundJob` (摇骰结算)
- **事件**`BaccaratRoundOpened` / `BaccaratRoundSettled`PresenceChannel 广播)
- **控制器**`BaccaratController``/baccarat/current` / `/baccarat/bet` / `/baccarat/history`
- **前端**`chat/partials/baccarat-panel.blade.php`(倒计时/押注/骰子动画/趋势)
- **货币来源**`CurrencySource::BACCARAT_BET` / `BACCARAT_WIN`
- **后台配置**`game_configs` 表,管理员可配置开关/间隔/赔率/押注范围
### 🎰 老虎机(Slot Machine
- **类型**:玩家随时主动触发(即时游戏)
- **数据库**`slot_machine_logs`
- **模型**`SlotMachineLog`8种带权重图案、判奖逻辑)
- **控制器**`SlotMachineController``/slot/info` / `/slot/spin` / `/slot/history`
- **赔率**:三7×100(全服广播)/ 三钻×50 / 三同×10 / 两同×2 / 三骷髅诅咒(扣双倍)
- **聊天通知**:中奖发私信通知;三7全服公屏广播
- **前端**`chat/partials/slot-machine.blade.php`(三列滚轮动画/逐列停止/可拖动FAB)
- **货币来源**`CurrencySource::SLOT_SPIN` / `SLOT_WIN` / `SLOT_CURSE`
- **后台配置**`game_configs` 表,可配置每次消耗/每日次数上限/各赔率
### 📦 神秘箱子(Mystery Box
- **类型**:系统定时自动投放 + 管理员手动投放(即时广播暗号,先到先得)
- **数据库**`mystery_boxes`(箱子记录)+ `mystery_box_claims`(领取日志)
- **模型**`MysteryBox` / `MysteryBoxClaim`
- **队列 Job**`DropMysteryBoxJob`(投放 + 公屏广播暗号 + 派发 ExpireJob/ `ExpireMysteryBoxJob`(到期处理)
- **控制器**`MysteryBoxController``/mystery-box/status` 状态查询 / `/mystery-box/claim` 领取)
- **前端**`chat/partials/mystery-box.blade.php`(5秒轮询检测 + 可拖动FAB + 快捷输入面板)
- **领取方式**:① 聊天框直接输入暗号发送(前端拦截,不发普通消息)② 点击悬浮FAB打开面板输入
- **箱子类型**:普通箱(500\~2000金)/ 稀有箱(5000\~20000金)/ 黑化箱(陷阱,倒扣200\~1000金)
- **货币来源**`CurrencySource::MYSTERY_BOX` / `MYSTERY_BOX_TRAP`(含 `room_id` 流水记录)
- **后台配置**`game_configs` 表,可配置开关/自动投放间隔/各奖励范围/陷阱概率;支持手动投放三种类型
### 🐎 赛马竞猜(Horse Racing
- **类型**:定时自动开局(调度器每分钟检查,间隔可配置)
- **数据库**`horse_races` + `horse_bets`
- **模型**`HorseRace` / `HorseBet`
- **队列 Job**`OpenHorseRaceJob`(开赛广播)+ `RunHorseRaceJob`(每秒播报马匹进度 + 确定胜者)+ `CloseHorseRaceJob`(结算)
- **事件**`HorseRaceOpened` / `HorseRaceProgress` / `HorseRaceSettled`PresenceChannel 广播)
- **控制器**`HorseRaceController``/horse-race/current` / `/horse-race/bet` / `/horse-race/history`
- **广播**`horse.opened` / `horse.progress` / `horse.settled`
- **前端**`chat/partials/horse-race-panel.blade.php`(倒计时/赛马道动画/实时赔率/可拖动FAB)
- **货币来源**`CurrencySource::HORSE_BET` / `HORSE_WIN`
- **后台配置**`game_configs` 表,马匹数量/押注窗口/跨马时长/庄家抓水比例均可配置
### 🔮 神秘占卜(Fortune Telling
- **类型**:玩家主动使用(每日免费 N 次,额外次数消耗金币)
- **数据库**`fortune_logs`
- **模型**`FortuneLog`55+ 条签文内嵌在模型中)
- **控制器**`FortuneTellingController``/fortune/today` 查今日 / `/fortune/tell` 占卜 / `/fortune/history` 历史)
- **前端**`chat/partials/fortune-panel.blade.php`(卦象摇动动画/签文卡片/当日加成状态/可拖动FAB)
- **每日限制**:免费 N 次(可配置),额外次数消耗金币
- **广播**:暂无实时广播(占卜结果仅展示给本人)
- **货币来源**`CurrencySource::FORTUNE_COST`
- **后台配置**`game_configs` 表,免费次数/额外消耗/各签概率均可配置
---
## 🕐 待开发
---
## 📌 通用待办(所有游戏共用)
- [x] 后台游戏管理页面(`/admin/game-configs`)显示各游戏实时统计数据(点击"加载实时统计"异步加载各游戏汇总卡片)
- [x] 各游戏历史记录在后台可查(管理员视角,新增 `/admin/game-history/` 路由组,支持百家乐/老虎机/赛马/神秘箱子/占卜各自的历史记录列表及详情页,含筛选分页)
- [x] 生产环境部署:`php artisan db:seed --class=GameConfigSeeder`(初始化游戏配置) 已经完成了
- [ ] 百家乐/老虎机 全面测试(多用户并发下注)
---
## 🔧 已修复的 Bug
1. **百家乐广播频道**`Channel``PresenceChannel`,解决前端收不到 WebSocket 事件
2. **百家乐余额检查**`$user->gold``$user->jjb`(字段名错误)
3. **老虎机积分日志**:普通中奖/诅咒发私信通知;三7全服广播
4. **老虎机FAB**:支持拖动 + localStorage 位置持久化
5. **星海小博士随机事件**:改走 `UserCurrencyService.change()`,补写流水日志
6. **百家乐结算UI**:骰子改数字方块(跨平台);中奖/未中奖卡片重设计
7. **全部 FAB 拖动统一**:百家乐 FAB 改为 Alpine.js `baccaratFab()` 组件,与老虎机 `slotFab()` 完全一致,位置持久化存 localStorage
8. **Alpine.js 初始化顺序**`frame.blade.php` 中 Alpine CDN 补加 `defer`,解决所有组件 `is not defined` 错误
9. **神秘箱子暗号领取**:改为主动尝试模式(不依赖5秒轮询),聊天框输入暗号即可触发领取;`claim()` 暗号统一转大写
10. **神秘箱子流水记录**`change()` 调用补上 `room_id` 参数,确保积分统计页面可按房间筛选
11. **后台弹窗**:游戏管理页所有 `alert/confirm` 替换为全局 `window.adminDialog`(毛玻璃弹窗)
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<laravel-boost-guidelines>
=== foundation rules ===
# Laravel Boost Guidelines
The Laravel Boost guidelines are specifically curated by Laravel maintainers for this application. These guidelines should be followed closely to ensure the best experience when building Laravel applications.
## Foundational Context
This application is a Laravel application and its main Laravel ecosystems package & versions are below. You are an expert with them all. Ensure you abide by these specific packages & versions.
- php - 8.4.5
- laravel/framework (LARAVEL) - v12
- laravel/horizon (HORIZON) - v5
- laravel/prompts (PROMPTS) - v0
- laravel/reverb (REVERB) - v1
- laravel/boost (BOOST) - v2
- laravel/mcp (MCP) - v0
- laravel/pail (PAIL) - v1
- laravel/pint (PINT) - v1
- laravel/sail (SAIL) - v1
- phpunit/phpunit (PHPUNIT) - v11
- laravel-echo (ECHO) - v2
- tailwindcss (TAILWINDCSS) - v4
## Skills Activation
This project has domain-specific skills available. You MUST activate the relevant skill whenever you work in that domain—don't wait until you're stuck.
- `tailwindcss-development` — Styles applications using Tailwind CSS v4 utilities. Activates when adding styles, restyling components, working with gradients, spacing, layout, flex, grid, responsive design, dark mode, colors, typography, or borders; or when the user mentions CSS, styling, classes, Tailwind, restyle, hero section, cards, buttons, or any visual/UI changes.
## Conventions
- You must follow all existing code conventions used in this application. When creating or editing a file, check sibling files for the correct structure, approach, and naming.
- Use descriptive names for variables and methods. For example, `isRegisteredForDiscounts`, not `discount()`.
- Check for existing components to reuse before writing a new one.
## Verification Scripts
- Do not create verification scripts or tinker when tests cover that functionality and prove they work. Unit and feature tests are more important.
## Application Structure & Architecture
- Stick to existing directory structure; don't create new base folders without approval.
- Do not change the application's dependencies without approval.
## Frontend Bundling
- If the user doesn't see a frontend change reflected in the UI, it could mean they need to run `npm run build`, `npm run dev`, or `composer run dev`. Ask them.
## Documentation Files
- You must only create documentation files if explicitly requested by the user.
## Replies
- Be concise in your explanations - focus on what's important rather than explaining obvious details.
=== boost rules ===
# Laravel Boost
- Laravel Boost is an MCP server that comes with powerful tools designed specifically for this application. Use them.
## Artisan
- Use the `list-artisan-commands` tool when you need to call an Artisan command to double-check the available parameters.
## URLs
- Whenever you share a project URL with the user, you should use the `get-absolute-url` tool to ensure you're using the correct scheme, domain/IP, and port.
## Tinker / Debugging
- You should use the `tinker` tool when you need to execute PHP to debug code or query Eloquent models directly.
- Use the `database-query` tool when you only need to read from the database.
- Use the `database-schema` tool to inspect table structure before writing migrations or models.
## Reading Browser Logs With the `browser-logs` Tool
- You can read browser logs, errors, and exceptions using the `browser-logs` tool from Boost.
- Only recent browser logs will be useful - ignore old logs.
## Searching Documentation (Critically Important)
- Boost comes with a powerful `search-docs` tool you should use before trying other approaches when working with Laravel or Laravel ecosystem packages. This tool automatically passes a list of installed packages and their versions to the remote Boost API, so it returns only version-specific documentation for the user's circumstance. You should pass an array of packages to filter on if you know you need docs for particular packages.
- Search the documentation before making code changes to ensure we are taking the correct approach.
- Use multiple, broad, simple, topic-based queries at once. For example: `['rate limiting', 'routing rate limiting', 'routing']`. The most relevant results will be returned first.
- Do not add package names to queries; package information is already shared. For example, use `test resource table`, not `filament 4 test resource table`.
### Available Search Syntax
1. Simple Word Searches with auto-stemming - query=authentication - finds 'authenticate' and 'auth'.
2. Multiple Words (AND Logic) - query=rate limit - finds knowledge containing both "rate" AND "limit".
3. Quoted Phrases (Exact Position) - query="infinite scroll" - words must be adjacent and in that order.
4. Mixed Queries - query=middleware "rate limit" - "middleware" AND exact phrase "rate limit".
5. Multiple Queries - queries=["authentication", "middleware"] - ANY of these terms.
=== php rules ===
# PHP
- Always use curly braces for control structures, even for single-line bodies.
## Constructors
- Use PHP 8 constructor property promotion in `__construct()`.
- `public function __construct(public GitHub $github) { }`
- Do not allow empty `__construct()` methods with zero parameters unless the constructor is private.
## Type Declarations
- Always use explicit return type declarations for methods and functions.
- Use appropriate PHP type hints for method parameters.
<!-- Explicit Return Types and Method Params -->
```php
protected function isAccessible(User $user, ?string $path = null): bool
{
...
}
```
## Enums
- Typically, keys in an Enum should be TitleCase. For example: `FavoritePerson`, `BestLake`, `Monthly`.
## Comments
- Prefer PHPDoc blocks over inline comments. Never use comments within the code itself unless the logic is exceptionally complex.
## PHPDoc Blocks
- Add useful array shape type definitions when appropriate.
=== herd rules ===
# Laravel Herd
- The application is served by Laravel Herd and will be available at: `https?://[kebab-case-project-dir].test`. Use the `get-absolute-url` tool to generate valid URLs for the user.
- You must not run any commands to make the site available via HTTP(S). It is always available through Laravel Herd.
=== laravel/core rules ===
# Do Things the Laravel Way
- Use `php artisan make:` commands to create new files (i.e. migrations, controllers, models, etc.). You can list available Artisan commands using the `list-artisan-commands` tool.
- If you're creating a generic PHP class, use `php artisan make:class`.
- Pass `--no-interaction` to all Artisan commands to ensure they work without user input. You should also pass the correct `--options` to ensure correct behavior.
## Database
- Always use proper Eloquent relationship methods with return type hints. Prefer relationship methods over raw queries or manual joins.
- Use Eloquent models and relationships before suggesting raw database queries.
- Avoid `DB::`; prefer `Model::query()`. Generate code that leverages Laravel's ORM capabilities rather than bypassing them.
- Generate code that prevents N+1 query problems by using eager loading.
- Use Laravel's query builder for very complex database operations.
### Model Creation
- When creating new models, create useful factories and seeders for them too. Ask the user if they need any other things, using `list-artisan-commands` to check the available options to `php artisan make:model`.
### APIs & Eloquent Resources
- For APIs, default to using Eloquent API Resources and API versioning unless existing API routes do not, then you should follow existing application convention.
## Controllers & Validation
- Always create Form Request classes for validation rather than inline validation in controllers. Include both validation rules and custom error messages.
- Check sibling Form Requests to see if the application uses array or string based validation rules.
## Authentication & Authorization
- Use Laravel's built-in authentication and authorization features (gates, policies, Sanctum, etc.).
## URL Generation
- When generating links to other pages, prefer named routes and the `route()` function.
## Queues
- Use queued jobs for time-consuming operations with the `ShouldQueue` interface.
## Configuration
- Use environment variables only in configuration files - never use the `env()` function directly outside of config files. Always use `config('app.name')`, not `env('APP_NAME')`.
## Testing
- When creating models for tests, use the factories for the models. Check if the factory has custom states that can be used before manually setting up the model.
- Faker: Use methods such as `$this->faker->word()` or `fake()->randomDigit()`. Follow existing conventions whether to use `$this->faker` or `fake()`.
- When creating tests, make use of `php artisan make:test [options] {name}` to create a feature test, and pass `--unit` to create a unit test. Most tests should be feature tests.
## Vite Error
- If you receive an "Illuminate\Foundation\ViteException: Unable to locate file in Vite manifest" error, you can run `npm run build` or ask the user to run `npm run dev` or `composer run dev`.
=== laravel/v12 rules ===
# Laravel 12
- CRITICAL: ALWAYS use `search-docs` tool for version-specific Laravel documentation and updated code examples.
- Since Laravel 11, Laravel has a new streamlined file structure which this project uses.
## Laravel 12 Structure
- In Laravel 12, middleware are no longer registered in `app/Http/Kernel.php`.
- Middleware are configured declaratively in `bootstrap/app.php` using `Application::configure()->withMiddleware()`.
- `bootstrap/app.php` is the file to register middleware, exceptions, and routing files.
- `bootstrap/providers.php` contains application specific service providers.
- The `app\Console\Kernel.php` file no longer exists; use `bootstrap/app.php` or `routes/console.php` for console configuration.
- Console commands in `app/Console/Commands/` are automatically available and do not require manual registration.
## Database
- When modifying a column, the migration must include all of the attributes that were previously defined on the column. Otherwise, they will be dropped and lost.
- Laravel 12 allows limiting eagerly loaded records natively, without external packages: `$query->latest()->limit(10);`.
### Models
- Casts can and likely should be set in a `casts()` method on a model rather than the `$casts` property. Follow existing conventions from other models.
=== pint/core rules ===
# Laravel Pint Code Formatter
- If you have modified any PHP files, you must run `vendor/bin/pint --dirty --format agent` before finalizing changes to ensure your code matches the project's expected style.
- Do not run `vendor/bin/pint --test --format agent`, simply run `vendor/bin/pint --format agent` to fix any formatting issues.
=== phpunit/core rules ===
# PHPUnit
- This application uses PHPUnit for testing. All tests must be written as PHPUnit classes. Use `php artisan make:test --phpunit {name}` to create a new test.
- If you see a test using "Pest", convert it to PHPUnit.
- Every time a test has been updated, run that singular test.
- When the tests relating to your feature are passing, ask the user if they would like to also run the entire test suite to make sure everything is still passing.
- Tests should cover all happy paths, failure paths, and edge cases.
- You must not remove any tests or test files from the tests directory without approval. These are not temporary or helper files; these are core to the application.
## Running Tests
- Run the minimal number of tests, using an appropriate filter, before finalizing.
- To run all tests: `php artisan test --compact`.
- To run all tests in a file: `php artisan test --compact tests/Feature/ExampleTest.php`.
- To filter on a particular test name: `php artisan test --compact --filter=testName` (recommended after making a change to a related file).
=== tailwindcss/core rules ===
# Tailwind CSS
- Always use existing Tailwind conventions; check project patterns before adding new ones.
- IMPORTANT: Always use `search-docs` tool for version-specific Tailwind CSS documentation and updated code examples. Never rely on training data.
- IMPORTANT: Activate `tailwindcss-development` every time you're working with a Tailwind CSS or styling-related task.
</laravel-boost-guidelines>
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### 6. Nginx 配置
在宝塔面板的 Nginx 配置中,需要添加 WebSocket 反向代理。
为了让外界能够通过 HTTPS 正常访问常驻内存服务器(Roadrunner 8000端口)以及实时 WebSocket 广播(Reverb 8080端口),需要在宝塔面板的 Nginx 配置中进行反向代理。
**第一步:** `server {}`**外面上方**添加
`server {}` 块**内部**`#REWRITE-END` 之后,禁止访问敏感文件之前)添加以下配置
```nginx
map $http_upgrade $connection_upgrade {
default upgrade;
'' close;
}
# ── 1. 静态资源优先由 Nginx 直接响应,动态请求分流给 Octane ──
location / {
try_files $uri $uri/ @octane;
}
# ── 2. API、心跳等动态请求反向代理到本地 8000 端口 (Octane / Roadrunner) ──
location @octane {
proxy_set_header Host $http_host;
proxy_set_header Scheme $scheme;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_pass http://127.0.0.1:8000;
}
# ── 3. ⚡ WebSocket 实时广播反向代理 (Laravel Reverb 8080端口) ──
# 浏览器通过 /app 和 /apps 路径发起 WebSocket 连接
location /app {
proxy_pass http://127.0.0.1:8080;
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
# 避坑提示:某些宝塔环境全局未配置 $connection_upgrade 变量,
# 直接写死 "Upgrade" 能 100% 避免 500 代理握手失败。
proxy_set_header Connection "Upgrade";
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
# WebSocket 长连接保活:120秒无数据才断开
proxy_read_timeout 120s;
proxy_send_timeout 120s;
proxy_buffering off;
}
location /apps {
proxy_pass http://127.0.0.1:8080;
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "Upgrade";
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_read_timeout 120s;
proxy_send_timeout 120s;
proxy_buffering off;
}
```
**第二步:** 在 `server {}` 块**内部**`#REWRITE-END` 之后)添加:
```nginx
location /app {
proxy_pass http://127.0.0.1:8080;
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection $connection_upgrade;
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_read_timeout 120s;
proxy_send_timeout 120s;
proxy_buffering off;
}
location /apps {
proxy_pass http://127.0.0.1:8080;
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection $connection_upgrade;
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_read_timeout 120s;
proxy_send_timeout 120s;
proxy_buffering off;
}
```
**第三步:** 在宝塔面板 → 网站 → 伪静态中选择 `laravel5`
**第四步:** 测试并重载 Nginx:
**测试并重载 Nginx**
```bash
nginx -t && systemctl reload nginx
@@ -241,7 +255,7 @@ nginx -t && systemctl reload nginx
### 7. Supervisor 守护进程(关键!)
在宝塔面板 → 软件商店 → 安装「Supervisor管理器」,然后添加个守护进程:
在宝塔面板 → 软件商店 → 安装「Supervisor管理器」,然后添加个守护进程,确保长连接和心跳在后台持续运行
#### 进程一:Laravel ReverbWebSocket 服务器)
@@ -250,6 +264,7 @@ nginx -t && systemctl reload nginx
| 名称 | `chatroom-reverb` |
| 运行目录 | `/www/wwwroot/chat.ay.lc` |
| 启动命令 | `php artisan reverb:start` |
| 运行用户 | `www` |
| 进程数量 | `1` |
#### 进程二:Laravel Horizon(队列处理器)
@@ -259,12 +274,23 @@ nginx -t && systemctl reload nginx
| 名称 | `chatroom-horizon` |
| 运行目录 | `/www/wwwroot/chat.ay.lc` |
| 启动命令 | `php artisan horizon` |
| 运行用户 | `www` |
| 进程数量 | `1` |
#### 进程三:Laravel OctaneRoadrunner 常驻内存服务)
| 配置项 | 值 |
| -------- | ---------------------------------------------------------- |
| 名称 | `chatroom-octane` |
| 运行目录 | `/www/wwwroot/chat.ay.lc` |
| 启动命令 | `php artisan octane:start --server=roadrunner --port=8000` |
| 运行用户 | `www` |
| 进程数量 | `1` |
> ⚠️ **如果不配置 Supervisor**
>
> - 关闭 SSH 终端后,ReverbHorizon 会立刻停止
> - 聊天室将无法发送/接收消息,在线列表为空
> - 关闭 SSH 终端后,ReverbHorizon 和 Octane 会立刻停止运行,导致聊天室无法打开或无法收发消息!
> - **更新代码后**:当您在服务器上完成 `git pull` 后,需要运行 `php artisan octane:reload` 重新载入内存,代码才会生效。
---
+130 -29
View File
@@ -16,12 +16,16 @@ namespace App\Console\Commands;
use App\Enums\CurrencySource;
use App\Events\MessageSent;
use App\Jobs\AiFishingJob;
use App\Jobs\SaveMessageJob;
use App\Models\Autoact;
use App\Models\DailySignIn;
use App\Models\GameConfig;
use App\Models\Sysparam;
use App\Models\User;
use App\Services\AiFinanceService;
use App\Services\ChatStateService;
use App\Services\SignInService;
use App\Services\UserCurrencyService;
use App\Services\VipService;
use Illuminate\Console\Command;
@@ -49,6 +53,7 @@ class AiHeartbeatCommand extends Command
private readonly VipService $vipService,
private readonly UserCurrencyService $currencyService,
private readonly AiFinanceService $aiFinance,
private readonly SignInService $signInService,
) {
parent::__construct();
}
@@ -58,11 +63,15 @@ class AiHeartbeatCommand extends Command
*/
public function handle(): int
{
$startedAt = microtime(true);
// 1. 检查总开关
if (Sysparam::getValue('chatbot_enabled', '0') !== '1') {
return Command::SUCCESS;
}
$config = $this->heartbeatConfig();
// 2. 获取 AI 实体
$user = User::where('username', 'AI小班长')->first();
if (! $user) {
@@ -70,18 +79,26 @@ class AiHeartbeatCommand extends Command
}
// 心跳开始前,若手上金币已高于 100 万,则先把超出的部分转入银行。
$this->aiFinance->bankExcessGold($user);
if ((int) ($user->jjb ?? 0) > AiFinanceService::AVAILABLE_GOLD_RESERVE) {
$this->aiFinance->bankExcessGold($user);
}
// 2.5 自动每日签到(今日已签时 claim() 幂等返回,不重复发奖)
if ($this->performDailySignIn($user)) {
// 签到可能发放经验、金币或魅力,后续心跳计算必须基于最新余额。
$user->refresh();
}
// 3. 常规心跳经验与金币发放
// (模拟前端每30-60秒发一次心跳的过程,此处每分钟跑一次,发放单人心跳奖励)
$expGain = $this->parseRewardValue(Sysparam::getValue('exp_per_heartbeat', '1'));
$expGain = $this->parseRewardValue($config['exp_per_heartbeat']);
if ($expGain > 0) {
$expMultiplier = $this->vipService->getExpMultiplier($user);
$actualExpGain = (int) round($expGain * $expMultiplier);
$user->exp_num += $actualExpGain;
}
$jjbGain = $this->parseRewardValue(Sysparam::getValue('jjb_per_heartbeat', '0'));
$jjbGain = $this->parseRewardValue($config['jjb_per_heartbeat']);
if ($jjbGain > 0) {
$jjbMultiplier = $this->vipService->getJjbMultiplier($user);
$actualJjbGain = (int) round($jjbGain * $jjbMultiplier);
@@ -89,30 +106,35 @@ class AiHeartbeatCommand extends Command
}
$user->save();
$user->refresh();
// 4. 重算等级(基础心跳升级)
$superLevel = (int) Sysparam::getValue('superlevel', '100');
$superLevel = (int) $config['superlevel'];
$leveledUp = $this->calculateNewLevel($user, $superLevel);
// 5. 随机事件触发
$eventChance = (int) Sysparam::getValue('auto_event_chance', '10');
$eventChance = (int) $config['auto_event_chance'];
if ($eventChance > 0 && rand(1, 100) <= $eventChance) {
$autoEvent = Autoact::randomEvent();
if ($autoEvent) {
$hasCurrencyChange = false;
// 执行随机事件的金钱经验惩奖
if ($autoEvent->exp_change !== 0) {
$this->currencyService->change(
$user, 'exp', $autoEvent->exp_change, CurrencySource::AUTO_EVENT, "随机事件:{$autoEvent->text_body}", 1
);
$hasCurrencyChange = true;
}
if ($autoEvent->jjb_change !== 0) {
$this->currencyService->change(
$user, 'gold', $autoEvent->jjb_change, CurrencySource::AUTO_EVENT, "随机事件:{$autoEvent->text_body}", 1
);
$hasCurrencyChange = true;
}
$user->refresh();
if ($hasCurrencyChange) {
$user->refresh();
}
// 重新计算等级
if ($this->calculateNewLevel($user, $superLevel)) {
@@ -143,39 +165,68 @@ class AiHeartbeatCommand extends Command
}
// 7. 钓鱼小游戏随机参与逻辑
$fishingEnabled = Sysparam::getValue('chatbot_fishing_enabled', '0') === '1';
$fishingChance = (int) Sysparam::getValue('chatbot_fishing_chance', '100'); // 默认 5% 概率
if ($fishingEnabled && $fishingChance > 0 && rand(1, 100) <= $fishingChance && \App\Models\GameConfig::isEnabled('fishing')) {
$cost = (int) (\App\Models\GameConfig::param('fishing', 'fishing_cost') ?? Sysparam::getValue('fishing_cost', '5'));
// 常规小游戏只使用当前手上金币,不再自动从银行补到 100 万。
if ($this->aiFinance->prepareSpend($user, $cost)) {
// 先扣除费用
$this->currencyService->change(
$user, 'gold', -$cost,
CurrencySource::FISHING_COST,
"AI小班长钓鱼抛竿消耗 {$cost} 金币",
1,
);
$fishingEnabled = $config['chatbot_fishing_enabled'] === '1';
$fishingChance = (int) $config['chatbot_fishing_chance']; // 默认 100% 概率,保持原有配置默认值。
if ($fishingEnabled && $fishingChance > 0 && rand(1, 100) <= $fishingChance) {
$fishingConfig = GameConfig::forGame('fishing');
// 模拟玩家等待时间
$waitMin = (int) (\App\Models\GameConfig::param('fishing', 'fishing_wait_min') ?? Sysparam::getValue('fishing_wait_min', '8'));
$waitMax = (int) (\App\Models\GameConfig::param('fishing', 'fishing_wait_max') ?? Sysparam::getValue('fishing_wait_max', '15'));
$waitTime = rand($waitMin, $waitMax);
if ($fishingConfig?->enabled) {
$cost = (int) ($fishingConfig->params['fishing_cost'] ?? $config['fishing_cost']);
// 常规小游戏只使用当前手上金币,不再自动从银行补到 100 万。
if ($this->aiFinance->prepareSpend($user, $cost)) {
// 先扣除抛竿费用,再派发延迟收竿任务,避免当前心跳等待钓鱼结果。
$this->currencyService->change(
$user, 'gold', -$cost,
CurrencySource::FISHING_COST,
"AI小班长钓鱼抛竿消耗 {$cost} 金币",
1,
);
// 延迟派发收竿事件(AI目前统一将事件播报到房间 1,或者拿 active room ids
$activeRoomIds = $this->chatState->getAllActiveRoomIds();
$roomId = ! empty($activeRoomIds) ? $activeRoomIds[0] : 1;
// 模拟玩家等待时间
$waitMin = (int) ($fishingConfig->params['fishing_wait_min'] ?? $config['fishing_wait_min']);
$waitMax = (int) ($fishingConfig->params['fishing_wait_max'] ?? $config['fishing_wait_max']);
$waitTime = rand($waitMin, $waitMax);
\App\Jobs\AiFishingJob::dispatch($user, $roomId)->delay(now()->addSeconds($waitTime));
// 延迟派发收竿事件(AI目前统一将事件播报到房间 1,或者拿 active room ids
$activeRoomIds = $this->chatState->getAllActiveRoomIds();
$roomId = ! empty($activeRoomIds) ? $activeRoomIds[0] : 1;
AiFishingJob::dispatch($user, $roomId)->delay(now()->addSeconds($waitTime));
}
}
}
// 心跳结束后,若新增金币让手上金额超过 100 万,则把超出的部分重新转回银行。
$this->aiFinance->bankExcessGold($user);
if ((int) ($user->jjb ?? 0) > AiFinanceService::AVAILABLE_GOLD_RESERVE) {
$this->aiFinance->bankExcessGold($user);
}
$elapsedMs = (int) round((microtime(true) - $startedAt) * 1000);
$this->info("AI心跳完成,耗时 {$elapsedMs}ms。");
return Command::SUCCESS;
}
/**
* 读取本轮心跳需要的系统配置,避免命令流程中重复触发配置读取。
*
* @return array<string, string>
*/
private function heartbeatConfig(): array
{
return [
'exp_per_heartbeat' => Sysparam::getValue('exp_per_heartbeat', '1'),
'jjb_per_heartbeat' => Sysparam::getValue('jjb_per_heartbeat', '0'),
'superlevel' => Sysparam::getValue('superlevel', '100'),
'auto_event_chance' => Sysparam::getValue('auto_event_chance', '10'),
'chatbot_fishing_enabled' => Sysparam::getValue('chatbot_fishing_enabled', '0'),
'chatbot_fishing_chance' => Sysparam::getValue('chatbot_fishing_chance', '100'),
'fishing_cost' => Sysparam::getValue('fishing_cost', '5'),
'fishing_wait_min' => Sysparam::getValue('fishing_wait_min', '8'),
'fishing_wait_max' => Sysparam::getValue('fishing_wait_max', '15'),
];
}
/**
* 计算并更新用户等级
*/
@@ -213,6 +264,56 @@ class AiHeartbeatCommand extends Command
return (int) $raw;
}
/**
* 尝试为 AI小班长 执行今日签到,成功时广播签到通知。
*/
private function performDailySignIn(User $user): bool
{
// 先检查今日是否已签,避免每分钟都调用事务
$alreadySigned = DailySignIn::query()
->where('user_id', $user->id)
->whereDate('sign_in_date', today())
->exists();
if ($alreadySigned) {
return false;
}
// 获取活跃房间作为签到归属(默认房间 1)
$activeRoomIds = $this->chatState->getAllActiveRoomIds();
$roomId = ! empty($activeRoomIds) ? (int) $activeRoomIds[0] : 1;
$dailySignIn = $this->signInService->claim($user, $roomId);
// 仅当本次心跳实际完成签到时才广播(幂等保护)
if (! $dailySignIn->wasRecentlyCreated) {
return false;
}
$rewardParts = [];
if ($dailySignIn->gold_reward > 0) {
$rewardParts[] = $dailySignIn->gold_reward.' 金币';
}
if ($dailySignIn->exp_reward > 0) {
$rewardParts[] = $dailySignIn->exp_reward.' 经验';
}
if ($dailySignIn->charm_reward > 0) {
$rewardParts[] = $dailySignIn->charm_reward.' 魅力';
}
$rewardText = $rewardParts === [] ? '签到记录' : implode(' + ', $rewardParts);
$identityText = $dailySignIn->identity_badge_name
? ',获得身份 '.e($dailySignIn->identity_badge_name)
: '';
$content = '【'.e($user->username).'】完成今日签到,连续签到 '
.$dailySignIn->streak_days.' 天,获得 '.$rewardText.$identityText.'。';
$this->broadcastSystemMessage('系统传音', $content, '#0f766e');
return true;
}
/**
* 往所有活跃房间发送系统广播消息
*/
+91 -18
View File
@@ -20,12 +20,15 @@ use App\Enums\CurrencySource;
use App\Events\MessageSent;
use App\Jobs\SaveMessageJob;
use App\Models\PositionDutyLog;
use App\Models\Room;
use App\Models\Sysparam;
use App\Models\User;
use App\Services\ChatStateService;
use App\Services\ChatUserPresenceService;
use App\Services\UserCurrencyService;
use App\Services\VipService;
use Illuminate\Console\Command;
use Illuminate\Support\Collection;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Redis;
@@ -46,6 +49,7 @@ class AutoSaveExp extends Command
*/
public function __construct(
private readonly ChatStateService $chatState,
private readonly ChatUserPresenceService $chatUserPresenceService,
private readonly VipService $vipService,
private readonly UserCurrencyService $currencyService,
) {
@@ -63,6 +67,8 @@ class AutoSaveExp extends Command
*/
public function handle(): int
{
$startedAt = microtime(true);
// 读取奖励配置
$expGainRaw = Sysparam::getValue('exp_per_heartbeat', '1');
$jjbGainRaw = Sysparam::getValue('jjb_per_heartbeat', '0');
@@ -79,15 +85,40 @@ class AutoSaveExp extends Command
// 统计本次处理总人次(一个用户在多个房间会被计算多次)
$totalProcessed = 0;
$usersByUsername = $this->preloadOnlineUsers($roomMap);
$processedUsernames = [];
foreach ($roomMap as $roomId => $usernames) {
foreach ($usernames as $username) {
$this->processUser($username, $roomId, $expGainRaw, $jjbGainRaw, $superLevel);
// 1. 如果本轮已经处理过该用户,跳过发放经验(防止多房间/多开重复吃经验)
if (isset($processedUsernames[$username])) {
continue;
}
// 2. 利用 Redis 缓存锁,防止在短时间内(200秒内)重复进行自动存点奖励(防御多进程并发/重复调度)
$cooldownKey = "user:auto_save_cooldown:{$username}";
if (Redis::exists($cooldownKey)) {
continue;
}
$user = $usersByUsername->get($username);
if (! $user) {
continue;
}
$this->processUser($user, $roomId, $expGainRaw, $jjbGainRaw, $superLevel);
// 3. 设置冷却标记,200秒后过期(本任务5分钟运行一次,200秒冷却期既防重复,又不影响下一次存点)
Redis::setex($cooldownKey, 200, 1);
$processedUsernames[$username] = true;
$totalProcessed++;
}
}
$this->info("自动存点完成,共处理 {$totalProcessed} 个在线用户。");
$elapsedMs = (int) round((microtime(true) - $startedAt) * 1000);
$this->info('自动存点完成,共扫描 '.count($roomMap)." 个在线房间,处理 {$totalProcessed} 个在线用户,耗时 {$elapsedMs}ms。");
return Command::SUCCESS;
}
@@ -106,40 +137,71 @@ class AutoSaveExp extends Command
$roomMap = [];
// 从数据库取出所有房间 ID
$roomIds = \App\Models\Room::pluck('id');
$roomIds = Room::pluck('id');
foreach ($roomIds as $roomId) {
// Laravel 的 Redis facade 会自动加配置的前缀,与 ChatStateService 存入时完全一致
$usernames = Redis::hkeys("room:{$roomId}:users");
if (! empty($usernames)) {
$roomMap[(int) $roomId] = $usernames;
$activeUsernames = [];
foreach ($usernames as $username) {
// 检查活跃标记是否存在(90秒内)
if (Redis::exists("room:{$roomId}:alive:{$username}")) {
$activeUsernames[] = $username;
} else {
// 懒清理僵尸数据
Redis::hdel("room:{$roomId}:users", $username);
}
}
if (! empty($activeUsernames)) {
$roomMap[(int) $roomId] = $activeUsernames;
}
}
}
return $roomMap;
}
/**
* 预加载所有在线用户名对应的用户资料与身份关系,避免循环内逐个查询用户和身份信息。
*
* @param array<int, array<string>> $roomMap 在线房间与用户名映射
* @return Collection<string, User> 以用户名为键的用户集合
*/
private function preloadOnlineUsers(array $roomMap): Collection
{
$usernames = collect($roomMap)
->flatten()
->unique()
->values();
if ($usernames->isEmpty()) {
return collect();
}
return User::query()
->with(['activePosition.position.department', 'vipLevel'])
->whereIn('username', $usernames)
->get()
->keyBy('username');
}
/**
* 为单个在线用户执行存点逻辑,并在其所在房间推送存点通知。
*
* @param string $username 用户
* @param User $user 已预加载身份关系的在线用户
* @param int $roomId 所在房间ID
* @param string $expGainRaw 经验奖励原始配置(支持 "1" "1-10" 范围)
* @param string $jjbGainRaw 金币奖励原始配置
* @param int $superLevel 管理员等级阈值
*/
private function processUser(
string $username,
User $user,
int $roomId,
string $expGainRaw,
string $jjbGainRaw,
int $superLevel
): void {
$user = User::where('username', $username)->first();
if (! $user) {
return;
}
// 1. 计算奖励量(经验/金币 均支持 VIP 倍率)
$expGain = $this->parseRewardValue($expGainRaw);
$expMultiplier = $this->vipService->getExpMultiplier($user);
@@ -163,8 +225,11 @@ class AutoSaveExp extends Command
$user, 'gold', $actualJjbGain, CurrencySource::AUTO_SAVE, '自动存点', $roomId,
);
}
$user->refresh(); // 刷新获取最新属性(service 已原子更新)
$user->load('activePosition.position'); // 确保职务及职位关联已加载
if ($actualExpGain > 0 || $actualJjbGain > 0) {
// 刷新获取最新属性(service 已原子更新),同时保留后续通知需要展示的身份关系。
$user->refresh();
$user->load(['activePosition.position.department', 'vipLevel']);
}
// 3. 自动升降级逻辑
// - 有在职职务的用户:等级固定为职务对应等级,不随经验变化
@@ -176,11 +241,17 @@ class AutoSaveExp extends Command
$activeUP = $user->activePosition; // 已在 refresh 后加载
if ($activeUP?->position) {
// 有在职职务:等级锁定为职务设定值,确保不被经验系统覆盖
// 有在职职务:职务等级是最低要求,允许用户通过经验值超越职务等级
$requiredLevel = (int) $activeUP->position->level;
if ($requiredLevel > 0 && $user->user_level !== $requiredLevel) {
if ($requiredLevel > 0 && $user->user_level < $requiredLevel) {
$user->user_level = $requiredLevel;
}
// 职务成员也可以按经验超越职务等级
$expLevel = Sysparam::calculateLevel($user->exp_num);
if ($expLevel > $user->user_level && $expLevel < $superLevel) {
$user->user_level = $expLevel;
$leveledUp = ($expLevel > $oldLevel);
}
} elseif ($oldLevel < $superLevel) {
// 普通用户:按经验计算并更新等级
$newLevel = Sysparam::calculateLevel($user->exp_num);
@@ -229,15 +300,17 @@ class AutoSaveExp extends Command
$jjbDisplay = $user->jjb ?? 0;
$gainStr = ! empty($gainParts) ? ' 本次获得:'.implode('', $gainParts) : '';
// 格式:⏰ 自动存点 · LV.100 · 经验 10,468 · 金币 8,345 · 已满级 · 本次获得:经验+1,金币+3
$identitySummary = $this->chatUserPresenceService->buildIdentitySummary($user);
// 格式:⏰ 自动存点 · 部门 X · 职务 Y · 会员 Z · LV.100 · 经验 10,468 · 金币 8,345 · 已满级 · 本次获得:经验+1,金币+3
$statusTag = $user->user_level >= $superLevel ? ' · 已满级 ✓' : '';
$content = "⏰ 自动存点 · LV.{$user->user_level} · 经验 {$user->exp_num} · 金币 {$jjbDisplay}{$statusTag}{$gainStr}";
$content = "⏰ 自动存点 · {$identitySummary['inline']} · LV.{$user->user_level} · 经验 {$user->exp_num} · 金币 {$jjbDisplay}{$statusTag}{$gainStr}";
$noticeMsg = [
'id' => $this->chatState->nextMessageId($roomId),
'room_id' => $roomId,
'from_user' => '系统',
'to_user' => $username, // 定向推送给本人
'to_user' => $user->username, // 定向推送给本人
'content' => $content,
'is_secret' => true, // 私信模式:前端过滤,只有收件人才能看到
'font_color' => '#16a34a', // 草绿色
@@ -107,6 +107,44 @@ class ConsumeWechatMessages extends Command
$this->info("收到潜在绑定请求: {$content} from {$fromUser}");
$this->handleBindRequest(strtoupper($content), $fromUser, $apiService);
}
// 微信密码重置逻辑:必须是私聊
if (! $isChatroom && str_contains($content, '重置密码')) {
$this->info("收到微信密码重置请求 from {$fromUser}");
$this->handlePasswordResetRequest($fromUser, $apiService);
}
}
/**
* 处理微信端的自助密码重置请求
*/
protected function handlePasswordResetRequest(string $wxid, WechatBotApiService $apiService): void
{
// 检索绑定了该微信号的聊天室用户
$user = User::where('wxid', $wxid)->first();
if (! $user) {
$apiService->sendTextMessage(
$wxid,
"❌ 密码重置失败:您当前的微信号尚未绑定任何聊天室账号。\n\n"
.'请先登录聊天室大厅,在个人设置中获取 6 位绑定码,然后再在微信中向我发送“BD-绑定码”(例如: BD-123456)进行绑定。'
);
return;
}
// 随机生成 8 位新随机密码并更新
$newPassword = \Illuminate\Support\Str::random(8);
$user->password = \Illuminate\Support\Facades\Hash::make($newPassword);
$user->save();
$successMsg = "🎉 密码重置成功!\n"
."本小助手已为您绑定的聊天室账号 [{$user->username}] 重新生成了密码:\n\n"
."{$newPassword}\n\n"
.'温馨提示:请使用此随机密码登录聊天室,并尽快在个人偏好设置中将其修改为您的常用密码。';
$apiService->sendTextMessage($wxid, $successMsg);
$this->info("微信用户 [{$user->username}] 已通过微信机器人成功重置了密码");
}
/**
+33 -13
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@@ -3,8 +3,8 @@
/**
* 文件功能:定期清理聊天记录 Artisan 命令
*
* 每天自动清理超过指定天数的聊天记录,保持数据库体积可控
* 保留天数可通过 sysparam 表的 message_retention_days 配置,默认 30 天。
* 用户聊天记录永久保留;仅清理可过期的游戏通知、进出播报等噪音消息
* 通知保留天数可通过 sysparam 表的 game_message_retention_days 配置,默认 30 天。
*
* @author ChatRoom Laravel
*
@@ -31,7 +31,7 @@ class PurgeOldMessages extends Command
* @var string
*/
protected $signature = 'messages:purge
{--days= : 覆盖默认保留天数}
{--days= : 覆盖通知消息默认保留天数}
{--image-days=3 : 聊天图片单独保留天数}
{--dry-run : 仅预览不实际删除}';
@@ -40,7 +40,7 @@ class PurgeOldMessages extends Command
*
* @var string
*/
protected $description = '清理过期聊天记录,并额外清理 3 天前的聊天图片文件';
protected $description = '清理过期游戏/临时通知,并额外清理 3 天前的聊天图片文件';
/**
* 执行命令
@@ -49,9 +49,9 @@ class PurgeOldMessages extends Command
*/
public function handle(): int
{
// 保留天数:命令行参数 > sysparam 配置 > 默认 30 天
// 通知保留天数:命令行参数 > sysparam 配置 > 默认 30 天;普通用户聊天不再按时间删除。
$days = (int) ($this->option('days')
?: Sysparam::getValue('message_retention_days', '30'));
?: Sysparam::getValue('game_message_retention_days', '30'));
$imageDays = max(0, (int) $this->option('image-days'));
$cutoff = Carbon::now()->subDays($days);
@@ -59,22 +59,22 @@ class PurgeOldMessages extends Command
$this->cleanupExpiredImages($imageDays, $isDryRun);
// 统计待清理数量
$totalCount = Message::where('sent_at', '<', $cutoff)->count();
$expiredNoticeQuery = $this->expiredNoticeQuery($cutoff);
$totalCount = (clone $expiredNoticeQuery)->count();
if ($totalCount === 0) {
$this->info("✅ 没有超过 {$days} 天的聊天记录需要清理");
$this->info("✅ 没有超过 {$days} 天的游戏/临时通知需要清理,用户聊天记录已永久保留");
return self::SUCCESS;
}
if ($isDryRun) {
$this->warn("🔍 [预览模式] 将删除 {$totalCount} 条超过 {$days} 天的聊天记录(截止 {$cutoff->toDateTimeString()}");
$this->warn("🔍 [预览模式] 将删除 {$totalCount} 条超过 {$days} 天的游戏/临时通知(截止 {$cutoff->toDateTimeString()}");
return self::SUCCESS;
}
$this->info("🧹 开始清理超过 {$days} 天的聊天记录(截止 {$cutoff->toDateTimeString()}...");
$this->info("🧹 开始清理超过 {$days} 天的游戏/临时通知(截止 {$cutoff->toDateTimeString()}...");
$this->info(" 待清理数量:{$totalCount}");
// 分批删除,每批 1000 条,避免长时间锁表
@@ -82,7 +82,7 @@ class PurgeOldMessages extends Command
$batchSize = 1000;
do {
$batch = Message::where('sent_at', '<', $cutoff)
$batch = $this->expiredNoticeQuery($cutoff)
->limit($batchSize)
->delete();
@@ -93,11 +93,31 @@ class PurgeOldMessages extends Command
}
} while ($batch === $batchSize);
$this->info("✅ 清理完成!共删除 {$deleted} 条聊天记录。");
$this->info("✅ 清理完成!共删除 {$deleted}游戏/临时通知,用户聊天记录未删除");
return self::SUCCESS;
}
/**
* 构造过期通知清理查询,兼容新增字段前已经落库的旧通知。
*/
private function expiredNoticeQuery(Carbon $cutoff): \Illuminate\Database\Eloquent\Builder
{
return Message::query()
->where('sent_at', '<', $cutoff)
->where(function ($query) {
$query->whereIn('retention_type', Message::purgableRetentionTypes())
->orWhere(function ($legacyQuery) {
// 兼容迁移前默认归为 user_chat 的旧通知,避免历史游戏播报继续堆积。
$legacyQuery->where('retention_type', Message::RETENTION_USER_CHAT)
->where(function ($noticeQuery) {
$noticeQuery->whereIn('from_user', ['钓鱼播报', '星海小博士', '进出播报', '座驾播报'])
->orWhereIn('action', ['fishing_result', 'idiom_result', 'riddle_result', 'system_welcome', 'vip_presence', 'ride_presence', 'auto_save_exp']);
});
});
});
}
/**
* 清理超过图片保留天数的聊天图片文件,并把消息改成过期占位。
*/
@@ -0,0 +1,98 @@
<?php
/**
* 文件功能:扫描并补算用户成就的 Artisan 命令。
*
* 支持单用户、全量与最近活跃用户三种扫描方式,便于定时任务和后台补算复用。
*/
namespace App\Console\Commands;
use App\Models\User;
use App\Services\AchievementService;
use Illuminate\Console\Command;
/**
* 类功能:通过命令行批量检查用户成就进度并写入解锁记录。
*/
class ScanAchievementsCommand extends Command
{
/**
* 命令签名。
*
* @var string
*/
protected $signature = 'achievements:scan
{--user= : 指定用户 ID 或用户名}
{--all : 扫描全部用户}
{--notify : 解锁时向用户推送本人可见通知}
{--dry-run : 仅预览,不写入成就记录}';
/**
* 命令描述。
*
* @var string
*/
protected $description = '扫描聊天室用户成就进度并补齐解锁记录';
/**
* 创建命令依赖。
*/
public function __construct(
private readonly AchievementService $achievementService,
) {
parent::__construct();
}
/**
* 执行成就扫描命令。
*/
public function handle(): int
{
$notify = (bool) $this->option('notify');
$dryRun = (bool) $this->option('dry-run');
if ($this->option('user')) {
$user = $this->resolveUser((string) $this->option('user'));
if (! $user) {
$this->error('未找到指定用户。');
return self::FAILURE;
}
$result = $this->achievementService->scanUser($user, $notify, $dryRun);
$this->info("已扫描用户 {$user->username}:检查 {$result['checked']} 项,解锁 {$result['unlocked']} 项,更新 {$result['updated']} 项。");
return self::SUCCESS;
}
$query = User::query()->orderBy('id');
if (! $this->option('all')) {
// 默认只扫最近活跃用户,避免定时任务每次全表扫描。
$query->where('updated_at', '>=', now()->subDay())->limit(200);
}
$summary = ['users' => 0, 'checked' => 0, 'unlocked' => 0, 'updated' => 0, 'dry_run' => $dryRun];
$query->chunkById(100, function ($users) use (&$summary, $notify, $dryRun): void {
$chunkSummary = $this->achievementService->scanUsers($users, $notify, $dryRun);
$summary['users'] += $chunkSummary['users'];
$summary['checked'] += $chunkSummary['checked'];
$summary['unlocked'] += $chunkSummary['unlocked'];
$summary['updated'] += $chunkSummary['updated'];
});
$this->info("成就扫描完成:用户 {$summary['users']} 人,检查 {$summary['checked']} 项,解锁 {$summary['unlocked']} 项,更新 {$summary['updated']} 项。");
return self::SUCCESS;
}
/**
* 根据 ID 或用户名解析用户。
*/
private function resolveUser(string $value): ?User
{
return User::query()
->when(is_numeric($value), fn ($query) => $query->where('id', (int) $value), fn ($query) => $query->where('username', $value))
->first();
}
}
+52 -1
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@@ -35,12 +35,18 @@ enum CurrencySource: string
/** 商城购买消耗(扣除金币) */
case SHOP_BUY = 'shop_buy';
/** 购买聊天室座驾消耗(扣除金币) */
case RIDE_BUY = 'ride_buy';
/** 管理员手动调整(后台直接修改经验/金币/魅力) */
case ADMIN_ADJUST = 'admin_adjust';
/** 职务奖励(在职管理员通过名片弹窗向用户发放奖励金币) */
case POSITION_REWARD = 'position_reward';
/** 每日签到奖励(连续签到按规则发放) */
case SIGN_IN = 'sign_in';
/** AI赠送福利(用户向AI祈求获得的随机奖励) */
case AI_GIFT = 'ai_gift';
@@ -48,7 +54,6 @@ enum CurrencySource: string
case GIFT_SENT = 'gift_sent';
// ─── 以后新增活动,在这里加一行即可,数据库无需变更 ───────────
// case SIGN_IN = 'sign_in'; // 每日签到
// case TASK_REWARD = 'task_reward'; // 任务奖励
// case PVP_WIN = 'pvp_win'; // PVP 胜利奖励
@@ -138,6 +143,39 @@ enum CurrencySource: string
/** 看视频赚金币与经验奖励 */
case VIDEO_REWARD = 'video_reward';
/** 查看别人隐藏信息扣费 */
case USER_INFO_REVEAL = 'user_info_reveal';
/** 购买消息装扮消耗(气泡,扣除金币) */
case MSG_BUBBLE_BUY = 'msg_bubble_buy';
/** 购买昵称颜色装扮消耗(扣除金币) */
case MSG_NAME_COLOR_BUY = 'msg_name_color_buy';
/** 购买文字颜色装扮消耗(扣除金币) */
case MSG_TEXT_COLOR_BUY = 'msg_text_color_buy';
/** 购买消息装扮消耗(气泡/昵称颜色,扣除金币)—— 旧版兼容,新购买不再使用 */
case MSG_DECORATION_BUY = 'msg_decoration_buy';
/** 购买头像框消耗(扣除金币) */
case AVATAR_FRAME_BUY = 'avatar_frame_buy';
/** 猜谜活动奖励 */
case GAME_REWARD = 'game_reward';
/** 收到用户赠送的金币 */
case GOLD_GIFT_RECV = 'gold_gift_recv';
/** 聊天互动魅力奖励 */
case CHAT_CHARM = 'chat_charm';
/** 存入银行(jjb → bank_jjb */
case BANK_DEPOSIT = 'bank_deposit';
/** 从银行取款(bank_jjb → jjb */
case BANK_WITHDRAW = 'bank_withdraw';
/**
* 返回该来源的中文名称,用于后台统计展示。
*/
@@ -151,8 +189,10 @@ enum CurrencySource: string
self::RECV_GIFT => '收到礼物',
self::NEWBIE_BONUS => '新人礼包',
self::SHOP_BUY => '商城购买',
self::RIDE_BUY => '座驾购买(金币)',
self::ADMIN_ADJUST => '管理员调整',
self::POSITION_REWARD => '职务奖励',
self::SIGN_IN => '每日签到',
self::AI_GIFT => 'AI赠送',
self::GIFT_SENT => '发红包',
self::MARRY_CHARM => '结婚魅力加成',
@@ -183,6 +223,17 @@ enum CurrencySource: string
self::GOMOKU_WIN => '五子棋获胜奖励',
self::GOMOKU_REFUND => '五子棋入场费返还',
self::VIDEO_REWARD => '看视频奖励',
self::USER_INFO_REVEAL => '信息查看付费',
self::MSG_BUBBLE_BUY => '消息气泡购买',
self::MSG_NAME_COLOR_BUY => '昵称颜色购买',
self::MSG_TEXT_COLOR_BUY => '文字颜色购买',
self::MSG_DECORATION_BUY => '消息装扮购买(旧)',
self::AVATAR_FRAME_BUY => '头像框购买',
self::GAME_REWARD => '猜谜活动奖励',
self::GOLD_GIFT_RECV => '收到赠送金币',
self::CHAT_CHARM => '聊天魅力奖励',
self::BANK_DEPOSIT => '存入银行',
self::BANK_WITHDRAW => '银行取款',
};
}
}
+5 -1
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@@ -20,6 +20,9 @@ use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
/**
* 类功能:向指定房间广播百家乐押注人数变化。
*/
class BaccaratPoolUpdated implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
@@ -38,7 +41,7 @@ class BaccaratPoolUpdated implements ShouldBroadcastNow
*/
public function broadcastOn(): array
{
return [new PresenceChannel('room.1')];
return [new PresenceChannel('room.'.$this->round->room_id)];
}
/**
@@ -58,6 +61,7 @@ class BaccaratPoolUpdated implements ShouldBroadcastNow
{
return [
'round_id' => $this->round->id,
'room_id' => (int) $this->round->room_id,
'bet_count_big' => $this->round->bet_count_big,
'bet_count_small' => $this->round->bet_count_small,
'bet_count_triple' => $this->round->bet_count_triple,
+5 -1
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@@ -20,6 +20,9 @@ use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
/**
* 类功能:向指定房间广播百家乐开局事件。
*/
class BaccaratRoundOpened implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
@@ -38,7 +41,7 @@ class BaccaratRoundOpened implements ShouldBroadcastNow
*/
public function broadcastOn(): array
{
return [new PresenceChannel('room.1')];
return [new PresenceChannel('room.'.$this->round->room_id)];
}
/**
@@ -58,6 +61,7 @@ class BaccaratRoundOpened implements ShouldBroadcastNow
{
return [
'round_id' => $this->round->id,
'room_id' => (int) $this->round->room_id,
'bet_opens_at' => $this->round->bet_opens_at->toIso8601String(),
'bet_closes_at' => $this->round->bet_closes_at->toIso8601String(),
'bet_seconds' => (int) now()->diffInSeconds($this->round->bet_closes_at),
+5 -1
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@@ -20,6 +20,9 @@ use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
/**
* 类功能:向指定房间广播百家乐结算结果。
*/
class BaccaratRoundSettled implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
@@ -38,7 +41,7 @@ class BaccaratRoundSettled implements ShouldBroadcastNow
*/
public function broadcastOn(): array
{
return [new PresenceChannel('room.1')];
return [new PresenceChannel('room.'.$this->round->room_id)];
}
/**
@@ -58,6 +61,7 @@ class BaccaratRoundSettled implements ShouldBroadcastNow
{
return [
'round_id' => $this->round->id,
'room_id' => (int) $this->round->room_id,
'dice' => [$this->round->dice1, $this->round->dice2, $this->round->dice3],
'total_points' => $this->round->total_points,
'result' => $this->round->result,
+62
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@@ -0,0 +1,62 @@
<?php
/**
* 文件功能:聊天室浏览器刷新请求广播事件
*
* 仅供站长触发“刷新全员”命令时使用,
* 向当前房间所有在线用户广播前端刷新指令。
*
* @author ChatRoom Laravel
*
* @version 1.0.0
*/
namespace App\Events;
use Illuminate\Broadcasting\InteractsWithSockets;
use Illuminate\Broadcasting\PresenceChannel;
use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
/**
* 类功能:向房间内全部在线用户广播页面刷新指令。
*/
class BrowserRefreshRequested implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
/**
* 构造函数:记录房间与操作者信息。
*/
public function __construct(
public readonly int $roomId,
public readonly string $operator,
public readonly string $reason = '',
) {}
/**
* 广播频道:当前聊天室 PresenceChannel。
*
* @return array<int, \Illuminate\Broadcasting\Channel>
*/
public function broadcastOn(): array
{
return [
new PresenceChannel('room.'.$this->roomId),
];
}
/**
* 广播数据:前端用于展示提示并执行刷新。
*
* @return array<string, mixed>
*/
public function broadcastWith(): array
{
return [
'operator' => $this->operator,
'reason' => $this->reason,
];
}
}
+16 -3
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@@ -4,7 +4,7 @@
* 文件功能:聊天室全屏特效广播事件
*
* 管理员或用户购买单次卡后触发,通过 WebSocket 广播给房间内用户播放 Canvas 动画。
* 支持指定接收者target_username null 则全员播放)
* 支持指定接收者;当存在 target_username 时,触发者本人和指定接收者都应可见
*
* @author ChatRoom Laravel
*
@@ -19,6 +19,9 @@ use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
/**
* 类功能:广播聊天室全屏特效播放指令,并携带操作者与定向接收者信息。
*/
class EffectBroadcast implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
@@ -26,16 +29,19 @@ class EffectBroadcast implements ShouldBroadcastNow
/**
* 支持的特效类型列表(用于校验)
*/
public const TYPES = ['fireworks', 'rain', 'lightning', 'snow', 'sakura', 'meteors', 'gold-rain', 'hearts', 'confetti', 'fireflies'];
public const TYPES = ['fireworks', 'rain', 'lightning', 'snow', 'sakura', 'meteors', 'gold-rain', 'hearts', 'confetti', 'fireflies', 'j35', '99a', 'df5c', 'fujian'];
/**
* 构造函数
*
* @param int $roomId 房间 ID
* @param string $type 特效类型:fireworks / rain / lightning / snow / sakura / meteors / gold-rain / hearts / confetti / fireflies
* @param string $type 特效类型:fireworks / rain / lightning / snow / sakura / meteors / gold-rain / hearts / confetti / fireflies / j35 / 99a / df5c / fujian
* @param string $operator 触发特效的用户名(购买者)
* @param string|null $targetUsername 接收者用户名(null = 全员)
* @param string|null $giftMessage 附带赠言
* @param string|null $effectTitle 特效画面标题
* @param string|null $rideName 座驾名称
* @param string|null $effectUserInfo 特效画面用户身份信息
*/
public function __construct(
public readonly int $roomId,
@@ -43,6 +49,9 @@ class EffectBroadcast implements ShouldBroadcastNow
public readonly string $operator,
public readonly ?string $targetUsername = null,
public readonly ?string $giftMessage = null,
public readonly ?string $effectTitle = null,
public readonly ?string $rideName = null,
public readonly ?string $effectUserInfo = null,
) {}
/**
@@ -59,6 +68,7 @@ class EffectBroadcast implements ShouldBroadcastNow
/**
* 广播数据:特效类型、操作者、目标用户、赠言
* 前端据此判断“全员可见”或“仅操作者 + 指定接收者可见”。
*
* @return array<string, mixed>
*/
@@ -69,6 +79,9 @@ class EffectBroadcast implements ShouldBroadcastNow
'operator' => $this->operator,
'target_username' => $this->targetUsername, // null = 全员
'gift_message' => $this->giftMessage,
'effect_title' => $this->effectTitle,
'ride_name' => $this->rideName,
'effect_user_info' => $this->effectUserInfo,
];
}
}
+18 -12
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@@ -14,22 +14,25 @@
namespace App\Events;
use App\Models\HolidayEvent;
use App\Models\HolidayEventRun;
use Illuminate\Broadcasting\InteractsWithSockets;
use Illuminate\Broadcasting\PresenceChannel;
use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
/**
* 类功能:向房间广播节日福利发放批次开始事件。
*/
class HolidayEventStarted implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
/**
* @param HolidayEvent $event 节日活动实例
* @param HolidayEventRun $run 节日福利发放批次
*/
public function __construct(
public readonly HolidayEvent $event,
public readonly HolidayEventRun $run,
) {}
/**
@@ -60,15 +63,18 @@ class HolidayEventStarted implements ShouldBroadcastNow
public function broadcastWith(): array
{
return [
'event_id' => $this->event->id,
'name' => $this->event->name,
'description' => $this->event->description,
'total_amount' => $this->event->total_amount,
'max_claimants' => $this->event->max_claimants,
'distribute_type' => $this->event->distribute_type,
'fixed_amount' => $this->event->fixed_amount,
'claimed_count' => $this->event->claimed_count,
'expires_at' => $this->event->expires_at?->toIso8601String(),
'run_id' => $this->run->id,
'event_id' => $this->run->holiday_event_id,
'name' => $this->run->event_name,
'description' => $this->run->event_description,
'total_amount' => $this->run->total_amount,
'max_claimants' => $this->run->max_claimants,
'distribute_type' => $this->run->distribute_type,
'fixed_amount' => $this->run->fixed_amount,
'claimed_count' => $this->run->claimed_count,
'expires_at' => $this->run->expires_at?->toIso8601String(),
'scheduled_for' => $this->run->scheduled_for?->toIso8601String(),
'repeat_type' => $this->run->repeat_type,
];
}
}
+5 -1
View File
@@ -20,6 +20,9 @@ use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
/**
* 类功能:向指定房间广播赛马开局事件。
*/
class HorseRaceOpened implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
@@ -38,7 +41,7 @@ class HorseRaceOpened implements ShouldBroadcastNow
*/
public function broadcastOn(): array
{
return [new PresenceChannel('room.1')];
return [new PresenceChannel('room.'.$this->race->room_id)];
}
/**
@@ -58,6 +61,7 @@ class HorseRaceOpened implements ShouldBroadcastNow
{
return [
'race_id' => $this->race->id,
'room_id' => (int) $this->race->room_id,
'horses' => $this->race->horses,
'total_pool' => $this->race->total_pool,
'bet_opens_at' => $this->race->bet_opens_at->toIso8601String(),
+6 -1
View File
@@ -19,6 +19,9 @@ use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
/**
* 类功能:向指定房间持续广播赛马进度。
*/
class HorseRaceProgress implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
@@ -31,6 +34,7 @@ class HorseRaceProgress implements ShouldBroadcastNow
*/
public function __construct(
public readonly int $raceId,
public readonly int $roomId,
public readonly array $positions,
public readonly bool $finished = false,
public readonly ?int $leaderId = null,
@@ -43,7 +47,7 @@ class HorseRaceProgress implements ShouldBroadcastNow
*/
public function broadcastOn(): array
{
return [new PresenceChannel('room.1')];
return [new PresenceChannel('room.'.$this->roomId)];
}
/**
@@ -63,6 +67,7 @@ class HorseRaceProgress implements ShouldBroadcastNow
{
return [
'race_id' => $this->raceId,
'room_id' => $this->roomId,
'positions' => $this->positions,
'finished' => $this->finished,
'leader_id' => $this->leaderId,
+2 -1
View File
@@ -46,7 +46,7 @@ class HorseRaceSettled implements ShouldBroadcastNow
*/
public function broadcastOn(): array
{
return [new PresenceChannel('room.1')];
return [new PresenceChannel('room.'.$this->race->room_id)];
}
/**
@@ -94,6 +94,7 @@ class HorseRaceSettled implements ShouldBroadcastNow
return [
'race_id' => $this->race->id,
'room_id' => (int) $this->race->room_id,
'winner_horse_id' => $this->race->winner_horse_id,
'winner_name' => $winnerName,
'total_pool' => (int) $this->race->total_pool,
+5 -7
View File
@@ -26,9 +26,9 @@ class MessageSent implements ShouldBroadcastNow
use Dispatchable, InteractsWithSockets, SerializesModels;
/**
* Create a new event instance.
* 创建消息广播事件实例。
*
* @param int $roomId 房间ID
* @param int $roomId 房间 ID
* @param array $message 发送的消息数据
*/
public function __construct(
@@ -39,8 +39,8 @@ class MessageSent implements ShouldBroadcastNow
/**
* 获取消息应广播到的频道。
*
* 公共消息走房间 Presence 频道;
* 定向消息 / 悄悄话只发给发送方与接收方的私有用户频道。
* 公共消息和普通定向发言走房间 Presence 频道;
* 悄悄话只发给发送方与接收方的私有用户频道。
*
* @return array<int, \Illuminate\Broadcasting\Channel>
*/
@@ -78,9 +78,7 @@ class MessageSent implements ShouldBroadcastNow
*/
private function shouldBroadcastPrivately(): bool
{
$toUser = trim((string) ($this->message['to_user'] ?? ''));
return $toUser !== '' && $toUser !== '大家';
return (bool) ($this->message['is_secret'] ?? false);
}
/**
+69
View File
@@ -0,0 +1,69 @@
<?php
/**
* 文件功能:猜谜活动答题结果广播事件
*
* 用户答对题目时广播,通知房间内所有用户结果。
*/
namespace App\Events;
use Illuminate\Broadcasting\InteractsWithSockets;
use Illuminate\Broadcasting\PresenceChannel;
use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
/**
* 类功能:向指定房间广播猜谜活动答题结果。
*/
class RiddleGameAnswered implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
/**
* 方法功能:构造答题成功广播事件载荷。
*/
public function __construct(
public readonly int $roomId,
public readonly int $roundId,
public readonly string $quizType,
public readonly string $answer,
public readonly string $winnerUsername,
public readonly int $rewardGold = 0,
public readonly int $rewardExp = 0,
) {}
/**
* 方法功能:声明广播频道。
*/
public function broadcastOn(): array
{
return [
new PresenceChannel('room.'.$this->roomId),
];
}
/**
* 方法功能:声明广播数据。
*/
public function broadcastWith(): array
{
$quizTypeLabel = \App\Models\Riddle::labelForType($this->quizType);
return [
'round_id' => $this->roundId,
'quiz_type' => $this->quizType,
'quiz_type_label' => $quizTypeLabel,
'quiz_round_id' => $this->roundId,
'quiz_answer' => $this->answer,
'quiz_reward_gold' => $this->rewardGold,
'quiz_reward_exp' => $this->rewardExp,
'quiz_round_ended_id' => $this->roundId,
'answer' => $this->answer,
'winner_username' => $this->winnerUsername,
'reward_gold' => $this->rewardGold,
'reward_exp' => $this->rewardExp,
];
}
}
+67
View File
@@ -0,0 +1,67 @@
<?php
/**
* 文件功能:猜谜活动开始广播事件
*
* 管理员手动出题或系统自动出题时触发,广播提示到聊天室。
*/
namespace App\Events;
use Illuminate\Broadcasting\InteractsWithSockets;
use Illuminate\Broadcasting\PresenceChannel;
use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
/**
* 类功能:向指定房间广播新一轮猜谜活动题目。
*/
class RiddleGameStarted implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
/**
* 方法功能:构造新回合广播事件载荷。
*/
public function __construct(
public readonly int $roomId,
public readonly string $quizType,
public readonly string $hint,
public readonly int $roundId,
public readonly int $rewardGold = 0,
public readonly int $rewardExp = 0,
) {}
/**
* 方法功能:声明广播频道。
*/
public function broadcastOn(): array
{
return [
new PresenceChannel('room.'.$this->roomId),
];
}
/**
* 方法功能:声明广播数据。
*/
public function broadcastWith(): array
{
$quizTypeLabel = \App\Models\Riddle::labelForType($this->quizType);
return [
'round_id' => $this->roundId,
'quiz_type' => $this->quizType,
'quiz_type_label' => $quizTypeLabel,
'quiz_round_id' => $this->roundId,
'quiz_hint' => $this->hint,
'quiz_reward_gold' => $this->rewardGold,
'quiz_reward_exp' => $this->rewardExp,
'hint' => $this->hint,
'reward_gold' => $this->rewardGold,
'reward_exp' => $this->rewardExp,
'message' => "📣 【猜谜活动·{$quizTypeLabel}】第 #{$this->roundId} 题开始!题面:{$this->hint}",
];
}
}
@@ -0,0 +1,58 @@
<?php
/**
* 文件功能:用户定向页面刷新广播事件
*
* 在任命或撤销职务成功后,向目标用户私有频道推送刷新指令,
* 确保对方页面上的权限按钮与职务状态及时同步。
*
* @author ChatRoom Laravel
*
* @version 1.0.0
*/
namespace App\Events;
use Illuminate\Broadcasting\InteractsWithSockets;
use Illuminate\Broadcasting\PrivateChannel;
use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
/**
* 类功能:向指定用户广播页面刷新请求。
*/
class UserBrowserRefreshRequested implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
/**
* 构造函数:记录目标用户与刷新说明。
*/
public function __construct(
public readonly int $targetUserId,
public readonly string $operator,
public readonly string $reason = '',
) {}
/**
* 广播频道:目标用户私有频道。
*/
public function broadcastOn(): PrivateChannel
{
return new PrivateChannel('user.'.$this->targetUserId);
}
/**
* 广播数据:供前端展示提示并执行刷新。
*
* @return array<string, mixed>
*/
public function broadcastWith(): array
{
return [
'operator' => $this->operator,
'reason' => $this->reason,
];
}
}
+1 -1
View File
@@ -3,7 +3,7 @@
/**
* 文件功能:用户被踢出房间广播事件
*
* 管理员踢出/冻结用户时触发,前端监听后强制该用户跳转至大厅。
* 管理员踢出/封禁用户时触发,前端监听后强制该用户跳转至大厅。
*
* @author ChatRoom Laravel
*
+68
View File
@@ -0,0 +1,68 @@
<?php
/**
* 文件功能:用户"拍一拍"广播事件
*
* 用户输入 /拍一拍 用户名 后触发,通过 WebSocket 广播给房间内所有用户,
* 前端显示 "XXX拍了拍XXX" 消息并触发屏幕抖动动画。
*
* @author ChatRoom Laravel
*
* @version 1.0.0
*/
namespace App\Events;
use Illuminate\Broadcasting\InteractsWithSockets;
use Illuminate\Broadcasting\PresenceChannel;
use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
class UserPat implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
/**
* 构造函数
*
* @param int $roomId 房间 ID
* @param string $fromUser 拍人的用户
* @param string $targetUser 被拍的用户
* @param string $displayText 前端展示文本,如 "流星 拍了拍 张三"
*/
public function __construct(
public readonly int $roomId,
public readonly string $fromUser,
public readonly string $targetUser,
public readonly string $displayText,
public readonly ?string $fromUserHeadface = null,
) {}
/**
* 广播频道:向房间内所有在线用户推送
*
* @return array<int, \Illuminate\Broadcasting\Channel>
*/
public function broadcastOn(): array
{
return [
new PresenceChannel('room.'.$this->roomId),
];
}
/**
* 广播数据
*
* @return array<string, mixed>
*/
public function broadcastWith(): array
{
return [
'from_user' => $this->fromUser,
'target_user' => $this->targetUser,
'display_text' => $this->displayText,
'from_user_headface' => $this->fromUserHeadface,
];
}
}
+57
View File
@@ -0,0 +1,57 @@
<?php
/**
* 文件功能:聊天室用户状态变更广播事件
* 负责在用户设置或清除当日状态后,实时同步当前房间在线名单展示。
*/
namespace App\Events;
use Illuminate\Broadcasting\InteractsWithSockets;
use Illuminate\Broadcasting\PresenceChannel;
use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
use Illuminate\Foundation\Events\Dispatchable;
use Illuminate\Queue\SerializesModels;
class UserStatusUpdated implements ShouldBroadcastNow
{
use Dispatchable, InteractsWithSockets, SerializesModels;
/**
* 构造聊天室用户状态变更广播事件。
*
* @param int $roomId 房间 ID
* @param string $username 状态变更用户昵称
* @param array<string, mixed> $user 最新在线名单载荷
*/
public function __construct(
public readonly int $roomId,
public readonly string $username,
public readonly array $user,
) {}
/**
* 获取广播频道。
*
* @return array<int, \Illuminate\Broadcasting\Channel>
*/
public function broadcastOn(): array
{
return [
new PresenceChannel('room.'.$this->roomId),
];
}
/**
* 获取广播数据。
*
* @return array<string, mixed>
*/
public function broadcastWith(): array
{
return [
'username' => $this->username,
'user' => $this->user,
];
}
}
@@ -0,0 +1,73 @@
<?php
/**
* 文件功能:前台用户成就展示控制器。
*
* 展示当前登录用户的成就分类、解锁状态和进度。
*/
namespace App\Http\Controllers;
use App\Services\AchievementService;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\Auth;
use Illuminate\View\View;
/**
* 类功能:提供“我的成就”页面数据。
*/
class AchievementController extends Controller
{
/**
* 创建成就控制器依赖。
*/
public function __construct(
private readonly AchievementService $achievementService,
) {}
/**
* 展示当前登录用户的成就总览。
*/
public function index(Request $request): View
{
$user = Auth::user();
$this->achievementService->scanUser($user);
$achievementData = $this->achievementService->displayForUser($user);
$activeTab = in_array($request->query('status'), ['unlocked', 'locked'], true)
? $request->query('status')
: 'all';
$allAchievements = $achievementData['achievements'];
// 页面 tab 只影响展示列表,不影响顶部总进度统计。
$achievementTabs = [
'all' => [
'label' => '全部',
'count' => $allAchievements->count(),
'url' => route('achievements.index'),
],
'unlocked' => [
'label' => '已完成',
'count' => $allAchievements->where('unlocked', true)->count(),
'url' => route('achievements.index', ['status' => 'unlocked']),
],
'locked' => [
'label' => '未达成',
'count' => $allAchievements->where('unlocked', false)->count(),
'url' => route('achievements.index', ['status' => 'locked']),
],
];
$achievementData['achievements'] = match ($activeTab) {
'unlocked' => $allAchievements->where('unlocked', true)->values(),
'locked' => $allAchievements->where('unlocked', false)->values(),
default => $allAchievements,
};
return view('achievements.index', [
'user' => $user,
'active_tab' => $activeTab,
'achievement_tabs' => $achievementTabs,
...$achievementData,
]);
}
}
@@ -0,0 +1,60 @@
<?php
/**
* 文件功能:后台成就记录查询控制器。
*
* 提供固定成就目录的解锁统计与用户成就记录只读查询。
*/
namespace App\Http\Controllers\Admin;
use App\Http\Controllers\Controller;
use App\Models\UserAchievement;
use App\Support\AchievementCatalog;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\DB;
use Illuminate\View\View;
/**
* 类功能:展示后台成就总览、解锁记录与按成就分组统计。
*/
class AchievementController extends Controller
{
/**
* 展示成就记录总览。
*/
public function index(Request $request): View
{
$definitions = AchievementCatalog::definitions();
$query = UserAchievement::query()
->with('user:id,username')
->whereNotNull('achieved_at')
->latest('achieved_at');
if ($request->filled('username')) {
$query->whereHas('user', function ($userQuery) use ($request): void {
$userQuery->where('username', 'like', '%'.$request->string('username')->toString().'%');
});
}
if ($request->filled('achievement_key')) {
$query->where('achievement_key', $request->string('achievement_key')->toString());
}
$records = $query->paginate(30)->withQueryString();
$summary = [
'total_definitions' => count($definitions),
'unlocked_records' => UserAchievement::query()->whereNotNull('achieved_at')->count(),
'unlocked_users' => UserAchievement::query()->whereNotNull('achieved_at')->distinct('user_id')->count('user_id'),
];
$topAchievements = UserAchievement::query()
->whereNotNull('achieved_at')
->select('achievement_key', DB::raw('count(*) as unlocked_count'))
->groupBy('achievement_key')
->orderByDesc('unlocked_count')
->limit(10)
->get();
return view('admin.achievements.index', compact('definitions', 'records', 'summary', 'topAchievements'));
}
}
@@ -20,6 +20,7 @@ use App\Http\Controllers\Controller;
use App\Models\AiProviderConfig;
use App\Models\Sysparam;
use App\Services\ChatStateService;
use App\Services\ChatUserPresenceService;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\RedirectResponse;
use Illuminate\Http\Request;
@@ -33,6 +34,7 @@ class AiProviderController extends Controller
*/
public function __construct(
private readonly ChatStateService $chatState,
private readonly ChatUserPresenceService $chatUserPresenceService,
) {}
/**
@@ -283,19 +285,8 @@ class AiProviderController extends Controller
]);
}
$userData = [
'user_id' => $user->id,
'username' => $user->username,
'level' => $user->user_level,
'sex' => $user->sex,
'headface' => $user->headface,
'vip_icon' => $user->vipIcon(),
'vip_name' => $user->vipName(),
'vip_color' => $user->isVip() ? ($user->vipLevel?->color ?? '') : '',
'is_admin' => false,
'position_icon' => '',
'position_name' => '',
];
// 机器人在线载荷也统一走聊天室展示服务,避免名单字段口径逐步漂移。
$userData = $this->chatUserPresenceService->build($user);
// 广播机器人进出事件(供前端名单增删)
broadcast(new \App\Events\ChatBotToggled($userData, $isEnabled));
@@ -13,9 +13,14 @@ use App\Http\Controllers\Controller;
use App\Http\Requests\StoreBaccaratLossCoverEventRequest;
use App\Models\BaccaratLossCoverEvent;
use App\Services\BaccaratLossCoverService;
use App\Services\PositionPermissionService;
use App\Support\PositionPermissionRegistry;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
/**
* 类功能:处理聊天室顶部快捷入口创建与结束百家乐买单活动。
*/
class BaccaratLossCoverEventController extends Controller
{
/**
@@ -23,6 +28,7 @@ class BaccaratLossCoverEventController extends Controller
*/
public function __construct(
private readonly BaccaratLossCoverService $lossCoverService,
private readonly PositionPermissionService $positionPermissionService,
) {}
/**
@@ -30,6 +36,13 @@ class BaccaratLossCoverEventController extends Controller
*/
public function store(StoreBaccaratLossCoverEventRequest $request): JsonResponse
{
if (! $this->positionPermissionService->hasPermission($request->user(), PositionPermissionRegistry::ROOM_BACCARAT_LOSS_COVER)) {
return response()->json([
'ok' => false,
'message' => '当前职务无权创建买单活动。',
], 403);
}
try {
$event = $this->lossCoverService->createEvent($request->user(), $request->validated());
} catch (\RuntimeException $exception) {
@@ -51,6 +64,13 @@ class BaccaratLossCoverEventController extends Controller
*/
public function close(Request $request, BaccaratLossCoverEvent $event): JsonResponse
{
if (! $this->positionPermissionService->hasPermission($request->user(), PositionPermissionRegistry::ROOM_BACCARAT_LOSS_COVER)) {
return response()->json([
'ok' => false,
'message' => '当前职务无权结束买单活动。',
], 403);
}
$event = $this->lossCoverService->forceCloseEvent($event, $request->user());
return response()->json([
@@ -17,6 +17,9 @@ use App\Models\UserCurrencyLog;
use Illuminate\Http\Request;
use Illuminate\View\View;
/**
* 类功能:提供后台全局金币/积分流水查询与多条件筛选。
*/
class CurrencyLogController extends Controller
{
/**
@@ -26,6 +29,12 @@ class CurrencyLogController extends Controller
public function index(Request $request): View
{
$query = UserCurrencyLog::query()->with('user');
$allSources = CurrencySource::cases();
$allowedSources = collect($allSources)->map(fn (CurrencySource $source) => $source->value)->all();
$selectedSources = collect($request->array('sources'))
->filter(fn (string $source) => in_array($source, $allowedSources, true))
->values()
->all();
// 查询条件过滤
if ($request->filled('username')) {
@@ -36,8 +45,8 @@ class CurrencyLogController extends Controller
$query->where('currency', $request->input('currency'));
}
if ($request->filled('source')) {
$query->where('source', $request->input('source'));
if ($selectedSources !== []) {
$query->whereIn('source', $selectedSources);
}
if ($request->filled('remark')) {
@@ -63,8 +72,6 @@ class CurrencyLogController extends Controller
// 默认按时间倒序
$logs = $query->latest('id')->paginate(50)->withQueryString();
$allSources = CurrencySource::cases();
return view('admin.currency-logs.index', compact('logs', 'allSources'));
return view('admin.currency-logs.index', compact('logs', 'allSources', 'selectedSources'));
}
}
@@ -14,11 +14,13 @@ namespace App\Http\Controllers\Admin;
use App\Enums\CurrencySource;
use App\Http\Controllers\Controller;
use App\Models\UserCurrencyLog;
use App\Services\UserCurrencyService;
use Illuminate\Http\Request;
use Illuminate\View\View;
/**
* 类功能:展示后台积分流水统计与指定日期净流通数据。
*/
class CurrencyStatsController extends Controller
{
/**
@@ -45,20 +47,7 @@ class CurrencyStatsController extends Controller
);
// 今日净流通量(正向增加 - 负向消耗),可判断通货膨胀
$netFlow = [];
foreach (['exp', 'gold', 'charm'] as $currency) {
$totalIn = UserCurrencyLog::whereDate('created_at', $date)
->where('currency', $currency)->where('amount', '>', 0)
->sum('amount');
$totalOut = UserCurrencyLog::whereDate('created_at', $date)
->where('currency', $currency)->where('amount', '<', 0)
->sum('amount');
$netFlow[$currency] = [
'in' => $totalIn,
'out' => abs($totalOut),
'net' => $totalIn + $totalOut, // 净增量
];
}
$netFlow = $this->currencyService->netFlowStats($date);
// 所有已知来源(供视图展示缺失来源的空行)
$allSources = CurrencySource::cases();
@@ -14,14 +14,20 @@
namespace App\Http\Controllers\Admin;
use App\Http\Controllers\Controller;
use App\Http\Requests\UpdateGameConfigParamsRequest;
use App\Models\GameConfig;
use App\Models\LotteryIssue;
use App\Models\Room;
use App\Services\GameRoomScopeService;
use App\Services\LotteryService;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\RedirectResponse;
use Illuminate\Http\Request;
use Illuminate\View\View;
/**
* 类功能:统一处理后台游戏开关、参数保存与手动操作入口。
*/
class GameConfigController extends Controller
{
/**
@@ -30,8 +36,9 @@ class GameConfigController extends Controller
public function index(): View
{
$games = GameConfig::orderBy('id')->get();
$availableRooms = Room::query()->orderBy('id')->get();
return view('admin.game-configs.index', compact('games'));
return view('admin.game-configs.index', compact('games', 'availableRooms'));
}
/**
@@ -56,15 +63,19 @@ class GameConfigController extends Controller
*
* 接收前端提交的 params JSON 对象并合并至现有配置。
*/
public function updateParams(Request $request, GameConfig $gameConfig): RedirectResponse
public function updateParams(UpdateGameConfigParamsRequest $request, GameConfig $gameConfig, GameRoomScopeService $roomScopeService): RedirectResponse
{
$request->validate([
'params' => 'required|array',
]);
// 合并参数,保留已有键,只更新传入的键
$current = $gameConfig->params ?? [];
$updated = array_merge($current, $request->input('params'));
// 这里不能只读取 validated('params')。
// 当前请求类只对公共房间字段做了显式规则约束,像 fishing_cooldown 这类普通游戏参数
// 在 validated 数据中会被裁掉,导致后台提示成功但实际没有写入数据库。
$validatedParams = (array) $request->input('params', []);
$updated = array_merge($current, $validatedParams);
$scopeConfig = $roomScopeService->getScopeConfigForParams($validatedParams);
$updated['room_scope_mode'] = $scopeConfig['room_scope_mode'];
$updated['room_ids'] = $scopeConfig['room_ids'];
if ($gameConfig->game_key === 'mystery_box') {
$legacyMap = [
@@ -107,17 +118,19 @@ class GameConfigController extends Controller
}
// 检查是否有正在开放的箱子(避免同时多个)
if (\App\Models\MysteryBox::currentOpenBox()) {
$targetRoomId = app(GameRoomScopeService::class)->getPrimaryRoomIdForGame('mystery_box');
if (\App\Models\MysteryBox::currentOpenBox($targetRoomId)) {
return response()->json(['ok' => false, 'message' => '当前已有一个神秘箱子正在等待领取,请等它结束后再投放。']);
}
\App\Jobs\DropMysteryBoxJob::dispatch($boxType, 1, null, (int) auth()->id());
\App\Jobs\DropMysteryBoxJob::dispatch($boxType, $targetRoomId, null, (int) auth()->id());
$typeNames = ['normal' => '普通箱', 'rare' => '稀有箱', 'trap' => '黑化箱'];
return response()->json([
'ok' => true,
'message' => "✅ 已投放「{$typeNames[$boxType]}」到 #1 房间,暗号将实时发送到公屏!",
'message' => "✅ 已投放「{$typeNames[$boxType]}」到 #{$targetRoomId} 房间,暗号将实时发送到公屏!",
]);
}
@@ -126,19 +139,31 @@ class GameConfigController extends Controller
*
* 仅在当前无进行中期次时生效,防止重复开期。
*/
public function openLotteryIssue(): JsonResponse
public function openLotteryIssue(GameRoomScopeService $roomScopeService): JsonResponse
{
if (! GameConfig::isEnabled('lottery')) {
return response()->json(['ok' => false, 'message' => '双色球彩票未开启,请先开启游戏。']);
}
if (LotteryIssue::currentIssue()) {
return response()->json(['ok' => false, 'message' => '当前已有进行中的期次,无需重复开期。']);
$openedRoomIds = [];
foreach ($roomScopeService->getScopedRoomIdsForGame('lottery') as $roomId) {
if (LotteryIssue::currentIssue($roomId)) {
continue;
}
\App\Jobs\OpenLotteryIssueJob::dispatch($roomId);
$openedRoomIds[] = $roomId;
}
\App\Jobs\OpenLotteryIssueJob::dispatch();
if ($openedRoomIds === []) {
return response()->json(['ok' => false, 'message' => '目标房间当前已有进行中的期次,无需重复开期。']);
}
return response()->json(['ok' => true, 'message' => '✅ 已排队开期任务,新期次将就绪建立!']);
return response()->json([
'ok' => true,
'message' => '✅ 已排队开期任务,目标房间:#'.implode('、#', $openedRoomIds),
]);
}
/**
@@ -14,15 +14,27 @@
namespace App\Http\Controllers\Admin;
use App\Http\Controllers\Controller;
use App\Http\Requests\StoreHolidayEventRequest;
use App\Http\Requests\UpdateHolidayEventRequest;
use App\Jobs\TriggerHolidayEventJob;
use App\Models\HolidayEvent;
use App\Services\HolidayEventScheduleService;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\RedirectResponse;
use Illuminate\Http\Request;
use Illuminate\View\View;
/**
* 类功能:管理节日福利模板的后台增删改查与手动触发操作。
*/
class HolidayEventController extends Controller
{
/**
* 注入节日福利调度计算服务。
*/
public function __construct(
private readonly HolidayEventScheduleService $scheduleService,
) {}
/**
* 节日福利活动列表页。
*/
@@ -46,30 +58,9 @@ class HolidayEventController extends Controller
/**
* 保存新活动。
*/
public function store(Request $request): RedirectResponse
public function store(StoreHolidayEventRequest $request): RedirectResponse
{
$data = $request->validate([
'name' => 'required|string|max:100',
'description' => 'nullable|string|max:500',
'total_amount' => 'required|integer|min:1',
'max_claimants' => 'required|integer|min:0',
'distribute_type' => 'required|in:random,fixed',
'min_amount' => 'nullable|integer|min:1',
'max_amount' => 'nullable|integer|min:1',
'fixed_amount' => 'nullable|integer|min:1',
'send_at' => 'required|date',
'expire_minutes' => 'required|integer|min:1|max:1440',
'repeat_type' => 'required|in:once,daily,weekly,monthly,cron',
'cron_expr' => 'nullable|string|max:100',
'target_type' => 'required|in:all,vip,level',
'target_value' => 'nullable|string|max:50',
'enabled' => 'boolean',
]);
$data['status'] = 'pending';
$data['enabled'] = $request->boolean('enabled', true);
HolidayEvent::create($data);
HolidayEvent::create($this->buildPayload($request->validated(), true));
return redirect()->route('admin.holiday-events.index')->with('success', '节日福利活动创建成功!');
}
@@ -85,26 +76,9 @@ class HolidayEventController extends Controller
/**
* 更新活动。
*/
public function update(Request $request, HolidayEvent $holidayEvent): RedirectResponse
public function update(UpdateHolidayEventRequest $request, HolidayEvent $holidayEvent): RedirectResponse
{
$data = $request->validate([
'name' => 'required|string|max:100',
'description' => 'nullable|string|max:500',
'total_amount' => 'required|integer|min:1',
'max_claimants' => 'required|integer|min:0',
'distribute_type' => 'required|in:random,fixed',
'min_amount' => 'nullable|integer|min:1',
'max_amount' => 'nullable|integer|min:1',
'fixed_amount' => 'nullable|integer|min:1',
'send_at' => 'required|date',
'expire_minutes' => 'required|integer|min:1|max:1440',
'repeat_type' => 'required|in:once,daily,weekly,monthly,cron',
'cron_expr' => 'nullable|string|max:100',
'target_type' => 'required|in:all,vip,level',
'target_value' => 'nullable|string|max:50',
]);
$holidayEvent->update($data);
$holidayEvent->update($this->buildPayload($request->validated()));
return redirect()->route('admin.holiday-events.index')->with('success', '活动已更新!');
}
@@ -128,13 +102,12 @@ class HolidayEventController extends Controller
*/
public function triggerNow(HolidayEvent $holidayEvent): RedirectResponse
{
if ($holidayEvent->status !== 'pending') {
return back()->with('error', '只有待触发状态的活动才能手动触发。');
if (! $holidayEvent->enabled || $holidayEvent->status === 'cancelled') {
return back()->with('error', '当前活动未启用或已取消,不能立即触发。');
}
// 设置触发时间为当前,立即入队
$holidayEvent->update(['send_at' => now()]);
TriggerHolidayEventJob::dispatch($holidayEvent);
// 立即触发只生成临时批次,不覆盖年度锚点或下次计划时间。
TriggerHolidayEventJob::dispatch($holidayEvent, true);
return back()->with('success', '活动已触发,请稍后刷新查看状态。');
}
@@ -148,4 +121,54 @@ class HolidayEventController extends Controller
return redirect()->route('admin.holiday-events.index')->with('success', '活动已删除。');
}
/**
* 组装节日福利模板的可持久化字段。
*
* @param array<string, mixed> $data
* @return array<string, mixed>
*/
private function buildPayload(array $data, bool $isCreating = false): array
{
$payload = $data;
// 创建与编辑都统一回收无效字段,避免模板状态互相污染。
if (($payload['distribute_type'] ?? 'random') === 'random') {
$payload['fixed_amount'] = null;
} else {
$payload['min_amount'] = 1;
$payload['max_amount'] = null;
}
if (($payload['target_type'] ?? 'all') !== 'level') {
$payload['target_value'] = null;
}
if (($payload['repeat_type'] ?? 'once') !== 'cron') {
$payload['cron_expr'] = null;
}
if (($payload['repeat_type'] ?? 'once') === 'yearly') {
$payload['send_at'] = $this->scheduleService
->resolveNextConfiguredSendAt($payload)
->toDateTimeString();
} else {
$payload['schedule_month'] = null;
$payload['schedule_day'] = null;
$payload['schedule_time'] = null;
$payload['duration_days'] = 1;
$payload['daily_occurrences'] = 1;
$payload['occurrence_interval_minutes'] = null;
}
// 每次保存模板时,都让系统按新配置重新进入待触发状态。
$payload['status'] = 'pending';
$payload['enabled'] = (bool) ($payload['enabled'] ?? true);
$payload['triggered_at'] = null;
$payload['expires_at'] = null;
$payload['claimed_count'] = 0;
$payload['claimed_amount'] = 0;
return $payload;
}
}
@@ -0,0 +1,77 @@
<?php
/**
* 文件功能:后台等级经验阈值配置控制器
*
* sysparam 表中的 levelexp 配置拆分为独立后台页面,
* 以列表模式维护每一级所需的累计经验值。
*/
namespace App\Http\Controllers\Admin;
use App\Http\Controllers\Controller;
use App\Http\Requests\UpdateLevelExpConfigRequest;
use App\Models\Sysparam;
use App\Services\ChatStateService;
use Illuminate\Http\RedirectResponse;
use Illuminate\View\View;
/**
* 类功能:负责展示和保存等级经验阈值列表。
*/
class LevelExpConfigController extends Controller
{
/**
* 方法功能:注入系统参数缓存同步服务。
*/
public function __construct(
private readonly ChatStateService $chatState
) {}
/**
* 方法功能:显示等级经验阈值列表页。
*/
public function index(): View
{
$rawThresholds = Sysparam::getLevelExpThresholds();
$maxLevel = (int) Sysparam::getValue('maxlevel', '99');
$thresholds = collect($rawThresholds)
->values()
->map(fn (int $exp, int $index): array => [
'level' => $index + 1,
'exp' => $exp,
'increment' => $index === 0 ? $exp : $exp - $rawThresholds[$index - 1],
]);
return view('admin.level-exp-configs.index', [
'thresholds' => $thresholds,
'maxLevel' => $maxLevel,
]);
}
/**
* 方法功能:保存等级经验阈值配置,并同步刷新缓存。
*/
public function update(UpdateLevelExpConfigRequest $request): RedirectResponse
{
$thresholds = $request->validated('thresholds');
// 将列表页提交的阈值重新拼成兼容旧逻辑的逗号字符串。
$body = implode(',', $thresholds);
Sysparam::updateOrCreate(
['alias' => 'levelexp'],
[
'body' => $body,
'guidetxt' => '按列表逐级维护升级所需的累计经验阈值',
]
);
// 同步更新 Redis / Cache,确保前台经验等级计算即时生效。
$this->chatState->setSysParam('levelexp', $body);
Sysparam::clearCache('levelexp');
return redirect()->route('admin.level-exp-configs.index')->with('success', '等级经验阈值已保存并生效!');
}
}
@@ -16,10 +16,15 @@ use App\Http\Controllers\Controller;
use App\Models\Department;
use App\Models\Position;
use App\Models\Sysparam;
use App\Support\PositionPermissionRegistry;
use Illuminate\Http\RedirectResponse;
use Illuminate\Http\Request;
use Illuminate\Validation\Rule;
use Illuminate\View\View;
/**
* 类功能:负责后台职务资料、任命白名单与聊天室权限配置的维护。
*/
class PositionController extends Controller
{
/**
@@ -29,16 +34,25 @@ class PositionController extends Controller
{
// 按部门分组展示
$departments = Department::with([
'positions' => fn ($q) => $q->withCount(['activeUserPositions'])->ordered(),
'positions' => fn ($q) => $q->withCount(['activeUserPositions'])->with('appointablePositions')->ordered(),
])->ordered()->get();
// 全部职务(供任命白名单多选框使用)
$allPositions = Position::with('department')->orderByDesc('rank')->get();
$allPositions = Position::with('department')->ordered()->get();
// 全局奖励接收次数上限(0 = 不限)
$globalRecipientDailyMax = (int) Sysparam::getValue('reward_recipient_daily_max', '0');
return view('admin.positions.index', compact('departments', 'allPositions', 'globalRecipientDailyMax'));
$positionPermissions = PositionPermissionRegistry::groupedDefinitions();
$permissionLabels = PositionPermissionRegistry::labelMap();
return view('admin.positions.index', compact(
'departments',
'allPositions',
'globalRecipientDailyMax',
'positionPermissions',
'permissionLabels',
));
}
/**
@@ -56,13 +70,20 @@ class PositionController extends Controller
'max_reward' => 'nullable|integer|min:0',
'daily_reward_limit' => 'nullable|integer|min:0',
'recipient_daily_limit' => 'nullable|integer|min:0',
'red_packet_amount' => 'nullable|integer|min:1|max:999999999|gte:red_packet_count',
'red_packet_count' => 'nullable|integer|min:1|max:100',
'sort_order' => 'required|integer|min:0',
'appointable_ids' => 'nullable|array',
'appointable_ids.*' => 'exists:positions,id',
'permissions' => 'nullable|array',
'permissions.*' => ['string', Rule::in(PositionPermissionRegistry::codes())],
]);
$appointableIds = $data['appointable_ids'] ?? [];
unset($data['appointable_ids']);
$data['permissions'] = array_values(array_unique($data['permissions'] ?? []));
$data['red_packet_amount'] = (int) ($data['red_packet_amount'] ?? 8888);
$data['red_packet_count'] = (int) ($data['red_packet_count'] ?? 10);
$position = Position::create($data);
@@ -144,13 +165,20 @@ class PositionController extends Controller
'max_reward' => 'nullable|integer|min:0',
'daily_reward_limit' => 'nullable|integer|min:0',
'recipient_daily_limit' => 'nullable|integer|min:0',
'red_packet_amount' => 'nullable|integer|min:1|max:999999999|gte:red_packet_count',
'red_packet_count' => 'nullable|integer|min:1|max:100',
'sort_order' => 'required|integer|min:0',
'appointable_ids' => 'nullable|array',
'appointable_ids.*' => 'exists:positions,id',
'permissions' => 'nullable|array',
'permissions.*' => ['string', Rule::in(PositionPermissionRegistry::codes())],
]);
$appointableIds = $data['appointable_ids'] ?? [];
unset($data['appointable_ids']);
$data['permissions'] = array_values(array_unique($data['permissions'] ?? []));
$data['red_packet_amount'] = (int) ($data['red_packet_amount'] ?? 8888);
$data['red_packet_count'] = (int) ($data['red_packet_count'] ?? 10);
$position->update($data);
$position->appointablePositions()->sync($appointableIds);
@@ -0,0 +1,168 @@
<?php
/**
* 文件功能:猜谜活动题库后台管理控制器
*
* 负责后台题库的列表筛选、题目增删改和启用状态切换。
*/
namespace App\Http\Controllers\Admin;
use App\Http\Controllers\Controller;
use App\Models\Riddle;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\RedirectResponse;
use Illuminate\Http\Request;
use Illuminate\Validation\Rule;
use Illuminate\View\View;
/**
* 类功能:统一处理猜谜活动题库的后台管理动作。
*/
class RiddleController extends Controller
{
/**
* 方法功能:显示题库列表,并支持按题型和关键词筛选。
*/
public function index(Request $request): View
{
$typeOptions = Riddle::typeOptions();
$selectedType = trim((string) $request->query('type', ''));
$keyword = trim((string) $request->query('keyword', ''));
$idiomQuery = Riddle::query();
if ($selectedType !== '' && isset($typeOptions[$selectedType])) {
// 题型筛选只接受系统支持值,避免非法参数污染查询。
$idiomQuery->ofType($selectedType);
}
if ($keyword !== '') {
// 关键词同时匹配答案与提示,方便后台快速定位题目。
$idiomQuery->where(function ($query) use ($keyword): void {
$query->where('answer', 'like', '%'.$keyword.'%')
->orWhere('hint', 'like', '%'.$keyword.'%');
});
}
$idioms = $idiomQuery
->orderBy('type')
->orderBy('sort')
->orderBy('id')
->get();
$typeStats = Riddle::query()
->selectRaw('type, COUNT(*) as total')
->groupBy('type')
->pluck('total', 'type')
->all();
return view('admin.riddles.index', [
'idioms' => $idioms,
'typeOptions' => $typeOptions,
'selectedType' => $selectedType,
'keyword' => $keyword,
'typeStats' => $typeStats,
]);
}
/**
* 方法功能:创建新的猜谜活动题目。
*/
public function store(Request $request): RedirectResponse
{
$data = $this->validateRiddlePayload($request);
// 新增时默认启用,便于后台批量补题后立即可用。
$data['is_active'] = $request->boolean('is_active', true);
Riddle::create($data);
$typeLabel = Riddle::labelForType($data['type']);
return redirect()
->route('admin.riddles.index', $this->buildIndexFilters($request))
->with('success', "{$typeLabel}题目已添加!");
}
/**
* 方法功能:更新已有题目内容与题型。
*/
public function update(Request $request, Riddle $idiom): RedirectResponse
{
$data = $this->validateRiddlePayload($request);
// 编辑时显式按复选框结果落库,避免旧状态残留。
$data['is_active'] = $request->boolean('is_active');
$idiom->update($data);
return redirect()
->route('admin.riddles.index', $this->buildIndexFilters($request))
->with('success', "题目「{$idiom->answer}」已更新!");
}
/**
* 方法功能:通过 AJAX 切换题目的启用状态。
*/
public function toggle(Riddle $idiom): JsonResponse
{
// 开关按钮只变更启用状态,不改动其他题库字段。
$idiom->update(['is_active' => ! $idiom->is_active]);
return response()->json([
'ok' => true,
'is_active' => $idiom->is_active,
'message' => $idiom->is_active ? "{$idiom->answer}」已启用" : "{$idiom->answer}」已禁用",
]);
}
/**
* 方法功能:删除指定题目。
*/
public function destroy(Request $request, Riddle $idiom): RedirectResponse
{
$answer = $idiom->answer;
$idiom->delete();
return redirect()
->route('admin.riddles.index', $this->buildIndexFilters($request))
->with('success', "题目「{$answer}」已删除!");
}
/**
* 方法功能:校验后台题库保存载荷。
*
* @return array{type:string,answer:string,hint:string,sort:int}
*/
private function validateRiddlePayload(Request $request): array
{
return $request->validate([
'type' => ['required', 'string', Rule::in(Riddle::supportedTypes())],
'answer' => ['required', 'string', 'max:120'],
'hint' => ['required', 'string', 'max:255'],
'sort' => ['required', 'integer', 'min:0'],
'is_active' => ['sometimes', 'boolean'],
]);
}
/**
* 方法功能:保留列表筛选参数,方便后台操作后返回原筛选结果。
*
* @return array<string, string>
*/
private function buildIndexFilters(Request $request): array
{
$filters = [];
$type = trim((string) $request->input('redirect_type', $request->query('type', '')));
$keyword = trim((string) $request->input('redirect_keyword', $request->query('keyword', '')));
if ($type !== '') {
$filters['type'] = $type;
}
if ($keyword !== '') {
$filters['keyword'] = $keyword;
}
return $filters;
}
}
@@ -0,0 +1,82 @@
<?php
/**
* 文件功能:后台座驾独立管理控制器。
*
* 提供座驾列表、新增、编辑、上下架切换与删除能力,不依赖商店商品模块。
*/
namespace App\Http\Controllers\Admin;
use App\Http\Controllers\Controller;
use App\Http\Requests\StoreRideRequest;
use App\Http\Requests\UpdateRideRequest;
use App\Models\Ride;
use Illuminate\Http\RedirectResponse;
use Illuminate\Support\Facades\Auth;
use Illuminate\View\View;
/**
* 后台座驾管理控制器
* 负责独立 rides 表的后台管理流程。
*/
class RideController extends Controller
{
/**
* 显示座驾管理列表页。
*/
public function index(): View
{
$rides = Ride::query()
->orderBy('sort_order')
->orderBy('id')
->get();
return view('admin.rides.index', compact('rides'));
}
/**
* 新增座驾(仅 id=1 超级站长)。
*/
public function store(StoreRideRequest $request): RedirectResponse
{
$data = $request->validated();
Ride::create($data);
return redirect()->route('admin.rides.index')->with('success', '座驾「'.$data['name'].'」创建成功!');
}
/**
* 更新座驾信息。
*/
public function update(UpdateRideRequest $request, Ride $ride): RedirectResponse
{
$ride->update($request->validated());
return redirect()->route('admin.rides.index')->with('success', '座驾「'.$ride->name.'」更新成功!');
}
/**
* 切换座驾上下架状态。
*/
public function toggle(Ride $ride): RedirectResponse
{
$ride->update(['is_active' => ! $ride->is_active]);
$status = $ride->is_active ? '上架' : '下架';
return redirect()->route('admin.rides.index')->with('success', "{$ride->name}」已{$status}");
}
/**
* 删除座驾(仅 id=1 超级站长)。
*/
public function destroy(Ride $ride): RedirectResponse
{
abort_unless(Auth::id() === 1, 403);
$name = $ride->name;
$ride->delete();
return redirect()->route('admin.rides.index')->with('success', "{$name}」已删除。");
}
}
@@ -14,9 +14,10 @@
namespace App\Http\Controllers\Admin;
use App\Http\Controllers\Controller;
use App\Http\Requests\StoreShopItemRequest;
use App\Http\Requests\UpdateShopItemRequest;
use App\Models\ShopItem;
use Illuminate\Http\RedirectResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\Auth;
use Illuminate\View\View;
@@ -35,11 +36,9 @@ class ShopItemController extends Controller
/**
* 新增商品(仅 id=1 超级站长)
*/
public function store(Request $request): RedirectResponse
public function store(StoreShopItemRequest $request): RedirectResponse
{
abort_unless(Auth::id() === 1, 403);
$data = $this->validateItem($request);
$data = $request->validated();
ShopItem::create($data);
return redirect()->route('admin.shop.index')->with('success', '商品「'.$data['name'].'」创建成功!');
@@ -50,9 +49,9 @@ class ShopItemController extends Controller
*
* @param ShopItem $shopItem 路由模型自动注入
*/
public function update(Request $request, ShopItem $shopItem): RedirectResponse
public function update(UpdateShopItemRequest $request, ShopItem $shopItem): RedirectResponse
{
$data = $this->validateItem($request, $shopItem);
$data = $request->validated();
$shopItem->update($data);
return redirect()->route('admin.shop.index')->with('success', '商品「'.$shopItem->name.'」更新成功!');
@@ -85,29 +84,4 @@ class ShopItemController extends Controller
return redirect()->route('admin.shop.index')->with('success', "{$name}」已删除。");
}
/**
* 统一验证商品表单(新增/编辑共用)
*
* @return array<string, mixed>
*/
private function validateItem(Request $request, ?ShopItem $item = null): array
{
return $request->validate([
'name' => 'required|string|max:100',
'slug' => ['required', 'string', 'max:100',
\Illuminate\Validation\Rule::unique('shop_items', 'slug')->ignore($item?->id),
],
'icon' => 'required|string|max:20',
'description' => 'nullable|string|max:500',
'price' => 'required|integer|min:0',
'type' => 'required|in:instant,duration,one_time,ring,auto_fishing',
'duration_days' => 'nullable|integer|min:0',
'duration_minutes' => 'nullable|integer|min:0',
'intimacy_bonus' => 'nullable|integer|min:0',
'charm_bonus' => 'nullable|integer|min:0',
'sort_order' => 'required|integer|min:0',
'is_active' => 'boolean',
]);
}
}
@@ -0,0 +1,96 @@
<?php
/**
* 文件功能:后台签到奖励规则管理控制器
*
* 提供连续签到奖励档位的列表、新增、编辑、启停和删除功能。
*/
namespace App\Http\Controllers\Admin;
use App\Http\Controllers\Controller;
use App\Http\Requests\Admin\SaveSignInRewardRuleRequest;
use App\Models\SignInRewardRule;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\RedirectResponse;
use Illuminate\View\View;
/**
* 类功能:管理后台每日签到奖励规则。
*/
class SignInRewardRuleController extends Controller
{
/**
* 方法功能:展示签到奖励规则列表。
*/
public function index(): View
{
$rules = SignInRewardRule::query()
->orderBy('sort_order')
->orderBy('streak_days')
->get();
return view('admin.sign-in-rules.index', compact('rules'));
}
/**
* 方法功能:新增签到奖励规则。
*/
public function store(SaveSignInRewardRuleRequest $request): RedirectResponse
{
SignInRewardRule::query()->create($this->payload($request));
return redirect()->route('admin.sign-in-rules.index')->with('success', '签到奖励规则已创建。');
}
/**
* 方法功能:更新签到奖励规则。
*/
public function update(SaveSignInRewardRuleRequest $request, SignInRewardRule $signInRewardRule): RedirectResponse
{
$signInRewardRule->update($this->payload($request));
return redirect()->route('admin.sign-in-rules.index')->with('success', '签到奖励规则已更新。');
}
/**
* 方法功能:切换签到奖励规则启用状态。
*/
public function toggle(SignInRewardRule $signInRewardRule): JsonResponse
{
$signInRewardRule->update(['is_enabled' => ! $signInRewardRule->is_enabled]);
return response()->json([
'ok' => true,
'is_enabled' => $signInRewardRule->is_enabled,
'message' => $signInRewardRule->is_enabled ? '规则已启用。' : '规则已停用。',
]);
}
/**
* 方法功能:删除签到奖励规则。
*/
public function destroy(SignInRewardRule $signInRewardRule): RedirectResponse
{
$signInRewardRule->delete();
return redirect()->route('admin.sign-in-rules.index')->with('success', '签到奖励规则已删除。');
}
/**
* 方法功能:整理后台表单提交的数据。
*
* @return array<string, mixed>
*/
private function payload(SaveSignInRewardRuleRequest $request): array
{
$data = $request->validated();
$data['is_enabled'] = $request->boolean('is_enabled');
foreach (['identity_badge_code', 'identity_badge_name', 'identity_badge_icon', 'identity_badge_color'] as $field) {
$data[$field] = filled($data[$field] ?? null) ? trim((string) $data[$field]) : null;
}
return $data;
}
}
@@ -60,6 +60,14 @@ class SystemController extends Controller
// 只接受通用系统页白名单内的字段,忽略任何伪造提交的敏感键。
$data = $request->only($this->editableSystemAliases());
if (array_key_exists('maxlevel', $data)) {
$normalizedMaxLevel = max(1, (int) $data['maxlevel']);
// 管理员级别始终跟随最高等级 + 1,避免两个配置页出现口径漂移。
$data['maxlevel'] = (string) $normalizedMaxLevel;
$data['superlevel'] = (string) ($normalizedMaxLevel + 1);
}
foreach ($data as $alias => $body) {
$normalizedBody = (string) $body;
@@ -88,7 +96,7 @@ class SystemController extends Controller
return SysParam::query()
->orderBy('id')
->pluck('alias')
->filter(fn (string $alias): bool => ! $this->isSensitiveAlias($alias))
->filter(fn (string $alias): bool => ! $this->isSensitiveAlias($alias) && ! $this->isDedicatedAlias($alias))
->values()
->all();
}
@@ -104,4 +112,21 @@ class SystemController extends Controller
return Str::endsWith($alias, ['_password', '_secret', '_token', '_key']);
}
/**
* 判断参数是否已经迁移到独立配置页。
*/
private function isDedicatedAlias(string $alias): bool
{
return in_array($alias, [
'levelexp',
'level_warn',
'level_mute',
'level_kick',
'level_announcement',
'level_ban',
'level_banip',
'level_freeze',
], true);
}
}
@@ -12,8 +12,15 @@
namespace App\Http\Controllers\Admin;
use App\Enums\CurrencySource;
use App\Events\AppointmentAnnounced;
use App\Events\UserBrowserRefreshRequested;
use App\Http\Controllers\Controller;
use App\Http\Requests\Admin\UpdateManagedUserRequest;
use App\Models\Department;
use App\Models\Position;
use App\Models\User;
use App\Models\UserPosition;
use App\Services\AppointmentService;
use App\Services\ChatStateService;
use App\Services\UserCurrencyService;
use Illuminate\Http\JsonResponse;
@@ -23,6 +30,9 @@ use Illuminate\Support\Facades\Auth;
use Illuminate\Support\Facades\Hash;
use Illuminate\View\View;
/**
* 类功能:负责后台用户列表展示、资料编辑与删除操作。
*/
class UserManagerController extends Controller
{
/**
@@ -31,6 +41,7 @@ class UserManagerController extends Controller
public function __construct(
private readonly UserCurrencyService $currencyService,
private readonly ChatStateService $chatState,
private readonly AppointmentService $appointmentService,
) {}
/**
@@ -77,8 +88,12 @@ class UserManagerController extends Controller
// VIP 等级选项列表(供编辑弹窗使用)
$vipLevels = \App\Models\VipLevel::orderBy('sort_order')->get();
// 职务下拉选项(复用任命系统中的部门与职务数据)
$departments = Department::with([
'positions' => fn ($positionQuery) => $positionQuery->ordered(),
])->ordered()->get();
return view('admin.users.index', compact('users', 'vipLevels', 'sortBy', 'sortDir', 'onlineUsernames'));
return view('admin.users.index', compact('users', 'vipLevels', 'departments', 'sortBy', 'sortDir', 'onlineUsernames'));
}
/**
@@ -86,10 +101,11 @@ class UserManagerController extends Controller
*
* @param User $user 路由模型自动注入
*/
public function update(Request $request, User $user): JsonResponse|RedirectResponse
public function update(UpdateManagedUserRequest $request, User $user): JsonResponse|RedirectResponse
{
$targetUser = $user;
$currentUser = Auth::user();
$responseMessages = [];
// 超级管理员专属:仅 id=1 的账号可编辑用户信息
if ($currentUser->id !== 1) {
@@ -104,17 +120,7 @@ class UserManagerController extends Controller
return response()->json(['status' => 'error', 'message' => '权限不足:您无法修改同级或高级管理人员资料。'], 403);
}
$validated = $request->validate([
'sex' => 'sometimes|integer|in:0,1,2',
'exp_num' => 'sometimes|integer|min:0',
'jjb' => 'sometimes|integer|min:0',
'meili' => 'sometimes|integer|min:0',
'qianming' => 'sometimes|nullable|string|max:255',
'headface' => 'sometimes|string|max:50',
'password' => 'nullable|string|min:6',
'vip_level_id' => 'sometimes|nullable|integer|exists:vip_levels,id',
'hy_time' => 'sometimes|nullable|date',
]);
$validated = $request->validated();
if (isset($validated['sex'])) {
$targetUser->sex = $validated['sex'];
@@ -188,11 +194,31 @@ class UserManagerController extends Controller
$targetUser->save();
if ($request->wantsJson()) {
return response()->json(['status' => 'success', 'message' => '用户资料已强行更新完毕!']);
if (array_key_exists('position_id', $validated)) {
$positionSyncResult = $this->syncUserPosition(
operator: $currentUser,
targetUser: $targetUser,
targetPositionId: $validated['position_id'],
);
if (! $positionSyncResult['ok']) {
return response()->json(['status' => 'error', 'message' => $positionSyncResult['message']], 422);
}
if (! empty($positionSyncResult['message'])) {
$responseMessages[] = $positionSyncResult['message'];
}
}
return back()->with('success', '用户资料已更新!');
if ($request->wantsJson()) {
$message = array_merge(['用户资料已强行更新完毕!'], $responseMessages);
return response()->json(['status' => 'success', 'message' => implode(' ', $message)]);
}
$message = array_merge(['用户资料已更新!'], $responseMessages);
return back()->with('success', implode(' ', $message));
}
/**
@@ -215,14 +241,111 @@ class UserManagerController extends Controller
abort(403, '权限不足:无法删除同级或高级账号!');
}
// 管理员保护:达到踢人等级(level_kick)的用户视为管理员,不可被强杀
$levelKick = (int) \App\Models\Sysparam::getValue('level_kick', '10');
if ($targetUser->user_level >= $levelKick) {
abort(403, '该用户为管理员,不允许强杀!请先在用户编辑中降低其等级。');
// 任命体系保护:仍持有在职职务的账号不可直接强杀,必须先走撤职流程。
$targetUser->loadMissing('activePosition.position');
if ($targetUser->id === 1 || $targetUser->activePosition?->position) {
abort(403, '该用户当前拥有在职职务,不允许强杀!请先撤销职务。');
}
$targetUser->delete();
return back()->with('success', '目标已被物理删除。');
}
/**
* 方法功能:同步后台编辑页选择的目标职务。
*
* @return array{ok: bool, message: string}
*/
private function syncUserPosition(User $operator, User $targetUser, ?int $targetPositionId): array
{
$currentAssignment = $this->appointmentService->getActivePosition($targetUser);
$currentPositionId = $currentAssignment?->position_id;
if ($targetPositionId === $currentPositionId) {
return ['ok' => true, 'message' => ''];
}
if ($targetPositionId === null) {
if (! $currentAssignment) {
return ['ok' => true, 'message' => ''];
}
$result = $this->appointmentService->revoke($operator, $targetUser, '后台用户管理编辑');
if (! $result['ok']) {
return $result;
}
$this->broadcastRevokedPosition($operator, $targetUser, $currentAssignment);
return ['ok' => true, 'message' => '用户职务已撤销。'];
}
$targetPosition = Position::with('department')->findOrFail($targetPositionId);
if ($currentAssignment) {
$revokeResult = $this->appointmentService->revoke($operator, $targetUser, '后台用户管理编辑');
if (! $revokeResult['ok']) {
return $revokeResult;
}
}
$appointResult = $this->appointmentService->appoint($operator, $targetUser, $targetPosition, '后台用户管理编辑');
if (! $appointResult['ok']) {
return $appointResult;
}
$this->broadcastAppointedPosition($operator, $targetUser, $targetPosition);
return ['ok' => true, 'message' => "用户职务已更新为【{$targetPosition->name}】。"];
}
/**
* 方法功能:广播后台任命成功后的公告与目标用户刷新事件。
*/
private function broadcastAppointedPosition(User $operator, User $targetUser, Position $targetPosition): void
{
foreach ($this->chatState->getAllActiveRoomIds() as $roomId) {
broadcast(new AppointmentAnnounced(
roomId: $roomId,
targetUsername: $targetUser->username,
positionIcon: $targetPosition->icon ?? '🎖️',
positionName: $targetPosition->name,
departmentName: $targetPosition->department?->name ?? '',
operatorName: $operator->username,
));
}
broadcast(new UserBrowserRefreshRequested(
targetUserId: $targetUser->id,
operator: $operator->username,
reason: '你的职务已发生变更,页面权限正在同步更新。',
));
}
/**
* 方法功能:广播后台撤销职务后的公告与目标用户刷新事件。
*/
private function broadcastRevokedPosition(User $operator, User $targetUser, UserPosition $currentAssignment): void
{
$currentAssignment->loadMissing('position.department');
foreach ($this->chatState->getAllActiveRoomIds() as $roomId) {
broadcast(new AppointmentAnnounced(
roomId: $roomId,
targetUsername: $targetUser->username,
positionIcon: $currentAssignment->position?->icon ?? '🎖️',
positionName: $currentAssignment->position?->name ?? '',
departmentName: $currentAssignment->position?->department?->name ?? '',
operatorName: $operator->username,
type: 'revoke',
));
}
broadcast(new UserBrowserRefreshRequested(
targetUserId: $targetUser->id,
operator: $operator->username,
reason: '你的职务已被撤销,页面权限正在同步更新。',
));
}
}
+471 -114
View File
@@ -4,7 +4,7 @@
* 文件功能:管理员聊天室实时命令控制器
*
* 提供管理员在聊天室内对用户执行的管理操作:
* 警告(=J)、踢出(=T)、禁言(=B)冻结(=Y)、查看私信(=S)站长公屏讲话。
* 警告(=J)、踢出(=T)、禁言(=B)封号、封IP、查看私信(=S)职务公屏讲话。
*
* 对应原 ASP 文件:DOUSER.ASP / KILLUSER.ASP / LOCKIP.ASP / NEWSAY.ASP
*
@@ -16,21 +16,29 @@
namespace App\Http\Controllers;
use App\Enums\CurrencySource;
use App\Events\BrowserRefreshRequested;
use App\Events\EffectBroadcast;
use App\Events\MessageSent;
use App\Jobs\SaveMessageJob;
use App\Models\Message;
use App\Models\PositionAuthorityLog;
use App\Models\Room;
use App\Models\Sysparam;
use App\Models\User;
use App\Services\ChatStateService;
use App\Services\PositionPermissionService;
use App\Services\UserCurrencyService;
use App\Support\ChatContentSanitizer;
use App\Support\PositionPermissionRegistry;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\Auth;
use Illuminate\Support\Facades\Redis;
use Illuminate\Validation\Rule;
/**
* 类功能:处理聊天室内的实时管理命令与部分职务奖励操作。
*/
class AdminCommandController extends Controller
{
/**
@@ -39,6 +47,7 @@ class AdminCommandController extends Controller
public function __construct(
private readonly ChatStateService $chatState,
private readonly UserCurrencyService $currencyService,
private readonly PositionPermissionService $positionPermissionService,
) {}
/**
@@ -59,12 +68,25 @@ class AdminCommandController extends Controller
$admin = Auth::user();
$targetUsername = $request->input('username');
$roomId = $request->input('room_id');
$reason = $request->input('reason', '请注意言行');
$roomId = (int) $request->input('room_id');
$roomAuthorization = $this->authorizeManagedRoom($roomId, $admin);
if (! $roomAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $roomAuthorization['message']], 403);
}
// 权限检查(等级由 level_warn 配置)
if (! $this->canExecute($admin, $targetUsername, 'level_warn', '5')) {
return response()->json(['status' => 'error', 'message' => '权限不足'], 403);
$reason = ChatContentSanitizer::htmlText($request->input('reason', '请注意言行'));
$safeTargetUsername = ChatContentSanitizer::htmlText($targetUsername);
$operatorDisplay = $this->buildOperatorDisplayHtml($admin);
// 权限检查:必须拥有职务权限,且不能处理职务高于自己的用户。
$authorization = $this->authorizeModerationAction($admin, $targetUsername, PositionPermissionRegistry::USER_WARN, '警告');
if (! $authorization['ok']) {
return response()->json(['status' => 'error', 'message' => $authorization['message']], 403);
}
$targetAuthorization = $this->authorizeTargetOnlineInRoom($roomId, $targetUsername);
if (! $targetAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $targetAuthorization['message']], 403);
}
// 广播警告消息
@@ -73,7 +95,7 @@ class AdminCommandController extends Controller
'room_id' => $roomId,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => "⚠️ 管理员 <b>{$admin->username}</b> 警告 <b>{$targetUsername}</b>{$reason}",
'content' => "⚠️ {$operatorDisplay} 警告 <b>{$safeTargetUsername}</b>{$reason}",
'is_secret' => false,
'font_color' => '#dc2626',
'action' => '',
@@ -87,9 +109,9 @@ class AdminCommandController extends Controller
$this->pushTargetToastMessage(
roomId: (int) $roomId,
targetUsername: $targetUsername,
content: "⚠️ 管理员 <b>{$admin->username}</b> 警告了你:{$reason}",
content: "⚠️ {$operatorDisplay} 警告了你:{$reason}",
title: '⚠️ 收到警告',
toastMessage: "<b>{$admin->username}</b> 警告了你:{$reason}",
toastMessage: "{$operatorDisplay} 警告了你:{$reason}",
color: '#f59e0b',
icon: '⚠️',
);
@@ -115,21 +137,34 @@ class AdminCommandController extends Controller
$admin = Auth::user();
$targetUsername = $request->input('username');
$roomId = $request->input('room_id');
$reason = $request->input('reason', '违反聊天室规则');
$roomId = (int) $request->input('room_id');
$roomAuthorization = $this->authorizeManagedRoom($roomId, $admin);
if (! $roomAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $roomAuthorization['message']], 403);
}
// 权限检查(等级由 level_kick 配置)
if (! $this->canExecute($admin, $targetUsername, 'level_kick', '10')) {
return response()->json(['status' => 'error', 'message' => '权限不足'], 403);
$reason = ChatContentSanitizer::htmlText($request->input('reason', '违反聊天室规则'));
$safeTargetUsername = ChatContentSanitizer::htmlText($targetUsername);
$operatorDisplay = $this->buildOperatorDisplayHtml($admin);
// 权限检查:必须拥有职务权限,且不能处理职务高于自己的用户。
$authorization = $this->authorizeModerationAction($admin, $targetUsername, PositionPermissionRegistry::USER_KICK, '踢出');
if (! $authorization['ok']) {
return response()->json(['status' => 'error', 'message' => $authorization['message']], 403);
}
$targetAuthorization = $this->authorizeTargetOnlineInRoom($roomId, $targetUsername);
if (! $targetAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $targetAuthorization['message']], 403);
}
// 在强制踢出前补发目标私聊提示,尽量让对方先看到 toast。
$this->pushTargetToastMessage(
roomId: (int) $roomId,
targetUsername: $targetUsername,
content: "🚫 管理员 <b>{$admin->username}</b> 已将你踢出聊天室。原因:{$reason}",
content: "🚫 {$operatorDisplay} 已将你踢出聊天室。原因:{$reason}",
title: '🚫 已被踢出',
toastMessage: "<b>{$admin->username}</b> 已将你踢出聊天室。<br>原因:{$reason}",
toastMessage: "{$operatorDisplay} 已将你踢出聊天室。<br>原因:{$reason}",
color: '#ef4444',
icon: '🚫',
);
@@ -143,7 +178,7 @@ class AdminCommandController extends Controller
'room_id' => $roomId,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => "🚫 管理员 <b>{$admin->username}</b> 已将 <b>{$targetUsername}</b> 踢出聊天室。原因:{$reason}",
'content' => "🚫 {$operatorDisplay} 已将 <b>{$safeTargetUsername}</b> 踢出聊天室。原因:{$reason}",
'is_secret' => false,
'font_color' => '#dc2626',
'action' => '',
@@ -177,12 +212,26 @@ class AdminCommandController extends Controller
$admin = Auth::user();
$targetUsername = $request->input('username');
$roomId = $request->input('room_id');
$duration = $request->input('duration');
$roomId = (int) $request->input('room_id');
$roomAuthorization = $this->authorizeManagedRoom($roomId, $admin);
if (! $roomAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $roomAuthorization['message']], 403);
}
// 权限检查(等级由 level_mute 配置)
if (! $this->canExecute($admin, $targetUsername, 'level_mute', '8')) {
return response()->json(['status' => 'error', 'message' => '权限不足'], 403);
$duration = $request->input('duration');
$safeTargetUsername = ChatContentSanitizer::htmlText($targetUsername);
$operatorDisplay = $this->buildOperatorDisplayHtml($admin);
$operatorLabel = $this->buildOperatorIdentityLabel($admin).' '.$admin->username;
// 权限检查:必须拥有职务权限,且不能处理职务高于自己的用户。
$authorization = $this->authorizeModerationAction($admin, $targetUsername, PositionPermissionRegistry::USER_MUTE, '禁言');
if (! $authorization['ok']) {
return response()->json(['status' => 'error', 'message' => $authorization['message']], 403);
}
$targetAuthorization = $this->authorizeTargetOnlineInRoom($roomId, $targetUsername);
if (! $targetAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $targetAuthorization['message']], 403);
}
// 设置 Redis 禁言标记,TTL 自动过期
@@ -195,7 +244,7 @@ class AdminCommandController extends Controller
'room_id' => $roomId,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => "🔇 管理员 <b>{$admin->username}</b> 已将 <b>{$targetUsername}</b> 禁言 {$duration} 分钟。",
'content' => "🔇 {$operatorDisplay} 已将 <b>{$safeTargetUsername}</b> 禁言 {$duration} 分钟。",
'is_secret' => false,
'font_color' => '#dc2626',
'action' => '',
@@ -209,9 +258,9 @@ class AdminCommandController extends Controller
$this->pushTargetToastMessage(
roomId: (int) $roomId,
targetUsername: $targetUsername,
content: "🔇 管理员 <b>{$admin->username}</b> 已将你禁言 {$duration} 分钟。",
content: "🔇 {$operatorDisplay} 已将你禁言 {$duration} 分钟。",
title: '🔇 已被禁言',
toastMessage: "<b>{$admin->username}</b> 已将你禁言 <b>{$duration}</b> 分钟。",
toastMessage: "{$operatorDisplay} 已将你禁言 <b>{$duration}</b> 分钟。",
color: '#6366f1',
icon: '🔇',
);
@@ -221,21 +270,22 @@ class AdminCommandController extends Controller
roomId: $roomId,
username: $targetUsername,
muteTime: $duration,
operator: $admin->username,
message: "{$operatorLabel} 已将 [{$targetUsername}] 禁言 {$duration} 分钟。",
operator: $operatorLabel,
));
return response()->json(['status' => 'success', 'message' => "已禁言 {$targetUsername} {$duration} 分钟"]);
}
/**
* 冻结用户账号=Y 理由)
* 封禁用户账号
*
* 用户账号状态设为冻结,禁止登录
* 目标账号设为封禁状态,并将其从当前在线房间中移出
*
* @param Request $request 请求对象,需包含 username, reason
* @param Request $request 请求对象,需包含 username, room_id, reason
* @return JsonResponse 操作结果
*/
public function freeze(Request $request): JsonResponse
public function ban(Request $request): JsonResponse
{
$request->validate([
'username' => 'required|string',
@@ -245,48 +295,51 @@ class AdminCommandController extends Controller
$admin = Auth::user();
$targetUsername = $request->input('username');
$roomId = $request->input('room_id');
$reason = $request->input('reason', '违反聊天室规则');
// 权限检查(等级由 level_freeze 配置)
if (! $this->canExecute($admin, $targetUsername, 'level_freeze', '14')) {
return response()->json(['status' => 'error', 'message' => '权限不足'], 403);
$roomId = (int) $request->input('room_id');
$roomAuthorization = $this->authorizeManagedRoom($roomId, $admin);
if (! $roomAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $roomAuthorization['message']], 403);
}
// 冻结用户账号(将等级设为 -1 表示冻结)
$target = User::where('username', $targetUsername)->first();
if (! $target) {
return response()->json(['status' => 'error', 'message' => '用户不存在'], 404);
$reason = ChatContentSanitizer::htmlText($request->input('reason', '严重违规'));
$safeTargetUsername = ChatContentSanitizer::htmlText($targetUsername);
$operatorDisplay = $this->buildOperatorDisplayHtml($admin);
// 权限检查:必须拥有职务权限,且不能处理职务高于自己的用户。
$authorization = $this->authorizeModerationAction($admin, $targetUsername, PositionPermissionRegistry::USER_BAN, '封禁');
if (! $authorization['ok']) {
return response()->json(['status' => 'error', 'message' => $authorization['message']], 403);
}
$targetAuthorization = $this->authorizeTargetOnlineInRoom($roomId, $targetUsername);
if (! $targetAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $targetAuthorization['message']], 403);
}
$target = $authorization['target'];
$target->user_level = -1;
$target->save();
// 先给被冻结用户补发私聊提示,再将其移出各房间并强制下线。
$this->pushTargetToastMessage(
roomId: (int) $roomId,
roomId: $roomId,
targetUsername: $targetUsername,
content: "🧊 管理员 <b>{$admin->username}</b> 已冻结你的账号。原因:{$reason}",
title: '🧊 账号已冻结',
toastMessage: "<b>{$admin->username}</b> 已冻结你的账号。<br>原因:{$reason}",
color: '#3b82f6',
icon: '🧊',
content: "{$operatorDisplay} 已封禁你的账号。原因:{$reason}",
title: ' 账号已封禁',
toastMessage: "{$operatorDisplay} 已封禁你的账号。<br>原因:{$reason}",
color: '#991b1b',
icon: '',
);
// 从所有房间移除
$rooms = $this->chatState->getUserRooms($targetUsername);
foreach ($rooms as $rid) {
$this->chatState->userLeave($rid, $targetUsername);
}
$this->removeUserFromAllRooms($targetUsername);
// 广播冻结消息
$msg = [
'id' => $this->chatState->nextMessageId($roomId),
'room_id' => $roomId,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => "🧊 管理员 <b>{$admin->username}</b> 已冻结 <b>{$targetUsername}</b> 的账号。原因:{$reason}",
'content' => "{$operatorDisplay} 已封禁 <b>{$safeTargetUsername}</b> 的账号。原因:{$reason}",
'is_secret' => false,
'font_color' => '#dc2626',
'font_color' => '#991b1b',
'action' => '',
'sent_at' => now()->toDateTimeString(),
];
@@ -294,10 +347,93 @@ class AdminCommandController extends Controller
broadcast(new MessageSent($roomId, $msg));
SaveMessageJob::dispatch($msg);
// 广播踢出事件
broadcast(new \App\Events\UserKicked($roomId, $targetUsername, "账号已被冻结:{$reason}"));
broadcast(new \App\Events\UserKicked($roomId, $targetUsername, "账号已被封禁:{$reason}"));
return response()->json(['status' => 'success', 'message' => "冻结 {$targetUsername} 的账号"]);
return response()->json(['status' => 'success', 'message' => "封禁 {$targetUsername} 的账号"]);
}
/**
* 封禁用户 IP。
*
* 将目标账号设为封禁状态并把最近登录 IP 写入黑名单。
*
* @param Request $request 请求对象,需包含 username, room_id, reason
* @return JsonResponse 操作结果
*/
public function banIp(Request $request): JsonResponse
{
$request->validate([
'username' => 'required|string',
'room_id' => 'required|integer',
'reason' => 'nullable|string|max:200',
]);
$admin = Auth::user();
$targetUsername = $request->input('username');
$roomId = (int) $request->input('room_id');
$roomAuthorization = $this->authorizeManagedRoom($roomId, $admin);
if (! $roomAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $roomAuthorization['message']], 403);
}
$reason = ChatContentSanitizer::htmlText($request->input('reason', '严重违规'));
$safeTargetUsername = ChatContentSanitizer::htmlText($targetUsername);
$operatorDisplay = $this->buildOperatorDisplayHtml($admin);
// 权限检查:必须拥有职务权限,且不能处理职务高于自己的用户。
$authorization = $this->authorizeModerationAction($admin, $targetUsername, PositionPermissionRegistry::USER_BANIP, '封禁 IP ');
if (! $authorization['ok']) {
return response()->json(['status' => 'error', 'message' => $authorization['message']], 403);
}
$targetAuthorization = $this->authorizeTargetOnlineInRoom($roomId, $targetUsername);
if (! $targetAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $targetAuthorization['message']], 403);
}
$target = $authorization['target'];
$targetIp = (string) ($target->last_ip ?? '');
if ($targetIp !== '') {
Redis::sadd('banned_ips', $targetIp);
}
$target->user_level = -1;
$target->save();
$this->pushTargetToastMessage(
roomId: $roomId,
targetUsername: $targetUsername,
content: "🌐 {$operatorDisplay} 已封禁你的 IP 并冻结账号。原因:{$reason}",
title: '🌐 IP 已封禁',
toastMessage: "{$operatorDisplay} 已封禁你的 IP 并冻结账号。<br>原因:{$reason}",
color: '#7c2d12',
icon: '🌐',
);
$this->removeUserFromAllRooms($targetUsername);
$ipSuffix = $targetIp !== '' ? "IP{$targetIp}" : '(未记录有效 IP';
$msg = [
'id' => $this->chatState->nextMessageId($roomId),
'room_id' => $roomId,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => "🌐 {$operatorDisplay} 已封禁 <b>{$safeTargetUsername}</b> 的 IP 并冻结账号。原因:{$reason} {$ipSuffix}",
'is_secret' => false,
'font_color' => '#9a3412',
'action' => '',
'sent_at' => now()->toDateTimeString(),
];
$this->chatState->pushMessage($roomId, $msg);
broadcast(new MessageSent($roomId, $msg));
SaveMessageJob::dispatch($msg);
broadcast(new \App\Events\UserKicked($roomId, $targetUsername, "IP 已被封禁:{$reason}"));
return response()->json([
'status' => 'success',
'message' => $targetIp !== '' ? "已封禁 {$targetUsername} 的 IP 与账号" : "已封禁 {$targetUsername} 的账号,但未记录可封禁 IP",
]);
}
/**
@@ -321,8 +457,9 @@ class AdminCommandController extends Controller
abort(403, '仅站长可查看私信');
}
// 查询最近 50 条悄悄话(发送或接收)
// 查询最近 50 条用户之间的悄悄话,系统发给用户的私信通知不展示到管理查看里。
$messages = Message::where('is_secret', true)
->where('from_user', 'not like', '系统%')
->where(function ($q) use ($username) {
$q->where('from_user', $username)
->orWhere('to_user', $username);
@@ -347,9 +484,10 @@ class AdminCommandController extends Controller
}
/**
* 站长公屏讲话
* 聊天室公屏讲话
*
* 站长发送全聊天室公告,以特殊样式显示。
* 拥有 room.public_broadcast 权限的职务可以发送全聊天室公告,
* id=1 站长仍然拥有完整兜底权限。
*
* @param Request $request 请求对象,需包含 content, room_id
* @return JsonResponse 操作结果
@@ -362,26 +500,38 @@ class AdminCommandController extends Controller
]);
$admin = Auth::user();
$superLevel = (int) Sysparam::getValue('superlevel', '100');
if ($admin->user_level < $superLevel) {
return response()->json(['status' => 'error', 'message' => '仅站长可发布公屏讲话'], 403);
if (! $this->positionPermissionService->hasPermission($admin, PositionPermissionRegistry::ROOM_PUBLIC_BROADCAST)) {
return response()->json(['status' => 'error', 'message' => '当前职务无权发布公屏讲话'], 403);
}
$roomId = $request->input('room_id');
$content = $request->input('content');
$roomId = (int) $request->input('room_id');
$roomAuthorization = $this->authorizeManagedRoom($roomId, $admin);
if (! $roomAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $roomAuthorization['message']], 403);
}
// 广播站长公告
$content = ChatContentSanitizer::htmlText($request->input('content'));
// 按当前在职职务拼装发布者身份,避免继续显示为固定“站长公告”
$publisherLabel = ChatContentSanitizer::htmlText($this->buildAnnouncementPublisherLabel($admin));
$publisherUsername = ChatContentSanitizer::htmlText($admin->username);
$msg = [
'id' => $this->chatState->nextMessageId($roomId),
'room_id' => $roomId,
'from_user' => '系统公告',
'to_user' => '大家',
'content' => "📢 站长 <b>{$admin->username}</b> 讲话{$content}",
'content' => "📢 <b>{$publisherLabel}</b> <b>{$publisherUsername}</b> 发布公告{$content}",
'is_secret' => false,
'font_color' => '#b91c1c',
'action' => '',
'sent_at' => now()->toDateTimeString(),
'toast_notification' => [
'title' => '📢 公屏公告',
'message' => strip_tags($content),
'icon' => '📢',
'color' => '#b91c1c',
'duration' => 10000,
],
];
$this->chatState->pushMessage($roomId, $msg);
broadcast(new MessageSent($roomId, $msg));
@@ -390,6 +540,189 @@ class AdminCommandController extends Controller
return response()->json(['status' => 'success', 'message' => '公告已发送']);
}
/**
* 生成公屏公告发布者身份标签。
*
* 普通在职用户按“部门+职务”显示;站长无在职职务时保持“站长”标识兜底。
*/
private function buildAnnouncementPublisherLabel(User $user): string
{
return $this->buildOperatorIdentityLabel($user);
}
/**
* 生成操作者的身份标签。
*
* 有在职职务时统一显示为“部门·职务”,无在职职务的 id=1 兜底显示“站长”。
*/
private function buildOperatorIdentityLabel(User $user): string
{
$position = $user->activePosition?->position;
if ($position) {
$departmentName = (string) ($position->department?->name ?? '');
return $departmentName ? "{$departmentName}·{$position->name}" : $position->name;
}
if ($user->id === 1) {
return '站长';
}
return '管理员';
}
/**
* 生成操作者在聊天室文案中的完整展示文本。
*/
private function buildOperatorDisplayHtml(User $user): string
{
$identityLabel = e($this->buildOperatorIdentityLabel($user));
$username = e($user->username);
return "<b>{$identityLabel}</b> <b>{$username}</b>";
}
/**
* 校验操作者是否可在指定房间执行聊天室管理命令。
*
* @return array{ok: bool, message: string, room?: Room}
*/
private function authorizeManagedRoom(int $roomId, User $operator): array
{
$room = Room::query()->find($roomId);
if (! $room) {
return ['ok' => false, 'message' => '房间不存在'];
}
if (! $room->canUserEnter($operator)) {
return ['ok' => false, 'message' => '无权进入该房间,不能执行管理命令'];
}
// 超级管理员(站长 id = 1)豁免必须进房的限制,允许全局管理;普通管理员必须在房间内方可管理
if ($operator->id !== 1 && ! $this->chatState->isUserInRoom($roomId, $operator->username)) {
return ['ok' => false, 'message' => '请先进入该房间后再执行管理命令'];
}
return ['ok' => true, 'message' => '校验通过', 'room' => $room];
}
/**
* 校验目标用户是否仍在线于当前房间。
*
* @return array{ok: bool, message: string}
*/
private function authorizeTargetOnlineInRoom(int $roomId, string $targetUsername): array
{
// 系统虚拟机器人账号豁免在线状态校验,允许测试与交互警告
if (in_array($targetUsername, ['AI小班长', '星海小博士'])) {
return ['ok' => true, 'message' => '校验通过'];
}
if (! $this->chatState->isUserInRoom($roomId, $targetUsername)) {
return ['ok' => false, 'message' => '目标用户不在当前房间,无法执行该操作'];
}
return ['ok' => true, 'message' => '校验通过'];
}
/**
* 校验聊天室用户管理动作是否可执行。
*
* 规则:
* - id=1 站长始终放行
* - 其他人必须拥有对应职务权限
* - 不能操作自己
* - 不能处理 user_level 高于自己的用户
* - 不能处理部门位阶或职务位阶高于自己的用户
*
* @return array{ok: bool, message: string, target?: User}
*/
private function authorizeModerationAction(
User $admin,
string $targetUsername,
string $permissionCode,
string $actionLabel,
): array {
if ($admin->id !== 1 && ! $this->positionPermissionService->hasPermission($admin, $permissionCode)) {
return ['ok' => false, 'message' => "当前职务无权{$actionLabel}用户"];
}
if ($admin->username === $targetUsername) {
return ['ok' => false, 'message' => '不能对自己执行该操作'];
}
$target = User::query()
->where('username', $targetUsername)
->with('activePosition.position.department')
->first();
if (! $target) {
return ['ok' => false, 'message' => '用户不存在'];
}
if (! $this->canModerateTargetByDutyRank($admin, $target)) {
return ['ok' => false, 'message' => '不能处理职务高于自己的用户'];
}
if ($admin->id !== 1 && $target->user_level > $admin->user_level) {
return ['ok' => false, 'message' => '不能处理等级高于自己的用户'];
}
return ['ok' => true, 'message' => '校验通过', 'target' => $target];
}
/**
* 将目标用户从当前在线的全部房间中移除。
*/
private function removeUserFromAllRooms(string $targetUsername): void
{
$rooms = $this->chatState->getUserRooms($targetUsername);
foreach ($rooms as $rid) {
$this->chatState->userLeave((int) $rid, $targetUsername);
}
}
/**
* 判断操作者是否可以按职务位阶处理目标用户。
*
* 规则:
* - 先比较部门 rank
* - 部门相同再比较职务 rank
* - 对方没有在职职务时视为可处理
* - 同职务平级允许操作,仅禁止处理更高职务
*/
private function canModerateTargetByDutyRank(User $admin, User $target): bool
{
if ($admin->id === 1) {
return true;
}
$adminPosition = $admin->activePosition?->load('position.department')->position;
if (! $adminPosition) {
return false;
}
$targetPosition = $target->activePosition?->position;
if (! $targetPosition) {
return true;
}
$adminDepartmentRank = (int) ($adminPosition->department?->rank ?? 0);
$targetDepartmentRank = (int) ($targetPosition->department?->rank ?? 0);
if ($adminDepartmentRank > $targetDepartmentRank) {
return true;
}
if ($adminDepartmentRank < $targetDepartmentRank) {
return false;
}
return (int) $adminPosition->rank >= (int) $targetPosition->rank;
}
/**
* 管理员全员清屏
*
@@ -406,12 +739,15 @@ class AdminCommandController extends Controller
]);
$admin = Auth::user();
$roomId = $request->input('room_id');
$superLevel = (int) Sysparam::getValue('superlevel', '100');
$roomId = (int) $request->input('room_id');
// 改为按职务权限控制聊天室顶部“清屏”按钮。
if (! $this->positionPermissionService->hasPermission($admin, PositionPermissionRegistry::ROOM_CLEAR_SCREEN)) {
return response()->json(['status' => 'error', 'message' => '当前职务无权执行全员清屏'], 403);
}
// 需要站长权限才能全员清屏
if ($admin->user_level < $superLevel) {
return response()->json(['status' => 'error', 'message' => '仅站长可执行全员清屏'], 403);
$roomAuthorization = $this->authorizeManagedRoom($roomId, $admin);
if (! $roomAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $roomAuthorization['message']], 403);
}
// 清除 Redis 中该房间的消息缓存
@@ -423,11 +759,50 @@ class AdminCommandController extends Controller
return response()->json(['status' => 'success', 'message' => '已执行全员清屏']);
}
/**
* 站长触发当前房间全员刷新页面。
*
* 仅允许 id=1 的站长使用,向当前聊天室在线用户广播刷新事件,
* 适用于功能更新后强制让前端重新拉取最新页面状态。
*/
public function refreshAll(Request $request): JsonResponse
{
$request->validate([
'room_id' => 'required|integer',
'reason' => 'nullable|string|max:100',
]);
$admin = Auth::user();
if ((int) $admin->id !== 1) {
return response()->json(['status' => 'error', 'message' => '仅站长可执行全员刷新'], 403);
}
$roomId = (int) $request->input('room_id');
$roomAuthorization = $this->authorizeManagedRoom($roomId, $admin);
if (! $roomAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $roomAuthorization['message']], 403);
}
$reason = ChatContentSanitizer::htmlText($request->input('reason', ''));
// 立即广播页面刷新指令,确保在线用户尽快拿到最新前端状态。
broadcast(new BrowserRefreshRequested(
roomId: $roomId,
operator: $admin->username,
reason: $reason,
));
return response()->json([
'status' => 'success',
'message' => '已通知当前房间所有在线用户刷新页面',
]);
}
/**
* 管理员触发全屏特效。
*
* 向房间内所有用户广播 EffectBroadcast 事件,前端收到后播放对应 Canvas 动画。
* superlevel 等级管理员可触发。
* 拥有 room.fullscreen_effect 权限的职务可触发。
*
* @param Request $request 请求对象,需包含 room_id, type
* @return JsonResponse 操作结果
@@ -440,13 +815,15 @@ class AdminCommandController extends Controller
]);
$admin = Auth::user();
$roomId = $request->input('room_id');
$roomId = (int) $request->input('room_id');
$type = $request->input('type');
$superLevel = (int) Sysparam::getValue('superlevel', '100');
if (! $this->positionPermissionService->hasPermission($admin, PositionPermissionRegistry::ROOM_FULLSCREEN_EFFECT)) {
return response()->json(['status' => 'error', 'message' => '当前职务无权触发特效'], 403);
}
// 仅 superlevel 等级可触发特效
if ($admin->user_level < $superLevel) {
return response()->json(['status' => 'error', 'message' => '仅站长可触发特效'], 403);
$roomAuthorization = $this->authorizeManagedRoom($roomId, $admin);
if (! $roomAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $roomAuthorization['message']], 403);
}
// 广播特效事件给房间内所有在线用户
@@ -487,6 +864,10 @@ class AdminCommandController extends Controller
$roomId = (int) $request->input('room_id');
$amount = (int) $request->input('amount');
$targetUsername = $request->input('username');
$roomAuthorization = $this->authorizeManagedRoom($roomId, $admin);
if (! $roomAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $roomAuthorization['message']], 403);
}
// 不能给自己发放
if ($admin->username === $targetUsername) {
@@ -499,12 +880,21 @@ class AdminCommandController extends Controller
return response()->json(['status' => 'error', 'message' => '用户不存在'], 404);
}
$targetAuthorization = $this->authorizeTargetOnlineInRoom($roomId, $targetUsername);
if (! $targetAuthorization['ok']) {
return response()->json(['status' => 'error', 'message' => $targetAuthorization['message']], 403);
}
// id=1 超级管理员:无需职务,无限额限制
$isSuperAdmin = $admin->id === 1;
$userPosition = null;
$position = null;
if (! $isSuperAdmin) {
if (! $this->positionPermissionService->hasPermission($admin, PositionPermissionRegistry::ROOM_REWARD)) {
return response()->json(['status' => 'error', 'message' => '当前职务无权发放奖励'], 403);
}
// ① 必须有在职职务
$userPosition = $admin->activePosition;
if (! $userPosition) {
@@ -639,7 +1029,7 @@ class AdminCommandController extends Controller
'message' => "<b>{$admin->username}</b>{$positionName})向你发放了 <b>{$amount}</b> 枚金币!",
'icon' => '💰',
'color' => '#f59e0b',
'duration' => 8000,
'duration' => 3000,
],
];
$this->chatState->pushMessage($roomId, $msg);
@@ -721,39 +1111,6 @@ class AdminCommandController extends Controller
]);
}
/**
* 权限检查:管理员是否可对目标用户执行指定操作
*
* 根据 sysparam 中配置的等级门槛判断权限。
*
* @param User $admin 管理员用户
* @param string $targetUsername 目标用户名
* @param string $levelKey sysparam 中的等级键名(如 level_kick、level_warn
* @param string $defaultLevel 默认等级值
* @return bool 是否有权限
*/
private function canExecute(User $admin, string $targetUsername, string $levelKey, string $defaultLevel = '5'): bool
{
// 必须达到该操作所需的最低等级
$requiredLevel = (int) Sysparam::getValue($levelKey, $defaultLevel);
if ($admin->user_level < $requiredLevel) {
return false;
}
// 不能操作自己
if ($admin->username === $targetUsername) {
return false;
}
// 目标用户等级不能高于操作者(允许平级互相操作)
$target = User::where('username', $targetUsername)->first();
if ($target && $target->user_level > $admin->user_level) {
return false;
}
return true;
}
/**
* 向目标用户补发一条系统私聊消息,并附带右下角 toast 配置。
*/
+69 -30
View File
@@ -19,17 +19,25 @@ use App\Enums\CurrencySource;
use App\Models\BaccaratBet;
use App\Models\BaccaratRound;
use App\Models\GameConfig;
use App\Models\User;
use App\Services\BaccaratLossCoverService;
use App\Services\GameBetBroadcastService;
use App\Services\GameRoomScopeService;
use App\Services\UserCurrencyService;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\DB;
/**
* 类功能:提供百家乐当前局查询、下注与历史接口。
*/
class BaccaratController extends Controller
{
public function __construct(
private readonly UserCurrencyService $currency,
private readonly BaccaratLossCoverService $lossCoverService,
private readonly GameRoomScopeService $roomScopeService,
private readonly GameBetBroadcastService $betBroadcastService,
) {}
/**
@@ -38,7 +46,13 @@ class BaccaratController extends Controller
public function currentRound(Request $request): JsonResponse
{
$user = $request->user();
$round = BaccaratRound::currentRound();
$roomId = $this->roomScopeService->resolveRequestRoomId($request, $user);
if (! $this->roomScopeService->isRoomAllowedForGame('baccarat', $roomId)) {
return response()->json(['round' => null, 'jjb' => (int) ($user->jjb ?? 0)]);
}
$round = BaccaratRound::currentRound($roomId);
if (! $round) {
return response()->json([
@@ -98,6 +112,11 @@ class BaccaratController extends Controller
'bet_type' => 'required|in:big,small,triple',
'amount' => 'required|integer|min:1',
]);
$roomId = $this->roomScopeService->resolveRequestRoomId($request, $request->user());
if (! $this->roomScopeService->isRoomAllowedForGame('baccarat', $roomId)) {
return response()->json(['ok' => false, 'message' => '当前房间未开启百家乐。'], 403);
}
$config = GameConfig::forGame('baccarat')?->params ?? [];
$minBet = (int) ($config['min_bet'] ?? 100);
@@ -109,13 +128,13 @@ class BaccaratController extends Controller
$round = BaccaratRound::find($data['round_id']);
if (! $round || ! $round->isBettingOpen()) {
if (! $round || (int) $round->room_id !== $roomId || ! $round->isBettingOpen()) {
return response()->json(['ok' => false, 'message' => '当前不在下注时间内。']);
}
$user = $request->user();
// 检查用户金币余额(金币字段为 jjb
// 快速过滤(非锁
if (($user->jjb ?? 0) < $data['amount']) {
return response()->json(['ok' => false, 'message' => '金币不足,无法下注。']);
}
@@ -124,10 +143,21 @@ class BaccaratController extends Controller
$lossCoverService = $this->lossCoverService;
return DB::transaction(function () use ($user, $round, $data, $currency, $lossCoverService): JsonResponse {
// 幂等:同一局只能下一注
// 1. 悲观锁锁定用户行
$lockedUser = User::query()
->whereKey($user->id)
->lockForUpdate()
->firstOrFail();
// 2. 锁保护下二次校验余额
if ((int) $lockedUser->jjb < $data['amount']) {
return response()->json(['ok' => false, 'message' => '金币不足,无法下注。']);
}
// 3. 幂等:同一局只能下一注
$existing = BaccaratBet::query()
->where('round_id', $round->id)
->where('user_id', $user->id)
->where('user_id', $lockedUser->id)
->lockForUpdate()
->exists();
@@ -135,9 +165,9 @@ class BaccaratController extends Controller
return response()->json(['ok' => false, 'message' => '本局您已下注,请等待开奖。']);
}
// 扣除金币
// 4. 扣除金币,传入锁定的用户实例
$currency->change(
$user,
$lockedUser,
'gold',
-$data['amount'],
CurrencySource::BACCARAT_BET,
@@ -149,16 +179,19 @@ class BaccaratController extends Controller
// 下注时间命中活动窗口时,将本次下注挂到对应的买单活动下。
$lossCoverEvent = $lossCoverService->findEventForBetTime(now());
// 写入下注记录
// 5. 写入下注记录
$bet = BaccaratBet::create([
'round_id' => $round->id,
'user_id' => $user->id,
'user_id' => $lockedUser->id,
'loss_cover_event_id' => $lossCoverEvent?->id,
'bet_type' => $data['bet_type'],
'amount' => $data['amount'],
'status' => 'pending',
]);
// 同步修改 Auth 内存实例的金币
$user->setAttribute('jjb', $lockedUser->jjb);
// 命中活动的下注要同步累计到用户活动记录中,便于后续前台查看。
$lossCoverService->registerBet($bet);
@@ -176,27 +209,7 @@ class BaccaratController extends Controller
'big' => '大', 'small' => '小', default => '豹子'
};
// 发送系统传音到聊天室,公示该用户的押注信息
$chatState = app(\App\Services\ChatStateService::class);
$formattedAmount = number_format($data['amount']);
$roomId = $round->room_id ?? 1;
// 格式:🌟 🎲 娜姐 押注了 119 金币(大)!✨
$content = "🎲 <b> 【百家乐】【{$user->username}】</b> 押注了 <b>{$formattedAmount}</b> 金币({$betLabel})!✨";
$msg = [
'id' => $chatState->nextMessageId($roomId),
'room_id' => $roomId,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => $content,
'is_secret' => false,
'font_color' => '#d97706',
'action' => '',
'sent_at' => now()->toDateTimeString(),
];
$chatState->pushMessage($roomId, $msg);
event(new \App\Events\MessageSent($roomId, $msg));
\App\Jobs\SaveMessageJob::dispatch($msg);
$this->betBroadcastService->baccarat((int) ($round->room_id ?? 1), $user->username, (int) $data['amount'], $betLabel);
return response()->json([
'ok' => true,
@@ -212,7 +225,9 @@ class BaccaratController extends Controller
*/
public function history(): JsonResponse
{
$roomId = $this->roomScopeService->resolveUserRoomId(auth()->user());
$rounds = BaccaratRound::query()
->where('room_id', $roomId)
->where('status', 'settled')
->orderByDesc('id')
->limit(10)
@@ -220,4 +235,28 @@ class BaccaratController extends Controller
return response()->json(['history' => $rounds]);
}
/**
* 前台百家乐历史走势与开奖页面。
*/
public function historyPage(Request $request): \Illuminate\View\View
{
// 1. 各选项的历史分布统计
$summary = [
'total_rounds' => BaccaratRound::query()->where('status', 'settled')->count(),
'result_dist' => BaccaratRound::query()
->where('status', 'settled')
->select('result', \Illuminate\Support\Facades\DB::raw('count(*) as cnt'))
->groupBy('result')
->pluck('cnt', 'result'),
];
// 2. 分页拉取所有已结算的局次
$rounds = BaccaratRound::query()
->where('status', 'settled')
->orderByDesc('id')
->paginate(30);
return view('rooms.baccarat-history', compact('rounds', 'summary'));
}
}
+112 -30
View File
@@ -13,14 +13,25 @@
namespace App\Http\Controllers;
use App\Enums\CurrencySource;
use App\Models\BankLog;
use App\Models\Sysparam;
use App\Models\User;
use App\Services\UserCurrencyService;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\Auth;
use Illuminate\Support\Facades\DB;
/**
* 类功能:处理银行余额、存取款和存款排行展示。
*/
class BankController extends Controller
{
public function __construct(
private readonly UserCurrencyService $currencyService,
) {}
/**
* 查询银行余额及最近20条流水记录
*/
@@ -45,20 +56,27 @@ class BankController extends Controller
*/
public function ranking(Request $request): JsonResponse
{
/** @var User $operator */
$operator = Auth::user();
$direction = strtolower($request->query('sort', 'desc')) === 'asc' ? 'asc' : 'desc';
$users = \App\Models\User::where('bank_jjb', '>', 0)
$users = User::where('bank_jjb', '>', 0)
->orderBy('bank_jjb', $direction)
->paginate(20, ['id', 'username', 'bank_jjb', 'sex', 'usersf', 'user_level']);
return response()->json([
'status' => 'success',
'ranking' => $users->map(function ($u) {
// 提供必要的前端展示字段
'ranking' => $users->map(function (User $u) use ($operator) {
$canViewBalance = $this->canViewBankBalance($operator, $u);
// 提供必要的前端展示字段,普通用户查看别人存款时只返回星号,防止前端绕过遮罩。
return [
'id' => $u->id,
'username' => $u->username,
'bank_jjb' => $u->bank_jjb,
'bank_jjb' => $canViewBalance ? ($u->bank_jjb ?? 0) : '******',
'bank_jjb_masked' => ! $canViewBalance,
'can_reveal' => ! $canViewBalance,
'reveal_cost' => UserController::INFO_REVEAL_COST,
'sex' => $u->sex,
'usersf' => $u->usersf,
'user_level' => $u->user_level,
@@ -87,6 +105,7 @@ class BankController extends Controller
$amount = $request->integer('amount');
$user = Auth::user();
// 快速过滤(非锁),降低非法请求穿透到数据库的概率
if (($user->jjb ?? 0) < $amount) {
return response()->json([
'status' => 'error',
@@ -94,25 +113,49 @@ class BankController extends Controller
]);
}
DB::transaction(function () use ($user, $amount): void {
$user->decrement('jjb', $amount);
$user->increment('bank_jjb', $amount);
try {
DB::transaction(function () use ($user, $amount): void {
// 1. 强制在数据库层面对用户行数据加写锁(X锁)
$lockedUser = User::query()
->whereKey($user->id)
->lockForUpdate()
->firstOrFail();
BankLog::create([
'user_id' => $user->id,
'type' => 'deposit',
'amount' => $amount,
'balance_after' => $user->fresh()->bank_jjb,
// 2. 在锁保护下安全校验最新余额
if ((int) $lockedUser->jjb < $amount) {
throw new \Exception('流通金币不足!当前余额 '.(int) $lockedUser->jjb." 枚,无法存入 {$amount} 枚。");
}
// 3. 执行资产扣除,将已加锁的 lockedUser 传给 change 方法
$this->currencyService->change($lockedUser, 'gold', -$amount, CurrencySource::BANK_DEPOSIT, "存入银行 {$amount} 金币");
// 4. 增加银行余额
$lockedUser->increment('bank_jjb', $amount);
// 5. 写入银行流水记录
BankLog::create([
'user_id' => $lockedUser->id,
'type' => 'deposit',
'amount' => $amount,
'balance_after' => $lockedUser->fresh()->bank_jjb,
]);
// 6. 同步 Auth 内存状态,保障同生命周期内其他地方拿到的是正确数据
$user->setAttribute('jjb', $lockedUser->jjb);
$user->setAttribute('bank_jjb', $lockedUser->bank_jjb);
});
} catch (\Exception $e) {
return response()->json([
'status' => 'error',
'message' => $e->getMessage(),
]);
});
$fresh = $user->fresh();
}
return response()->json([
'status' => 'success',
'message' => "成功存入 {$amount} 枚金币!",
'jjb' => $fresh->jjb,
'bank_jjb' => $fresh->bank_jjb,
'jjb' => $user->jjb,
'bank_jjb' => $user->bank_jjb,
]);
}
@@ -130,6 +173,7 @@ class BankController extends Controller
$amount = $request->integer('amount');
$user = Auth::user();
// 快速过滤(非锁)
if (($user->bank_jjb ?? 0) < $amount) {
return response()->json([
'status' => 'error',
@@ -137,25 +181,63 @@ class BankController extends Controller
]);
}
DB::transaction(function () use ($user, $amount): void {
$user->decrement('bank_jjb', $amount);
$user->increment('jjb', $amount);
try {
DB::transaction(function () use ($user, $amount): void {
// 1. 强制在数据库层面对用户行数据加写锁(X锁)
$lockedUser = User::query()
->whereKey($user->id)
->lockForUpdate()
->firstOrFail();
BankLog::create([
'user_id' => $user->id,
'type' => 'withdraw',
'amount' => $amount,
'balance_after' => $user->fresh()->bank_jjb,
// 2. 校验银行存款是否足够
if ((int) $lockedUser->bank_jjb < $amount) {
throw new \Exception('银行余额不足!当前存款 '.($lockedUser->bank_jjb ?? 0)." 枚,无法取出 {$amount} 枚。");
}
// 3. 扣除银行存款
$lockedUser->decrement('bank_jjb', $amount);
// 4. 增加流通金币并记录划转日志
$this->currencyService->change($lockedUser, 'gold', $amount, CurrencySource::BANK_WITHDRAW, "取出银行存款 {$amount} 金币");
// 5. 记录银行账户流水
BankLog::create([
'user_id' => $lockedUser->id,
'type' => 'withdraw',
'amount' => $amount,
'balance_after' => $lockedUser->fresh()->bank_jjb,
]);
// 6. 同步 Auth 内存状态
$user->setAttribute('jjb', $lockedUser->jjb);
$user->setAttribute('bank_jjb', $lockedUser->bank_jjb);
});
} catch (\Exception $e) {
return response()->json([
'status' => 'error',
'message' => $e->getMessage(),
]);
});
$fresh = $user->fresh();
}
return response()->json([
'status' => 'success',
'message' => "成功取出 {$amount} 枚金币!",
'jjb' => $fresh->jjb,
'bank_jjb' => $fresh->bank_jjb,
'jjb' => $user->jjb,
'bank_jjb' => $user->bank_jjb,
]);
}
/**
* 判断操作者是否可以免费查看目标用户银行存款。
*/
private function canViewBankBalance(User $operator, User $targetUser): bool
{
if ($operator->id === $targetUser->id) {
return true;
}
$superLevel = (int) Sysparam::getValue('superlevel', '100');
return (int) $operator->user_level >= $superLevel;
}
}
@@ -14,6 +14,7 @@ namespace App\Http\Controllers;
use App\Events\AppointmentAnnounced;
use App\Events\MessageSent;
use App\Events\UserBrowserRefreshRequested;
use App\Jobs\SaveMessageJob;
use App\Models\Position;
use App\Models\User;
@@ -106,6 +107,13 @@ class ChatAppointmentController extends Controller
icon: '✨',
);
}
// 任命成功后,通知目标用户刷新页面,及时同步输入框上方的管理按钮与权限状态。
broadcast(new UserBrowserRefreshRequested(
targetUserId: (int) $target->id,
operator: $operator->username,
reason: '你的职务已发生变更,页面权限正在同步更新。',
));
}
return response()->json([
@@ -161,6 +169,13 @@ class ChatAppointmentController extends Controller
icon: '📋',
);
}
// 撤职成功后,同步通知目标用户刷新页面,移除已失效的管理入口和权限按钮。
broadcast(new UserBrowserRefreshRequested(
targetUserId: (int) $target->id,
operator: $operator->username,
reason: '你的职务已被撤销,页面权限正在同步更新。',
));
}
return response()->json([
+13 -6
View File
@@ -56,8 +56,12 @@ class ChatBotController extends Controller
$request->validate([
'message' => 'required|string|max:2000',
'room_id' => 'required|integer',
'is_secret' => 'nullable|boolean',
]);
// 私聊模式:AI 回复也走悄悄话,仅发言人和 AI 可见
$isSecret = (bool) $request->input('is_secret', false);
// 检查全局开关
$enabled = Sysparam::getValue('chatbot_enabled', '0');
if ($enabled !== '1') {
@@ -81,19 +85,22 @@ class ChatBotController extends Controller
$reply = $result['reply'];
// 检查 AI 是否决定给用户发金币
if (str_contains($reply, '[ACTION:GIVE_GOLD]')) {
$reply = str_replace('[ACTION:GIVE_GOLD]', '', $reply);
// 检查 AI 是否决定给用户发金币(新格式:[ACTION:GIVE_GOLD:金额]
if (preg_match('/\[ACTION:GIVE_GOLD:(\d+)\]/', $reply, $matches)) {
$aiGoldAmount = (int) $matches[1];
$reply = preg_replace('/\[ACTION:GIVE_GOLD:\d+\]/', '', $reply);
$reply = trim($reply);
$maxDailyRewards = (int) Sysparam::getValue('chatbot_max_daily_rewards', '1');
$maxGold = (int) Sysparam::getValue('chatbot_max_gold', '5000');
// 校验 AI 给出的金额在合理范围内
$goldAmount = max(100, min($aiGoldAmount, $maxGold));
$redisKey = 'ai_chat:give_gold:'.date('Ymd').':'.$user->id;
$dailyCount = (int) Redis::get($redisKey);
if ($dailyCount < $maxDailyRewards) {
$goldAmount = rand(100, $maxGold);
// 常规发福利只检查 AI 当前手上金币,不再为了维持 100 万而自动从银行提钱。
if ($aiUser && $this->aiFinance->prepareSpend($aiUser, $goldAmount)) {
@@ -148,14 +155,14 @@ class ChatBotController extends Controller
}
}
// 广播 AI 回复消息
// 广播 AI 回复消息(私聊模式下仅发言人与 AI 可见)
$botMsg = [
'id' => $this->chatState->nextMessageId($roomId),
'room_id' => $roomId,
'from_user' => 'AI小班长',
'to_user' => $user->username,
'content' => $reply,
'is_secret' => false,
'is_secret' => $isSecret,
'font_color' => '#16a34a',
'action' => '',
'sent_at' => now()->toDateTimeString(),
+325 -111
View File
@@ -25,10 +25,17 @@ use App\Models\Sysparam;
use App\Models\User;
use App\Services\AppointmentService;
use App\Services\ChatStateService;
use App\Services\ChatUserPresenceService;
use App\Services\DailyGameProfitLeaderboardService;
use App\Services\MessageFilterService;
use App\Services\PositionPermissionService;
use App\Services\RideService;
use App\Services\RoomBroadcastService;
use App\Services\UserCurrencyService;
use App\Services\VipService;
use App\Support\ChatContentSanitizer;
use App\Support\ChatDailyStatusCatalog;
use App\Support\PositionPermissionRegistry;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
use Illuminate\Http\UploadedFile;
@@ -52,12 +59,16 @@ class ChatController extends Controller
*/
public function __construct(
private readonly ChatStateService $chatState,
private readonly ChatUserPresenceService $chatUserPresenceService,
private readonly MessageFilterService $filter,
private readonly VipService $vipService,
private readonly \App\Services\ShopService $shopService,
private readonly UserCurrencyService $currencyService,
private readonly DailyGameProfitLeaderboardService $dailyGameProfitLeaderboardService,
private readonly AppointmentService $appointmentService,
private readonly RoomBroadcastService $broadcast,
private readonly PositionPermissionService $positionPermissionService,
private readonly RideService $rideService,
) {}
/**
@@ -102,36 +113,31 @@ class ChatController extends Controller
}
// 2. 将当前用户加入到 Redis 房间在线列表(包含 VIP 和管理员信息)
$superLevel = (int) Sysparam::getValue('superlevel', '100');
// 获取当前在职职务信息(用于内容显示)
$activePosition = $user->activePosition;
$userData = [
'user_id' => $user->id,
'level' => $user->user_level,
'sex' => $user->sex,
'headface' => $user->headface,
'vip_icon' => $user->vipIcon(),
'vip_name' => $user->vipName(),
'vip_color' => $user->isVip() ? ($user->vipLevel?->color ?? '') : '',
'is_admin' => $user->user_level >= $superLevel,
'position_icon' => $activePosition?->position?->icon ?? '',
'position_name' => $activePosition?->position?->name ?? '',
];
$userData = $this->chatUserPresenceService->build($user);
$this->chatState->userJoin($id, $user->username, $userData);
// 记录重新加入房间的精确时间戳(微秒),用于防抖判断(刷新的时候避免闪退闪进播报)
\Illuminate\Support\Facades\Redis::set("room:{$id}:join_time:{$user->username}", microtime(true));
// 3. 广播和初始化欢迎(仅限初次进入)
$newbieEffect = null;
$initialRideEffect = null;
$initialRideEffectOptions = null;
$initialPresenceTheme = null;
$initialWelcomeMessage = null;
$initialWelcomeMessages = [];
if (! $isAlreadyInRoom) {
// 广播 UserJoined 事件,通知房间内的其他人
broadcast(new UserJoined($id, $user->username, $userData))->toOthers();
// 新人首次进入:赠送 6666 金币、播放满场烟花、发送全场欢迎通告
if (! $user->has_received_new_gift) {
// 每次进入先清理掉历史中旧的欢迎消息,保证同一个人只保留最后一条
// 必须在推送新消息之前执行,否则可能误删刚刚创建的欢迎播报
$this->chatState->removeOldWelcomeMessages($id, $user->username);
// 新人首次进入:赠送 6666 金币、播放满场烟花、发送全场欢迎通告。
$user->refresh();
$isNewbie = ! $user->has_received_new_gift;
if ($isNewbie) {
// 通过统一积分服务发放新人礼包 6666 金币并记录流水
$this->currencyService->change(
$user, 'gold', 6666, CurrencySource::NEWBIE_BONUS, '新人首次入场婿赠的 6666 金币大礼包', $id,
@@ -149,55 +155,127 @@ class ChatController extends Controller
'font_color' => '#b91c1c',
'action' => '',
'welcome_user' => $user->username,
'welcome_kind' => 'newbie_bonus',
'sent_at' => now()->toDateTimeString(),
];
$this->chatState->pushMessage($id, $newbieMsg);
broadcast(new MessageSent($id, $newbieMsg));
SaveMessageJob::dispatch($newbieMsg);
$initialWelcomeMessages[] = $newbieMsg;
// 广播烟花特效给此时已在房间的其他用户
broadcast(new \App\Events\EffectBroadcast($id, 'fireworks', $user->username))->toOthers();
// 传给前端,让新人自己的屏幕上也燃放烟花
$newbieEffect = 'fireworks';
}
// superlevel 管理员进入:触发全房间烟花 + 系统公告,其他人走通用播报
// 每次进入先清理掉历史中旧的欢迎消息,保证同一个人只保留最后一条
$this->chatState->removeOldWelcomeMessages($id, $user->username);
// AI小班长发送欢迎消息,附带聊天室简单介绍
$aiWelcomeTemplates = [
"🫡 呀!新战友【{$user->username}】来了!我是本聊天室的 AI小班长——女兵班长在此!咱们这儿能聊天交友、玩百家乐/赛马/钓鱼/五子棋,还能每日签到领金币、逛商店买道具。有啥不懂的随时问我,班长罩着你!",
"✨ 欢迎新兵【{$user->username}】入伍!我是 AI小班长,你的贴心兵姐姐~ 本聊天室可以群聊私聊、玩各种小游戏(百家乐/赛马/钓鱼/五子棋)、每日签到赚金币。新人有 6666 金币见面礼哦!有问题喊班长!",
"🐻 立正!欢迎【{$user->username}】同志加入!我是这里的 AI小班长,负责带新兵熟悉环境。本聊天室可聊天交友、玩游戏(百家乐/赛马/钓鱼/五子棋/老虎机)、签到领福利、商店买道具。别客气,把这儿当家!",
"💪 热烈欢迎【{$user->username}】!我是 AI小班长,你的战友兼客服兵姐姐。这儿可以聊天、玩游戏(百家乐/赛马/钓鱼)、签到打卡、逛商店,功能多多!有不懂的随时 @我,班长在线答疑!",
];
$aiWelcomeContent = $aiWelcomeTemplates[array_rand($aiWelcomeTemplates)];
$aiWelcomeMsg = [
'id' => $this->chatState->nextMessageId($id),
'room_id' => $id,
'from_user' => 'AI小班长',
'to_user' => '大家',
'content' => $aiWelcomeContent,
'is_secret' => false,
'font_color' => '#16a34a',
'action' => '大声宣告',
'welcome_user' => $user->username,
'welcome_kind' => 'ai_newbie_welcome',
'sent_at' => now()->toDateTimeString(),
];
$this->chatState->pushMessage($id, $aiWelcomeMsg);
broadcast(new MessageSent($id, $aiWelcomeMsg));
SaveMessageJob::dispatch($aiWelcomeMsg);
$initialWelcomeMessages[] = $aiWelcomeMsg;
}
// 统一走通用进场播报逻辑,管理员不再发送单独的特殊登录提示。
[$text, $color] = $this->broadcast->buildEntryBroadcast($user);
$vipPresencePayload = $this->broadcast->buildVipPresencePayload($user, 'join');
$ridePresencePayload = $this->rideService->buildPresencePayload($user);
if (! $ridePresencePayload) {
[$text, $color] = $this->broadcast->buildEntryBroadcast($user);
$vipPresencePayload = $this->broadcast->buildVipPresencePayload($user, 'join');
$generalWelcomeMsg = [
'id' => $this->chatState->nextMessageId($id),
'room_id' => $id,
'from_user' => '进出播报',
'to_user' => '大家',
'content' => "<span style=\"color: {$color}; font-weight: bold;\">{$text}</span>",
'is_secret' => false,
'font_color' => $color,
'action' => empty($vipPresencePayload) ? 'system_welcome' : 'vip_presence',
'welcome_user' => $user->username,
'sent_at' => now()->toDateTimeString(),
];
$generalWelcomeMsg = [
'id' => $this->chatState->nextMessageId($id),
'room_id' => $id,
'from_user' => '进出播报',
'to_user' => '大家',
'content' => "<span style=\"color: {$color}; font-weight: bold;\">{$text}</span>",
'is_secret' => false,
'font_color' => $color,
'action' => empty($vipPresencePayload) ? 'system_welcome' : 'vip_presence',
'welcome_user' => $user->username,
'welcome_kind' => 'entry_broadcast',
'sent_at' => now()->toDateTimeString(),
];
// 当会员等级带有专属主题时,把横幅与特效字段并入系统消息,供前端展示豪华进场效果。
if (! empty($vipPresencePayload)) {
$generalWelcomeMsg = array_merge($generalWelcomeMsg, $vipPresencePayload);
$initialPresenceTheme = $vipPresencePayload;
// 当会员等级带有专属主题时,把横幅与特效字段并入系统消息,供前端展示豪华进场效果。
if (! empty($vipPresencePayload)) {
$generalWelcomeMsg = array_merge($generalWelcomeMsg, $vipPresencePayload);
$initialPresenceTheme = $vipPresencePayload;
}
// 把当前这次进房生成的欢迎消息带回前端,确保用户自己也一定能看到。
$initialWelcomeMessage = $generalWelcomeMsg;
$initialWelcomeMessages[] = $generalWelcomeMsg;
$this->chatState->pushMessage($id, $generalWelcomeMsg);
// 修复:之前使用了 ->toOthers() 导致自己看不到自己的进场提示
broadcast(new MessageSent($id, $generalWelcomeMsg));
// 会员专属特效需要单独广播给其他在线成员,自己则在页面初始化后本地补播。
if (! empty($vipPresencePayload['presence_effect'])) {
broadcast(new \App\Events\EffectBroadcast($id, $vipPresencePayload['presence_effect'], $user->username))->toOthers();
}
}
// 把当前这次进房生成的欢迎消息带回前端,确保用户自己也一定能看到。
$initialWelcomeMessage = $generalWelcomeMsg;
if ($ridePresencePayload) {
$rideWelcomeMsg = [
'id' => $this->chatState->nextMessageId($id),
'room_id' => $id,
'from_user' => '座驾播报',
'to_user' => '大家',
'content' => "<span style=\"color:#0f766e;font-weight:bold;\">{$ridePresencePayload['ride_icon']} {$ridePresencePayload['identity_text']} · {$ridePresencePayload['welcome_text']}</span>",
'is_secret' => false,
'font_color' => '#0f766e',
'action' => 'ride_presence',
'welcome_user' => $user->username,
'welcome_kind' => 'ride_presence',
'ride_key' => $ridePresencePayload['ride_key'],
'ride_name' => $ridePresencePayload['ride_name'],
'effect_title' => $ridePresencePayload['effect_title'],
'effect_user_info' => $ridePresencePayload['effect_user_info'],
'sent_at' => now()->toDateTimeString(),
];
$this->chatState->pushMessage($id, $generalWelcomeMsg);
// 修复:之前使用了 ->toOthers() 导致自己看不到自己的进场提示
broadcast(new MessageSent($id, $generalWelcomeMsg));
// 座驾进场独立追加一条播报,并广播全屏特效给其他在线用户。
$this->chatState->pushMessage($id, $rideWelcomeMsg);
broadcast(new MessageSent($id, $rideWelcomeMsg));
broadcast(new \App\Events\EffectBroadcast(
$id,
$ridePresencePayload['ride_key'],
$user->username,
effectTitle: $ridePresencePayload['effect_title'],
rideName: $ridePresencePayload['ride_name'],
effectUserInfo: $ridePresencePayload['effect_user_info'],
))->toOthers();
// 会员专属特效需要单独广播给其他在线成员,自己则在页面初始化后本地补播。
if (! empty($vipPresencePayload['presence_effect'])) {
broadcast(new \App\Events\EffectBroadcast($id, $vipPresencePayload['presence_effect'], $user->username))->toOthers();
$initialRideEffect = $ridePresencePayload['ride_key'];
$initialRideEffectOptions = [
'effect_title' => $ridePresencePayload['effect_title'],
'effect_user_info' => $ridePresencePayload['effect_user_info'],
'ride_name' => $ridePresencePayload['ride_name'],
'operator' => $user->username,
];
$initialWelcomeMessages[] = $rideWelcomeMsg;
}
}
@@ -220,8 +298,8 @@ class ChatController extends Controller
return $fromUser === $username || $toUser === $username;
}
// 对特定人说话:只显示发给自己或自己发出的(含系统通知)
return $fromUser === $username || $toUser === $username;
// 非悄悄话的定向发言仍属于公屏消息,历史回放也要让房间内其他人可见。
return true;
}));
// 7. 如果用户有在职職务,开始记录这次入场的心跳登录 (仅初次)
@@ -278,17 +356,27 @@ class ChatController extends Controller
];
}
// 渲染主聊天框架视图
// 渲染主聊天框架视图前,先计算当前用户的聊天室顶部管理权限。
$roomPermissionMap = $this->positionPermissionService->permissionMapForUser($user);
return view('chat.frame', [
'room' => $room,
'user' => $user,
'weekEffect' => $this->shopService->getActiveWeekEffect($user),
'newbieEffect' => $newbieEffect,
'initialRideEffect' => $initialRideEffect,
'initialRideEffectOptions' => $initialRideEffectOptions,
'initialPresenceTheme' => $initialPresenceTheme,
'initialWelcomeMessage' => $initialWelcomeMessage,
'initialWelcomeMessages' => $initialWelcomeMessages,
'historyMessages' => $historyMessages,
'pendingProposal' => $pendingProposalData,
'pendingDivorce' => $pendingDivorceData,
'roomPermissionMap' => $roomPermissionMap,
'hasRoomManagementPermission' => in_array(true, $roomPermissionMap, true),
'dailyGameProfitLeaders' => $this->dailyGameProfitLeaderboardService->topThree(),
'dailyStatusCatalog' => ChatDailyStatusCatalog::groupedOptions(),
'activeDailyStatus' => $this->chatUserPresenceService->currentDailyStatus($user),
]);
}
@@ -355,6 +443,10 @@ class ChatController extends Controller
$user = Auth::user();
$imagePayload = null;
if ($response = $this->ensureUserCanActInRoom($id, $user, '请先进入当前房间后再发言。')) {
return $response;
}
// 0. 检查用户是否被禁言(Redis TTL 自动过期)
$muteKey = "mute:{$id}:{$user->username}";
if (Redis::exists($muteKey)) {
@@ -410,6 +502,21 @@ class ChatController extends Controller
$messageData = array_merge($messageData, $imagePayload);
}
// 欢迎动作:增加右下角弹窗通知(内容含发送者信息)
if (($data['action'] ?? '') === '欢迎') {
$messageData['toast_notification'] = [
'title' => '👋 欢迎',
'message' => strip_tags($pureContent),
'icon' => '👋',
'color' => '#e11d48',
'duration' => 3000,
];
}
// 6.5 将用户当前激活的消息装扮注入广播 payload(气泡样式 + 昵称颜色),前端据此渲染消息外观
$decorations = app(\App\Services\DecorationService::class)->getDecorationsForMessage($user);
$messageData = array_merge($messageData, $decorations);
// 3. 压入 Redis 缓存列表 (防炸内存,只保留最近 N 条)
$this->chatState->pushMessage($id, $messageData);
@@ -512,26 +619,20 @@ class ChatController extends Controller
$superLevel = (int) Sysparam::getValue('superlevel', '100');
$leveledUp = $this->calculateNewLevel($user, $superLevel);
$user->save(); // 存点入库
$hasChanges = $leveledUp || ($canGainReward && ($actualExpGain > 0 || $actualJjbGain > 0));
if ($hasChanges) {
$user->save(); // 存点入库
// 将新的等级与资产状态反馈给当前用户的在线名单上,确保别人查看到的也是最准确等级
$this->chatState->userJoin($id, $user->username, $this->chatUserPresenceService->build($user));
} else {
// 无变动时,仅在 Redis 层面保活该用户的在线状态,拒绝写库并减少 Redis HSET 负荷
$this->chatState->refreshAlive($id, $user->username);
}
// 手动心跳存点:同步更新在职用户的勤务时长
$this->tickDutyLog($user, $id);
// 3. 将新的等级反馈给当前用户的在线名单上
// 确保刚刚升级后别人查看到的也是最准确等级
$activePosition = $user->activePosition;
$this->chatState->userJoin($id, $user->username, [
'level' => $user->user_level,
'sex' => $user->sex,
'headface' => $user->headface,
'vip_icon' => $user->vipIcon(),
'vip_name' => $user->vipName(),
'vip_color' => $user->isVip() ? ($user->vipLevel?->color ?? '') : '',
'is_admin' => $user->user_level >= $superLevel,
'position_icon' => $activePosition?->position?->icon ?? '',
'position_name' => $activePosition?->position?->name ?? '',
]);
// 4. 如果突破境界,向全房系统喊话广播!
if ($leveledUp) {
// 生成炫酷广播消息发向该频道
@@ -647,6 +748,7 @@ class ChatController extends Controller
} elseif ($user->user_level >= $superLevel) {
$title = '管理员';
}
$identitySummary = $this->chatUserPresenceService->buildIdentitySummary($user);
return response()->json([
'status' => 'success',
@@ -657,6 +759,11 @@ class ChatController extends Controller
'jjb_gain' => $actualJjbGain,
'user_level' => $user->user_level,
'title' => $title,
'identity_summary' => $identitySummary['inline'],
'department_name' => $identitySummary['department_name'],
'position_name' => $identitySummary['position_name'],
'vip_name' => $identitySummary['vip_name'],
'vip_icon' => $identitySummary['vip_icon'],
'leveled_up' => $leveledUp,
'is_max_level' => $user->user_level >= $superLevel,
'auto_event' => $autoEvent ? $autoEvent->renderText($user->username) : null,
@@ -799,18 +906,10 @@ class ChatController extends Controller
// 将新头像同步到 Redis 在线用户列表中(所有房间)
// 通过更新 Redis 的用户信息,使得其他用户和自己刷新后都能看到新头像
$superLevel = (int) Sysparam::getValue('superlevel', '100');
$rooms = $this->chatState->getUserRooms($user->username);
foreach ($rooms as $roomId) {
$this->chatState->userJoin((int) $roomId, $user->username, [
'level' => $user->user_level,
'sex' => $user->sex,
'headface' => $headface,
'vip_icon' => $user->vipIcon(),
'vip_name' => $user->vipName(),
'vip_color' => $user->isVip() ? ($user->vipLevel?->color ?? '') : '',
'is_admin' => $user->user_level >= $superLevel,
]);
// 头像更新后,统一通过在线载荷服务刷新所有扩展字段,避免状态或职务字段丢失。
$this->chatState->userJoin((int) $roomId, $user->username, $this->chatUserPresenceService->build($user));
}
return response()->json([
@@ -865,18 +964,10 @@ class ChatController extends Controller
}
// 同步 Redis 状态
$superLevel = (int) Sysparam::getValue('superlevel', '100');
$rooms = $this->chatState->getUserRooms($user->username);
foreach ($rooms as $roomId) {
$this->chatState->userJoin((int) $roomId, $user->username, [
'level' => $user->user_level,
'sex' => $user->sex,
'headface' => $user->headface, // Use accessor
'vip_icon' => $user->vipIcon(),
'vip_name' => $user->vipName(),
'vip_color' => $user->isVip() ? ($user->vipLevel?->color ?? '') : '',
'is_admin' => $user->user_level >= $superLevel,
]);
// 自定义头像上传成功后,同步覆盖在线名单中的全部展示字段。
$this->chatState->userJoin((int) $roomId, $user->username, $this->chatUserPresenceService->build($user));
}
return response()->json([
@@ -892,7 +983,8 @@ class ChatController extends Controller
/**
* 设置房间公告/祝福语(滚动显示在聊天室顶部)
* 需要房间主人或等级达到 level_announcement 配置值
* 需要当前在职职务拥有 room.announcement 权限,
* id=1 站长始终允许操作。
*
* @param int $id 房间ID
*/
@@ -901,19 +993,23 @@ class ChatController extends Controller
$user = Auth::user();
$room = Room::findOrFail($id);
// 权限检查:房间主人 或 等级 >= level_announcement
$requiredLevel = (int) Sysparam::getValue('level_announcement', '10');
if ($user->username !== $room->master && $user->user_level < $requiredLevel) {
// 改为统一走职务权限判断,不再给房主单独保留公告特权。
if (! $this->positionPermissionService->hasPermission($user, PositionPermissionRegistry::ROOM_ANNOUNCEMENT)) {
return response()->json(['status' => 'error', 'message' => '权限不足,无法修改公告'], 403);
}
if (! $this->chatState->isUserInRoom($id, $user->username)) {
return response()->json(['status' => 'error', 'message' => '请先进入该房间后再修改公告'], 403);
}
$request->validate([
'announcement' => 'required|string|max:500',
]);
// 将发送者和发送时间追加到公告文本末尾,持久化存储,无需额外字段
$room->announcement = trim($request->input('announcement'))
.' ——'.$user->username.' '.now()->format('m-d H:i');
$announcementText = trim((string) $request->input('announcement'));
// 将发送者和发送时间追加到公告文本末尾,持久化存储,无需额外字段。
$room->announcement = $announcementText.' ——'.$user->username.' '.now()->format('m-d H:i');
$room->save();
// 广播公告更新到所有在线用户
@@ -922,7 +1018,7 @@ class ChatController extends Controller
'room_id' => $id,
'from_user' => '系统公告',
'to_user' => '大家',
'content' => "📢 {$user->username} 更新了房间公告:{$room->announcement}",
'content' => '📢 '.ChatContentSanitizer::htmlText($user->username).' 更新了房间公告:'.ChatContentSanitizer::htmlText($room->announcement),
'is_secret' => false,
'font_color' => '#cc0000',
'action' => '',
@@ -964,6 +1060,10 @@ class ChatController extends Controller
$giftId = $request->integer('gift_id');
$count = $request->integer('count', 1);
if ($response = $this->ensureUserCanActInRoom((int) $roomId, $user, '请先进入当前房间后再送礼物。')) {
return $response;
}
// 不能给自己送花
if ($toUsername === $user->username) {
return response()->json(['status' => 'error', 'message' => '不能给自己送花哦~']);
@@ -981,6 +1081,10 @@ class ChatController extends Controller
return response()->json(['status' => 'error', 'message' => '用户不存在']);
}
if ($response = $this->ensureTargetOnlineInRoom((int) $roomId, (string) $toUsername)) {
return $response;
}
$totalCost = $gift->cost * $count;
$totalCharm = $gift->charm * $count;
@@ -992,24 +1096,24 @@ class ChatController extends Controller
]);
}
// 扣除金币、增加对方魅力
$user->jjb = ($user->jjb ?? 0) - $totalCost;
$user->save();
$toUser->meili = ($toUser->meili ?? 0) + $totalCharm;
$toUser->save();
// 扣除金币、增加对方魅力(含流水日志)
$this->currencyService->change($user, 'gold', -$totalCost, CurrencySource::SEND_GIFT, "送花:送给 {$toUsername} {$count} 份【{$gift->name}】,魅力 +{$totalCharm}", $roomId);
$this->currencyService->change($toUser, 'charm', $totalCharm, CurrencySource::RECV_GIFT, "收到 {$user->username} 赠送的 {$count} 份【{$gift->name}", $roomId);
// 构建礼物图片 URL
$giftImageUrl = $gift->image ? "/images/gifts/{$gift->image}" : '';
// 广播送花消息(含图片标记,前端识别后渲染图片)
$countText = $count > 1 ? " {$count}" : '';
$safeSender = ChatContentSanitizer::htmlText($user->username);
$safeReceiver = ChatContentSanitizer::htmlText($toUsername);
$safeGiftName = ChatContentSanitizer::htmlText($gift->name);
$sysMsg = [
'id' => $this->chatState->nextMessageId($roomId),
'room_id' => $roomId,
'from_user' => '送花播报',
'to_user' => $toUsername,
'content' => "{$gift->emoji}{$user->username}】 向 【{$toUsername}】 送出了{$countText}{$gift->name}】!魅力 +{$totalCharm}",
'content' => "{$gift->emoji}{$safeSender}】 向 【{$safeReceiver}】 送出了{$countText}{$safeGiftName}】!魅力 +{$totalCharm}",
'is_secret' => false,
'font_color' => '#e91e8f',
'action' => '',
@@ -1026,8 +1130,8 @@ class ChatController extends Controller
'status' => 'success',
'message' => "送花成功!花费 {$totalCost} 金币,{$toUsername} 魅力 +{$totalCharm}",
'data' => [
'my_jjb' => $user->jjb,
'target_charm' => $toUser->meili,
'my_jjb' => $user->fresh()->jjb,
'target_charm' => $toUser->fresh()->meili,
],
]);
}
@@ -1080,9 +1184,8 @@ class ChatController extends Controller
return;
}
// 发送者获得魅力
$sender->meili = ($sender->meili ?? 0) + $charmGain;
$sender->save();
// 发送者获得魅力(含流水日志)
$this->currencyService->change($sender, 'charm', $charmGain, CurrencySource::CHAT_CHARM, "{$toUsername} 聊天获得魅力奖励");
// 更新 Redis 计数器(1 小时过期)
Redis::incrby($capKey, $charmGain);
@@ -1278,6 +1381,10 @@ class ChatController extends Controller
$roomId = $request->integer('room_id');
$amount = $request->integer('amount');
if ($response = $this->ensureUserCanActInRoom($roomId, $sender, '请先进入当前房间后再赠送金币。')) {
return $response;
}
// 不能给自己转账
if ($toName === $sender->username) {
return response()->json(['status' => 'error', 'message' => '不能给自己赠送哦~']);
@@ -1289,6 +1396,10 @@ class ChatController extends Controller
return response()->json(['status' => 'error', 'message' => '用户不存在']);
}
if ($response = $this->ensureTargetOnlineInRoom($roomId, (string) $toName)) {
return $response;
}
// 余额校验
if (($sender->jjb ?? 0) < $amount) {
return response()->json([
@@ -1297,9 +1408,9 @@ class ChatController extends Controller
]);
}
// 执行转账(直接操作字段,与 sendFlower 保持一致风格
$sender->decrement('jjb', $amount);
$receiver->increment('jjb', $amount);
// 执行转账(含流水日志
$this->currencyService->change($sender, 'gold', -$amount, CurrencySource::GIFT_SENT, "赠送金币给 {$toName}", $roomId);
$this->currencyService->change($receiver, 'gold', $amount, CurrencySource::GOLD_GIFT_RECV, "收到 {$sender->username} 赠送的金币", $roomId);
// 写入真正的私聊消息,避免其他旁观用户在公屏看到赠金币通知。
$giftMsg = [
@@ -1315,10 +1426,10 @@ class ChatController extends Controller
// 接收方收到消息时,在右下角弹到账提示卡片。
'toast_notification' => [
'title' => '💰 赠金币到账',
'message' => "<b>{$sender->username}</b> 向你赠送了 <b>{$amount}</b> 枚金币!",
'message' => '<b>'.ChatContentSanitizer::htmlText($sender->username)."</b> 向你赠送了 <b>{$amount}</b> 枚金币!",
'icon' => '💰',
'color' => '#f59e0b',
'duration' => 8000,
'duration' => 3000,
],
];
@@ -1336,4 +1447,107 @@ class ChatController extends Controller
],
]);
}
/**
* 校验用户是否能在指定房间执行聊天动作。
*/
private function ensureUserCanActInRoom(int $roomId, ?User $user, string $message): ?JsonResponse
{
if (! $user) {
return response()->json(['status' => 'error', 'message' => '请先登录'], 401);
}
$room = Room::query()->find($roomId);
if (! $room) {
return response()->json(['status' => 'error', 'message' => '房间不存在'], 404);
}
if (! $room->canUserEnter($user) || ! $this->chatState->isUserInRoom($roomId, $user->username)) {
return response()->json(['status' => 'error', 'message' => $message], 403);
}
return null;
}
/**
* 拍一拍:用户通过 /拍一拍 命令向所选对象发送拍一拍通知。
*/
public function pat(Request $request, int $id): JsonResponse
{
$user = Auth::user();
if ($response = $this->ensureUserCanActInRoom($id, $user, '请先进入当前房间后再使用拍一拍。')) {
return $response;
}
// 0. 检查用户是否被禁言
$muteKey = "mute:{$id}:{$user->username}";
if (Redis::exists($muteKey)) {
$ttl = Redis::ttl($muteKey);
$minutes = ceil($ttl / 60);
return response()->json([
'status' => 'error',
'message' => "您正在禁言中,还需等待约 {$minutes} 分钟。",
], 403);
}
$targetUser = $request->input('target_user', '');
if (empty($targetUser) || $targetUser === '大家') {
return response()->json([
'status' => 'error',
'message' => '请选择一个聊天对象(不能为大家)进行拍一拍。',
], 422);
}
// 检查目标是否在线
$isOnline = Redis::hexists("room:{$id}:users", $targetUser);
if (! $isOnline) {
return response()->json([
'status' => 'error',
'message' => "{$targetUser}】目前已离开聊天室或不在线。",
], 200);
}
// 不能拍自己
if ($targetUser === $user->username) {
return response()->json([
'status' => 'error',
'message' => '不能拍自己哦~',
], 422);
}
// 获取发送者头像
$headface = $user->usersf ?: '1.gif';
$headSrc = str_starts_with($headface, 'storage/') ? '/'.$headface : '/images/headface/'.$headface;
// 构造展示文本
$displayText = "{$user->username} 拍了拍 {$targetUser}";
// 广播到房间
broadcast(new \App\Events\UserPat(
roomId: $id,
fromUser: $user->username,
targetUser: $targetUser,
displayText: $displayText,
fromUserHeadface: $headSrc,
));
return response()->json([
'status' => 'success',
'message' => $displayText,
]);
}
/**
* 校验目标用户是否仍在当前房间在线,避免跨房间赠送和消息注入。
*/
private function ensureTargetOnlineInRoom(int $roomId, string $targetUsername): ?JsonResponse
{
if (! $this->chatState->isUserInRoom($roomId, $targetUsername)) {
return response()->json(['status' => 'error', 'message' => '目标用户不在当前房间,无法执行该操作'], 403);
}
return null;
}
}
@@ -0,0 +1,306 @@
<?php
/**
* 文件功能:前台每日签到控制器
*
* 提供签到状态查询、领取奖励、刷新在线名单载荷和聊天室签到通知。
*/
namespace App\Http\Controllers;
use App\Events\MessageSent;
use App\Events\UserStatusUpdated;
use App\Http\Requests\ClaimDailySignInRequest;
use App\Http\Requests\DailySignInCalendarRequest;
use App\Http\Requests\MakeupDailySignInRequest;
use App\Models\DailySignIn;
use App\Models\User;
use App\Models\UserIdentityBadge;
use App\Services\ChatStateService;
use App\Services\ChatUserPresenceService;
use App\Services\SignInService;
use Illuminate\Http\JsonResponse;
use Illuminate\Support\Facades\Auth;
/**
* 类功能:处理前台用户每日签到状态与领取奖励流程。
*/
class DailySignInController extends Controller
{
/**
* 构造每日签到控制器依赖。
*/
public function __construct(
private readonly SignInService $signInService,
private readonly ChatStateService $chatState,
private readonly ChatUserPresenceService $presenceService,
) {}
/**
* 方法功能:查询当前用户今日签到状态和奖励预览。
*/
public function status(): JsonResponse
{
/** @var User $user */
$user = Auth::user();
$status = $this->signInService->status($user);
return response()->json([
'status' => 'success',
'data' => $this->formatStatusPayload($user, $status),
]);
}
/**
* 方法功能:查询指定月份的签到日历与补签卡状态。
*/
public function calendar(DailySignInCalendarRequest $request): JsonResponse
{
/** @var User $user */
$user = Auth::user();
return response()->json([
'status' => 'success',
'data' => $this->signInService->calendar($user, $request->validated('month')),
]);
}
/**
* 方法功能:领取今日签到奖励并同步聊天室在线名单。
*/
public function claim(ClaimDailySignInRequest $request): JsonResponse
{
/** @var User $user */
$user = Auth::user();
$roomId = $request->validated('room_id');
$roomId = $roomId === null ? null : (int) $roomId;
$dailySignIn = $this->signInService->claim($user, $roomId);
if (! $dailySignIn->wasRecentlyCreated) {
return response()->json([
'status' => 'error',
'message' => '今日已签到,请明天再来。',
'data' => $this->formatClaimPayload($user->fresh(), $dailySignIn),
], 422);
}
$freshUser = $user->fresh(['vipLevel', 'activePosition.position.department']);
$presencePayload = $this->presenceService->build($freshUser);
$this->refreshOnlinePresence($freshUser, $presencePayload);
if ($roomId !== null && $this->chatState->isUserInRoom($roomId, $freshUser->username)) {
$this->broadcastSignInNotice($freshUser, $dailySignIn, $roomId);
}
return response()->json([
'status' => 'success',
'message' => $this->buildSuccessMessage($dailySignIn),
'data' => $this->formatClaimPayload($freshUser, $dailySignIn, $presencePayload),
]);
}
/**
* 方法功能:使用补签卡补签历史漏签日期。
*/
public function makeup(MakeupDailySignInRequest $request): JsonResponse
{
/** @var User $user */
$user = Auth::user();
$roomId = $request->validated('room_id');
$roomId = $roomId === null ? null : (int) $roomId;
$dailySignIn = $this->signInService->makeup($user, (string) $request->validated('target_date'), $roomId);
$refreshedSignIn = $dailySignIn->fresh();
$latestSignIn = DailySignIn::query()
->where('user_id', $user->id)
->latest('sign_in_date')
->first();
$currentStreakDays = (int) ($latestSignIn?->streak_days ?? $refreshedSignIn?->streak_days ?? 0);
$freshUser = $user->fresh(['vipLevel', 'activePosition.position.department']);
$presencePayload = $this->presenceService->build($freshUser);
$this->refreshOnlinePresence($freshUser, $presencePayload);
if ($roomId !== null && $this->chatState->isUserInRoom($roomId, $freshUser->username)) {
$this->broadcastSignInNotice($freshUser, $refreshedSignIn, $roomId, $currentStreakDays);
}
return response()->json([
'status' => 'success',
'message' => '补签成功,'.$refreshedSignIn?->sign_in_date?->format('Y-m-d').' 已补签,当前连续签到 '.$currentStreakDays.' 天。',
'data' => $this->formatClaimPayload($freshUser, $refreshedSignIn, $presencePayload, $currentStreakDays),
]);
}
/**
* 方法功能:刷新用户当前所在房间的 Redis 在线载荷并广播名单更新。
*
* @param array<string, mixed> $presencePayload
*/
private function refreshOnlinePresence(User $user, array $presencePayload): void
{
foreach ($this->chatState->getUserRooms($user->username) as $activeRoomId) {
// 签到身份会展示在在线名单里,必须立即回写 Redis 载荷。
$this->chatState->userJoin((int) $activeRoomId, $user->username, $presencePayload);
broadcast(new UserStatusUpdated((int) $activeRoomId, $user->username, $presencePayload));
}
}
/**
* 方法功能:向当前聊天室广播签到成功通知。
*/
private function broadcastSignInNotice(User $user, DailySignIn $dailySignIn, int $roomId, ?int $currentStreakDays = null): void
{
$message = [
'id' => $this->chatState->nextMessageId($roomId),
'room_id' => $roomId,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => $this->buildNoticeContent($user, $dailySignIn, $currentStreakDays),
'is_secret' => false,
'font_color' => '#0f766e',
'action' => '',
'sent_at' => now()->toDateTimeString(),
];
$this->chatState->pushMessage($roomId, $message);
broadcast(new MessageSent($roomId, $message));
}
/**
* 方法功能:生成聊天室内的签到播报内容。
*/
private function buildNoticeContent(User $user, DailySignIn $dailySignIn, ?int $currentStreakDays = null): string
{
$rewardText = $this->buildRewardText($dailySignIn);
$identityText = $dailySignIn->identity_badge_name
? ',获得身份 '.e($dailySignIn->identity_badge_name)
: '';
if ($dailySignIn->is_makeup) {
$signInDate = $dailySignIn->sign_in_date?->format('Y-m-d') ?? '漏签日期';
$streakDays = $currentStreakDays ?? (int) $dailySignIn->streak_days;
return '【'.e($user->username).'】使用补签卡补签 '.$signInDate
.',当前连续签到 '.$streakDays.' 天,获得 '.$rewardText.$identityText.'。';
}
// 聊天消息内的快捷按钮使用相对字号,避免覆盖用户选择的消息字号。
$quickButton = '<button type="button" onclick="window.quickDailySignIn && window.quickDailySignIn()" '
.'style="display:inline-block;margin-left:6px;padding:1px 8px;border:none;border-radius:999px;'
.'background:#ccfbf1;color:#0f766e;font-size:0.78em;font-weight:bold;cursor:pointer;vertical-align:middle;">'
.'✅ 快速签到</button>';
return '【'.e($user->username).'】完成今日签到,连续签到 '
.$dailySignIn->streak_days.' 天,获得 '.$rewardText.$identityText.'。'.$quickButton;
}
/**
* 方法功能:生成本机签到成功提示文案。
*/
private function buildSuccessMessage(DailySignIn $dailySignIn): string
{
return '签到成功,连续签到 '.$dailySignIn->streak_days.' 天,获得 '.$this->buildRewardText($dailySignIn).'。';
}
/**
* 方法功能:按实际签到奖励快照生成奖励描述。
*/
private function buildRewardText(DailySignIn $dailySignIn): string
{
$items = [];
if ($dailySignIn->gold_reward > 0) {
$items[] = $dailySignIn->gold_reward.' 金币';
}
if ($dailySignIn->exp_reward > 0) {
$items[] = $dailySignIn->exp_reward.' 经验';
}
if ($dailySignIn->charm_reward > 0) {
$items[] = $dailySignIn->charm_reward.' 魅力';
}
return $items === [] ? '签到记录' : implode(' + ', $items);
}
/**
* 方法功能:格式化状态查询响应载荷。
*
* @param array<string, mixed> $status
* @return array<string, mixed>
*/
private function formatStatusPayload(User $user, array $status): array
{
return [
'signed_today' => $status['signed_today'],
'can_claim' => $status['can_claim'],
'current_streak_days' => $status['current_streak_days'],
'claimable_streak_days' => $status['claimable_streak_days'],
'preview_rule' => $status['matched_rule']?->only([
'streak_days',
'gold_reward',
'exp_reward',
'charm_reward',
'identity_badge_name',
'identity_badge_icon',
'identity_badge_color',
'identity_duration_days',
]),
'identity' => $this->formatIdentityPayload($status['current_identity']),
'user' => [
'jjb' => (int) $user->jjb,
],
];
}
/**
* 方法功能:格式化签到领取响应载荷。
*
* @param array<string, mixed>|null $presencePayload
* @return array<string, mixed>
*/
private function formatClaimPayload(User $user, DailySignIn $dailySignIn, ?array $presencePayload = null, ?int $currentStreakDays = null): array
{
$identity = $user->currentSignInIdentity();
return [
'sign_in' => [
'id' => $dailySignIn->id,
'sign_in_date' => $dailySignIn->sign_in_date?->toDateString(),
'is_makeup' => (bool) $dailySignIn->is_makeup,
'streak_days' => (int) $dailySignIn->streak_days,
'gold_reward' => (int) $dailySignIn->gold_reward,
'exp_reward' => (int) $dailySignIn->exp_reward,
'charm_reward' => (int) $dailySignIn->charm_reward,
],
'current_streak_days' => $currentStreakDays ?? (int) $dailySignIn->streak_days,
'identity' => $this->formatIdentityPayload($identity),
'presence' => $presencePayload ?? $this->presenceService->build($user),
'user' => [
'jjb' => (int) $user->jjb,
'gold' => (int) $user->jjb,
],
];
}
/**
* 方法功能:格式化签到身份数据供前端展示。
*
* @return array<string, mixed>|null
*/
private function formatIdentityPayload(?UserIdentityBadge $identity): ?array
{
if ($identity === null) {
return null;
}
return [
'key' => $identity->badge_code,
'label' => $identity->badge_name,
'name' => $identity->badge_name,
'icon' => $identity->badge_icon ?? '✅',
'color' => $identity->badge_color ?? '#0f766e',
'expires_at' => $identity->expires_at?->toIso8601String(),
'streak_days' => (int) data_get($identity->metadata, 'streak_days', 0),
];
}
}
+7 -1
View File
@@ -43,6 +43,11 @@ class EarnController extends Controller
*/
public function claimVideoReward(Request $request): JsonResponse
{
return response()->json([
'success' => false,
'message' => '看视频赚钱功能已关闭。',
]);
/** @var User $user */
$user = Auth::user();
@@ -99,9 +104,10 @@ class EarnController extends Controller
// 6. 广播全服系统消息
if ($roomId > 0) {
// 公屏消息内的入口标签使用相对字号,跟随用户在聊天室选择的字号。
$promoTag = ' <span onclick="window.dispatchEvent(new CustomEvent(\'open-earn-panel\'))" '
.'style="display:inline-block;margin-left:6px;padding:1px 7px;background:#e9e4f5;'
.'color:#6d4fa8;border-radius:10px;font-size:10px;cursor:pointer;font-weight:bold;vertical-align:middle;'
.'color:#6d4fa8;border-radius:10px;font-size:0.78em;cursor:pointer;font-weight:bold;vertical-align:middle;'
.'border:1px solid #d0c4ec;" title="点击赚金币">💰 看视频赚金币</span>';
$sysMsg = [
@@ -48,6 +48,38 @@ class FeedbackController extends Controller
return view('feedback.index', compact('feedbacks', 'myVotedIds'));
}
/**
* 获取反馈第一页数据(JSON API
* 供聊天室模态弹窗使用,格式与 loadMore 一致
*
* @param Request $request type 筛选参数
*/
public function data(Request $request): JsonResponse
{
$type = $request->input('type'); // bug|suggestion|null(全部)
$query = FeedbackItem::with(['replies'])
->orderByDesc('votes_count')
->orderByDesc('created_at');
if ($type && in_array($type, ['bug', 'suggestion'])) {
$query->ofType($type);
}
$items = $query->limit(self::PAGE_SIZE)->get();
$myVotedIds = FeedbackVote::where('user_id', Auth::id())
->whereIn('feedback_id', $items->pluck('id'))
->pluck('feedback_id')
->toArray();
return response()->json([
'items' => $this->formatItems($items, $myVotedIds),
'last_id' => $items->last()?->id ?? 0,
'has_more' => $items->count() === self::PAGE_SIZE,
]);
}
/**
* 懒加载更多反馈(JSON API
* 支持按类型筛选(bug / suggestion
@@ -257,6 +289,10 @@ class FeedbackController extends Controller
*/
private function formatItem(FeedbackItem $item, bool $voted): array
{
/** @var \App\Models\User $user */
$user = Auth::user();
$isOwner = $item->user_id === $user->id;
return [
'id' => $item->id,
'type' => $item->type,
@@ -272,6 +308,8 @@ class FeedbackController extends Controller
'username' => $item->username,
'created_at' => $item->created_at->diffForHumans(),
'voted' => $voted,
'is_owner' => $isOwner,
'can_delete' => ($isOwner && $item->is_within_24_hours) || $user->id === 1,
'replies' => ($item->relationLoaded('replies') ? $item->replies : collect())->map(fn ($r) => [
'id' => $r->id,
'username' => $r->username,
+93 -17
View File
@@ -19,8 +19,10 @@ namespace App\Http\Controllers;
use App\Enums\CurrencySource;
use App\Models\GameConfig;
use App\Models\Sysparam;
use App\Models\User;
use App\Services\ChatStateService;
use App\Services\FishingService;
use App\Services\GameRoomScopeService;
use App\Services\ShopService;
use App\Services\UserCurrencyService;
use App\Services\VipService;
@@ -30,14 +32,21 @@ use Illuminate\Support\Facades\Auth;
use Illuminate\Support\Facades\Redis;
use Illuminate\Support\Str;
/**
* 类功能:处理钓鱼小游戏的抛竿与收竿流程。
*/
class FishingController extends Controller
{
/**
* 注入钓鱼流程需要的状态、会员、金币、商店和房间范围服务。
*/
public function __construct(
private readonly ChatStateService $chatState,
private readonly VipService $vipService,
private readonly UserCurrencyService $currencyService,
private readonly ShopService $shopService,
private readonly FishingService $fishingService,
private readonly GameRoomScopeService $roomScopeService,
) {}
/**
@@ -63,6 +72,10 @@ class FishingController extends Controller
return response()->json(['status' => 'error', 'message' => '钓鱼功能暂未开放。'], 403);
}
if (! $this->roomScopeService->isRoomAllowedForGame('fishing', $id)) {
return response()->json(['status' => 'error', 'message' => '当前房间未开启钓鱼小游戏。'], 403);
}
// 1. 检查冷却时间(Redis TTL
$cooldownKey = "fishing:cd:{$user->id}";
if (Redis::exists($cooldownKey)) {
@@ -75,6 +88,14 @@ class FishingController extends Controller
], 429);
}
$tokenKey = "fishing:token:{$user->id}";
if (Redis::exists($tokenKey)) {
$activeSessionResponse = $this->restoreActiveFishingSessionResponse($user, $tokenKey);
if ($activeSessionResponse) {
return $activeSessionResponse;
}
}
// 2. 检查金币是否足够
$cost = (int) (GameConfig::param('fishing', 'fishing_cost') ?? Sysparam::getValue('fishing_cost', '5'));
if (($user->jjb ?? 0) < $cost) {
@@ -84,34 +105,54 @@ class FishingController extends Controller
], 422);
}
// 3. 扣除金币
$this->currencyService->change(
$user, 'gold', -$cost,
CurrencySource::FISHING_COST,
"钓鱼抛竿消耗 {$cost} 金币",
$id,
);
$user->refresh();
// 4. 生成一次性 token,存入 Redis(TTL = 等待时间 + 收竿窗口 + 缓冲)
// 3. 生成一次性 token,存入 Redis(TTL = 等待时间 + 收竿窗口 + 缓冲)
$waitMin = (int) (GameConfig::param('fishing', 'fishing_wait_min') ?? Sysparam::getValue('fishing_wait_min', '8'));
$waitMax = (int) (GameConfig::param('fishing', 'fishing_wait_max') ?? Sysparam::getValue('fishing_wait_max', '15'));
$waitTime = rand($waitMin, $waitMax);
$token = Str::random(32);
$tokenKey = "fishing:token:{$user->id}";
// token 有效期 = 等待时间 + 8秒点击窗口 + 5秒缓冲
// 同时把 cast 时间戳和 wait_time 一起存入,供 reel 做服务端时间校验
Redis::setex($tokenKey, $waitTime + 13, json_encode([
$tokenTtl = $waitTime + 13;
$tokenPayload = json_encode([
'token' => $token,
'cast_at' => time(),
'wait_time' => $waitTime,
]));
]);
// 5. 生成随机浮漂坐标(百分比,避开边缘)
// 原子占用本次抛竿 token,避免多标签页自动钓鱼互相覆盖令牌。
$reserved = Redis::command('set', [$tokenKey, $tokenPayload, 'EX', $tokenTtl, 'NX']);
if (! $reserved) {
$activeSessionResponse = $this->restoreActiveFishingSessionResponse($user, $tokenKey);
if ($activeSessionResponse) {
return $activeSessionResponse;
}
return response()->json([
'status' => 'error',
'message' => '钓鱼状态同步中,请稍后重试。',
'retry_after' => 3,
], 409);
}
try {
// token 占用成功后才扣金币,确保重复抛竿不会多扣费用。
$this->currencyService->change(
$user, 'gold', -$cost,
CurrencySource::FISHING_COST,
"钓鱼抛竿消耗 {$cost} 金币",
$id,
);
$user->refresh();
} catch (\Throwable $exception) {
// 金币扣除失败时释放 token,避免用户被短时间卡在未收竿状态。
Redis::del($tokenKey);
throw $exception;
}
// 4. 生成随机浮漂坐标(百分比,避开边缘)
$bobberX = rand(15, 85); // 左右 15%~85%
$bobberY = rand(20, 65); // 上下 20%~65%
// 6. 检查是否持有有效自动钓鱼卡
// 5. 检查是否持有有效自动钓鱼卡
$autoFishingMinutes = $this->shopService->getActiveAutoFishingMinutesLeft($user);
return response()->json([
@@ -128,6 +169,37 @@ class FishingController extends Controller
]);
}
/**
* 恢复已有钓鱼会话,避免刷新页面后丢失前端内存里的收竿令牌。
*/
private function restoreActiveFishingSessionResponse(User $user, string $tokenKey): ?JsonResponse
{
$stored = json_decode((string) Redis::get($tokenKey), true);
if (! is_array($stored) || empty($stored['token'])) {
Redis::del($tokenKey);
return null;
}
$elapsed = time() - (int) ($stored['cast_at'] ?? 0);
$waitTime = max(0, (int) ($stored['wait_time'] ?? 0) - $elapsed);
$autoFishingMinutes = $this->shopService->getActiveAutoFishingMinutesLeft($user);
return response()->json([
'status' => 'success',
'message' => '已恢复正在进行的钓鱼,请等待本次收竿。',
'wait_time' => $waitTime,
'bobber_x' => rand(15, 85),
'bobber_y' => rand(20, 65),
'token' => (string) $stored['token'],
'auto_fishing' => $autoFishingMinutes > 0,
'auto_fishing_minutes_left' => $autoFishingMinutes,
'cost' => 0,
'jjb' => $user->jjb,
'restored' => true,
]);
}
/**
* 收竿 验证浮漂 token,随机计算钓鱼结果,更新经验/金币,广播到聊天室。
*
@@ -142,6 +214,10 @@ class FishingController extends Controller
return response()->json(['status' => 'error', 'message' => '请先登录'], 401);
}
if (! $this->roomScopeService->isRoomAllowedForGame('fishing', $id)) {
return response()->json(['status' => 'error', 'message' => '当前房间未开启钓鱼小游戏。'], 403);
}
// 1. 验证 token + 服务端时间校验(防止前端篡改 wait_time 跳过等待)
$tokenKey = "fishing:token:{$user->id}";
$storedJson = Redis::get($tokenKey);
@@ -18,14 +18,19 @@ namespace App\Http\Controllers;
use App\Enums\CurrencySource;
use App\Models\FortuneLog;
use App\Models\GameConfig;
use App\Services\GameRoomScopeService;
use App\Services\UserCurrencyService;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
/**
* 类功能:提供神秘占卜状态、抽签和历史接口。
*/
class FortuneTellingController extends Controller
{
public function __construct(
private readonly UserCurrencyService $currency,
private readonly GameRoomScopeService $roomScopeService,
) {}
/**
@@ -37,6 +42,11 @@ class FortuneTellingController extends Controller
return response()->json(['enabled' => false]);
}
$roomId = $this->roomScopeService->resolveRequestRoomId($request, $request->user());
if (! $this->roomScopeService->isRoomAllowedForGame('fortune_telling', $roomId)) {
return response()->json(['enabled' => false]);
}
$user = $request->user();
$config = GameConfig::forGame('fortune_telling')?->params ?? [];
@@ -81,6 +91,11 @@ class FortuneTellingController extends Controller
return response()->json(['ok' => false, 'message' => '神秘占卜当前未开启。']);
}
$roomId = $this->roomScopeService->resolveRequestRoomId($request, $request->user());
if (! $this->roomScopeService->isRoomAllowedForGame('fortune_telling', $roomId)) {
return response()->json(['ok' => false, 'message' => '当前房间未开启神秘占卜。'], 403);
}
$user = $request->user();
$config = GameConfig::forGame('fortune_telling')?->params ?? [];
@@ -145,6 +160,11 @@ class FortuneTellingController extends Controller
*/
public function history(Request $request): JsonResponse
{
$roomId = $this->roomScopeService->resolveRequestRoomId($request, $request->user());
if (! $this->roomScopeService->isRoomAllowedForGame('fortune_telling', $roomId)) {
return response()->json(['history' => []]);
}
$logs = FortuneLog::query()
->where('user_id', $request->user()->id)
->orderByDesc('id')
+9 -8
View File
@@ -267,19 +267,20 @@ class FriendController extends Controller
return;
}
// 根据操作类型和互相状态生成不同文案(含内联快捷操作链接)
// 根据操作类型和互相状态生成不同文案(含前端代理快捷操作链接)
$btnStyle = 'font-weight:bold;text-decoration:underline;margin-left:6px;';
$btnAdd = "<a href='#' onclick=\"quickFriendAction('add','{$fromUsername}',this);return false;\" style='color:#16a34a;{$btnStyle}'> 回加好友</a>";
$btnRemove = "<a href='#' onclick=\"quickFriendAction('remove','{$fromUsername}',this);return false;\" style='color:#6b7280;{$btnStyle}'>🗑️ 同步移除</a>";
$safeUsername = e($fromUsername);
$btnAdd = "<a href='#' data-quick-friend-action='add' data-quick-friend-username='{$safeUsername}' style='color:#16a34a;{$btnStyle}'> 回加好友</a>";
$btnRemove = "<a href='#' data-quick-friend-action='remove' data-quick-friend-username='{$safeUsername}' style='color:#6b7280;{$btnStyle}'>🗑️ 同步移除</a>";
$content = match ($action) {
'added' => $mutual
? "💚 <b>{$fromUsername}</b> 将你加为好友了!你们现在互为好友 🎉"
: "💚 <b>{$fromUsername}</b> 将你加为好友了!但你还没有添加对方为好友。{$btnAdd}",
? "💚 <b>{$safeUsername}</b> 将你加为好友了!你们现在互为好友 🎉"
: "💚 <b>{$safeUsername}</b> 将你加为好友了!但你还没有添加对方为好友。{$btnAdd}",
'removed' => $mutual
? "💔 <b>{$fromUsername}</b> 已将你从好友列表移除。你的好友列表中仍保留对方。{$btnRemove}"
: "💔 <b>{$fromUsername}</b> 已将你从他的好友列表移除。",
'online' => "🟢 你的好友 <b>{$fromUsername}</b> 上线啦!",
? "💔 <b>{$safeUsername}</b> 已将你从好友列表移除。你的好友列表中仍保留对方。{$btnRemove}"
: "💔 <b>{$safeUsername}</b> 已将你从他的好友列表移除。",
'online' => "🟢 你的好友 <b>{$safeUsername}</b> 上线啦!",
default => '',
};
+25 -1
View File
@@ -24,17 +24,23 @@ use App\Events\GomokuInviteEvent;
use App\Events\GomokuMovedEvent;
use App\Models\GameConfig;
use App\Models\GomokuGame;
use App\Models\User;
use App\Services\GameRoomScopeService;
use App\Services\GomokuAiService;
use App\Services\UserCurrencyService;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\DB;
/**
* 类功能:处理五子棋创建、加入与对局过程接口。
*/
class GomokuController extends Controller
{
public function __construct(
private readonly GomokuAiService $ai,
private readonly UserCurrencyService $currency,
private readonly GameRoomScopeService $roomScopeService,
) {}
/**
@@ -58,6 +64,10 @@ class GomokuController extends Controller
$user = $request->user();
if (! $this->roomScopeService->isRoomAllowedForGame('gomoku', (int) $data['room_id'])) {
return response()->json(['ok' => false, 'message' => '当前房间未开启五子棋。'], 403);
}
// PvP:检查是否已在等待/对局中(一次只能参与一场)
$activeGame = GomokuGame::query()
->where(function ($q) use ($user) {
@@ -83,13 +93,27 @@ class GomokuController extends Controller
return DB::transaction(function () use ($user, $data, $entryFee): JsonResponse {
// PvE 扣除入场费
if ($entryFee > 0) {
// 1. 悲观锁锁定用户行
$lockedUser = User::query()
->whereKey($user->id)
->lockForUpdate()
->firstOrFail();
// 2. 二次确认金币是否足够
if ((int) $lockedUser->jjb < $entryFee) {
return response()->json(['ok' => false, 'message' => '金币不足,无法加入游戏对局。']);
}
$this->currency->change(
$user,
$lockedUser,
'gold',
-$entryFee,
CurrencySource::GOMOKU_ENTRY_FEE,
"五子棋 AI 对战入场费(难度{$data['ai_level']}",
);
// 同步修改 Auth 内存实例的金币
$user->setAttribute('jjb', $lockedUser->jjb);
}
$timeout = (int) GameConfig::param('gomoku', 'invite_timeout', 60);
@@ -15,6 +15,7 @@ use App\Http\Requests\StoreGuestbookRequest;
use App\Models\Guestbook;
use App\Models\User;
use App\Services\MessageFilterService;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\RedirectResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\Auth;
@@ -128,4 +129,69 @@ class GuestbookController extends Controller
return back()->with('success', '该行留言已被抹除。');
}
/**
* 返回留言列表 JSON(供聊天室模态弹窗 AJAX 使用)
*/
public function data(Request $request): JsonResponse
{
$tab = $request->input('tab', 'public');
$page = (int) $request->input('page', 1);
$user = Auth::user();
$query = Guestbook::query()->orderByDesc('id');
if ($tab === 'inbox') {
$query->where('towho', $user->username);
} elseif ($tab === 'outbox') {
$query->where('who', $user->username);
} else {
$query->where(function ($q) use ($user) {
$q->where('secret', 0)
->orWhere('who', $user->username)
->orWhere('towho', $user->username);
});
}
$perPage = 15;
$total = $query->count();
$messages = $query->skip(($page - 1) * $perPage)->take($perPage)->get();
$items = $messages->map(function ($msg) use ($user) {
$isSecret = (bool) $msg->secret;
$isToMe = $msg->towho === $user->username;
$isFromMe = $msg->who === $user->username;
$canDelete = $isFromMe || $isToMe || $user->user_level >= 15;
return [
'id' => $msg->id,
'who' => $msg->who,
'towho' => $msg->towho ?: '',
'secret' => $isSecret,
'text_body' => $msg->text_body,
'post_time' => $msg->post_time?->diffForHumans() ?? '',
'timestamp' => $msg->post_time?->toIso8601String() ?? '',
'is_to_me' => $isToMe,
'is_from_me' => $isFromMe,
'can_delete' => $canDelete,
'who_avatar' => mb_substr($msg->who, 0, 1),
];
});
// 获取所有用户名列表(供发信选择器使用)
$users = User::where('username', '!=', $user->username)
->orderBy('username')
->pluck('username');
return response()->json([
'ok' => true,
'items' => $items,
'total' => $total,
'page' => $page,
'per_page' => $perPage,
'has_more' => ($page * $perPage) < $total,
'users' => $users,
'tab' => $tab,
]);
}
}
+62 -38
View File
@@ -15,14 +15,20 @@ namespace App\Http\Controllers;
use App\Enums\CurrencySource;
use App\Models\HolidayClaim;
use App\Models\HolidayEvent;
use App\Models\HolidayEventRun;
use App\Services\UserCurrencyService;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\DB;
/**
* 类功能:处理节日福利批次的前台领取与状态查询。
*/
class HolidayController extends Controller
{
/**
* 注入用户金币服务。
*/
public function __construct(
private readonly UserCurrencyService $currency,
) {}
@@ -30,56 +36,72 @@ class HolidayController extends Controller
/**
* 用户领取节日福利红包。
*
* holiday_claims 中查找当前用户的待领取记录,
* 入账金币并更新活动统计数据。
* holiday_claims 中查找当前用户在指定批次下的待领取记录,
* 入账金币并更新批次统计数据。
*/
public function claim(Request $request, HolidayEvent $event): JsonResponse
public function claim(Request $request, HolidayEventRun $run): JsonResponse
{
$user = $request->user();
// 活动是否在领取有效期内
if (! $event->isClaimable()) {
// 批次是否在领取有效期内
if (! $run->isClaimable()) {
return response()->json(['ok' => false, 'message' => '活动已结束或已过期。']);
}
// 查找该用户的领取记录(批量插入时已生成)
$claim = HolidayClaim::query()
->where('event_id', $event->id)
->where('user_id', $user->id)
->lockForUpdate()
->first();
return DB::transaction(function () use ($run, $user): JsonResponse {
/** @var HolidayEventRun|null $lockedRun */
$lockedRun = HolidayEventRun::query()
->whereKey($run->id)
->lockForUpdate()
->first();
if (! $claim) {
return response()->json(['ok' => false, 'message' => '您不在本次福利名单内,或活动已结束。']);
}
if (! $lockedRun || ! $lockedRun->isClaimable()) {
return response()->json(['ok' => false, 'message' => '活动已结束或已过期。']);
}
// 防止重复领取(claimed_at 为 null 表示未领取)
// 由于批量 insert 时直接写入 claimed_at,需要增加一个 is_claimed 字段
// 这里用数据库唯一约束保障幂等性:直接返回已领取的提示
return DB::transaction(function () use ($event, $claim, $user): JsonResponse {
// 金币入账
/** @var HolidayClaim|null $claim */
$claim = HolidayClaim::query()
->where('run_id', $lockedRun->id)
->where('user_id', $user->id)
->lockForUpdate()
->first();
if (! $claim) {
return response()->json(['ok' => false, 'message' => '您不在本次福利名单内,或活动已结束。']);
}
// claimed_at 不为空代表本轮已领过,直接返回幂等提示。
if ($claim->claimed_at !== null) {
return response()->json([
'ok' => false,
'message' => '您已领取过本轮福利。',
'amount' => $claim->amount,
]);
}
// 金币入账。
$this->currency->change(
$user,
'gold',
$claim->amount,
CurrencySource::HOLIDAY_BONUS,
"节日福利:{$event->name}",
"节日福利:{$lockedRun->event_name}",
);
// 更新活动统计(只在首次领取时)
HolidayEvent::query()
->where('id', $event->id)
->increment('claimed_amount', $claim->amount);
// 领取成功后只更新 claimed_at,不再删除记录,便于幂等和历史追踪。
$claim->update(['claimed_at' => now()]);
// 删除领取记录(以此标记"已领取",防止重复调用)
$claim->delete();
// 批次领取统计按成功领取次数累计。
$lockedRun->increment('claimed_count');
$lockedRun->increment('claimed_amount', $claim->amount);
// 检查是否已全部领完
if ($event->max_claimants > 0) {
$remaining = HolidayClaim::where('event_id', $event->id)->count();
if ($remaining === 0) {
$event->update(['status' => 'completed']);
}
$remainingPendingClaims = HolidayClaim::query()
->where('run_id', $lockedRun->id)
->whereNull('claimed_at')
->count();
if ($remainingPendingClaims === 0) {
$lockedRun->update(['status' => 'completed']);
}
return response()->json([
@@ -91,21 +113,23 @@ class HolidayController extends Controller
}
/**
* 查询当前用户在指定活动中的待领取状态。
* 查询当前用户在指定批次中的待领取状态。
*/
public function status(Request $request, HolidayEvent $event): JsonResponse
public function status(Request $request, HolidayEventRun $run): JsonResponse
{
$user = $request->user();
$claim = HolidayClaim::query()
->where('event_id', $event->id)
->where('run_id', $run->id)
->where('user_id', $user->id)
->first();
return response()->json([
'claimable' => $claim !== null && $event->isClaimable(),
'claimable' => $claim !== null && $claim->claimed_at === null && $run->isClaimable(),
'claimed' => $claim?->claimed_at !== null,
'amount' => $claim?->amount ?? 0,
'expires_at' => $event->expires_at?->toIso8601String(),
'status' => $run->status,
'expires_at' => $run->expires_at?->toIso8601String(),
]);
}
}
+207 -39
View File
@@ -17,21 +17,28 @@
namespace App\Http\Controllers;
use App\Enums\CurrencySource;
use App\Events\MessageSent;
use App\Jobs\SaveMessageJob;
use App\Models\GameConfig;
use App\Models\HorseBet;
use App\Models\HorseRace;
use App\Services\ChatStateService;
use App\Services\GameBetBroadcastService;
use App\Services\GameRoomScopeService;
use App\Services\UserCurrencyService;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\DB;
/**
* 类功能:赛马竞猜前台控制器
*
* 负责聊天室赛马玩法的当前场次查询、下注提交、历史记录读取,
* 并在发现线上遗留的超时 running 场次时执行最小范围的状态自愈。
*/
class HorseRaceController extends Controller
{
public function __construct(
private readonly UserCurrencyService $currency,
private readonly GameRoomScopeService $roomScopeService,
private readonly GameBetBroadcastService $betBroadcastService,
) {}
/**
@@ -40,7 +47,16 @@ class HorseRaceController extends Controller
public function currentRace(Request $request): JsonResponse
{
$user = $request->user();
$race = HorseRace::currentRace();
if (! $user) {
return response()->json(['message' => '未登录', 'status' => 'error'], 401);
}
$roomId = $this->roomScopeService->resolveRequestRoomId($request, $user);
if (! $this->roomScopeService->isRoomAllowedForGame('horse_racing', $roomId)) {
return response()->json(['race' => null, 'jjb' => (int) ($user->jjb ?? 0)]);
}
$race = $this->resolveCurrentRaceState(HorseRace::currentRace($roomId));
if (! $race) {
return response()->json([
@@ -70,15 +86,16 @@ class HorseRaceController extends Controller
$oddsMap = HorseRace::calcOdds($horsePools, $houseTake, $seedPool);
// 计算实时赔率
$horses = $race->horses ?? [];
$horsesWithBets = array_map(function ($horse) use ($horsePools, $oddsMap) {
$horsePool = (int) ($horsePools[$horse['id']] ?? 0);
$odds = $horsePool > 0 ? ($oddsMap[$horse['id']] ?? null) : null;
$horses = $this->normalizeRaceHorses($race->horses);
$horsesWithBets = array_map(function (array $horse) use ($horsePools, $oddsMap) {
$horseId = (int) $horse['id'];
$horsePool = (int) ($horsePools[$horseId] ?? 0);
$odds = $horsePool > 0 ? ($oddsMap[$horseId] ?? null) : null;
return [
'id' => $horse['id'],
'name' => $horse['name'],
'emoji' => $horse['emoji'],
'id' => $horseId,
'name' => (string) $horse['name'],
'emoji' => (string) $horse['emoji'],
'pool' => $horsePool,
'odds' => $odds,
];
@@ -134,6 +151,11 @@ class HorseRaceController extends Controller
'horse_id' => 'required|integer|min:1',
'amount' => 'required|integer|min:1',
]);
$roomId = $this->roomScopeService->resolveRequestRoomId($request, $request->user());
if (! $this->roomScopeService->isRoomAllowedForGame('horse_racing', $roomId)) {
return response()->json(['ok' => false, 'message' => '当前房间未开启赛马竞猜。'], 403);
}
$config = GameConfig::forGame('horse_racing')?->params ?? [];
$minBet = (int) ($config['min_bet'] ?? 100);
@@ -145,12 +167,12 @@ class HorseRaceController extends Controller
$race = HorseRace::find($data['race_id']);
if (! $race || ! $race->isBettingOpen()) {
if (! $race || (int) $race->room_id !== $roomId || ! $race->isBettingOpen()) {
return response()->json(['ok' => false, 'message' => '当前不在下注时间内。']);
}
// 验证马匹 ID 是否有效
$horses = $race->horses ?? [];
$horses = $this->normalizeRaceHorses($race->horses);
$validIds = array_column($horses, 'id');
if (! in_array($data['horse_id'], $validIds, true)) {
return response()->json(['ok' => false, 'message' => '无效的马匹编号。']);
@@ -178,12 +200,7 @@ class HorseRaceController extends Controller
// 找出马匹名称
$horseName = '';
foreach ($horses as $horse) {
if ((int) $horse['id'] === (int) $data['horse_id']) {
$horseName = ($horse['emoji'] ?? '').($horse['name'] ?? '');
break;
}
}
$horseName = $this->resolveHorseDisplayName($horses, (int) $data['horse_id']);
// 扣除金币
$currency->change(
@@ -203,23 +220,7 @@ class HorseRaceController extends Controller
'status' => 'pending',
]);
$chatState = app(ChatStateService::class);
$formattedAmount = number_format($data['amount']);
$content = "🐎 <b>【赛马】【{$user->username}】</b> 押注了 <b>{$formattedAmount}</b> 金币({$horseName})!✨";
$msg = [
'id' => $chatState->nextMessageId(1),
'room_id' => 1,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => $content,
'is_secret' => false,
'font_color' => '#d97706',
'action' => '',
'sent_at' => now()->toDateTimeString(),
];
$chatState->pushMessage(1, $msg);
event(new MessageSent(1, $msg));
SaveMessageJob::dispatch($msg);
$this->betBroadcastService->horseRace((int) $race->room_id, $user->username, (int) $data['amount'], $horseName);
return response()->json([
'ok' => true,
@@ -235,7 +236,9 @@ class HorseRaceController extends Controller
*/
public function history(): JsonResponse
{
$roomId = $this->roomScopeService->resolveUserRoomId(auth()->user());
$races = HorseRace::query()
->where('room_id', $roomId)
->where('status', 'settled')
->orderByDesc('id')
->limit(10)
@@ -244,9 +247,9 @@ class HorseRaceController extends Controller
// 转换获胜马匹名称
$history = $races->map(function ($race) {
$winnerName = '未知';
foreach (($race->horses ?? []) as $horse) {
if (($horse['id'] ?? 0) === (int) $race->winner_horse_id) {
$winnerName = ($horse['emoji'] ?? '').($horse['name'] ?? '');
foreach ($this->normalizeRaceHorses($race->horses) as $horse) {
if ((int) $horse['id'] === (int) $race->winner_horse_id) {
$winnerName = (string) $horse['emoji'].(string) $horse['name'];
break;
}
}
@@ -263,4 +266,169 @@ class HorseRaceController extends Controller
return response()->json(['history' => $history]);
}
/**
* 自愈当前场次状态,避免线上遗漏结算时长期卡在 running。
*/
private function resolveCurrentRaceState(?HorseRace $race): ?HorseRace
{
if (! $race || $race->status !== 'running') {
return $race;
}
if (! $this->shouldRecoverStaleRunningRace($race)) {
return $race;
}
$race = $this->prepareRunningRaceForSettlement($race);
if (! $race || $race->status !== 'running' || ! $race->winner_horse_id) {
return $race;
}
// 线上若漏消费 CloseHorseRaceJob,这里同步补做一次结算,避免界面一直显示“跑马中”。
app()->call([new \App\Jobs\CloseHorseRaceJob($race), 'handle']);
return HorseRace::currentRace((int) $race->room_id);
}
/**
* 判断 running 场次是否已经超过合理比赛时长,需要请求侧补偿收尾。
*/
private function shouldRecoverStaleRunningRace(HorseRace $race): bool
{
if (! $race->race_starts_at) {
return false;
}
$config = GameConfig::forGame('horse_racing')?->params ?? [];
$raceDuration = max(1, (int) ($config['race_duration'] ?? 30));
$recoveryGraceSeconds = 5;
return $race->race_starts_at->lte(now()->subSeconds($raceDuration + $recoveryGraceSeconds));
}
/**
* 为超时 running 场次补齐缺失赛果字段,确保后续结算任务可以安全执行。
*/
private function prepareRunningRaceForSettlement(HorseRace $race): ?HorseRace
{
if ($race->winner_horse_id && $race->race_ends_at) {
return $race->fresh();
}
$horses = $this->normalizeRaceHorses($race->horses);
$winnerHorseId = $race->winner_horse_id ?: $this->resolveStaleRunningWinnerId($race, $horses);
if (! $winnerHorseId) {
return $race;
}
$config = GameConfig::forGame('horse_racing')?->params ?? [];
$seedPool = (int) ($config['seed_pool'] ?? 0);
// 线上补偿场景下以当前下注快照补齐统计,确保本次请求内的结算口径与正常流程一致。
$totalBets = HorseBet::query()->where('race_id', $race->id)->count();
$totalPool = $seedPool + (int) HorseBet::query()->where('race_id', $race->id)->sum('amount');
HorseRace::query()
->where('id', $race->id)
->where('status', 'running')
->update([
'winner_horse_id' => $winnerHorseId,
'race_ends_at' => $race->race_ends_at ?? now(),
'total_bets' => $totalBets,
'total_pool' => $totalPool,
]);
return $race->fresh();
}
/**
* 为异常滞留的 running 场次推导一个稳定冠军,避免多次请求得到不同结算结果。
*
* @param array<int, array{id:int,name:string,emoji:string}> $horses
*/
private function resolveStaleRunningWinnerId(HorseRace $race, array $horses): ?int
{
if ($horses === []) {
return null;
}
$horsePools = HorseBet::query()
->where('race_id', $race->id)
->groupBy('horse_id')
->selectRaw('horse_id, SUM(amount) as pool')
->pluck('pool', 'horse_id')
->map(fn ($pool) => (int) $pool)
->toArray();
$candidateIds = array_map(
fn (array $horse): int => (int) $horse['id'],
$horses,
);
usort($candidateIds, function (int $leftId, int $rightId) use ($horsePools): int {
$leftPool = (int) ($horsePools[$leftId] ?? 0);
$rightPool = (int) ($horsePools[$rightId] ?? 0);
if ($leftPool === $rightPool) {
return $leftId <=> $rightId;
}
return $rightPool <=> $leftPool;
});
return $candidateIds[0] ?? null;
}
/**
* 兼容旧赛马数据结构,统一清洗为前端可消费的马匹数组。
*
* @return array<int, array{id:int,name:string,emoji:string}>
*/
private function normalizeRaceHorses(mixed $horses): array
{
if (! is_array($horses)) {
return [];
}
$normalizedHorses = [];
foreach ($horses as $index => $horse) {
if (! is_array($horse)) {
continue;
}
$horseId = isset($horse['id']) && is_numeric($horse['id'])
? (int) $horse['id']
: $index + 1;
$horseName = trim((string) ($horse['name'] ?? ''));
if ($horseName === '') {
$horseName = '未知马匹';
}
$normalizedHorses[] = [
'id' => $horseId,
'name' => $horseName,
'emoji' => (string) ($horse['emoji'] ?? '🐎'),
];
}
return $normalizedHorses;
}
/**
* 根据马匹编号返回展示名称,供系统播报与下注回执共用。
*
* @param array<int, array{id:int,name:string,emoji:string}> $horses
*/
private function resolveHorseDisplayName(array $horses, int $horseId): string
{
foreach ($horses as $horse) {
if ((int) ($horse['id'] ?? 0) === $horseId) {
return (string) ($horse['emoji'] ?? '🐎').(string) ($horse['name'] ?? '未知马匹');
}
}
return '🐎未知马匹';
}
}
+13 -2
View File
@@ -12,11 +12,15 @@
namespace App\Http\Controllers;
use App\Enums\CurrencySource;
use App\Models\User;
use App\Services\UserCurrencyService;
use Illuminate\Support\Facades\Cache;
use Illuminate\View\View;
/**
* 类功能:展示全站排行榜、今日排行榜与用户个人积分流水记录。
*/
class LeaderboardController extends Controller
{
/**
@@ -133,8 +137,15 @@ class LeaderboardController extends Controller
$user = auth()->user();
$currency = request('currency');
$days = (int) request('days', 7);
$logs = $this->currencyService->userLogs($user->id, $currency ?: null, $days);
$direction = in_array(request('direction'), ['income', 'expense'], true) ? request('direction') : null;
$sourceOptions = CurrencySource::cases();
$allowedSources = collect($sourceOptions)->map(fn (CurrencySource $source) => $source->value)->all();
$selectedSources = collect(request()->array('sources'))
->filter(fn (string $source) => in_array($source, $allowedSources, true))
->values()
->all();
$logs = $this->currencyService->userLogs($user->id, $currency ?: null, $days, $direction, $selectedSources);
return view('leaderboard.my-logs', compact('logs', 'user', 'currency', 'days'));
return view('leaderboard.my-logs', compact('logs', 'user', 'currency', 'days', 'direction', 'sourceOptions', 'selectedSources'));
}
}
+20 -2
View File
@@ -19,27 +19,38 @@ namespace App\Http\Controllers;
use App\Models\GameConfig;
use App\Models\LotteryIssue;
use App\Models\LotteryTicket;
use App\Services\GameRoomScopeService;
use App\Services\LotteryService;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\Auth;
/**
* 类功能:提供双色球当前期、购票和历史记录接口。
*/
class LotteryController extends Controller
{
public function __construct(
private readonly LotteryService $lottery,
private readonly GameRoomScopeService $roomScopeService,
) {}
/**
* 返回当期状态:期号、奖池、剩余时间、我本期购票列表。
*/
public function current(): JsonResponse
public function current(Request $request): JsonResponse
{
if (! GameConfig::isEnabled('lottery')) {
return response()->json(['enabled' => false]);
}
$issue = LotteryIssue::currentIssue() ?? LotteryIssue::latestIssue();
$roomId = $this->roomScopeService->resolveRequestRoomId($request);
if (! $this->roomScopeService->isRoomAllowedForGame('lottery', $roomId)) {
return response()->json(['enabled' => false, 'message' => '当前房间未开启双色球彩票。'], 403);
}
$issue = LotteryIssue::currentIssue($roomId) ?? LotteryIssue::latestIssue($roomId);
if (! $issue) {
return response()->json(['enabled' => true, 'issue' => null]);
@@ -90,6 +101,11 @@ class LotteryController extends Controller
*/
public function buy(Request $request): JsonResponse
{
$roomId = $this->roomScopeService->resolveRequestRoomId($request);
if (! $this->roomScopeService->isRoomAllowedForGame('lottery', $roomId)) {
return response()->json(['status' => 'error', 'message' => '当前房间未开启双色球彩票。'], 403);
}
$request->validate([
'numbers' => 'required|array|min:1',
'numbers.*.reds' => 'required|array|size:3',
@@ -132,7 +148,9 @@ class LotteryController extends Controller
*/
public function history(): JsonResponse
{
$roomId = $this->roomScopeService->resolveUserRoomId(Auth::user());
$issues = LotteryIssue::query()
->where('room_id', $roomId)
->where('status', 'settled')
->latest()
->limit(20)
+25 -11
View File
@@ -28,28 +28,38 @@ use App\Models\GameConfig;
use App\Models\MysteryBox;
use App\Models\MysteryBoxClaim;
use App\Services\ChatStateService;
use App\Services\GameRoomScopeService;
use App\Services\UserCurrencyService;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\DB;
/**
* 类功能:提供神秘箱子状态查询与暗号开箱接口。
*/
class MysteryBoxController extends Controller
{
public function __construct(
private readonly UserCurrencyService $currency,
private readonly ChatStateService $chatState,
private readonly GameRoomScopeService $roomScopeService,
) {}
/**
* 查询当前可领取的箱子状态(给前端轮询/显示用)。
*/
public function status(): JsonResponse
public function status(Request $request): JsonResponse
{
if (! GameConfig::isEnabled('mystery_box')) {
return response()->json(['active' => false]);
}
$box = MysteryBox::currentOpenBox();
$roomId = $this->roomScopeService->resolveRequestRoomId($request);
if (! $this->roomScopeService->isRoomAllowedForGame('mystery_box', $roomId)) {
return response()->json(['active' => false]);
}
$box = MysteryBox::currentOpenBox($roomId);
if (! $box) {
return response()->json(['active' => false]);
@@ -85,10 +95,16 @@ class MysteryBoxController extends Controller
}
$user = $request->user();
$roomId = $this->roomScopeService->resolveRequestRoomId($request, $user);
return DB::transaction(function () use ($user, $passcode): JsonResponse {
if (! $this->roomScopeService->isRoomAllowedForGame('mystery_box', $roomId)) {
return response()->json(['ok' => false, 'message' => '当前房间未开启神秘箱子。'], 403);
}
return DB::transaction(function () use ($user, $passcode, $roomId): JsonResponse {
// 查找匹配暗号的可领取箱子(加锁防并发)
$box = MysteryBox::query()
->where('room_id', $roomId)
->where('passcode', $passcode)
->where('status', 'open')
->where(fn ($q) => $q->whereNull('expires_at')->orWhere('expires_at', '>', now()))
@@ -147,18 +163,16 @@ class MysteryBoxController extends Controller
$typeName = $box->typeName();
if ($reward >= 0) {
$content = "{$emoji}【神秘箱子】开箱播报:恭喜{$username} 抢到了神秘{$typeName}"
.'获得 💰'.number_format($reward).' 金币!';
$content = "{$emoji}{$username}】抢到{$typeName},获得 💰".number_format($reward).' 金币!';
$color = $box->box_type === 'rare' ? '#c4b5fd' : '#34d399';
} else {
$content = "☠️【神秘箱子】《黑化陷阱》haha{$username} 中了神秘黑化箱的陷阱!"
.'被扣除 💰'.number_format(abs($reward)).' 金币!点背~';
$content = "☠️ {$username}踩中黑化陷阱,扣除 💰".number_format(abs($reward)).' 金币!';
$color = '#f87171';
}
$msg = [
'id' => $this->chatState->nextMessageId(1),
'room_id' => 1,
'id' => $this->chatState->nextMessageId((int) $box->room_id),
'room_id' => (int) $box->room_id,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => $content,
@@ -168,8 +182,8 @@ class MysteryBoxController extends Controller
'sent_at' => now()->toDateTimeString(),
];
$this->chatState->pushMessage(1, $msg);
broadcast(new MessageSent(1, $msg));
$this->chatState->pushMessage((int) $box->room_id, $msg);
broadcast(new MessageSent((int) $box->room_id, $msg));
SaveMessageJob::dispatch($msg);
}
}
@@ -19,6 +19,7 @@ use Illuminate\Http\RedirectResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\Hash;
use Illuminate\Support\Facades\Password;
use Illuminate\Support\Facades\RateLimiter;
use Illuminate\Support\Str;
/**
@@ -37,6 +38,64 @@ class PasswordResetController extends Controller
]);
}
/**
* 账号检测接口:根据昵称检测是否绑定微信或邮箱,并提供分流依据(支持 IP 防扫限流)。
*/
public function checkAccount(Request $request): JsonResponse
{
$request->validate([
'username' => 'required|string|max:100',
]);
$username = trim((string) $request->input('username'));
$ip = $request->ip();
// IP 防扫描节流限制:每个 IP 每 1 分钟最多请求 5 次
$ipKey = 'pw-check:ip:'.$ip;
if (RateLimiter::tooManyAttempts($ipKey, 5)) {
$seconds = RateLimiter::availableIn($ipKey);
return response()->json([
'status' => 'error',
'message' => "账号检测请求过于频繁,请在 {$seconds} 秒后重试。",
], 429);
}
RateLimiter::hit($ipKey, 60);
$user = User::query()->where('username', $username)->first();
if (! $user) {
return response()->json([
'status' => 'not_found',
'message' => '抱歉,没有找到该昵称对应的账号。请确认后再试。',
]);
}
$hasEmail = ! empty($user->email);
$hasWechat = ! empty($user->wxid);
// 对邮箱地址进行安全脱敏(如 pllx@ay.lc -> p***x@ay.lc
$maskedEmail = '';
if ($hasEmail) {
$parts = explode('@', $user->email);
$name = $parts[0] ?? '';
$domain = $parts[1] ?? '';
$len = strlen($name);
if ($len <= 2) {
$maskedEmail = substr($name, 0, 1).'*'.'@'.$domain;
} else {
$maskedEmail = substr($name, 0, 1).str_repeat('*', $len - 2).substr($name, -1).'@'.$domain;
}
}
return response()->json([
'status' => 'success',
'username' => $user->username,
'has_email' => $hasEmail,
'has_wechat' => $hasWechat,
'masked_email' => $maskedEmail,
]);
}
/**
* 发送邮箱找回密码链接。
*/
@@ -49,7 +108,49 @@ class PasswordResetController extends Controller
], 403);
}
$email = trim((string) $request->string('email'));
$inputEmail = trim((string) $request->input('email', ''));
$username = trim((string) $request->input('username', ''));
$ip = $request->ip();
$user = User::query()->where('username', $username)->first();
if (! $user || empty($user->email)) {
return response()->json([
'status' => 'error',
'message' => '找不到绑定了邮箱的账号。',
], 422);
}
// 强行双向比对核对(忽略大小写和前后空白)
if (strcasecmp($user->email, $inputEmail) !== 0) {
return response()->json([
'status' => 'error',
'message' => '输入的完整邮箱地址与该账号绑定的邮箱不一致,二次确认失败。',
], 422);
}
$email = $user->email;
// 1. IP 级别发信限流:限制单个 IP 每分钟最多请求 2 次
$ipKey = 'pw-email:ip:'.$ip;
if (RateLimiter::tooManyAttempts($ipKey, 2)) {
$seconds = RateLimiter::availableIn($ipKey);
return response()->json([
'status' => 'error',
'message' => "发送验证链接过于频繁,请在 {$seconds} 秒后重试。",
], 429);
}
// 2. 账号邮箱级别冷却锁:同一个邮箱每 3 分钟限发 1 次,防止狂刷邮件轰炸他人
$targetKey = 'pw-email:target:'.md5($email);
if (RateLimiter::tooManyAttempts($targetKey, 1)) {
$seconds = RateLimiter::availableIn($targetKey);
return response()->json([
'status' => 'error',
'message' => "该账号申请重置链接过于频繁,请在 {$seconds} 秒后重试。",
], 429);
}
// 邮箱找回必须保证一邮一号,否则重置目标会产生歧义。
if (User::query()->where('email', $email)->count() > 1) {
@@ -59,6 +160,10 @@ class PasswordResetController extends Controller
], 422);
}
// 记录发信请求频率
RateLimiter::hit($ipKey, 60);
RateLimiter::hit($targetKey, 180);
$status = Password::sendResetLink(['email' => $email]);
if ($status === Password::RESET_LINK_SENT) {
+88 -39
View File
@@ -4,7 +4,8 @@
* 文件功能:聊天室礼包(红包)控制器
*
* 提供两个核心接口:
* - send() superlevel 站长凭空发出 888 数量 10 份礼包(金币 or 经验)
* - config():读取当前职务的默认礼包数量与份数
* - send() :拥有权限的职务用户按职务配置发出礼包(金币 or 经验)
* - claim() :在线用户抢礼包(先到先得,每人一份)
*
* 接入 UserCurrencyService 记录所有货币变动流水。
@@ -23,9 +24,12 @@ use App\Events\RedPacketSent;
use App\Jobs\SaveMessageJob;
use App\Models\RedPacketClaim;
use App\Models\RedPacketEnvelope;
use App\Models\Sysparam;
use App\Models\User;
use App\Services\ChatStateService;
use App\Services\GameBetBroadcastService;
use App\Services\PositionPermissionService;
use App\Services\UserCurrencyService;
use App\Support\PositionPermissionRegistry;
use Illuminate\Database\UniqueConstraintViolationException;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
@@ -39,11 +43,11 @@ use Illuminate\Support\Facades\DB;
*/
class RedPacketController extends Controller
{
/** 礼包固定总数量 */
private const TOTAL_AMOUNT = 8888;
/** 礼包默认总数量 */
private const DEFAULT_TOTAL_AMOUNT = 8888;
/** 礼包固定份数 */
private const TOTAL_COUNT = 10;
/** 礼包默认份数 */
private const DEFAULT_TOTAL_COUNT = 10;
/** 礼包有效期(秒) */
private const EXPIRE_SECONDS = 300;
@@ -54,12 +58,38 @@ class RedPacketController extends Controller
public function __construct(
private readonly ChatStateService $chatState,
private readonly UserCurrencyService $currencyService,
private readonly PositionPermissionService $positionPermissionService,
private readonly GameBetBroadcastService $betBroadcastService,
) {}
/**
* superlevel 站长凭空发出礼包。
* 获取当前用户可发出礼包默认配置
*
* 不扣发包人自身货币,888 数量凭空发出分 10
* 聊天室发包弹窗打开时调用,确保页面展示与最终发包数量同源
*/
public function config(): JsonResponse
{
$user = Auth::user();
// 仅拥有礼包红包权限的在职职务可以读取发包配置。
if (! $this->positionPermissionService->hasPermission($user, PositionPermissionRegistry::ROOM_RED_PACKET)) {
return response()->json(['status' => 'error', 'message' => '当前职务无权发礼包红包'], 403);
}
$redPacketConfig = $this->redPacketConfigForUser($user);
return response()->json([
'status' => 'success',
'amount' => $redPacketConfig['amount'],
'count' => $redPacketConfig['count'],
'expire_seconds' => self::EXPIRE_SECONDS,
]);
}
/**
* 拥有权限的职务用户凭空发出礼包。
*
* 不扣发包人自身货币,礼包总量和份数读取当前在职职务配置。
* type 参数决定本次发出的是金币(gold)还是经验(exp)。
*
* @param Request $request 需包含 room_id typegold / exp
@@ -75,12 +105,15 @@ class RedPacketController extends Controller
$roomId = (int) $request->input('room_id');
$type = $request->input('type'); // 'gold' 或 'exp'
// 权限校验:仅 superlevel 可发礼包
$superLevel = (int) Sysparam::getValue('superlevel', '100');
if ($user->user_level < $superLevel) {
return response()->json(['status' => 'error', 'message' => '仅站长可发礼包红包'], 403);
// 改为按职务权限码控制礼包发放。
if (! $this->positionPermissionService->hasPermission($user, PositionPermissionRegistry::ROOM_RED_PACKET)) {
return response()->json(['status' => 'error', 'message' => '当前职务无权发礼包红包'], 403);
}
$redPacketConfig = $this->redPacketConfigForUser($user);
$totalAmount = $redPacketConfig['amount'];
$totalCount = $redPacketConfig['count'];
// 检查该用户在此房间是否有进行中的红包(防止刷包)
$activeExists = RedPacketEnvelope::query()
->where('sender_id', $user->id)
@@ -93,8 +126,8 @@ class RedPacketController extends Controller
return response()->json(['status' => 'error', 'message' => '您有一个礼包尚未领完,请稍后再发!'], 422);
}
// 随机拆分数量(二倍均值法,保证每份至少 1,总额精确等于 TOTAL_AMOUNT
$amounts = $this->splitAmount(self::TOTAL_AMOUNT, self::TOTAL_COUNT);
// 随机拆分数量(二倍均值法,保证每份至少 1,总额精确等于职务配置总量
$amounts = $this->splitAmount($totalAmount, $totalCount);
// 货币展示文案
$typeLabel = $type === 'exp' ? '经验' : '金币';
@@ -104,15 +137,15 @@ class RedPacketController extends Controller
: 'linear-gradient(135deg,#dc2626,#ea580c)';
// 事务:创建红包记录 + Redis 写入分额
$envelope = DB::transaction(function () use ($user, $roomId, $type, $amounts): RedPacketEnvelope {
$envelope = DB::transaction(function () use ($user, $roomId, $type, $amounts, $totalAmount, $totalCount): RedPacketEnvelope {
// 创建红包主记录(凭空发出,不扣发包人货币)
$envelope = RedPacketEnvelope::create([
'sender_id' => $user->id,
'sender_username' => $user->username,
'room_id' => $roomId,
'type' => $type,
'total_amount' => self::TOTAL_AMOUNT,
'total_count' => self::TOTAL_COUNT,
'total_amount' => $totalAmount,
'total_count' => $totalCount,
'claimed_count' => 0,
'claimed_amount' => 0,
'status' => 'active',
@@ -137,8 +170,8 @@ class RedPacketController extends Controller
$btnHtml = '<button data-sent-at="'.time().'" onclick="showRedPacketModal('
.$envelope->id
.',\''.$user->username.'\','
.self::TOTAL_AMOUNT.','
.self::TOTAL_COUNT.','
.$totalAmount.','
.$totalCount.','
.self::EXPIRE_SECONDS
.',\''.$type.'\''
.')" style="margin-left:8px;padding:2px 10px;background:'.$btnBg.';'
@@ -150,7 +183,7 @@ class RedPacketController extends Controller
'room_id' => $roomId,
'from_user' => '系统公告',
'to_user' => '',
'content' => "🧧 <b>{$user->username}</b> 发出了一个 <b>".self::TOTAL_AMOUNT."</b> {$typeLabel}的礼包!共 ".self::TOTAL_COUNT." 份,先到先得,快去抢!{$btnHtml}",
'content' => "🧧 <b>{$user->username}</b> 发出了一个 <b>{$totalAmount}</b> {$typeLabel}的礼包!共 {$totalCount} 份,先到先得,快去抢!{$btnHtml}",
'is_secret' => false,
'font_color' => $type === 'exp' ? '#6d28d9' : '#b91c1c',
'action' => '',
@@ -165,15 +198,15 @@ class RedPacketController extends Controller
roomId: $roomId,
envelopeId: $envelope->id,
senderUsername: $user->username,
totalAmount: self::TOTAL_AMOUNT,
totalCount: self::TOTAL_COUNT,
totalAmount: $totalAmount,
totalCount: $totalCount,
expireSeconds: self::EXPIRE_SECONDS,
type: $type,
));
return response()->json([
'status' => 'success',
'message' => "🧧 {$typeLabel}礼包已发出!".self::TOTAL_AMOUNT." {$typeLabel} · ".self::TOTAL_COUNT.' 份',
'message' => "🧧 {$typeLabel}礼包已发出!{$totalAmount} {$typeLabel} · {$totalCount}",
]);
}
@@ -326,23 +359,9 @@ class RedPacketController extends Controller
type: $envelopeType,
));
// 在聊天室发送领取播报(所有人可见)
// 在聊天室发送领取播报并附带右下角通知,提醒房间内所有在线人员。
$typeLabel = $envelopeType === 'exp' ? '经验' : '金币';
$typeIcon = $envelopeType === 'exp' ? '✨' : '💰';
$claimedMsg = [
'id' => $this->chatState->nextMessageId($roomId),
'room_id' => $roomId,
'from_user' => '系统传音',
'to_user' => '',
'content' => "🧧 <b>{$user->username}</b> 抢到了 <b>{$amount}</b> {$typeLabel}礼包!{$typeIcon}",
'is_secret' => false,
'font_color' => $envelopeType === 'exp' ? '#6d28d9' : '#d97706',
'action' => '',
'sent_at' => now()->toDateTimeString(),
];
$this->chatState->pushMessage($roomId, $claimedMsg);
broadcast(new MessageSent($roomId, $claimedMsg));
SaveMessageJob::dispatch($claimedMsg);
$this->betBroadcastService->redPacketClaimed($roomId, $user->username, $amount, $envelopeType);
$balanceField = $envelopeType === 'exp' ? 'exp_num' : 'jjb';
$balanceNow = $user->fresh()->$balanceField;
@@ -388,4 +407,34 @@ class RedPacketController extends Controller
return $amounts;
}
/**
* 按当前在职职务解析礼包红包配置。
*
* @return array{amount: int, count: int}
*/
private function redPacketConfigForUser(User $user): array
{
$position = $user->activePosition?->position;
$amount = (int) ($position?->red_packet_amount ?? self::DEFAULT_TOTAL_AMOUNT);
$count = (int) ($position?->red_packet_count ?? self::DEFAULT_TOTAL_COUNT);
if ($amount < 1) {
$amount = self::DEFAULT_TOTAL_AMOUNT;
}
if ($count < 1 || $count > 100) {
$count = self::DEFAULT_TOTAL_COUNT;
}
if ($amount < $count) {
$amount = self::DEFAULT_TOTAL_AMOUNT;
$count = self::DEFAULT_TOTAL_COUNT;
}
return [
'amount' => $amount,
'count' => $count,
];
}
}
@@ -0,0 +1,269 @@
<?php
/**
* 文件功能:猜谜活动控制器
*
* 负责兼容现有 idiom-quiz 路由,同时支持猜成语与脑筋急转弯
* 两类题型的开题、答题与当前回合查询。
*/
namespace App\Http\Controllers;
use App\Events\RiddleGameAnswered;
use App\Models\GameConfig;
use App\Models\Riddle;
use App\Models\RiddleGameRound;
use App\Services\RiddleGameService;
use App\Services\UserCurrencyService;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\Auth;
use Illuminate\Support\Facades\Redis;
/**
* 类功能:处理猜谜活动开题、答题和当前回合读取。
*/
class RiddleQuizController extends Controller
{
/**
* 方法功能:注入猜谜活动所需的服务。
*/
public function __construct(
private readonly RiddleGameService $riddleGameService,
private readonly UserCurrencyService $currencyService,
) {}
/**
* 方法功能:管理员手动为指定房间与题型发起一轮猜谜活动。
*/
public function start(Request $request): JsonResponse
{
$user = Auth::user();
// 仅站长或具备后台职务的管理用户可手动开题。
if (! $user || ($user->id !== 1 && ! $request->user()?->activePosition)) {
return response()->json(['status' => 'error', 'message' => '无权限'], 403);
}
$roomId = (int) $request->input('room_id', 0);
// 兼容后台新字段 quiz_type 与旧字段 type,两边都允许触发手动出题。
$quizType = $this->riddleGameService->normalizeQuizType($request->input('quiz_type', $request->input('type', Riddle::TYPE_IDIOM)));
if ($roomId <= 0) {
return response()->json(['status' => 'error', 'message' => '缺少房间 ID'], 422);
}
// 猜谜活动总开关关闭时,直接返回明确提示,避免误报成“题库为空”。
if (! GameConfig::isEnabled(Riddle::TYPE_IDIOM)) {
return response()->json([
'status' => 'error',
'message' => '猜谜活动未开启,请先到游戏管理中开启后再出题。',
], 400);
}
// 后台手动出题允许覆盖当前同题型回合,避免管理员还要先人工结束上一题。
$this->riddleGameService->endActiveRoundsForRoom($roomId, $quizType);
$round = $this->riddleGameService->startRound($roomId, $quizType);
if (! $round) {
if (! $this->riddleGameService->pickRandomQuestion($quizType)) {
return response()->json(['status' => 'error', 'message' => '当前题型题库中没有可用题目,请先在后台添加。'], 400);
}
return response()->json(['status' => 'error', 'message' => '当前题型暂时无法出题,请检查游戏配置与参与房间设置。'], 400);
}
return response()->json([
'status' => 'success',
'data' => [
'quiz_type' => $round->quiz_type,
'quiz_type_label' => $this->riddleGameService->getQuizTypeLabel($round->quiz_type),
'round_id' => $round->id,
'quiz_round_id' => $round->id,
'hint' => $round->idiom?->hint ?? '',
'quiz_hint' => $round->idiom?->hint ?? '',
'reward_gold' => $round->reward_gold,
'reward_exp' => $round->reward_exp,
'quiz_reward_gold' => $round->reward_gold,
'quiz_reward_exp' => $round->reward_exp,
],
]);
}
/**
* 方法功能:提交当前猜谜活动回合的答案。
*/
public function answer(Request $request): JsonResponse
{
$user = Auth::user();
if (! $user) {
return response()->json(['status' => 'error', 'message' => '请先登录'], 401);
}
$roundId = (int) $request->input('round_id');
$roomId = (int) $request->input('room_id');
$quizType = $this->riddleGameService->normalizeQuizType($request->input('quiz_type', $request->input('type', Riddle::TYPE_IDIOM)));
$userAnswer = trim((string) $request->input('answer', ''));
if ($roundId <= 0 || $roomId <= 0 || $userAnswer === '') {
return response()->json(['status' => 'error', 'message' => '参数不完整'], 422);
}
$round = RiddleGameRound::with('idiom')->find($roundId);
if (! $round || $round->room_id !== $roomId || $round->quiz_type !== $quizType) {
return response()->json(['status' => 'error', 'message' => '回合不存在'], 404);
}
// 判题前先做超时结算,避免用户继续抢答无效回合。
if ($this->riddleGameService->expireRound($round)) {
return response()->json(['status' => 'error', 'message' => '该回合已超时结束'], 400);
}
if ($round->status !== 'active') {
if ($round->status === 'answered') {
return response()->json([
'status' => 'error',
'message' => "这道{$this->riddleGameService->getQuizTypeLabel($round->quiz_type)}已被「{$round->winner_username}」抢先答对了!",
], 400);
}
return response()->json(['status' => 'error', 'message' => '该回合已结束'], 400);
}
// 答案对比忽略空格与大小写,减少正常输入误判。
$normalizedAnswer = str_replace(' ', '', $userAnswer);
$normalizedCorrect = str_replace(' ', '', (string) $round->idiom?->answer);
if (mb_strtolower($normalizedAnswer) !== mb_strtolower($normalizedCorrect)) {
return response()->json([
'status' => 'error',
'message' => '答案不正确,再想想!',
]);
}
$lockKey = "riddle:answer_lock:{$roundId}";
if (! Redis::setnx($lockKey, 1)) {
return response()->json([
'status' => 'error',
'message' => "这道{$this->riddleGameService->getQuizTypeLabel($round->quiz_type)}已被「{$round->winner_username}」抢先答对了!",
], 400);
}
Redis::expire($lockKey, 10);
// 抢答成功后立即封盘,确保并发请求读到统一状态。
$round->update([
'status' => 'answered',
'winner_id' => $user->id,
'winner_username' => $user->username,
'ended_at' => now(),
]);
if ($round->reward_gold > 0) {
$this->currencyService->change(
$user,
'gold',
$round->reward_gold,
\App\Enums\CurrencySource::GAME_REWARD,
$this->riddleGameService->buildRewardDescription($round),
$roomId,
);
}
if ($round->reward_exp > 0) {
// 经验奖励仍沿用现有字段,避免引入额外奖励服务改动。
$user->exp_num = ($user->exp_num ?? 0) + $round->reward_exp;
$user->save();
}
broadcast(new RiddleGameAnswered(
roomId: $roomId,
roundId: $round->id,
quizType: $round->quiz_type,
answer: (string) $round->idiom?->answer,
winnerUsername: $user->username,
rewardGold: $round->reward_gold,
rewardExp: $round->reward_exp,
));
$quizTypeLabel = $this->riddleGameService->getQuizTypeLabel($round->quiz_type);
$resultMsg = [
'id' => app(\App\Services\ChatStateService::class)->nextMessageId($roomId),
'room_id' => $roomId,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => "🎉 【猜谜活动·{$quizTypeLabel}{$user->username} 率先答对「{$round->idiom?->answer}」,获得 {$round->reward_gold} 金币、{$round->reward_exp} 经验!",
'is_secret' => false,
'font_color' => '#16a34a',
'action' => 'idiom_result',
'winner_username' => $user->username,
'quiz_type' => $round->quiz_type,
'quiz_type_label' => $quizTypeLabel,
'quiz_answer' => (string) $round->idiom?->answer,
'quiz_reward_gold' => $round->reward_gold,
'quiz_reward_exp' => $round->reward_exp,
'quiz_round_id' => $round->id,
'quiz_round_ended_id' => $round->id,
'idiom_answer' => (string) $round->idiom?->answer,
'idiom_result_reward_gold' => $round->reward_gold,
'idiom_result_reward_exp' => $round->reward_exp,
'idiom_game_round_ended_id' => $round->id,
'sent_at' => now()->toDateTimeString(),
];
app(\App\Services\ChatStateService::class)->pushMessage($roomId, $resultMsg);
Redis::del($lockKey);
return response()->json([
'status' => 'success',
'message' => "🎉 回答正确!获得 {$round->reward_gold} 金币、{$round->reward_exp} 经验!",
'data' => [
'quiz_type' => $round->quiz_type,
'quiz_type_label' => $quizTypeLabel,
'round_id' => $round->id,
'quiz_round_id' => $round->id,
'answer' => (string) $round->idiom?->answer,
'quiz_answer' => (string) $round->idiom?->answer,
'reward_gold' => $round->reward_gold,
'reward_exp' => $round->reward_exp,
'quiz_reward_gold' => $round->reward_gold,
'quiz_reward_exp' => $round->reward_exp,
],
]);
}
/**
* 方法功能:查询当前房间指定题型的进行中回合。
*/
public function current(Request $request): JsonResponse
{
$roomId = (int) $request->input('room_id', 0);
$quizType = $this->riddleGameService->normalizeQuizType($request->input('quiz_type', $request->input('type', Riddle::TYPE_IDIOM)));
if ($roomId <= 0) {
return response()->json(['status' => 'error', 'message' => '缺少房间 ID'], 422);
}
$round = $this->riddleGameService->findActiveRound($roomId, $quizType);
if (! $round) {
return response()->json(['status' => 'success', 'data' => null]);
}
if ($this->riddleGameService->expireRound($round)) {
return response()->json(['status' => 'success', 'data' => null]);
}
return response()->json([
'status' => 'success',
'data' => [
'quiz_type' => $round->quiz_type,
'quiz_type_label' => $this->riddleGameService->getQuizTypeLabel($round->quiz_type),
'round_id' => $round->id,
'quiz_round_id' => $round->id,
'hint' => $round->idiom?->hint ?? '',
'quiz_hint' => $round->idiom?->hint ?? '',
'reward_gold' => $round->reward_gold,
'reward_exp' => $round->reward_exp,
'quiz_reward_gold' => $round->reward_gold,
'quiz_reward_exp' => $round->reward_exp,
],
]);
}
}
+115
View File
@@ -0,0 +1,115 @@
<?php
/**
* 文件功能:聊天室座驾前台接口控制器。
*
* 提供座驾列表、用户当前座驾、购买记录与购买座驾接口。
*/
namespace App\Http\Controllers;
use App\Events\MessageSent;
use App\Http\Requests\BuyRideRequest;
use App\Jobs\SaveMessageJob;
use App\Models\Ride;
use App\Models\Room;
use App\Models\User;
use App\Services\ChatStateService;
use App\Services\RideService;
use Illuminate\Http\JsonResponse;
use Illuminate\Support\Facades\Auth;
/**
* 聊天室座驾控制器
* 负责前台座驾页面的数据读取与购买操作。
*/
class RideController extends Controller
{
/**
* 构造座驾控制器依赖。
*/
public function __construct(
private readonly RideService $rideService,
private readonly ChatStateService $chatState,
) {}
/**
* 获取座驾页面需要的商品、当前座驾和购买记录。
*/
public function items(): JsonResponse
{
$user = Auth::user();
return response()->json([
'items' => $this->rideService->activeItems()
->map(fn (Ride $item) => $this->rideService->formatItem($item))
->values(),
'current_ride' => $this->rideService->formatCurrentRide($user),
'purchases' => $this->rideService->purchaseRecords($user),
'user_jjb' => $user->jjb ?? 0,
]);
}
/**
* 购买座驾并返回最新金币和当前座驾状态。
*/
public function buy(BuyRideRequest $request): JsonResponse
{
$user = Auth::user();
$roomId = (int) $request->integer('room_id');
$room = Room::query()->findOrFail($roomId);
if (! $room->canUserEnter($user) || ! $this->chatState->isUserInRoom($roomId, $user->username)) {
return response()->json(['status' => 'error', 'message' => '请先进入当前房间后再购买座驾。'], 403);
}
$item = Ride::query()->findOrFail((int) $request->integer('item_id'));
$result = $this->rideService->buy($user, $item, $roomId);
if (! $result['ok']) {
return response()->json(['status' => 'error', 'message' => $result['message']], 400);
}
$this->pushRidePurchaseNotice($user, $item, $roomId);
return response()->json([
'status' => 'success',
'message' => $result['message'],
'current_ride' => $result['current_ride'] ?? null,
'purchases' => $this->rideService->purchaseRecords($user->fresh()),
'jjb' => $user->fresh()->jjb,
]);
}
/**
* 向当前房间广播座驾购买成功通知,方便其他用户快速打开座驾页面。
*/
private function pushRidePurchaseNotice(User $user, Ride $item, int $roomId): void
{
$button = '<button onclick="openRideModal()">购买座驾</button>';
$content = sprintf(
'🚀 【座驾】 <b>%s</b> 购买了 <b>%s</b>,有效期 <b>%d 天</b>,排面已安排!%s',
e($user->username),
e($item->name),
(int) $item->duration_days,
$button,
);
$message = [
'id' => $this->chatState->nextMessageId($roomId),
'room_id' => $roomId,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => $content,
'is_secret' => false,
'font_color' => '#0f766e',
'action' => 'ride_purchase',
'sent_at' => now()->toDateTimeString(),
];
// 购买通知需要写入房间消息缓存、实时广播并落库,刷新后仍可追溯。
$this->chatState->pushMessage($roomId, $message);
broadcast(new MessageSent($roomId, $message));
SaveMessageJob::dispatch($message);
}
}
+92 -33
View File
@@ -9,8 +9,14 @@ namespace App\Http\Controllers;
use App\Events\EffectBroadcast;
use App\Events\MessageSent;
use App\Events\UserStatusUpdated;
use App\Models\Room;
use App\Models\ShopItem;
use App\Models\UserPurchase;
use App\Services\ChatStateService;
use App\Services\DecorationService;
use App\Services\ShopService;
use App\Support\ChatContentSanitizer;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\Auth;
@@ -22,6 +28,7 @@ class ShopController extends Controller
*/
public function __construct(
private readonly ShopService $shopService,
private readonly ChatStateService $chatState,
) {}
/**
@@ -33,22 +40,28 @@ class ShopController extends Controller
public function items(): JsonResponse
{
$user = Auth::user();
$items = ShopItem::active()->map(fn ($item) => [
'id' => $item->id,
'name' => $item->name,
'slug' => $item->slug,
'description' => $item->description,
'icon' => $item->icon,
'price' => $item->price,
'type' => $item->type,
'duration_days' => $item->duration_days,
'duration_minutes' => $item->duration_minutes,
'intimacy_bonus' => $item->intimacy_bonus,
'charm_bonus' => $item->charm_bonus,
]);
$items = ShopItem::query()
->where('is_active', true)
->orderBy('sort_order')
->get()
->map(fn ($item) => [
'id' => $item->id,
'name' => $item->name,
'slug' => $item->slug,
'description' => $item->description,
'icon' => $item->icon,
'price' => $item->price,
'type' => $item->type,
'duration_days' => $item->duration_days,
'duration_minutes' => $item->duration_minutes,
'intimacy_bonus' => $item->intimacy_bonus,
'charm_bonus' => $item->charm_bonus,
]);
$signRepairCard = $items->firstWhere('type', ShopItem::TYPE_SIGN_REPAIR);
// 统计背包中各戒指持有数量
$ringCounts = \App\Models\UserPurchase::query()
$ringCounts = UserPurchase::query()
->where('user_id', $user->id)
->where('status', 'active')
->whereHas('item', fn ($q) => $q->where('type', 'ring'))
@@ -64,6 +77,10 @@ class ShopController extends Controller
'has_rename_card' => $this->shopService->hasRenameCard($user),
'ring_counts' => $ringCounts,
'auto_fishing_minutes_left' => $this->shopService->getActiveAutoFishingMinutesLeft($user),
'sign_repair_card_count' => $this->shopService->getSignRepairCardCount($user),
'sign_repair_card_item' => $signRepairCard,
// 返回用户当前激活的装扮状态,前端用于渲染装扮卡片上的"已激活/剩余X天"标签
'active_decorations' => app(DecorationService::class)->getActiveDecorations($user),
]);
}
@@ -74,36 +91,75 @@ class ShopController extends Controller
* - recipient 接收者用户名(传 "all" 或留空则全员可见)
* - message 公屏赠言(可选)
*
* @param Request $request item_id, recipient?, message?
* @param Request $request item_id, recipient?, message?, quantity?
*/
public function buy(Request $request): JsonResponse
{
$request->validate(['item_id' => 'required|integer|exists:shop_items,id']);
$request->validate([
'item_id' => 'required|integer|exists:shop_items,id',
'room_id' => 'required|integer|exists:rooms,id',
'recipient' => 'nullable|string|max:50',
'message' => 'nullable|string|max:120',
'quantity' => 'nullable|integer|min:1|max:99',
]);
$user = Auth::user();
$roomId = (int) $request->input('room_id');
$room = Room::query()->findOrFail($roomId);
if (! $room->canUserEnter($user) || ! $this->chatState->isUserInRoom($roomId, $user->username)) {
return response()->json(['status' => 'error', 'message' => '请先进入当前房间后再购买聊天室道具。'], 403);
}
$item = ShopItem::find($request->item_id);
if (! $item->is_active) {
return response()->json(['status' => 'error', 'message' => '该商品已下架。'], 400);
}
$result = $this->shopService->buyItem(Auth::user(), $item);
$quantity = (int) $request->input('quantity', 1);
$result = $this->shopService->buyItem($user, $item, $quantity);
if (! $result['ok']) {
return response()->json(['status' => 'error', 'message' => $result['message']], 400);
}
$response = ['status' => 'success', 'message' => $result['message']];
$response = [
'status' => 'success',
'message' => $result['message'],
'quantity' => $result['quantity'] ?? 1,
'total_price' => $result['total_price'] ?? $item->price,
];
// 购买自动钓鱼卡后返回剩余分钟数,前端用于自动开启钓鱼
if ($item->type === 'auto_fishing') {
$response['auto_fishing_minutes_left'] = $this->shopService->getActiveAutoFishingMinutesLeft($user);
}
// ── 装扮购买:向前端透传槽位与样式信息,用于即时更新装扮状态 ──
if (! empty($result['slot'])) {
$response['slot'] = $result['slot'];
$response['style'] = $result['style'];
$response['expires_at'] = $result['expires_at'];
// 购买后立即同步所有房间的在线名单,让昵称颜色/头像框立即生效
$freshUser = $user->fresh();
$presenceData = app(\App\Services\ChatUserPresenceService::class)->build($freshUser);
foreach ($this->chatState->getUserRooms($user->username) as $rid) {
$this->chatState->userJoin((int) $rid, $user->username, $presenceData);
// 广播 UserStatusUpdated 到 Presence Channel,触发前端 chat:user-status-updated 刷新用户列表
broadcast(new UserStatusUpdated((int) $rid, $user->username, $presenceData));
}
}
// ── 单次特效卡:广播给指定用户或全员 ────────────────────────
if (isset($result['play_effect'])) {
$user = Auth::user();
$roomId = (int) $request->room_id;
$recipient = trim($request->input('recipient', '')); // 空字符串 = 全员
$message = trim($request->input('message', ''));
$message = ChatContentSanitizer::htmlText($request->input('message', ''));
// recipient 为空或 "all" 表示全员
$targetUsername = ($recipient === '' || $recipient === 'all') ? null : $recipient;
$safeTargetUsername = $targetUsername ? ChatContentSanitizer::htmlText($targetUsername) : null;
// 广播特效事件(全员频道)
// 广播特效事件时保留原始用户名标识,前端需要用它和当前登录名做精确比较。
broadcast(new EffectBroadcast(
roomId: $roomId,
type: $result['play_effect'],
@@ -133,9 +189,11 @@ class ShopController extends Controller
];
// 赠礼消息文案(改成"为XX触发了一场特效"
$icon = $icons[$result['play_effect']] ?? '✨';
$toStr = $targetUsername ? "{$targetUsername}" : '全体聊友';
$safeBuyer = ChatContentSanitizer::htmlText($user->username);
$safeItemName = ChatContentSanitizer::htmlText($item->name);
$toStr = $safeTargetUsername ? "{$safeTargetUsername}" : '全体聊友';
$remarkPart = $message ? "{$message}" : '';
$sysContent = "{$icon} {$user->username}{$toStr} 燃放了一场【{$item->name}】特效!{$remarkPart}";
$sysContent = "{$icon} {$safeBuyer}{$toStr} 燃放了一场【{$safeItemName}】特效!{$remarkPart}";
// 广播系统消息到公屏(字段名与前端 appendMessage() 保持一致)
$sysMsgEvent = new MessageSent(
@@ -156,9 +214,6 @@ class ShopController extends Controller
}
} else {
// ── 其他类型:广播购买通知到公屏 ────────────────────────────
$user = Auth::user();
$roomId = (int) $request->room_id;
if ($roomId > 0) {
// auto_fishing 有效期文案(提前算好,避免在 match 内写复杂三元表达式)
$fishDuration = '';
@@ -171,12 +226,16 @@ class ShopController extends Controller
$broadcastFromUser = $item->type === 'auto_fishing' ? '钓鱼播报' : '系统传音';
// 根据商品类型生成不同通知文案
$safeBuyer = ChatContentSanitizer::htmlText($user->username);
$safeItemName = ChatContentSanitizer::htmlText($item->name);
$sysContent = match ($item->type) {
'duration' => "📅 【{$user->username}】购买了全屏特效周卡「{$item->name}」,登录时将自动触发!",
'one_time' => "🎫 【{$user->username}】购买了「{$item->name}」道具!",
'ring' => "💍 【{$user->username}】在商店购买了一枚「{$item->name}」,不知道打算送给谁呢?",
'auto_fishing' => "🎣 【{$user->username}】购买了「{$item->name}」,开启了 {$fishDuration} 的自动钓鱼模式!",
default => "🛒{$user->username}】购买了「{$item->name}」。",
'duration' => "📅 【{$safeBuyer}】购买了全屏特效周卡「{$safeItemName}」,登录时将自动触发!",
'one_time' => "🎫 【{$safeBuyer}】购买了「{$safeItemName}」道具!",
'ring' => "💍 【{$safeBuyer}】在商店购买了一枚「{$safeItemName}」,不知道打算送给谁呢?",
'auto_fishing' => "🎣 【{$safeBuyer}】购买了「{$safeItemName}」,开启了 {$fishDuration} 的自动钓鱼模式!",
ShopItem::TYPE_SIGN_REPAIR => "🗓️{$safeBuyer}】购买了 {$quantity} 张「{$safeItemName}」,准备把漏掉的签到补回来!",
'msg_bubble', 'msg_name_color', 'msg_text_color', 'avatar_frame' => "✨ 【{$safeBuyer}】购买了个人装扮「{$safeItemName}」,颜值 +1",
default => "🛒 【{$safeBuyer}】购买了「{$safeItemName}」。",
};
broadcast(new MessageSent(
@@ -197,7 +256,7 @@ class ShopController extends Controller
}
// 返回最新金币余额
$response['jjb'] = Auth::user()->fresh()->jjb;
$response['jjb'] = $user->fresh()->jjb;
return response()->json($response);
}
+33 -13
View File
@@ -23,16 +23,21 @@ use App\Jobs\SaveMessageJob;
use App\Models\GameConfig;
use App\Models\SlotMachineLog;
use App\Services\ChatStateService;
use App\Services\GameRoomScopeService;
use App\Services\UserCurrencyService;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\DB;
/**
* 类功能:提供老虎机信息查询、转动和个人记录接口。
*/
class SlotMachineController extends Controller
{
public function __construct(
private readonly UserCurrencyService $currency,
private readonly ChatStateService $chatState,
private readonly GameRoomScopeService $roomScopeService,
) {}
/**
@@ -44,6 +49,11 @@ class SlotMachineController extends Controller
return response()->json(['enabled' => false]);
}
$roomId = $this->roomScopeService->resolveRequestRoomId($request, $request->user());
if (! $this->roomScopeService->isRoomAllowedForGame('slot_machine', $roomId)) {
return response()->json(['enabled' => false]);
}
$config = GameConfig::forGame('slot_machine')?->params ?? [];
$user = $request->user();
$dailyLimit = (int) ($config['daily_limit'] ?? 0);
@@ -77,6 +87,11 @@ class SlotMachineController extends Controller
return response()->json(['ok' => false, 'message' => '老虎机未开放。']);
}
$roomId = $this->roomScopeService->resolveRequestRoomId($request, $request->user());
if (! $this->roomScopeService->isRoomAllowedForGame('slot_machine', $roomId)) {
return response()->json(['ok' => false, 'message' => '当前房间未开启老虎机。'], 403);
}
$config = GameConfig::forGame('slot_machine')?->params ?? [];
$cost = (int) ($config['cost_per_spin'] ?? 100);
$dailyLimit = (int) ($config['daily_limit'] ?? 0);
@@ -100,7 +115,7 @@ class SlotMachineController extends Controller
}
}
return DB::transaction(function () use ($user, $cost, $config): JsonResponse {
return DB::transaction(function () use ($user, $cost, $config, $roomId): JsonResponse {
// ① 扣费
$this->currency->change(
$user,
@@ -164,16 +179,16 @@ class SlotMachineController extends Controller
if ($resultType === 'jackpot') {
// 三个7:全服公屏广播
$this->broadcastJackpot($user->username, $payout, $cost);
$this->broadcastJackpot($user->username, $payout, $cost, $roomId);
} elseif (in_array($resultType, ['triple_gem', 'triple', 'pair'], true)) {
// 普通中奖:仅向本人发送聊天室系统通知
$net = $payout - $cost;
$content = "🎰 {$resultLabel}{$e1}{$e2}{$e3} 赢得 +💰".number_format($net).' 金币';
$this->broadcastPersonal($user->username, $content);
$this->broadcastPersonal($user->username, $content, $roomId);
} elseif ($resultType === 'curse') {
// 诅咒:通知本人
$content = "☠️ 三骷髅诅咒!{$e1}{$e2}{$e3} 额外扣除 💰".number_format($cost).' 金币!';
$this->broadcastPersonal($user->username, $content);
$this->broadcastPersonal($user->username, $content, $roomId);
}
$user->refresh();
@@ -200,6 +215,11 @@ class SlotMachineController extends Controller
*/
public function history(Request $request): JsonResponse
{
$roomId = $this->roomScopeService->resolveRequestRoomId($request, $request->user());
if (! $this->roomScopeService->isRoomAllowedForGame('slot_machine', $roomId)) {
return response()->json(['history' => []]);
}
$logs = SlotMachineLog::query()
->where('user_id', $request->user()->id)
->orderByDesc('id')
@@ -239,15 +259,15 @@ class SlotMachineController extends Controller
/**
* 三个7全服公屏广播。
*/
private function broadcastJackpot(string $username, int $payout, int $cost): void
private function broadcastJackpot(string $username, int $payout, int $cost, int $roomId): void
{
$net = $payout - $cost;
$content = "🎰🎉【老虎机大奖】恭喜 【{$username}】 转出三个7️⃣!"
.'狂揽 💰'.number_format($net).' 金币!全服见证奇迹!';
$msg = [
'id' => $this->chatState->nextMessageId(1),
'room_id' => 1,
'id' => $this->chatState->nextMessageId($roomId),
'room_id' => $roomId,
'from_user' => '系统传音',
'to_user' => '大家',
'content' => $content,
@@ -257,8 +277,8 @@ class SlotMachineController extends Controller
'sent_at' => now()->toDateTimeString(),
];
$this->chatState->pushMessage(1, $msg);
broadcast(new MessageSent(1, $msg));
$this->chatState->pushMessage($roomId, $msg);
broadcast(new MessageSent($roomId, $msg));
SaveMessageJob::dispatch($msg);
}
@@ -268,11 +288,11 @@ class SlotMachineController extends Controller
* @param string $toUsername 接收用户名
* @param string $content 消息内容
*/
private function broadcastPersonal(string $toUsername, string $content): void
private function broadcastPersonal(string $toUsername, string $content, int $roomId): void
{
$msg = [
'id' => $this->chatState->nextMessageId(1),
'room_id' => 1,
'id' => $this->chatState->nextMessageId($roomId),
'room_id' => $roomId,
'from_user' => '系统传音',
'to_user' => $toUsername,
'content' => $content,
@@ -282,7 +302,7 @@ class SlotMachineController extends Controller
'sent_at' => now()->toDateTimeString(),
];
broadcast(new MessageSent(1, $msg));
broadcast(new MessageSent($roomId, $msg));
SaveMessageJob::dispatch($msg);
}
}
+210 -168
View File
@@ -2,13 +2,8 @@
/**
* 文件功能:用户中心与管理控制器
* 接管原版 USERinfo.ASP, USERSET.ASP, chpasswd.asp, KILLUSER.ASP, LOCKIP.ASP
*
* 权限等级通过 sysparam 表动态配置:
* level_kick - 踢人所需等级
* level_mute - 禁言所需等级
* level_ban - 封号所需等级
* level_banip - 封IP所需等级
* 接管原版 USERinfo.ASP, USERSET.ASP chpasswd.asp。
* 聊天室管理动作已统一迁移到 AdminCommandController 的职务权限链路。
*
* @author ChatRoom Laravel
*
@@ -17,22 +12,57 @@
namespace App\Http\Controllers;
use App\Events\UserKicked;
use App\Events\UserMuted;
use App\Enums\CurrencySource;
use App\Events\UserStatusUpdated;
use App\Http\Requests\ChangePasswordRequest;
use App\Http\Requests\RevealProfileInfoRequest;
use App\Http\Requests\UpdateChatPreferencesRequest;
use App\Http\Requests\UpdateDailyStatusRequest;
use App\Http\Requests\UpdateProfileRequest;
use App\Models\Room;
use App\Models\Sysparam;
use App\Models\User;
use App\Services\AchievementService;
use App\Services\ChatStateService;
use App\Services\ChatUserPresenceService;
use App\Services\PositionPermissionService;
use App\Services\UserCurrencyService;
use App\Support\PositionPermissionRegistry;
use Illuminate\Http\JsonResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\Auth;
use Illuminate\Support\Facades\Hash;
use Illuminate\Support\Facades\Redis;
/**
* 类功能:处理用户资料、聊天室偏好、当日状态与基础管理动作。
*/
class UserController extends Controller
{
/**
* 查看别人隐藏信息的单次扣费金额。
*/
public const INFO_REVEAL_COST = 1000;
/**
* 可付费查看的信息字段和中文名称。
*/
private const REVEALABLE_INFO_LABELS = [
'exp_num' => '经验',
'jjb' => '金币',
'bank_jjb' => '存款',
'meili' => '魅力',
];
/**
* 构造用户控制器依赖。
*/
public function __construct(
private readonly ChatStateService $chatState,
private readonly ChatUserPresenceService $chatUserPresenceService,
private readonly UserCurrencyService $currencyService,
private readonly AchievementService $achievementService,
private readonly PositionPermissionService $positionPermissionService,
) {}
/**
* 查看其他用户资料片 (对应 USERinfo.ASP)
*/
@@ -55,6 +85,7 @@ class UserController extends Controller
$activePosition = $targetUser->activePosition?->load('position.department')->position;
$data = [
'username' => $targetUser->username,
'previous_name' => $targetUser->previous_name,
'sex' => match ((int) $targetUser->sex) {
1 => '男', 2 => '女', default => ''
},
@@ -69,23 +100,33 @@ class UserController extends Controller
'position_name' => $activePosition?->name ?? '',
'position_icon' => $activePosition?->icon ?? '',
'department_name' => $activePosition?->department?->name ?? '',
'department_rank' => (int) ($activePosition?->department?->rank ?? 0),
'position_rank' => (int) ($activePosition?->rank ?? 0),
];
// 只有等级不低于对方,或者自己看自己时,才能看到详细的财富、经验资产
if ($operator && ($operator->user_level >= $targetUser->user_level || $operator->id === $targetUser->id)) {
$data['exp_num'] = $targetUser->exp_num ?? 0;
$data['jjb'] = $targetUser->jjb ?? 0;
$data['meili'] = $targetUser->meili ?? 0;
}
// 经验、金币、魅力卡片始终展示;等级不足时只显示星号,不隐藏字段本身。
$canViewAssetNumbers = $operator && $this->canViewAssetNumbers($operator, $targetUser);
$data['exp_num'] = $canViewAssetNumbers ? ($targetUser->exp_num ?? 0) : '******';
$data['jjb'] = $canViewAssetNumbers ? ($targetUser->jjb ?? 0) : '******';
$data['meili'] = $canViewAssetNumbers ? ($targetUser->meili ?? 0) : '******';
$data['asset_numbers_masked'] = ! $canViewAssetNumbers;
$data['asset_numbers_can_reveal'] = ! $canViewAssetNumbers;
$data['asset_numbers_reveal_cost'] = self::INFO_REVEAL_COST;
$data['asset_reveal_user_id'] = $targetUser->id;
// 银行存款:只有超级管理员(user_level >= superlevel)或本人才能查看具体金额,其余一律显示星号
if ($operator) {
$isSelf = $operator->id === $targetUser->id;
$superLevel = (int) Sysparam::getValue('superlevel', '100');
$isSuperAdmin = $operator->user_level >= $superLevel;
$data['bank_jjb'] = ($isSelf || $isSuperAdmin)
? ($targetUser->bank_jjb ?? 0)
: '******';
$canViewBankBalance = $isSelf || $isSuperAdmin;
// 名片里的别人存款默认只返回星号,真实金额必须通过付费查看接口当次获取。
$data['bank_jjb'] = $canViewBankBalance ? ($targetUser->bank_jjb ?? 0) : '******';
$data['bank_jjb_masked'] = ! $canViewBankBalance;
$data['bank_jjb_can_reveal'] = ! $canViewBankBalance;
$data['bank_jjb_reveal_cost'] = self::INFO_REVEAL_COST;
$data['bank_reveal_user_id'] = $targetUser->id;
}
// 仅当自己看自己时,附加邀请相关信息,用于展示专属邀请链接
@@ -109,10 +150,25 @@ class UserController extends Controller
->all();
$data['vip']['Name'] = $targetUser->vipName();
$data['vip']['Icon'] = $targetUser->vipIcon();
$signIdentity = $targetUser->currentSignInIdentity();
$latestSignIn = $targetUser->dailySignIns()->first();
$data['sign_in'] = [
'streak_days' => (int) ($latestSignIn?->streak_days ?? 0),
'identity' => $signIdentity ? [
'key' => $signIdentity->badge_code,
'label' => $signIdentity->badge_name,
'icon' => $signIdentity->badge_icon ?? '✅',
'color' => $signIdentity->badge_color ?? '#0f766e',
'expires_at' => $signIdentity->expires_at?->toIso8601String(),
] : null,
];
// 名片弹窗只读取已缓存的成就摘要,避免双击用户时同步扫描全量日志造成卡顿。
$data['achievements'] = $this->achievementService->profileSummaryForUser($targetUser);
// 拥有封禁IP(level_banip)或踢人以上权限的管理,可以查看IP和归属地
$levelBanIp = (int) Sysparam::getValue('level_banip', '15');
if ($operator && $operator->user_level >= $levelBanIp) {
// 管理员网络信息仅对站长或拥有「封IP」职务权限的操作者展示。
$canViewNetworkInfo = $operator
&& ($operator->id === 1 || $this->positionPermissionService->hasPermission($operator, PositionPermissionRegistry::USER_BANIP));
if ($canViewNetworkInfo) {
$data['first_ip'] = $targetUser->first_ip;
// last_ip 目前定义为『上次登录IP』(取数据库 previous_ip
$data['last_ip'] = $targetUser->previous_ip;
@@ -162,6 +218,54 @@ class UserController extends Controller
]);
}
/**
* 付费查看用户资料中被星号隐藏的经验、金币、存款或魅力。
*/
public function revealInfo(RevealProfileInfoRequest $request): JsonResponse
{
/** @var User $operator */
$operator = Auth::user();
$targetUser = User::query()
->select(['id', 'username', 'user_level', 'exp_num', 'jjb', 'bank_jjb', 'meili'])
->findOrFail($request->integer('user_id'));
$asset = (string) $request->string('asset');
$assetLabel = self::REVEALABLE_INFO_LABELS[$asset];
$charged = false;
$operatorGold = (int) $operator->jjb;
if (! $this->canViewProfileInfo($operator, $targetUser, $asset)) {
$operatorGold = $this->currencyService->deductGoldIfEnough(
user: $operator,
amount: self::INFO_REVEAL_COST,
source: CurrencySource::USER_INFO_REVEAL,
remark: "查看 {$targetUser->username}{$assetLabel}",
);
if ($operatorGold === null) {
return response()->json([
'status' => 'error',
'message' => '金币不足,查看'.$assetLabel.'需要 '.self::INFO_REVEAL_COST.' 金币。',
]);
}
$charged = true;
}
return response()->json([
'status' => 'success',
'message' => $charged
? '已扣除 '.self::INFO_REVEAL_COST.' 金币,'.$assetLabel.'已显示。'
: $assetLabel.'已显示。',
'user_id' => $targetUser->id,
'username' => $targetUser->username,
'asset' => $asset,
'value' => $targetUser->{$asset} ?? 0,
'charged' => $charged,
'reveal_cost' => self::INFO_REVEAL_COST,
'jjb' => $operatorGold,
]);
}
/**
* 修改个人资料 (对应 USERSET.ASP)
*/
@@ -204,19 +308,37 @@ class UserController extends Controller
}
/**
* 保存聊天室屏蔽禁音偏好。
* 保存聊天室屏蔽禁音与字号偏好。
*/
public function updateChatPreferences(UpdateChatPreferencesRequest $request): JsonResponse
{
$user = Auth::user();
$data = $request->validated();
$existingPreferences = is_array($user->chat_preferences) ? $user->chat_preferences : [];
$blockedSystemSenders = collect($data['blocked_system_senders'] ?? [])
->map(function (string $sender): string {
// 猜谜活动前端文案允许升级,但持久化键仍复用旧值,避免历史偏好失效。
return $sender === '猜谜活动' ? '猜成语' : $sender;
})
->unique()
->values()
->all();
$preferences = [
// 去重并重建索引,保持存储结构稳定,便于后续继续扩展其它屏蔽项。
'blocked_system_senders' => array_values(array_unique($data['blocked_system_senders'] ?? [])),
'blocked_system_senders' => $blockedSystemSenders,
'sound_muted' => (bool) $data['sound_muted'],
];
// 字号偏好和屏蔽/禁音共用账号配置,旧请求未携带字号时保留原值。
$fontSize = array_key_exists('font_size', $data) && $data['font_size'] !== null
? (int) $data['font_size']
: ($existingPreferences['font_size'] ?? null);
if ($fontSize !== null) {
$preferences['font_size'] = (int) $fontSize;
}
$user->update([
'chat_preferences' => $preferences,
]);
@@ -228,6 +350,55 @@ class UserController extends Controller
]);
}
/**
* 保存聊天室当日状态,并同步当前在线名单显示。
*/
public function updateDailyStatus(UpdateDailyStatusRequest $request): JsonResponse
{
$user = Auth::user();
$data = $request->validated();
$roomId = (int) $data['room_id'];
// 仅允许当前确实在线的用户从聊天室内修改状态,避免离线脏请求写入。
if (! $this->chatState->isUserInRoom($roomId, $user->username)) {
return response()->json([
'status' => 'error',
'message' => '请先进入聊天室后再设置状态。',
], 422);
}
if ($data['action'] === 'clear') {
$user->update([
'daily_status_key' => null,
'daily_status_expires_at' => null,
]);
} else {
// 状态有效期固定维持到当天结束,次日自动失效。
$user->update([
'daily_status_key' => $data['status_key'],
'daily_status_expires_at' => now()->endOfDay(),
]);
}
$user->refresh();
$presencePayload = $this->chatUserPresenceService->build($user);
$roomIds = $this->chatState->getUserRooms($user->username);
foreach ($roomIds as $activeRoomId) {
// 所有当前在线房间都刷新 Redis 载荷,确保头像、会员与状态显示口径一致。
$this->chatState->userJoin((int) $activeRoomId, $user->username, $presencePayload);
broadcast(new UserStatusUpdated((int) $activeRoomId, $user->username, $presencePayload));
}
return response()->json([
'status' => 'success',
'message' => $data['action'] === 'clear' ? '状态已清除。' : '状态已更新。',
'data' => [
'status' => $this->chatUserPresenceService->currentDailyStatus($user),
],
]);
}
/**
* 修改密码 (对应 chpasswd.asp)
*/
@@ -262,7 +433,7 @@ class UserController extends Controller
/**
* 生成微信绑定代码
*/
public function generateWechatCode(\Illuminate\Http\Request $request): JsonResponse
public function generateWechatCode(Request $request): JsonResponse
{
$user = \Illuminate\Support\Facades\Auth::user();
if (! $user) {
@@ -282,7 +453,7 @@ class UserController extends Controller
/**
* 取消绑定微信
*/
public function unbindWechat(\Illuminate\Http\Request $request): JsonResponse
public function unbindWechat(Request $request): JsonResponse
{
$user = \Illuminate\Support\Facades\Auth::user();
if (! $user) {
@@ -299,158 +470,29 @@ class UserController extends Controller
}
/**
* 通用权限校验:检查操作者是否有权操作目标用户
*
* @param object $operator 操作者
* @param string $targetUsername 目标用户名
* @param int $roomId 房间ID
* @param string $levelKey sysparam中的等级键名(如 level_kick
* @param string $actionName 操作名称(用于错误提示)
* @return array{room: Room, target: User}|JsonResponse
* 判断操作者是否可以免费查看目标用户经验、金币与魅力。
*/
private function checkPermission(object $operator, string $targetUsername, int $roomId, string $levelKey, string $actionName): array|JsonResponse
private function canViewAssetNumbers(User $operator, User $targetUser): bool
{
$room = Room::findOrFail($roomId);
$requiredLevel = (int) Sysparam::getValue($levelKey, '15');
// 鉴权:操作者要是房间房主或达到所需等级
if ($room->master !== $operator->username && $operator->user_level < $requiredLevel) {
return response()->json(['status' => 'error', 'message' => "权限不足(需要{$requiredLevel}级),无法执行{$actionName}操作。"], 403);
}
$targetUser = User::where('username', $targetUsername)->first();
if (! $targetUser) {
return response()->json(['status' => 'error', 'message' => '目标用户不存在。'], 404);
}
// 防误伤:不能操作等级 >= 自己的人
if ($targetUser->user_level >= $operator->user_level) {
return response()->json(['status' => 'error', 'message' => "权限不足,无法对同级或高级用户执行{$actionName}"], 403);
}
return ['room' => $room, 'target' => $targetUser];
return $operator->id === $targetUser->id
|| (int) $operator->user_level >= (int) $targetUser->user_level;
}
/**
* 踢出房间 (对应 KILLUSER.ASP)
* 所需等级由 sysparam level_kick 配置
* 判断操作者是否可以免费查看指定资料信息。
*/
public function kick(Request $request, string $username): JsonResponse
private function canViewProfileInfo(User $operator, User $targetUser, string $asset): bool
{
$operator = Auth::user();
$roomId = $request->input('room_id');
if (! $roomId) {
return response()->json(['status' => 'error', 'message' => '缺少房间参数。'], 422);
if ($asset !== 'bank_jjb') {
return $this->canViewAssetNumbers($operator, $targetUser);
}
$result = $this->checkPermission($operator, $username, $roomId, 'level_kick', '踢出');
if ($result instanceof JsonResponse) {
return $result;
if ($operator->id === $targetUser->id) {
return true;
}
// 广播踢出事件
broadcast(new UserKicked($roomId, $result['target']->username, "管理员 [{$operator->username}] 将 [{$result['target']->username}] 踢出了聊天室。"));
$superLevel = (int) Sysparam::getValue('superlevel', '100');
return response()->json(['status' => 'success', 'message' => "已成功将 {$result['target']->username} 踢出房间。"]);
}
/**
* 禁言 (对应原版限制功能)
* 所需等级由 sysparam level_mute 配置
* 禁言信息存入 RedisTTL 到期自动解除
*/
public function mute(Request $request, string $username): JsonResponse
{
$operator = Auth::user();
$roomId = $request->input('room_id');
$duration = (int) $request->input('duration', 5);
if (! $roomId) {
return response()->json(['status' => 'error', 'message' => '缺少房间参数。'], 422);
}
$result = $this->checkPermission($operator, $username, $roomId, 'level_mute', '禁言');
if ($result instanceof JsonResponse) {
return $result;
}
// 写入 Redis 禁言标记,TTL = 禁言分钟数 * 60
Redis::setex("mute:{$roomId}:{$username}", $duration * 60, json_encode([
'operator' => $operator->username,
'reason' => '管理员禁言',
'until' => now()->addMinutes($duration)->toDateTimeString(),
]));
// 广播禁言事件
broadcast(new UserMuted($roomId, $username, $duration));
return response()->json(['status' => 'success', 'message' => "已对 {$username} 实施禁言 {$duration} 分钟。"]);
}
/**
* 封号(禁止登录)
* 所需等级由 sysparam level_ban 配置
* 将用户等级设为 -1 表示封禁
*/
public function ban(Request $request, string $username): JsonResponse
{
$operator = Auth::user();
$roomId = $request->input('room_id');
if (! $roomId) {
return response()->json(['status' => 'error', 'message' => '缺少房间参数。'], 422);
}
$result = $this->checkPermission($operator, $username, $roomId, 'level_ban', '封号');
if ($result instanceof JsonResponse) {
return $result;
}
// 封号:设置等级为 -1
$result['target']->user_level = -1;
$result['target']->save();
// 踢出聊天室
broadcast(new UserKicked($roomId, $username, "管理员 [{$operator->username}] 已封禁用户 [{$username}] 的账号。"));
return response()->json(['status' => 'success', 'message' => "用户 {$username} 已被封号。"]);
}
/**
* 封IP(记录IP到黑名单并踢出)
* 所需等级由 sysparam level_banip 配置
*/
public function banIp(Request $request, string $username): JsonResponse
{
$operator = Auth::user();
$roomId = $request->input('room_id');
if (! $roomId) {
return response()->json(['status' => 'error', 'message' => '缺少房间参数。'], 422);
}
$result = $this->checkPermission($operator, $username, $roomId, 'level_banip', '封IP');
if ($result instanceof JsonResponse) {
return $result;
}
$targetIp = $result['target']->last_ip;
if ($targetIp) {
// 将IP加入 Redis 黑名单(永久)
Redis::sadd('banned_ips', $targetIp);
}
// 同时封号
$result['target']->user_level = -1;
$result['target']->save();
// 踢出聊天室
broadcast(new UserKicked($roomId, $username, "管理员 [{$operator->username}] 已封禁用户 [{$username}] 的IP地址。"));
$ipInfo = $targetIp ? "IP: {$targetIp}" : '(未记录IP';
return response()->json(['status' => 'success', 'message' => "用户 {$username} 已被封号并封IP{$ipInfo}"]);
return (int) $operator->user_level >= $superLevel;
}
}
@@ -0,0 +1,74 @@
<?php
/**
* 文件功能:后台签到奖励规则保存请求校验
*
* 集中校验连续签到天数、奖励数值与身份徽章配置。
*/
namespace App\Http\Requests\Admin;
use Illuminate\Contracts\Validation\ValidationRule;
use Illuminate\Foundation\Http\FormRequest;
use Illuminate\Validation\Rule;
/**
* 类功能:校验后台新增和更新签到奖励规则的表单数据。
*/
class SaveSignInRewardRuleRequest extends FormRequest
{
/**
* 方法功能:允许已通过后台权限中间件的管理员继续校验。
*/
public function authorize(): bool
{
return true;
}
/**
* 方法功能:返回签到奖励规则表单的校验规则。
*
* @return array<string, ValidationRule|array<mixed>|string>
*/
public function rules(): array
{
$ruleId = $this->route('signInRewardRule')?->id;
return [
'streak_days' => [
'required',
'integer',
'min:1',
'max:3650',
Rule::unique('sign_in_reward_rules', 'streak_days')->ignore($ruleId),
],
'gold_reward' => ['required', 'integer', 'min:0', 'max:999999999'],
'exp_reward' => ['required', 'integer', 'min:0', 'max:999999999'],
'charm_reward' => ['required', 'integer', 'min:0', 'max:999999999'],
'identity_badge_code' => ['nullable', 'string', 'max:50'],
'identity_badge_name' => ['nullable', 'string', 'max:50'],
'identity_badge_icon' => ['nullable', 'string', 'max:120'],
'identity_badge_color' => ['nullable', 'string', 'max:20'],
'identity_duration_days' => ['required', 'integer', 'min:0', 'max:3650'],
'sort_order' => ['required', 'integer', 'min:0', 'max:999999'],
'is_enabled' => ['nullable', 'boolean'],
];
}
/**
* 方法功能:返回签到奖励规则表单的中文字段名。
*
* @return array<string, string>
*/
public function attributes(): array
{
return [
'streak_days' => '连续签到天数',
'gold_reward' => '金币奖励',
'exp_reward' => '经验奖励',
'charm_reward' => '魅力奖励',
'identity_badge_name' => '身份名称',
'identity_duration_days' => '身份有效天数',
];
}
}
@@ -0,0 +1,57 @@
<?php
/**
* 文件功能:后台用户资料更新请求校验
*/
namespace App\Http\Requests\Admin;
use Illuminate\Contracts\Validation\ValidationRule;
use Illuminate\Foundation\Http\FormRequest;
/**
* 类功能:集中校验后台用户编辑弹窗提交的资料字段。
*/
class UpdateManagedUserRequest extends FormRequest
{
/**
* 方法功能:允许已通过路由中间件的后台用户继续执行校验。
*/
public function authorize(): bool
{
return true;
}
/**
* 方法功能:返回后台用户编辑表单的校验规则。
*
* @return array<string, ValidationRule|array<mixed>|string>
*/
public function rules(): array
{
return [
'sex' => ['sometimes', 'integer', 'in:0,1,2'],
'exp_num' => ['sometimes', 'integer', 'min:0'],
'jjb' => ['sometimes', 'integer', 'min:0'],
'meili' => ['sometimes', 'integer', 'min:0'],
'qianming' => ['sometimes', 'nullable', 'string', 'max:255'],
'position_id' => ['sometimes', 'nullable', 'integer', 'exists:positions,id'],
'headface' => ['sometimes', 'string', 'max:50'],
'password' => ['nullable', 'string', 'min:6'],
'vip_level_id' => ['sometimes', 'nullable', 'integer', 'exists:vip_levels,id'],
'hy_time' => ['sometimes', 'nullable', 'date'],
];
}
/**
* 方法功能:返回后台用户编辑表单的中文错误提示。
*
* @return array<string, string>
*/
public function messages(): array
{
return [
'position_id.exists' => '所选职务不存在,请重新选择。',
];
}
}
+55
View File
@@ -0,0 +1,55 @@
<?php
/**
* 文件功能:前台座驾购买请求验证。
*
* 校验用户购买座驾时传入的座驾与房间上下文,避免未进房直接购买聊天室座驾。
*/
namespace App\Http\Requests;
use Illuminate\Contracts\Validation\ValidationRule;
use Illuminate\Foundation\Http\FormRequest;
/**
* 座驾购买请求
* 负责校验座驾 ID 与当前房间 ID。
*/
class BuyRideRequest extends FormRequest
{
/**
* 判断当前用户是否允许购买座驾。
*/
public function authorize(): bool
{
return $this->user() !== null;
}
/**
* 获取座驾购买请求验证规则。
*
* @return array<string, ValidationRule|array<mixed>|string>
*/
public function rules(): array
{
return [
'item_id' => ['required', 'integer', 'exists:rides,id'],
'room_id' => ['required', 'integer', 'exists:rooms,id'],
];
}
/**
* 获取座驾购买请求中文错误提示。
*
* @return array<string, string>
*/
public function messages(): array
{
return [
'item_id.required' => '请选择要购买的座驾。',
'item_id.exists' => '座驾不存在或已被删除。',
'room_id.required' => '请先进入聊天室后再购买座驾。',
'room_id.exists' => '当前房间不存在。',
];
}
}
@@ -0,0 +1,50 @@
<?php
/**
* 文件功能:前台每日签到请求校验
*
* 校验用户发起签到时携带的房间参数,避免脏 room_id 写入签到流水和聊天室通知。
*/
namespace App\Http\Requests;
use Illuminate\Contracts\Validation\ValidationRule;
use Illuminate\Foundation\Http\FormRequest;
/**
* 类功能:校验每日签到领取接口的请求参数。
*/
class ClaimDailySignInRequest extends FormRequest
{
/**
* 方法功能:允许已登录聊天室用户发起签到请求。
*/
public function authorize(): bool
{
return $this->user() !== null;
}
/**
* 方法功能:返回每日签到领取参数校验规则。
*
* @return array<string, ValidationRule|array<mixed>|string>
*/
public function rules(): array
{
return [
'room_id' => ['nullable', 'integer', 'exists:rooms,id'],
];
}
/**
* 方法功能:返回每日签到领取的中文错误提示。
*
* @return array<string, string>
*/
public function messages(): array
{
return [
'room_id.exists' => '当前聊天室不存在,请刷新页面后再签到。',
];
}
}
@@ -0,0 +1,49 @@
<?php
/**
* 文件功能:前台每日签到日历查询请求校验。
*
* 校验月份参数,供签到日历按月展示签到状态。
*/
namespace App\Http\Requests;
use Illuminate\Foundation\Http\FormRequest;
/**
* 类功能:校验用户查询签到日历时传入的月份参数。
*/
class DailySignInCalendarRequest extends FormRequest
{
/**
* 方法功能:允许已登录用户查询自己的签到日历。
*/
public function authorize(): bool
{
return $this->user() !== null;
}
/**
* 方法功能:返回签到日历查询规则。
*
* @return array<string, mixed>
*/
public function rules(): array
{
return [
'month' => ['nullable', 'date_format:Y-m'],
];
}
/**
* 方法功能:返回签到日历查询的中文错误提示。
*
* @return array<string, string>
*/
public function messages(): array
{
return [
'month.date_format' => '月份格式不正确。',
];
}
}
@@ -0,0 +1,55 @@
<?php
/**
* 文件功能:前台每日签到补签请求校验。
*
* 校验补签日期和房间参数,确保用户只能补签历史漏签日期。
*/
namespace App\Http\Requests;
use Illuminate\Foundation\Http\FormRequest;
use Illuminate\Support\Carbon;
/**
* 类功能:校验用户在签到日历中提交的补签请求。
*/
class MakeupDailySignInRequest extends FormRequest
{
/**
* 方法功能:允许已登录用户提交补签请求。
*/
public function authorize(): bool
{
return $this->user() !== null;
}
/**
* 方法功能:返回补签请求的校验规则。
*
* @return array<string, mixed>
*/
public function rules(): array
{
return [
'target_date' => ['required', 'date', 'before:today', 'after_or_equal:'.Carbon::today()->startOfMonth()->toDateString()],
'room_id' => ['nullable', 'integer', 'exists:rooms,id'],
];
}
/**
* 方法功能:返回补签请求的中文错误提示。
*
* @return array<string, string>
*/
public function messages(): array
{
return [
'target_date.required' => '请选择要补签的日期。',
'target_date.date' => '补签日期格式不正确。',
'target_date.before' => '只能补签今天之前的漏签日期。',
'target_date.after_or_equal' => '补签卡只能补签本月的未签到日期。',
'room_id.exists' => '当前聊天室不存在,请刷新页面后再补签。',
];
}
}
@@ -0,0 +1,55 @@
<?php
/**
* 文件功能:用户信息付费查看请求验证器
* 校验用户点击查看别人经验、金币、存款、魅力时提交的目标与信息类型。
*/
namespace App\Http\Requests;
use Illuminate\Contracts\Validation\ValidationRule;
use Illuminate\Foundation\Http\FormRequest;
use Illuminate\Validation\Rule;
/**
* 类功能:验证付费查看用户隐藏信息的请求参数。
*/
class RevealProfileInfoRequest extends FormRequest
{
/**
* 授权所有已登录用户提交查看请求,具体可见性和扣费由控制器统一处理。
*/
public function authorize(): bool
{
return true;
}
/**
* 获取付费查看信息请求的验证规则。
*
* @return array<string, ValidationRule|array<mixed>|string>
*/
public function rules(): array
{
return [
'user_id' => ['required', 'integer', 'exists:users,id'],
'asset' => ['required', 'string', Rule::in(['exp_num', 'jjb', 'bank_jjb', 'meili'])],
];
}
/**
* 获取付费查看信息请求的中文验证提示。
*
* @return array<string, string>
*/
public function messages(): array
{
return [
'user_id.required' => '缺少要查看的用户。',
'user_id.integer' => '要查看的用户无效。',
'user_id.exists' => '要查看的用户不存在。',
'asset.required' => '缺少要查看的信息类型。',
'asset.in' => '要查看的信息类型无效。',
];
}
}
+2 -1
View File
@@ -62,7 +62,7 @@ class SendMessageRequest extends FormRequest
'image' => ['nullable', 'required_without:content', 'file', 'image', 'mimes:jpeg,png,jpg,gif,webp', 'max:6144'],
'to_user' => ['nullable', 'string', 'max:50'],
'is_secret' => ['nullable', 'boolean'],
'font_color' => ['nullable', 'string', 'max:10'], // html color hex
'font_color' => ['nullable', 'string', 'regex:/^#[0-9a-fA-F]{6}$/'], // html color hex
'action' => ['nullable', 'string', 'max:50', Rule::in(self::ALLOWED_ACTIONS)], // 动作字段仅允许预设值,阻断拼接式 XSS 注入
];
}
@@ -91,6 +91,7 @@ class SendMessageRequest extends FormRequest
'image.image' => '上传的文件必须是图片。',
'image.mimes' => '仅支持 jpg、jpeg、png、gif、webp 图片格式。',
'image.max' => '图片大小不能超过 6MB。',
'font_color.regex' => '发言颜色格式不合法,请重新选择颜色。',
'action.in' => '发言动作不合法,请重新选择。',
];
}
@@ -32,6 +32,7 @@ class SendPasswordResetLinkRequest extends FormRequest
{
return [
'email' => ['required', 'email', 'max:255'],
'username' => ['required', 'string', 'max:100'],
];
}
@@ -43,9 +44,10 @@ class SendPasswordResetLinkRequest extends FormRequest
public function messages(): array
{
return [
'email.required' => '请输入绑定账号的邮箱地址。',
'email.required' => '请输入绑定邮箱地址以进行二次确认。',
'email.email' => '邮箱格式不正确,请重新输入。',
'email.max' => '邮箱长度不能超过 255 个字符。',
'username.required' => '用户昵称参数缺失。',
];
}
}
@@ -0,0 +1,100 @@
<?php
/**
* 文件功能:节日福利活动创建请求
*
* 负责校验后台创建节日福利模板时提交的奖励、调度与目标用户字段。
*/
namespace App\Http\Requests;
use App\Rules\HolidayEventScheduleRule;
use Illuminate\Contracts\Validation\ValidationRule;
use Illuminate\Foundation\Http\FormRequest;
use Illuminate\Validation\Rule;
/**
* 类功能:校验创建节日福利模板的表单数据。
*/
class StoreHolidayEventRequest extends FormRequest
{
/**
* 判断当前用户是否允许提交创建请求。
*/
public function authorize(): bool
{
return $this->user() !== null;
}
/**
* 预处理布尔字段,避免浏览器复选框值造成类型偏差。
*/
protected function prepareForValidation(): void
{
if ($this->has('enabled')) {
$this->merge([
'enabled' => $this->boolean('enabled'),
]);
}
}
/**
* 获取节日福利模板的字段校验规则。
*
* @return array<string, ValidationRule|array<int, ValidationRule|string>|string>
*/
public function rules(): array
{
return [
'name' => ['required', 'string', 'max:100'],
'description' => ['nullable', 'string', 'max:500'],
'total_amount' => ['required', 'integer', 'min:1'],
'max_claimants' => ['required', 'integer', 'min:0'],
'distribute_type' => ['required', Rule::in(['random', 'fixed'])],
'min_amount' => ['nullable', 'integer', 'min:1', 'required_if:distribute_type,random'],
'max_amount' => ['nullable', 'integer', 'min:1', 'gte:min_amount'],
'fixed_amount' => ['nullable', 'integer', 'min:1', 'required_if:distribute_type,fixed'],
'send_at' => ['nullable', 'date', Rule::requiredIf(fn (): bool => $this->input('repeat_type') !== 'yearly')],
'expire_minutes' => ['required', 'integer', 'min:1', 'max:1440'],
'repeat_type' => [
'required',
Rule::in(['once', 'daily', 'weekly', 'monthly', 'cron', 'yearly']),
new HolidayEventScheduleRule,
],
'cron_expr' => ['nullable', 'string', 'max:100', 'required_if:repeat_type,cron'],
'schedule_month' => ['nullable', 'integer', 'between:1,12'],
'schedule_day' => ['nullable', 'integer', 'between:1,31'],
'schedule_time' => ['nullable', 'date_format:H:i'],
'duration_days' => ['nullable', 'integer', 'min:1', 'max:31'],
'daily_occurrences' => ['nullable', 'integer', 'min:1', 'max:24'],
'occurrence_interval_minutes' => ['nullable', 'integer', 'min:1', 'max:1439'],
'target_type' => ['required', Rule::in(['all', 'vip', 'level'])],
'target_value' => ['nullable', 'string', 'max:50', 'required_if:target_type,level'],
'enabled' => ['sometimes', 'boolean'],
];
}
/**
* 获取中文错误提示。
*
* @return array<string, string>
*/
public function messages(): array
{
return [
'name.required' => '请输入活动名称',
'total_amount.required' => '请填写总金币奖池',
'max_claimants.required' => '请填写可领取人数上限',
'distribute_type.required' => '请选择分配方式',
'min_amount.required_if' => '随机分配模式下必须填写最低保底金额',
'fixed_amount.required_if' => '定额发放模式下必须填写每人固定金额',
'send_at.required' => '请选择触发时间',
'expire_minutes.required' => '请填写领取有效期',
'repeat_type.required' => '请选择重复方式',
'cron_expr.required_if' => 'CRON 模式下必须填写表达式',
'schedule_time.date_format' => '首轮开始时间格式必须为 HH:ii',
'target_type.required' => '请选择目标用户范围',
'target_value.required_if' => '指定等级以上模式下必须填写最低等级',
];
}
}
+63
View File
@@ -0,0 +1,63 @@
<?php
/**
* 文件功能:后台新增座驾请求验证。
*
* 校验座驾独立模块的名称、特效 key、价格、使用天数、欢迎语和上下架状态。
*/
namespace App\Http\Requests;
use Illuminate\Contracts\Validation\ValidationRule;
use Illuminate\Foundation\Http\FormRequest;
use Illuminate\Validation\Rule;
/**
* 后台新增座驾请求
* 负责新增座驾时的权限与字段校验。
*/
class StoreRideRequest extends FormRequest
{
/**
* 判断当前用户是否允许新增座驾。
*/
public function authorize(): bool
{
return $this->user()?->id === 1;
}
/**
* 获取新增座驾验证规则。
*
* @return array<string, ValidationRule|array<mixed>|string>
*/
public function rules(): array
{
return [
'name' => ['required', 'string', 'max:100'],
'slug' => ['required', 'string', 'max:100', 'regex:/^ride_[a-z0-9_]+$/', Rule::unique('rides', 'slug')],
'effect_key' => ['required', 'string', 'max:50', 'regex:/^[a-z0-9_]+$/', Rule::unique('rides', 'effect_key')],
'icon' => ['required', 'string', 'max:20'],
'description' => ['nullable', 'string', 'max:500'],
'price' => ['required', 'integer', 'min:0'],
'duration_days' => ['required', 'integer', 'min:1'],
'welcome_message' => ['nullable', 'string', 'max:255'],
'sort_order' => ['required', 'integer', 'min:0'],
'is_active' => ['boolean'],
];
}
/**
* 获取新增座驾中文错误提示。
*
* @return array<string, string>
*/
public function messages(): array
{
return [
'slug.regex' => '座驾标识必须使用 ride_ 开头,例如 ride_j35。',
'effect_key.regex' => '特效 key 只能包含小写字母、数字和下划线。',
'duration_days.min' => '使用天数至少为 1 天。',
];
}
}
@@ -0,0 +1,73 @@
<?php
/**
* 文件功能:后台新增商店商品请求验证。
*
* 统一校验商店商品字段。
*/
namespace App\Http\Requests;
use App\Models\ShopItem;
use Illuminate\Contracts\Validation\ValidationRule;
use Illuminate\Foundation\Http\FormRequest;
use Illuminate\Validation\Rule;
/**
* 后台新增商店商品请求
* 负责新增商品时的权限与字段校验。
*/
class StoreShopItemRequest extends FormRequest
{
/**
* 判断当前用户是否允许新增商品。
*/
public function authorize(): bool
{
return $this->user()?->id === 1;
}
/**
* 获取新增商品验证规则。
*
* @return array<string, ValidationRule|array<mixed>|string>
*/
public function rules(): array
{
return [
'name' => ['required', 'string', 'max:100'],
'slug' => ['required', 'string', 'max:100', Rule::unique('shop_items', 'slug')],
'icon' => ['required', 'string', 'max:20'],
'description' => ['nullable', 'string', 'max:500'],
'price' => ['required', 'integer', 'min:0'],
'type' => ['required', Rule::in($this->allowedTypes())],
'duration_days' => ['nullable', 'integer', 'min:0'],
'duration_minutes' => ['nullable', 'integer', 'min:0'],
'intimacy_bonus' => ['nullable', 'integer', 'min:0'],
'charm_bonus' => ['nullable', 'integer', 'min:0'],
'sort_order' => ['required', 'integer', 'min:0'],
'is_active' => ['boolean'],
];
}
/**
* 获取允许后台配置的商品类型。
*
* @return array<int, string>
*/
protected function allowedTypes(): array
{
return [
'instant',
'duration',
'one_time',
'ring',
'auto_fishing',
ShopItem::TYPE_SIGN_REPAIR,
'msg_bubble',
'msg_name_color',
'msg_text_color',
'avatar_frame',
];
}
}
@@ -2,7 +2,7 @@
/**
* 文件功能:聊天室偏好设置验证器
* 负责校验用户提交的屏蔽播报禁音配置。
* 负责校验用户提交的屏蔽播报禁音与聊天室字号配置。
*/
namespace App\Http\Requests;
@@ -12,7 +12,7 @@ use Illuminate\Validation\Rule;
/**
* 聊天室偏好设置验证器
* 仅允许提交白名单内的屏蔽项布尔型禁音状态。
* 仅允许提交白名单内的屏蔽项布尔型禁音状态与合法字号
*/
class UpdateChatPreferencesRequest extends FormRequest
{
@@ -35,9 +35,10 @@ class UpdateChatPreferencesRequest extends FormRequest
'blocked_system_senders' => ['nullable', 'array'],
'blocked_system_senders.*' => [
'string',
Rule::in(['钓鱼播报', '星海小博士', '百家乐', '跑马','神秘箱子']),
Rule::in(['钓鱼播报', '猜成语', '猜谜活动', '星海小博士', '百家乐', '跑马', '神秘箱子', '五子棋', '老虎机', '双色球彩票']),
],
'sound_muted' => ['required', 'boolean'],
'font_size' => ['nullable', 'integer', 'min:10', 'max:30'],
];
}
@@ -53,6 +54,9 @@ class UpdateChatPreferencesRequest extends FormRequest
'blocked_system_senders.*.in' => '存在不支持的屏蔽项目。',
'sound_muted.required' => '请传入禁音状态。',
'sound_muted.boolean' => '禁音状态格式无效。',
'font_size.integer' => '聊天室字号格式无效。',
'font_size.min' => '聊天室字号不能小于 10。',
'font_size.max' => '聊天室字号不能大于 30。',
];
}
}
@@ -0,0 +1,60 @@
<?php
/**
* 文件功能:聊天室用户状态设置验证器
* 负责校验用户在聊天室内提交的当日状态设置与清除请求。
*/
namespace App\Http\Requests;
use App\Support\ChatDailyStatusCatalog;
use Illuminate\Foundation\Http\FormRequest;
use Illuminate\Validation\Rule;
class UpdateDailyStatusRequest extends FormRequest
{
/**
* 允许已登录用户保存自己的当日状态。
*/
public function authorize(): bool
{
return $this->user() !== null;
}
/**
* 获取聊天室当日状态设置的验证规则。
*
* @return array<string, mixed>
*/
public function rules(): array
{
return [
'room_id' => ['required', 'integer', 'exists:rooms,id'],
'action' => ['required', 'string', Rule::in(['set', 'clear'])],
'status_key' => [
Rule::requiredIf(fn (): bool => $this->input('action') === 'set'),
'nullable',
'string',
Rule::in(ChatDailyStatusCatalog::keys()),
],
];
}
/**
* 获取聊天室当日状态设置的中文错误提示。
*
* @return array<string, string>
*/
public function messages(): array
{
return [
'room_id.required' => '缺少当前房间信息。',
'room_id.integer' => '房间编号格式无效。',
'room_id.exists' => '当前房间不存在。',
'action.required' => '缺少状态操作类型。',
'action.in' => '不支持的状态操作类型。',
'status_key.required' => '请选择要设置的状态。',
'status_key.in' => '请选择系统支持的状态。',
];
}
}
@@ -0,0 +1,97 @@
<?php
/**
* 文件功能:保存游戏参数请求校验
*
* 统一校验后台“游戏管理”页提交的 params 结构,
* 并在所有游戏共用的房间范围字段上执行归一化。
*/
namespace App\Http\Requests;
use App\Services\GameRoomScopeService;
use Illuminate\Contracts\Validation\ValidationRule;
use Illuminate\Foundation\Http\FormRequest;
/**
* 类功能:约束后台游戏参数保存请求的公共结构。
*/
class UpdateGameConfigParamsRequest extends FormRequest
{
/**
* 判断当前请求是否允许执行。
*/
public function authorize(): bool
{
return true;
}
/**
* 校验规则。
*
* @return array<string, ValidationRule|array<mixed>|string>
*/
public function rules(): array
{
return [
'params' => ['required', 'array'],
'params.room_scope_mode' => ['nullable', 'in:all,single,multiple'],
'params.room_ids' => ['nullable', 'array'],
'params.room_ids.*' => ['integer', 'exists:rooms,id'],
];
}
/**
* 自定义错误消息。
*
* @return array<string, string>
*/
public function messages(): array
{
return [
'params.required' => '缺少游戏参数数据。',
'params.array' => '游戏参数格式无效。',
'params.room_scope_mode.in' => '参与房间模式无效。',
'params.room_ids.array' => '参与房间列表格式无效。',
'params.room_ids.*.integer' => '参与房间编号格式无效。',
'params.room_ids.*.exists' => '所选房间不存在,请刷新页面后重试。',
];
}
/**
* 在校验前先把房间范围字段归一化,兼容单值与旧字段。
*/
protected function prepareForValidation(): void
{
$params = (array) $this->input('params', []);
$roomScopeService = app(GameRoomScopeService::class);
$scopeConfig = $roomScopeService->getScopeConfigForParams($params);
$params['room_scope_mode'] = $scopeConfig['room_scope_mode'];
$params['room_ids'] = $scopeConfig['room_ids'];
$this->merge([
'params' => $params,
]);
}
/**
* 校验通过后补充“单选/多选至少选择一个房间”的约束。
*/
public function withValidator($validator): void
{
$validator->after(function ($validator): void {
$params = (array) $this->input('params', []);
$roomMode = (string) ($params['room_scope_mode'] ?? GameRoomScopeService::MODE_SINGLE);
$roomIds = (array) ($params['room_ids'] ?? []);
if (in_array($roomMode, [GameRoomScopeService::MODE_SINGLE, GameRoomScopeService::MODE_MULTIPLE], true) && $roomIds === []) {
$validator->errors()->add('params.room_ids', '单选/多选房间模式下,请至少选择一个房间。');
}
if ($roomMode === GameRoomScopeService::MODE_SINGLE && count($roomIds) > 1) {
$validator->errors()->add('params.room_ids', '单选房间模式下只能选择一个房间。');
}
});
}
}
@@ -0,0 +1,14 @@
<?php
/**
* 文件功能:节日福利活动更新请求
*
* 复用创建请求的字段校验规则,用于后台编辑节日福利模板。
*/
namespace App\Http\Requests;
/**
* 类功能:校验更新节日福利模板的表单数据。
*/
class UpdateHolidayEventRequest extends StoreHolidayEventRequest {}
@@ -0,0 +1,148 @@
<?php
/**
* 文件功能:校验后台等级经验阈值配置请求
*
* 约束管理员以列表模式提交的每级经验值,
* 确保阈值为正整数且严格递增。
*/
namespace App\Http\Requests;
use App\Models\Sysparam;
use Closure;
use Illuminate\Contracts\Validation\ValidationRule;
use Illuminate\Foundation\Http\FormRequest;
/**
* 类功能:验证等级经验阈值列表的结构与数值合法性。
*/
class UpdateLevelExpConfigRequest extends FormRequest
{
/**
* 方法功能:允许已通过后台鉴权的用户提交该请求。
*/
public function authorize(): bool
{
return true;
}
/**
* 方法功能:预处理输入,过滤空行并统一转成整数序列。
*/
protected function prepareForValidation(): void
{
$thresholds = collect($this->input('thresholds', []))
->map(fn ($value): string => trim((string) $value))
->filter(fn (string $value): bool => $value !== '')
->values()
->all();
$this->merge([
'thresholds' => $thresholds,
]);
}
/**
* 方法功能:返回等级经验阈值表单的校验规则。
*
* @return array<string, ValidationRule|array<int, ValidationRule|string>|string>
*/
public function rules(): array
{
return [
'thresholds' => ['required', 'array', 'min:1', $this->strictlyIncreasingRule(), $this->maxLevelLimitRule()],
'thresholds.*' => ['required', 'integer', 'min:1'],
];
}
/**
* 方法功能:返回中文校验错误消息。
*
* @return array<string, string>
*/
public function messages(): array
{
return [
'thresholds.required' => '请至少配置一个等级经验阈值。',
'thresholds.array' => '等级经验阈值提交格式不正确。',
'thresholds.min' => '请至少保留一个等级经验阈值。',
'thresholds.*.required' => '等级经验阈值不能为空。',
'thresholds.*.integer' => '等级经验阈值必须是整数。',
'thresholds.*.min' => '等级经验阈值必须大于 0。',
];
}
/**
* 方法功能:自定义校验阈值必须严格递增。
*/
private function strictlyIncreasingRule(): ValidationRule
{
return new class implements ValidationRule
{
/**
* 方法功能:执行严格递增校验。
*
* @param Closure(string): void $fail
*/
public function validate(string $attribute, mixed $value, Closure $fail): void
{
if (! is_array($value)) {
return;
}
$previous = null;
foreach ($value as $index => $threshold) {
if (! is_numeric($threshold)) {
continue;
}
$current = (int) $threshold;
// 每一级累计经验必须大于前一级,避免等级计算出现倒挂。
if ($previous !== null && $current <= $previous) {
$fail('等级经验阈值必须按等级从小到大严格递增,第 '.($index + 1).' 级配置不正确。');
return;
}
$previous = $current;
}
}
};
}
/**
* 方法功能:校验等级阈值数量不能超过用户最高可达等级。
*/
private function maxLevelLimitRule(): ValidationRule
{
return new class((int) Sysparam::getValue('maxlevel', '99')) implements ValidationRule
{
/**
* 方法功能:构造数量上限校验器。
*/
public function __construct(
private readonly int $maxLevel
) {}
/**
* 方法功能:执行阈值数量与最高等级的上限校验。
*
* @param Closure(string): void $fail
*/
public function validate(string $attribute, mixed $value, Closure $fail): void
{
if (! is_array($value) || $this->maxLevel < 1) {
return;
}
// 阈值行数对应可升级的等级数,不能超过用户最高可达等级。
if (count($value) > $this->maxLevel) {
$fail('等级经验阈值数量不能超过用户最高可达等级,请先提高最高等级或删除多余等级。');
}
}
};
}
}
@@ -31,6 +31,7 @@ class UpdateProfileRequest extends FormRequest
public function rules(): array
{
return [
'previous_name' => ['nullable', 'string', 'max:50'],
'sex' => ['required', 'in:0,1,2'],
'headface' => ['required', 'string', 'max:50'], // 比如存放 01.gif - 50.gif
'sign' => ['nullable', 'string', 'max:255'],
+65
View File
@@ -0,0 +1,65 @@
<?php
/**
* 文件功能:后台更新座驾请求验证。
*
* 校验座驾编辑时的唯一标识、价格、使用天数和欢迎语配置。
*/
namespace App\Http\Requests;
use Illuminate\Contracts\Validation\ValidationRule;
use Illuminate\Foundation\Http\FormRequest;
use Illuminate\Validation\Rule;
/**
* 后台更新座驾请求
* 负责编辑座驾时的权限与字段校验。
*/
class UpdateRideRequest extends FormRequest
{
/**
* 判断当前用户是否允许编辑座驾。
*/
public function authorize(): bool
{
return $this->user() !== null;
}
/**
* 获取更新座驾验证规则。
*
* @return array<string, ValidationRule|array<mixed>|string>
*/
public function rules(): array
{
$ride = $this->route('ride');
return [
'name' => ['required', 'string', 'max:100'],
'slug' => ['required', 'string', 'max:100', 'regex:/^ride_[a-z0-9_]+$/', Rule::unique('rides', 'slug')->ignore($ride?->id)],
'effect_key' => ['required', 'string', 'max:50', 'regex:/^[a-z0-9_]+$/', Rule::unique('rides', 'effect_key')->ignore($ride?->id)],
'icon' => ['required', 'string', 'max:20'],
'description' => ['nullable', 'string', 'max:500'],
'price' => ['required', 'integer', 'min:0'],
'duration_days' => ['required', 'integer', 'min:1'],
'welcome_message' => ['nullable', 'string', 'max:255'],
'sort_order' => ['required', 'integer', 'min:0'],
'is_active' => ['boolean'],
];
}
/**
* 获取更新座驾中文错误提示。
*
* @return array<string, string>
*/
public function messages(): array
{
return [
'slug.regex' => '座驾标识必须使用 ride_ 开头,例如 ride_j35。',
'effect_key.regex' => '特效 key 只能包含小写字母、数字和下划线。',
'duration_days.min' => '使用天数至少为 1 天。',
];
}
}
@@ -0,0 +1,75 @@
<?php
/**
* 文件功能:后台更新商店商品请求验证。
*
* 统一校验商店商品编辑字段。
*/
namespace App\Http\Requests;
use App\Models\ShopItem;
use Illuminate\Contracts\Validation\ValidationRule;
use Illuminate\Foundation\Http\FormRequest;
use Illuminate\Validation\Rule;
/**
* 后台更新商店商品请求
* 负责编辑商品时的权限与字段校验。
*/
class UpdateShopItemRequest extends FormRequest
{
/**
* 判断当前用户是否允许编辑商品。
*/
public function authorize(): bool
{
return $this->user() !== null;
}
/**
* 获取更新商品验证规则。
*
* @return array<string, ValidationRule|array<mixed>|string>
*/
public function rules(): array
{
$shopItem = $this->route('shopItem');
return [
'name' => ['required', 'string', 'max:100'],
'slug' => ['required', 'string', 'max:100', Rule::unique('shop_items', 'slug')->ignore($shopItem?->id)],
'icon' => ['required', 'string', 'max:20'],
'description' => ['nullable', 'string', 'max:500'],
'price' => ['required', 'integer', 'min:0'],
'type' => ['required', Rule::in($this->allowedTypes())],
'duration_days' => ['nullable', 'integer', 'min:0'],
'duration_minutes' => ['nullable', 'integer', 'min:0'],
'intimacy_bonus' => ['nullable', 'integer', 'min:0'],
'charm_bonus' => ['nullable', 'integer', 'min:0'],
'sort_order' => ['required', 'integer', 'min:0'],
'is_active' => ['boolean'],
];
}
/**
* 获取允许后台配置的商品类型。
*
* @return array<int, string>
*/
protected function allowedTypes(): array
{
return [
'instant',
'duration',
'one_time',
'ring',
'auto_fishing',
ShopItem::TYPE_SIGN_REPAIR,
'msg_bubble',
'msg_name_color',
'msg_text_color',
'avatar_frame',
];
}
}

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